Store data
- UK price
- £7.99
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 31 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 0 | — | — | 0 | — |
| October 2026 | 0 | — | — | 0 | — |
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| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Your cards have shapes. Your power is on the board. Numeromantia is a turn-based deckbuilding roguelike where the numbers beneath a card fuel its effects. A strong hand is only the beginning: you must also leave yourself room to use it.
Place a card over the number board to attack, gain Block or prepare a combination. Used numbers are consumed, reshaping the choices left to you. Fill an entire card's area to trigger its Resonance, then plan around regeneration, sleeping cells and the enemy's next action.
Raise numbers, transform metals and charge cells with elements or your hero's marks. A tempting large shape may bring a powerful effect, but also spend the space your next card needs. Cards, artifacts and potions work together: find a plan that makes the whole table yours.
The Alchemist combines elements, metals, potion brewing and Rebirth. The Oathkeeper builds Resolve through exhausted cards, raises banners and turns defense into retaliation. The Weaver creates Stitches, lays Patterns and gains Tension by alternating card types. Mix their mechanics into your own builds.
Lay tetrominoes on the act map and choose encounters beside your explored route. Weigh a dangerous fight against a shop, an uncertain event or a moment of rest. Bargains, challenges and rewards can change the direction of your deck. Enemy groups and bosses demand different answers.
Carry what you learn into a new route, unlock more cards and items through play, and take on rising Ascension difficulty. Study your run history, try another hero or follow a combination you overlooked. The next run starts with a new decision.
| # | ||
|---|---|---|
| 01 | Act One | 50.0% |
| 02 | Act Two | 50.0% |
| 03 | Cabinet | 50.0% |
| 04 | Empty Field | 50.0% |
| 05 | First Draught | 50.0% |
| 06 | First Lesson | 50.0% |
| 07 | First Shape | 50.0% |
| 08 | First Victory | 50.0% |
| 09 | Full Atlas | 50.0% |
| 10 | Great Work | 50.0% |
| 11 | Refinement | 50.0% |
| 12 | Resonance | 50.0% |
| 13 | Three Opponents | 50.0% |
| 14 | Warden Victory | 50.0% |
| 15 | Alchemist Victory | 0.0% |
| 16 | All Achievements | 0.0% |
| 17 | All Content | 0.0% |
| 18 | Area 33 | 0.0% |
| 19 | Ascension Five | 0.0% |
| 20 | Ascension One | 0.0% |
| 21 | Ascension Ten | 0.0% |
| 22 | Four Elements | 0.0% |
| 23 | No Camp Heal | 0.0% |
| 24 | No Scars | 0.0% |
| 25 | No Shop | 0.0% |
| 26 | Three Caches | 0.0% |
| 27 | Three Paths | 0.0% |
| 28 | Weaver Victory | 0.0% |
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.