Store data
- UK price
- £14.99
- US price
- $14.39
- Positive reviews
- 88%
- Total reviews
- 3,056
- Release date
- 7 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 4,487 | -972 | -17.8% | 2,086 | -30.5% |
| October 2026 | 4,385 | -1,074 | -19.7% | 1,946 | -31.7% |
| September 2026 | 5,459 | — | — | 2,850 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £14.99 | £11.99 | 20% | £11.99 | No change recorded |
| United StatesUSD · US | USD | US$17.99 | $14.39 | 20% | $14.39 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
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| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | CLP | CLP 9,700 | CLP$ 7.760 | 20% | CLP$ 7.760 | No change recorded |
| ChinaCNY · CN | CNY | CN¥58.00 | ¥ 46.40 | 20% | ¥ 46.40 | No change recorded |
| ColombiaCOP · CO | COP | COP 43,500.00 | COL$ 34.800 | 20% | COL$ 34.800 | No change recorded |
| Costa RicaCRC · CR | CRC | CRC 7,800.00 | ₡6.240 | 20% | ₡6.240 | No change recorded |
| Hong KongHKD · HK | HKD | HK$113.00 | HK$ 90.40 | 20% | HK$ 90.40 | No change recorded |
| IndonesiaIDR · ID | IDR | IDR 152,999.00 | Rp 122 399 | 20% | Rp 122 399 | No change recorded |
| IsraelILS · IL | ILS | ₪66.95 | ₪53.56 | 20% | ₪53.56 | No change recorded |
| IndiaINR · IN | INR | ₹810.00 | ₹ 648 | 20% | ₹ 648 | No change recorded |
| JapanJPY · JP | JPY | JP¥2,000 | ¥ 1,600 | 20% | ¥ 1,600 | No change recorded |
| South KoreaKRW · KR | KRW | ₩19,500 | ₩ 15,600 | 20% | ₩ 15,600 | No change recorded |
| KuwaitKWD · KW | KWD | KWD 3.150 | 2.52 KD | 20% | 2.52 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | KZT 4,800.00 | 3 840₸ | 20% | 3 840₸ | No change recorded |
| MexicoMXN · MX | MXN | MX$208.99 | Mex$ 167.19 | 20% | Mex$ 167.19 | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 45.00 | RM36.00 | 20% | RM36.00 | No change recorded |
| NorwayNOK · NO | NOK | NOK 200.00 | 160,00 kr | 20% | 160,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$26.29 | NZ$ 21.03 | 20% | NZ$ 21.03 | No change recorded |
| PeruPEN · PE | PEN | S/.39.50 | S/.39.50 | 0% | S/.31.60 | 26 Sept 2026 |
| PhilippinesPHP · PH | PHP | P565.00 | P565.00 | 0% | P565.00 | No change recorded |
| PolandPLN · PL | PLN | 82,99 zł | 82,99 zł | 0% | 82,99 zł | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
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| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
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| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Alchemy Factory is a medieval-themed automation game.
Start with a small shop and team up with friends. Use conveyor belts, pipes, and magical devices to build automated production lines, then stock your shelves with potions, jewelry, and relics. Fulfill commissions, amass wealth, build your own medieval alchemy factory, and become a renowned alchemy tycoon!
In Alchemy Factory, conveyor belts connect every corner of your factory, carrying materials and products around the clock.
Grind, extract, distill, smelt, and process materials. Link devices into complete production chains and automate every tedious step of alchemy. Balance inputs and outputs, tune production, clear bottlenecks, and keep your factory running efficiently.
Your factory does not have to stay on a single floor.
Freely arrange conveyor belts, pipes, devices, and your shop. Build production chains at different heights and in every direction, keeping resources flowing efficiently through a three-dimensional layout. As your factory expands, extend production upward or downward and integrate scattered functional zones into a tightly connected automation network. Ultimately, you can create a vast multi-level factory with every floor working together.
Production is only the beginning.
Stock your shelves with potions, jewelry, and relics, serve customers, and complete commissions. As sales become automated, you can focus more on planning your factory, researching recipes, and scaling up. Use the coins you earn to buy land, research equipment, and upgrade technology, further boosting efficiency and capacity, driving sales, and setting your factory on a cycle of continuous growth.
