Store data
- Store status
- Coming soon
- Scheduled release
- 22 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 22 October 2026
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Step into the chaos of the early 2000s retail scene in Midnight Launch: A GameShop Sim — a first-person or third-person co-op management sim where you run your very own video game store.
Stock consoles, run the register, interact and answer customer questions, customize your shop layout, and deal with great and not so great customers. Work solo or enjoy up to a 4 person co-op, manage inventory, unlock licenses, decorate with giant cardboard cutouts, and maybe even survive a return request without a receipt.
Order furniture, games, consoles, and accessories. Make sure to set the perfect price to maximize profits and customer satisfaction!
Customize your character with different outfits, hairstyles, or accessories.
Run the store with your friends! Remember, you're supposed to work together.
Play and unlock new walls, floors, posters and more! Make the store feel like your own.
Customers will sometimes need help navigating your store. Sometimes their their to pick up and order they placed over the phone.
Once your customers are ready to pay you can head to the register and get them sorted.
Place orders for your products and keep your shelves stocked! Keep an eye on your computer's email for the release schedule of any upcoming titles your customer's would want!
GameplayYou can now drop a product from an open box using left clickYou can now hold left or right click to add or remove multiple items when stocking shelvesTrash grabber now has a visual indicator of how much trash you have picked upAdded a "Lost and Found" area next to the bus stop for any tools or items that go walkiesBug FixesReconfigured some of how shelving works to reduce errors on loadPhone text box no longer overflowsReceipt printer now correctly updates its text when highlightedPlayers can no longer pick up an empty box when already holding an itemPlayers can no longer accidentally drop credit cards when accepting a credit card paymentRemoved an unintended keybind for the pause menu
Read full update on Steam ↗GameplayReceipt paper will now shrink to represent how much paper is left in the rollTrash can basketball hoop now maxes out at 999 pointsSoundAudio volume now starts at 30% when the game is launchedBug FixesReceipt paper should no longer fall through the worldIcons above NPCs now correctly follow the player's cameraFixed an issue where placing furniture could lock you out of using other itemsFixed "ghost" furniture appearing when placing new furniture after moving other piecesCrosshair settings should no longer reset when saving general settingsPlayers should now correctly collide with vehicles (remember to look both ways)Subtitles have been reworked behind the scenes and should now display with more accurate timingReport menu now closes correctly when submitting a bug report
Read full update on Steam ↗Note: These notes also include changes made in v.0.4.78.MultiplayerMultiplayer mode is now fully disabled in the demo. Going into Next Fest, we knew Multiplayer would have some very rough edges. We'd hoped it would be functional enough to at least give an idea of where things are headed, but there are just too many gamebreaking issues for it to be enjoyable. The bugs won this round, but we'll get 'em.GameplayLength of each day has been reduced slightly.Total number of customers visiting each day has been reduced.While the chaos of retail hell is a core part of the GameShop Simulator experience, we overshot the mark a little bit for the demo, which doesn't have the difficulty options that the full release will. These changes should give you a little bit more downtime between customers, and make your time spent stocking up before opening last for more of the day.The demo's Midnight Rele...
Read full update on Steam ↗Greetings, beloved drones employees!Some of you may have noticed that our original roadmap indicated an Early Access release in Q4 of 2025. You may also have noticed that this release has not yet occurred. Fear not, as we, your amazing revered powerful humble overseers at Corporate, are here to provide an update!While you may be disappointed to learn that you can’t play GameShop Simulator - yet - you will be delighted to hear that this is entirely because we’ve been hard at work improving and expanding the game far beyond its original scope. In other words, we’ve applied the same philosophy we expect from all of our minions workers, and are truly giving it 110%. Here’s just a few of the new and improved features we’re packing into our upcoming Early Access launch: Bartering and RepairsWhy buy items at full price to make meager margins, when you can pay much less for a used copy and re...
Read full update on Steam ↗Steam currently lists 22 Oct 2026 as the release date.
GameplayYou can now drop a product from an open box using left clickYou can now hold left or right click to add or remove multiple items when stocking shelvesTrash grabber now has a visual indicator of how much trash…
GameplayReceipt paper will now shrink to represent how much paper is left in the rollTrash can basketball hoop now maxes out at 999 pointsSoundAudio volume now starts at 30% when the game is launchedBug FixesReceipt p…
Note: These notes also include changes made in v.0.4.78.MultiplayerMultiplayer mode is now fully disabled in the demo. Going into Next Fest, we knew Multiplayer would have some very rough edges. We'd hoped it would be…
Greetings, beloved drones employees!Some of you may have noticed that our original roadmap indicated an Early Access release in Q4 of 2025. You may also have noticed that this release has not yet occurred. Fear not, a…