Store data
- Store status
- Coming soon
- Scheduled release
- 13 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 13 October 2026
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Pixel Survivors: Defense is a high-octane fusion of strategic Tower Defense and Roguelite survival. Stand your ground against relentless swarms of monsters—it’s not just about surviving; it’s about becoming an unstoppable force of pixelated destruction!
Forget complex controls! Focus on positioning and strategy while your heroes auto-attack through the madness. Every run is a unique challenge thanks to randomized skill trees, powerful item synergies, and evolving enemy patterns.
Slay enemies, harvest XP, and transcend! Each level-up is a strategic choice to craft game-breaking combos , turning basic attacks into screen-clearing nightmares for your foes.
10+ Unique Heroes: Command a roster of elites, each with distinct attack styles and game-changing passive abilities.
100+ Distinctive Items: Mix and match gears to build the ultimate "broken" setup every single run.
15+ Devastating Skills: From meteor showers to lightning storms—choose your path to dominate the battlefield.
Hi everyone,I want to share a quick update regarding Pixel Survivors: Defense.Over the past few months, I have been dealing with some health issues, which caused a delay in development.I am feeling better recently and will continue finishing the game. It will launch in August or September.Thank you for your patience!
Read full update on Steam ↗Added keyboard supportIncreased map limit to 25 wavesAdded endless modeThank you everyone for playing the demo. The game will return soon with a more complete version. Thank you!
Read full update on Steam ↗GameplayAdded new skill Volt Bounce: Fires an electric orb toward enemies. The orb bounces upon hitting an enemy or a wall.Fixed issue where enemy attack range was too long.UIAdded option to change default game speed (1x, 1.5x, 2x) in Settings.Added R key to reroll.
Read full update on Steam ↗GameplayCurrent skills will no longer be capped at level 9. After level 9, skills will receive upgrades such as increased damage or projectile count; however, stronger upgrades like increased projectile count will have lower drop rates.Rework the Shuriken skill to make it more interesting and useful.Improve the Arrow Rain skill to make it more effective.Limit the movement range of Phantom Knight to match its intended range.Add a 3x speed option: once you complete a difficulty, that difficulty will unlock 3x speed; completing the highest difficulty will unlock 3x speed for all difficulties.Increase the strength of ranged enemies; they will now start attacking from a greater distance.Increase the mage’s attack speed from 0.65 → 0.75.Add new power-ups that increase enemy count, enemy speed, and enemy health.Add the ability to refund upgraded power-ups.UIImprove the unlock UI.Fix a bug ca...
Read full update on Steam ↗:D Thank you everyone for taking the time to try out the game! After the demo release, I’ve made an update that includes the following changes:Reduced the number of stages per map from 5 to 3. I felt that replaying the same map with only slightly increased difficulty could get boring, so I removed levels 2 and 4 and replaced the numbering with I, II, III.Changed the chest system so that you can now obtain skill upgrades.Added a play count tracker for each map and difficulty level.Added passive abilities for each character.Buffed some skills such as Landmine Trap and Chain Frost.Changed boss behavior so they no longer appear at the start of a wave, but instead show up midway through it.And many other changes...
Read full update on Steam ↗Steam currently lists 13 Oct 2026 as the release date.
Hi everyone,I want to share a quick update regarding Pixel Survivors: Defense.Over the past few months, I have been dealing with some health issues, which caused a delay in development.I am feeling better recently and…
Added keyboard supportIncreased map limit to 25 wavesAdded endless modeThank you everyone for playing the demo. The game will return soon with a more complete version. Thank you!
GameplayAdded new skill Volt Bounce: Fires an electric orb toward enemies. The orb bounces upon hitting an enemy or a wall.Fixed issue where enemy attack range was too long.UIAdded option to change default game speed…
GameplayCurrent skills will no longer be capped at level 9. After level 9, skills will receive upgrades such as increased damage or projectile count; however, stronger upgrades like increased projectile count will hav…
:D Thank you everyone for taking the time to try out the game! After the demo release, I’ve made an update that includes the following changes:Reduced the number of stages per map from 5 to 3. I felt that replaying th…