Plan production lines, build your shop, and manage logistics with friends as you create a sprawling alchemy factory together.
Whether you excel at optimizing production lines, mastering management sims, or designing efficient spaces, you will find a role that suits you in co-op. For long-term play with friends, you can also host a dedicated server to keep the factory running, ready for everyone to return and continue building at any time.
Alchemy Factory supports Steam Workshop!
Subscribe to blueprints shared by other players, from beginner-friendly starter layouts to complex production plans for veteran players. These blueprints can help you learn Alchemy Factory's production systems faster and draw inspiration from other players' designs. You can also upload your own blueprints and share your factory layouts with alchemists around the world.
Alchemy Factory v1.0 is out now!
The full release delivers the Early Access roadmap's major features: the Grand Portal, Wagon Logistics System, rebuilt Reputation System, and revamped shopkeeping!
Production, transport, and sales are now more tightly connected. Expand your factory, grow your shop, build your reputation, and forge your own path through alchemy. Create a truly thriving alchemical empire and become a master alchemist whose ventures in potion-making, metallurgy, jewelry, and more bring wealth to rival a kingdom!
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Ach Land Two | 98.4% |
| 02 | Ach Main One | 94.7% |
| 03 | Ach First Checkout | 90.2% |
| 04 | Ach First Harvest | 88.2% |
| 05 | Ach Main Two | 84.2% |
| 06 | Ach First Potion | 77.6% |
| 07 | Ach First Furnace | 76.6% |
| 08 | Ach First Iron | 75.6% |
| 09 | Ach Main Three | 72.9% |
| 10 | Ach First Cashier | 70.6% |
| 11 | Ach Catapult Auto Restock | 59.8% |
| 12 | Ach Research Pipe | 59.8% |
| 13 | Ach Land Six | 44.3% |
| 14 | Ach Main Four | 43.0% |
| 15 | Ach First Steel | 31.8% |
| 16 | Ach Main Five | 28.3% |
| 17 | Ach First Jupiter | 28.0% |
| 18 | Ach Custom Max Rep | 24.8% |
| 19 | Ach Research Cauldron | 23.3% |
| 20 | Ach First Copper | 22.3% |
| 21 | Ach First Buy Gridlock | 18.0% |
| 22 | Ach Main Six | 17.1% |
| 23 | Ach Side Quest Thirty | 16.2% |
| 24 | Ach First Saturn | 14.7% |
| 25 | Ach Produce Wood | 13.9% |
| 26 | Ach Main Seven | 10.5% |
| 27 | Ach First Mars | 10.2% |
| 28 | Ach First Tree | 7.4% |
| 29 | Ach First Venus | 6.6% |
| 30 | Ach First Diamond | 6.5% |
| 31 | Ach Main Eight | 6.0% |
| 32 | Ach Gear Max Belt | 5.9% |
| 33 | Ach Produce Coppercoin | 5.9% |
| 34 | Ach First Silver | 5.7% |
| 35 | Ach Income Ten Million | 4.7% |
| 36 | Ach Gear Max Bag | 3.8% |
| 37 | Ach Produce Soap | 3.7% |
| 38 | Ach First Gold | 3.5% |
| 39 | Ach First Mercury | 3.4% |
| 40 | Ach First Phi Stone | 3.2% |
| 41 | Ach Time Full Year | 3.2% |
| 42 | Ach Main Final | 3.1% |
| 43 | Ach Level Hundred | 3.0% |
| 44 | Ach First Luna | 2.7% |
| 45 | Ach Land All | 2.7% |
| 46 | Ach First Sol | 2.6% |
| 47 | Ach Max Height Thermal | 2.5% |
| 48 | Ach Wood By Cauldron | 2.4% |
| 49 | Ach Vitae To Mors | 2.3% |
| 50 | Ach First Crown | 2.1% |
| 51 | Ach Wood To Mors | 1.9% |
| 52 | Ach Cashier In Cauldron | 1.8% |
| 53 | Ach Finish Fast | 0.7% |
| 54 | Ach Finish No Shop | 0.7% |
| 55 | Ach Finish No Land | 0.6% |
Fixed an issue where newly added track variants could not be selected.
