Store data
- Store status
- Coming soon
- Scheduled release
- 11 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 11 November 2026
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In Warlocks Nexus, your medieval realm faces an existential threat: an invasion from beyond. This isn't just about survival; it's about adaptation. Explore a fully destructible, voxel world, scavenge for resources, and craft your way through incursions. Master their otherworldly technologies, unlock dimensional portals, and turn the tide against your invaders by journeying to their own realms.
Key Features:-
Defend Your Base:
Fight off whatever attacks, or sometimes its best to just run away.....
Base building:
Either take control of one of the many buildings in the world, or construct your perfect base wherever you choose to.
Traveling:
From the saddle of your chosen mount to the steady stroke of an oar across imposing oceans, diverse forms of travel await.
Farming:
Grow crops to sustain not only your survival, but your livestock. Build chicken coops, Milking stations, composters and Troughs to keep your animals fed and healthy. Breed pigs bacon, chickens for eggs and cows for milk.
Cooking
Use the many ingredients you find or farm to make delicious life saving meals, Make sure you eat a balanced diet to keep yourself fit and healthy.
Mining
Explore extensive natural caverns or carve your own path to uncover precious resources. As you dig deeper, you must maintain a light source; failing to illuminate the dark invites dangerous creatures to spawn.
Fishing
To survive, you must master the art of fishing. Improve your skills, craft better bait, and venture into deeper waters where the rarest fish hide.
Progress By doing:
You'll learn and advance through practice: Whether it's crafting superior Armor, wielding powerful weaponry, or specializing in diverse new fields, your skills grow with every task you complete.
Explore and Loot:
Take jobs from NPC's to gain access to the diverse points of interest around the world, exploring, looting and defending yourself from the inhabitants.
Crafting:
learn to craft the tools, weapons and armour that you need to survive this world.
Survive the weather :
Experience snow storms, Rain storms or the blistering heat of the desert. Go Prepared and survive.
Loot containers now have a sort button.Backpack has a Move stacks button to automatically move items to containers.Backpack has a Move class button to automatically move items of a similar class{for example if you have a box with seeds and use the move class button, any seeds in your inventory will move into the box}More things can now be dismantled on a workbench.Block damage for building materials shown in more places.Recipe button added where appropriate.Fix issue with Fire goblin drops.Rebalanced some foods.You can now get linen from looting dead goblins.The Pig can drop during desolation game modes, Making access to bacon easier.Reviewed getting back water jug when drinking.Iron arrows no longer require a vice on the workstation.Dead bodies and loot in water now float better.Adjusted fish spawn rates.Can now make clay with sand and grass, helps out when starting in the desert bio...
Read full update on Steam ↗Revamp of the materials upgrading system, Now there are mallets for each core material up to polished steel. Using these mallets you can upgrade any lesser block to that mallets level as long as you have the materials. So change a stone house to Iron by holding the iron mallet and having iron in your inventory.Added fishing + fish in seas and rivers. More meals added using fish / Additional buffs added.Added dragon missions + they will appear later in the game anyway.On the Quit screen the game now pauses/time stops, Except if you have other players connected.Redid the lighting equations again / see how this one goes.Fixed various bugs too numerous to mention.
Read full update on Steam ↗Added the Scythe, this falls into the dagger class of weapons and has the added advantage of only harvesting fully grown crops and also leaves a seedling behind.Crop mastery updates to give 40% greater yield when using the Scythe.Change to the tolerances for when rain and snow effect you, It should no longer effect you as cave entrances/doors and windows.Xp boost, If you neglect a class then you will receive an XP boost for that class depending on your character Level.So for example if your bladed weapons were level 10 and your character Level is 150, you will receive a 5 times boost for xp, This boost diminished as you approach your character class. This helps with the switch between picks and hammers for mid game mining as well as gun play once your at the krimzon moon.The grinder can now be used to mulch down vegetables into things you can use in the compostor / food scraps etc.The...
Read full update on Steam ↗A large content update, Please note there is now a demo available to play and test.Acasta/Avalon and Proxima Planets are now added.Fixed issues with some turrets not getting destroyed.Fixed perks in hold the line mode.Increased demo playtime to 3 hours.Collecting jobs didn't finish correctly.Crypt and treasure hunt jobs not appearing.Support eating more raw veg.Show npc status more often.Added Bone Broth Early game recipe.Added Bone Meal to help make advanced fertilizer as alternative to chicken poo.Arrow damage rebalanced.Remembering inventory slots only supports the hot bar now.Some mission feedback adjustments.Change to spawning rules.Fixed the sliding horse issue when galloping.Showing the arrows and quantity correctly when using the bow.Allow feathers in loot.Some rendering bugs for inventory items showing damage when non apply.Fixed a bug on making level 2 enchantments.Changed t...
Read full update on Steam ↗New game mode where towns are safe zones.Turrets added to Points of interest as an extra threat.Collapsible floors in some buildings for traps.Carrot juice added for improved night vision.Can now grow your own khat and oleander.Desolation tweaks.weapon classes reduced.Landscape's now look much better.Roads are no longer flat.Complete change to the portal system for traveling between worlds.Kiosk in space locations now function correctly.Search boxes will also now search buffs, so if you want to see what cures blight, you can type that in and the items will appear.Rewrote the buff system and improved presentation.More water on the landscape.Hold the line map change.Added niobium and quartz, these are late game materials and difficult to get.change to the skull spawning system, these get harder as the days pass.more than doubled the carry inventory.more environmental effects from weathe...
Read full update on Steam ↗Added voice comms to the game. Added a button on the config screen to get to steams settings,Enhanced the targeting icons / make it easier to see targets on the hud.Rewards to find location on NPC's showed as wrong icon. Fixed.Flintlock pistol and ammo can now be bought at the traders.Some small inventory fixes.
Read full update on Steam ↗Steam currently lists 11 Nov 2026 as the release date.
Loot containers now have a sort button.Backpack has a Move stacks button to automatically move items to containers.Backpack has a Move class button to automatically move items of a similar class{for example if you hav…
Revamp of the materials upgrading system, Now there are mallets for each core material up to polished steel. Using these mallets you can upgrade any lesser block to that mallets level as long as you have the materials…
Added the Scythe, this falls into the dagger class of weapons and has the added advantage of only harvesting fully grown crops and also leaves a seedling behind.Crop mastery updates to give 40% greater yield when usin…
A large content update, Please note there is now a demo available to play and test.Acasta/Avalon and Proxima Planets are now added.Fixed issues with some turrets not getting destroyed.Fixed perks in hold the line mode…
New game mode where towns are safe zones.Turrets added to Points of interest as an extra threat.Collapsible floors in some buildings for traps.Carrot juice added for improved night vision.Can now grow your own khat an…