Store data
- UK price
- £5.35
- US price
- Awaiting regional check
- Positive reviews
- 93%
- Total reviews
- 2,152
- Release date
- 20 October 2026
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| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 711 | — | — | 427 | — |
| October 2026 | 711 | — | — | 427 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Cast your line to feed an ancient eldritch beast. Bring friends or go solo. It doesn’t care who is feeding it, only that it is fed. With over 100 different species of creatures to catch and dozens of live animals to use as bait.
Grill it, smoke it, turn it into a pearl, or bet it all in the gambling pit. Sell the extra fish you catch and spend the profits on upgrades, better gear, and items from the traders found around the map.
You must sacrifice a certain amount of fish to the beast every day if you want to survive, but the beast is not the only thing out there. Be wary of territorial beasts, stalking nightmares, and ambushing predators. Learn the creatures of the land to avoid being killed, you can't feed the hungering abomination if you are dead...
Drink beer, explore multiple maps, customize your characters, play instruments, catch fish and legendary creatures like the Lochness monster, explode monsters (and people), AND GAMBLE.
Fight back against the Lake Entity and stop the beast!
| # | ||
|---|---|---|
| 01 | Ach 1lb Fish | 94.4% |
| 02 | Ach Met Quota | 91.6% |
| 03 | Ach 5lb Fish | 86.9% |
| 04 | Ach Met Croc | 84.8% |
| 05 | Ach 10lb Fish | 82.3% |
| 06 | Ach Drowning | 76.5% |
| 07 | Ach 50lb Fish | 71.3% |
| 08 | Ach Day 7 | 70.9% |
| 09 | Ach Gambler | 69.8% |
| 10 | Ach 100lb Fish | 61.8% |
| 11 | Ach Caught Goblin | 57.4% |
| 12 | Ach Max Win | 46.9% |
| 13 | Ach Caught Puffer | 45.4% |
| 14 | Ach Day 14 | 34.5% |
| 15 | Ach 1000lb Fish | 34.1% |
| 16 | Ach Met Snake | 33.2% |
| 17 | Ach Met Dog | 28.1% |
| 18 | Ach 2000lb Fish | 25.3% |
| 19 | Ach Met Bugnet | 24.2% |
| 20 | Ach Met Fishcarepackage | 24.2% |
| 21 | Ach Met Fishwhisperer | 24.2% |
| 22 | Ach Met Buds | 24.1% |
| 23 | Ach Met Extratackle | 24.1% |
| 24 | Ach Met Midastouch | 24.1% |
| 25 | Ach Met Silentsteps | 24.1% |
| 26 | Ach Met Stickyhook | 24.1% |
| 27 | Ach Met Trainedrunner | 24.1% |
| 28 | Ach Met Bob | 22.9% |
| 29 | Ach Met Tombstone | 22.3% |
| 30 | Ach Tutorial | 18.9% |
| 31 | Ach 3000lb Fish | 18.4% |
| 32 | Ach Day 21 | 12.8% |
| 33 | Ach Moby Rod | 10.8% |
| 34 | Ach Snapping Turtle | 7.3% |
| 35 | Ach Killed Friend | 6.7% |
| 36 | Ach Day 28 | 5.8% |
| 37 | Ach Day 35 | 3.6% |
| 38 | Ach 10000lb Fish | 3.5% |
| 39 | Ach Nessie | 1.3% |
| 40 | Ach Killed Troll | 1.0% |
| 41 | Ach Pushed Friend | 1.0% |
| 42 | Ach Day 35 Difficulty | 0.7% |
| 43 | Ach Day 60 | 0.2% |
| 44 | Ach Moby | 0.2% |
| 45 | Ach Colossalsquid | 0.0% |
| 46 | Ach Dak | 0.0% |
| 47 | Ach Defeated Boss | 0.0% |
| 48 | Ach Dunk | 0.0% |
| 49 | Ach Giant Squid | 0.0% |
| 50 | Ach Meg | 0.0% |
| 51 | Ach Orca | 0.0% |
| 52 | Ach Rhizo | 0.0% |
| 53 | Ach Stingray | 0.0% |
Minnow apocalypse... those who know....Minnow traps now become harvestable each morning (minnows are trapped overnight)Strike System has now been changed to be a bit faster and scale better with higher level fish.Fixed a Bug where Sharkman would fail to abduct a player and then the game would get soft-locked.Fixed several collision issues that were affecting the fishing rod. They were causing chaos when fishing on boats and causing your fishing line to get stuck underground and under the boat thanks for playing GONE Fishinglove you long time
Read full update on Steam ↗yooo, got a few things for yall todayThe 1.0 update is 95% complete and just in need of further testing; it's gonna be a bangerAdditions / ChangesUpdated the custom text font to support many more characters used in a variety of different languages. This fixes the issue of seeing random symbols when the old font didnt support it. The minnow trap harvest time is now daycount * 10 clamped (min, max, 60, 600) secondsUpdated the perk unlocked uiThe frog tribesmen will now aggro if you get near them with a musketFixed a bug where some of the frog tribesmen’s spears would fall to the ground right after being thrownFixed a bug where the impaler creature would just stand still and not move sometimes after chasing a playerFixed other random bugs but I never wrote them down so who knowsthanks for playing GONE Fishinglove you long time
Read full update on Steam ↗yoofix it flounder is back for another tour. Cooking up some new fire content for 1.0.... its gonna go crazy.... 1.0 coming to you on October 20thAdded the ability to skip the intro plane cutscene. After around 10 seconds, the host will have the ability to hold down the space key (x button on ps5 controller) for 1 second to skip the cutsceneChanged the minimum bait score for legendary fish from 200 -> 175Fixed a bug where a couple of the legendary fish would not be catchable sometimes when fishing with heart.Fixed a bug where the stalker would target a player in bed and not find a new player to attack who was not in bedFixed a bug where on joining a public lobby, sometimes your camera would swap to the host pov and not correct for at least a minute or two.Fixed a bug where your mouse cursor would sometimes be invisible when opening the options menuFixed a bug where the water edge woul...