Read full update on Steam ↗Dear Alchemists!Alchemy Factory v1.1.5023 is now live! This update introduces several new devices, expands the track system with additional features, and brings a range of improvements and bug fixes.Let's take a look at what's new!v1.1.5023 Patch NotesNewCargo Lift: A vertical lift for transporting packages, capable of carrying up to 16 packages at once.Recognition Display Stand: Displays the Shop Recognitions you have obtained.Charcoal Block: A block that can transfer heat vertically.World Tree Block: A block that can be built without support.OtherAdded a Shift Sprint ability for Clockwork Birds.Added new Merge Track and Track Sorter variants.Added instructions on how to ride tracks.Added a feature to select all connected tracks in Delete and Clone modes.Optimized the collision of Merge Tracks.Improved save loading speed.Fixed an issue where one of the Wagon Transfer Station variants...
Read full update on Steam ↗Fixed an issue where profit upgrades were not correctly calculated in the Ledger's statistics. Due to changes to the underlying data structure, Ledger data may be incorrect on the first in-game day after this update. We apologize for any inconvenience caused.Table Saws and Stone Crushers now will not accept input from Arcane Fountains by default, unless otherwise specified by the player.Adjusted the collision of Curved Tracks, allowing them to be placed closer together.Fixed invisible collision around the windows of Brick Walls and Marble Walls.Added an extra step for applying for Shop Recognition to the new player tutorial.Fixed an issue where Triangular Wooden Blocks could not be unlocked in Standard Mode.Fixed several Spanish translation errors.Fixed an issue where players could disappear when standing on Wagon Launch Stations in multiplayer.
Read full update on Steam ↗Fixed an issue where the mirrored version of the Track Sorter had opposite route selection results.Added clearer indicators for the branches of Track Sorters.Fixed an issue where Workbench, Checkout Table, or Trash Barrel could have no way to unlock in old saves from before 1.0.Fixed an issue where server names could display incorrectly and player counts could appear as negative numbers in the multiplayer lobby.Disabled Unreal Engine 5's NNE, which could prevent some players from launching the game.Added clearer indicators for the NPC who handle Recognition applications.Updated the Shop Reputation section in the Manual.
Read full update on Steam ↗Fixed an issue where a new Blueprint could not be created after editing an existing Blueprint.Fixed an issue where customers could not properly reach upper floors.Fixed an issue that could cause crashes in multiplayer.Improved latency detection in the multiplayer lobby.
Read full update on Steam ↗Fixed an issue where large save files could take a long time to load.Fixed an issue where players could not directly invite Steam friends to join non-public rooms.Fixed a Spanish translation error.Fixed an issue where the game could not launch when port 27015 was already in use. The port has been changed to 27510.Fixed an issue that could cause customers to get stuck at the bottom of stairs.
Read full update on Steam ↗Fixed a crash that could occur when producing drinks.Fixed an issue where old save files could refund skill points multiple times after being updated.Fixed an issue where customers could be blocked by the flip sign on the shop entrance.Fixed an issue that could cause the chat window to open repeatedly.Fixed an issue where the Knowledge Altar UI displayed incorrect working time.Fixed an issue where the building panel would remain visible when building an item.Improved the Join Game UI.
Read full update on Steam ↗Developed by D5 Copperhead and published by Gamirror Games, medieval alchemy automation game Alchemy Factory left Early Access and launched Version 1.0 on Steam on September 8, 2026, at 07:00 UTC.Since its Early Access launch, Alchemy Factory has sold more than 200,000 copies. The game holds a “Very Positive” rating on Steam, with 89% positive reviews from more than 2,000 players. To celebrate the launch of Version 1.0, Alchemy Factory is available at 20% off for two weeks, marking its lowest price to date. Alchemy Factory is a medieval-themed automation game. Start small and use conveyor belts, pipes, and magical devices to automate production. Produce potions, jewelry, and relics, fulfill commissions, and become an alchemy tycoon. Plan lines, build your shop, and manage logistics with friends. Steam Workshop lets you use other players' blueprints and share your own.Version 1.0 intro...
Read full update on Steam ↗New ContentNew Goods Category: Beverage: Players can use the new Brew Barrel to produce various drinks and sell them to customers. New Throwing Device: Arcane Fountain: Automatically searches for suitable targets to throw at.Wagon System: Added a new rail-based logistics system. Compared to conveyors, wagons offer greater transport capacity but require more complex construction and careful planning. Players can also transform into a wagon and travel along the rails to explore and inspect their factories.Grand Portal: Customers from distant cities can visit your shop through the portal, bringing in additional customer traffic.Customer Navigation Rework: Customers can now properly reach upper floors, allowing you to build multi-story shops with careful path planning. You can also remove the initial shop entrance and build multiple shop gates at different locations.Shop Recognition Syste...
Read full update on Steam ↗Fixed a crash that could occur when building a lift in multiplayer.Fixed an issue where "Take All" could occasionally take liquids into the player's inventory.Added a dedicated volume slider for factory sound effects.Fixed an issue where some new sound effects were not affected by the volume settings.Improved the lift control panel UI.Improved the lift rope's clipping issue.Adjusted the volume of several new sound effects.
Read full update on Steam ↗Dear Alchemists,v0.5.4530 is now live! Alchemy Factory is taking part in the Steam Summer Sale, get in now with 10% off and enjoy brand-new BGM, a passenger lift, and an in-game chat system in the latest version!v0.5.4530 Update Log: Major Audio Update:Added 5 brand-new background music tracks.Added new machine operation sound effects.Reworked existing sound effects.New Feature — Passenger Lift:A brand-new passenger lift that lets you easily reach high places.Unlock it by upgrading your Building Tool.In-Game Chat:Added an in-game chat system. Press Enter to send messages.Also supports a set of simple commands, including:/help — Show all available commands./setadmin — Set the admin password (Host only)./admin — Become an admin./list — Show all online players./kick — Kick a player (Host or admins only).Bug Fixes:Fixed an issue where some UI elements could be cut off at certain resolutio...
Read full update on Steam ↗Fixed an issue that could prevent the tutorial from being completed.Improved NPC walking animations on clients during multiplayer.Added catalyst explanations to the in-game manual.
Read full update on Steam ↗In this update, we put significant effort into refactoring our conveyor system. Players interested in the technical details can check out our previous post. In short, conveyor belts are now much more stable at high speeds, with substantially improved performance.As part of this update, we have also adjusted some crafting recipes. And as a result, existing saves may experience issues such as certain devices no longer operating correctly, or changes to Cauldron outputs after updating.We have kept the previous patch available on Steam. If you prefer the previous patch, you can switch back to v0.4.4.4323 manually.Patch Note v0.5.4467Item & Recipe Adjustments:Reworked the recipes for Unstable Catalyst, Black Powder, and Star Dust.Due to recipe changes, Black Powder's sell price and heat value have both been doubled.Updated the Black Powder icon.Updated the Star Dust icon and model.Reworked...
Read full update on Steam ↗Hi everyone, D5 Copperhead here. Over the past few weeks, besides the recipe rebalance mentioned earlier, We've also carried out a major refactor of the underlying conveyor belt system, which is also why this month's update has been a bit delayed. I'd like to briefly share some details about these changes.Recipe Rebalance:In previous versions, advanced athanors had very low usage rates. To address this, we completely reworked all recipes for this device and introduced a new catalyst system. Players can now add different catalysts into advanced athanors to modify recipe results. This allows us to reduce the difficulty of basic recipes while giving players more options.Cauldrons:Cauldron recipes are generated procedurally, so some existing recipes may be affected after the rebalance. This mainly impacts certain reworked late-game recipes, such as Stardust. Early-game cauldron recipes li...
Read full update on Steam ↗Fixed an issue that could cause multiplayer disconnections.Optimized rendering performance of particle effects.
Read full update on Steam ↗Fixed an issue that could cause multiplayer disconnections.
Read full update on Steam ↗Added error log submission when disconnected in multiplayer.Fixed an issue where the hangable drawbridge could still consume items under certain conditions.Fixed an issue where the preview color displayed incorrectly when copying hangable drawbridges.Fixed an issue that could cause multiplayer disconnections.
Read full update on Steam ↗Fixed an issue where customers could get stuck at the checkout table.Fixed an issue where daily profit calculation could overflow.Fixed an issue where the Trash Barrel mesh would not update.Fixed an issue where items would not be refunded after deleting the Transmuter.
Read full update on Steam ↗Dear Alchemists,v0.4.4.4298 is now live! We've added some new content and fixed/optimized a large number of issues in this version. Please check the update log below for more details.Due to the Chinese public holiday, this update was slightly delayed. We will still release at least one update per month. Stay tuned!In our next update, we will make significant adjustments to the recipe system and will continue to follow our development roadmap. We will share more details soon.Additionally, we will participate in our publisher Gamirror Games' 8th anniversary sale on April 19th. The game will be 10% off for 14 days.Thank you for your support! Enjoy the game!v0.4.4.4298 Update Log:System OptimizationsShop Management: In previous versions, customers would not spawn at night, making the "extended night" effect from the Potion Belt a disadvantage. Now, customers will visit your shop during th...
Read full update on Steam ↗Dear Alchemists,Alchemy Factory is taking part in the Steam Spring Sale, get a 10% discount from now to 26th March. You can also get an extra 5% to 10% discount by completing the bundle. In addition, we have prepared a preview of our next update, which will be released in early April.In early April, we will add Character Shrinking Machine to the game, along with more machines such as new Automated Processing Device and Heating Device. The update will also include bug fixes and optimizations. We are doing the final tests and polish on this version, as well as localization for new content. Stay tuned! See you in April.
Read full update on Steam ↗Dear Alchemists,v0.4.3.4131 is now live! We’ve added some new things to this version, such as retractable beam, conveyor passage and hangable conveyor bridge. We’ve also optimized the device buffer and fixed several bugs. Please check the update log below for details.v0.4.3.4131 Update Log:New items:Added a new hangable conveyor bridge that can be adjusted in height by dragging.Added a retractable beam and a retractable conveyor passage, both adjustable in length by dragging.Added two new metal stand variants.Device buffer optimization:When items input via conveyor belts, advanced crafting devices will now only buffer up to twice the amount of materials required by the recipe.Furnaces and nurseries will only buffer fuel/fertilizer up to twice their slot count.Manually added items are not affected by this change.Bug fixes & adjustments:Fixed an issue where item transfer speed was incor...
Read full update on Steam ↗Fixed an issue where customers in Sandbox Mode would not purchase high-tier items.Fixed an issue where temporary item bags would not disappear after taking all items.Fixed an issue where multi-output hoppers could consume extra resources under certain conditions.Fixed several issues that could cause multiplayer Net 4 disconnections.Fixed several issues that could potentially cause game crashes.
Read full update on Steam ↗Added an option in Game Settings to delete all temporary item bags.Added Gamma slider to Graphics Settings.Fixed an issue where empty item bags could be generated while saving the game.Fixed an issue where quest rewards could overflow and become negative when the reward value was too high.Fixed an issue where relics would sometimes fail to render on very high floors.Fixed an issue where the cross-section of Jupiter being produced by the Shaper appeared black.Fixed text overlapping in the Daily Summary screen.Updated one background music track.
Read full update on Steam ↗Fixed an issue where allocated skill points could exceed the maximum limit.Fixed an issue where scrolling the UI could trigger Hotbar switching.Fixed an issue where the Nursery could consume extra fertilizer under certain conditions.Fixed an issue that could cause disconnections during multiplayer.
Read full update on Steam ↗Dear Alchemists,Merry Christmas! We have some updates about relisting on Steam and game patch to share with you.First, regarding the relist time, due to the Christmas and New Year holidays, we are still unable to contact Valve through multiple channels to discuss relisting Alchemy Factory, so the timing cannot be confirmed at the moment. We sincerely apologize for the inconvenience.Next, regarding the game patch, we have pushed v0.4.1.3824 update today, including European Spanish and Brazilian Portuguese localization support, and some new features. In the future, we will also add more localization support such as Korean and Traditional Chinese, let more players be able to play Alchemy Factory.Please check v0.4.1.3824 Update Log below. We will continue to update more content, and we will adjust based on everyone's feedback and suggestions. Thank you for your support, and see you in 202...
Read full update on Steam ↗Dear Alchemists,Over the past two weeks, Alchemy Factory has achieved many milestones that we never thought possible before, we sincerely thank you all for your support in this game. However, because it's our first time developing indie game, we encountered some technical issues that led to a poor gaming experience for many players following last weekend's major update. We hereby apologize to everyone. We will optimize the update mechanism in the future, prioritizing stable gameplay experience for players and avoiding frequent crashes and save data loss issues happened again.Today, we are releasing the update roadmap of Alchemy Factory, detailing some important update content and timelines we plan to release in 2026. At the same time, we will continuously optimize and improve the game's balance, QoL, performance, and add more language support.In addition to the above updates, we will...
Read full update on Steam ↗What's New:Bounce Shroom: Unlocked at level5. A bouncy mushroom that can launch you high into the air after you step on it.Notice Board: Unlocked with Building Tool LV1. A freely editable notice board that can be switched to a wall-mounted form.Pillar: Unlocked with Building Tool LV3. A steel-reinforced pillar that can provide support for the floors.QoL Improvements:When hovering over a Hopper, throw-input prompts are now displayed.Blueprints can now save Catapult and Cannon targets, if those targets are also included in the blueprint.Added a quick action to clear target for Catapults and Cannons.In Bulk Delete Mode, pressing G now also selects all connected pipes.For box selection, once the XY plane is confirmed after releasing mouse button, the Z axis can now only be extended upward before releasing shift.Bug Fix:Fixed an issue where the alternative Copper Ingot recipe could produce...
Read full update on Steam ↗Fixed an issue where Conveyor Lifts could lose efficiency in certain cases.Fixed an issue where deleting an item under a beam would also select the beam.Fixed the craft panel occasionally showing “Recipe requires heating” incorrectly.Fixed an issue where blueprints containing wooden platforms could not be built.Fixed incorrect blueprint icon display after clearing the filter text.Fixed an issue where deleting save files could fail in some cases.Reduced flickering when placing conveyor belts.Improved the tutorial UI.
Read full update on Steam ↗Fixed incorrect growth time and harvest amount for planting Lavender.Fixed an issue where the Catapult animation not playing in certain cases.Invalid characters in new game names (\\:/*?" |) are now automatically filtered.Fixed items being returned to player's inventory after a temporary item bag was removed.Fixed an issue where wooden shelves could not be placed on beams.Fixed an issue where walls could not be built next to the shop entrance.Improved player restocking animations.
Read full update on Steam ↗Reduced the Plant Ash required to craft Basic Fertilizer by one.Gelatinous Gridlock is now available from the Purchasing Portal.Fixed an issue where the daily summary screen showed the previous day’s quest rewards.Fixed an incorrect material storage limit for the Blender.Fixed an issue where pressing Numpad 0 opened the main menu.Fixed incorrect checkout prompts after rebinding the interaction key.
Read full update on Steam ↗Fixed an issue where the temporary item bag did not disappear after items were taken from it.Added an option to enable/disable “Hold to Sprint.”Fixed an issue in multiplayer where client checkouts experienced significant delays.Fixed an issue in multiplayer where the log-adding animation on the Table Saw displayed incorrectly.Fixed an issue in the Game Manual where certain icons failed to display.Made the “Do not close the game while saving” warning more noticeable.Optimized several UI displays.
Read full update on Steam ↗Dear Alchemists,Thank you for your continued interest and anticipation for Alchemy Factory! We deeply regret to inform you that in order to further improve the game's quality, the Early Access release, originally scheduled for November 21st, 2025, on Steam, will be postponed to December 12th, 2025.During the Steam Next Fest, we received a lot of feedback. We are so happy to see you love this game, and we found some places need to improved. Due to our relative lack of experience in developing multiplayer mode, the Demo's multiplayer feature encountered bandwidth limitations leading to connection instability when save files grew larger. To address this issue at its core, we have undertaken a refactoring of the multiplayer mode, so we requires additional time for testing and polishing.This delay will allow us to focus on the following key enhancements:1. Optimizing the stability of the m...
Read full update on Steam ↗We’re happy to announce that the game now supports German and French!If you encounter any issues, please feel free to share your feedback. Key-binding support is currently in active development and is expected to be available in the future release.
Read full update on Steam ↗Crash reports can now be correctly sent to us.Random quests and customers will no longer request items that haven’t been unlocked yet.Fixed an issue where stackable crucibles did not consume heat.Fixed some issues that could cause a crash.Price adjustments: Coke 32 → 42, Steel Gear 348 → 388.
Read full update on Steam ↗Major Updates Physical Currency: Money is now a physical item that will take up inventory space. Each player must manage their own coins, which can also be stored in Storage Boxes.,Billing System Removed: The billing system has been removed. Consequently, land rent and loan interest will no longer be charged.,Supply Portal Rework: The Supply Portal has been reworked. You now need to send physical currency into the portal to purchase materials., Other Updates Removed the Athanor success rate and Trash Barrel recycling technologies.,Optimized the performance of the item throwing system. The "open-lid" state for Large Storage Boxes has been removed.,Added a box selection feature for the batch delete and copy modes.,Added a series of new construction blocks that unlock alongside their corresponding materials.,Added quarter-size Floor modules and half-size Wall modules.,Fixed several crash...
Read full update on Steam ↗Fixed an issue where players can't save when creating a new game.Fixed an issue where FPS dropped after playing for a while.Fixed an issue where clients can't restock in multiplayer.Fixed a bug where blueprint a Supply Portal would cause an error.Fixed an issue where the Thermal Extractor couldn't be built in certain situations.Blueprints can now correctly copy the everyday limit of the Supply Portal.Blueprints can now correctly copy the filter settings of the Filter Splitter.Automated Nurseries in Blueprints will now automatically remember and consume seeds.Merchant items can now be purchased with high-tier currency with change included.Optimized some factory inspection panels.Athanor success rate is now applied and displayed correctly after upgrading Alchemy Skill.Optimized NPC overhead info display.Adjusted the material and color-change effect of the Storage Boxes.
Read full update on Steam ↗Fixed an issue where empty save slots couldn't be saved.Fixed several issues related to the track system.
Read full update on Steam ↗Improved save file loading speedFixed several issues that could cause crashes in multiplayerFixed an issue where the client’s inventory could be emptied after reconnecting
Read full update on Steam ↗Significantly reduced save file size.Improved the lag issue when opening the load game panel with large save files.Added mouse X/Y axis inversion.Fixed a translation issue.
Read full update on Steam ↗Fixed an issue where the house renovation tutorial video incorrectly played background music.Added a conveyor input to the Iron Smelter.
Read full update on Steam ↗Fixed an issue where invisible cubes would remain after deleting a Wooden Shelf.Fixed an issue where Catapults/Cannons failed to set targets when Large Storage Boxes contained items.Updated the description related to research time.Fixed several localization issues.
Read full update on Steam ↗Fixed an issue where Venus could not be restocked on the stand.Fixed a bug where ongoing research would be stopped and not showing correctly after loading a saveFixed a bug where the Alembic would not automatically stop when its output was full
Read full update on Steam ↗Fixed several localization issues.Fixed an issue where manually adding raw materials would restore durability.Fixed an issue where herbs would appear incorrectly on Seed Plots after loading a save.Fixed an issue where pressing T on the Advanced Blender would not switch to the symmetric form.Fixed incorrect display scaling for raw materials in a Large Storage Box.Fixed certain sound effects not being affected by volume settings.Blast Potion recipe moved to Advanced Assembler (craft time: 5s)Increased Linen sell price: 138 → 185.
Read full update on Steam ↗Improved multiplayer experience by adding a data sync progress barFixed an issue where items in the inventory were lost after loading a saveFixed an issue where deleted buildings did not return materials after loading a saveFixed a mismatch between displayed and actual required materials in the blueprint panelFixed an issue where deleting conveyor lifts would return extra materialsFixed an issue where building blueprints in multiplayer caused conveyor belts to display incorrectly
Read full update on Steam ↗4 positive · 0 negative.
5 positive · 0 negative.
6 positive · 1 negative.
8 positive · 1 negative.
1 positive · 1 negative.
Fixed an issue where newly added track variants could not be selected.
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