Read full update on Steam ↗yooI just finished the new Yeti creature, it is in private testing along with the final boss fight. If you are interested in testing either the yeti or boss fight, join the discord and ping me and ill get ya setupThe pufferfish now works like tnt when dropped into water can be used for tnt fishing and killing players/monstersReadded thunderstorm weather type to the jungleFixed a bug where gambling odds would sometimes be incorrect. Your odds will be much better now :DFixed a bug where on clicking return to lobby, the day count and a few other variables would not be resetFixed a bug where inputting text using a controller would display the wrong font type and sizeFixed a bug where the alcoholic perk would not work if it was selected as your second perkFixed a bug where the pufferfish explosion could occur in a location different from the fish itself thanks for playing GONE Fishinglove...
Read full update on Steam ↗yoocouple of things for yall todayChanges / AdditionsReworked the glide mechanic (when you have the stingray fish in hand)Players can now glide over long distances and increase in speed based on distance traveled while glidingDid an optimization pass on the swamp mapAdded a fishable lake behind the dam on the canyon map Bug FixesFixed a bug that could cause the game to unexpectedly endFixed a bug where creatures would get stuck at the start of rope bridges on the jungle mapFixed a bug where minnow traps would fall through boats when dropped thanks for playing GONE Fishinglove you long time
Read full update on Steam ↗yoogot a few things for yall on this fine Sunday morningAdditions / ChangesAdded a purchasable clock upgrade. Can be bought at JebsThe Stalker is now significantly slowed when it comes within a radius of a placed torchReduced the cost of the Smoker item to 50->25 goldReduced the cost of the fishing rod item to 15->5 gold Bug FixesFixed a bug where the traders voice could be heard from too far awayFixed a collision bug with the clamFixed a bug where some of the creatures would not kill you when they were supposed toFixed a bug where some of the character model hitboxes were messed up so shooting your friends would sometimes not kill themthanks for playing GONE Fishinglove you long time
Read full update on Steam ↗yoocouple of things for yall todayChangesThe troll will now aggro when approached with a musketSlightly buffed gambling for non JW difficultiesFixed a bug that would sometimes make bait unpickable (this bug w as cauused by the new tech i added to fix bait duplication)Fixed a bug where muskets would infinitley respawnthanks for playing GONE Fishinglove you long time
Read full update on Steam ↗real talk fix it flounder just fixed muskets and clams all hail fix it flounder
Read full update on Steam ↗why greetings theregot a few things for yall todayAdditions / ChangesNew PerkThe new perk is for Alcoholics.This perk makes the bonus from beer last three times as longMusketThe musket now shoots 3 shots, doing a total of 150 damage if all shots hit the target.Each shot has a tracer so you can see where each shot went.The shot distribution is random each timeAdded a new broken musket model for when you fire the musket and it drops on the groundOther Changes / AdditionsIncreased max FOV from 110 to 130Refactored German, French, Italian, Turkish, Chinese, Russian, Brazilian Portuguese, Spanish, and Czech languages and fixed many translation issues.Redid the collision for both the bridges and rocks on the jungle map. The collision should respond more accurately to what you visually seeFixed bait and item dup exploits (I'm watching you buster)Fixed a bug where pearls would rot in your inv...
Read full update on Steam ↗yooim about to do a mean thingFish duplication via two players spamming interact at the same time has been patchedFixed an exploit where picking up a clam with a pearl in it would cause the original fish to be spawned againFixed some collision issues on the lake mapthanks for playing GONE Fishinglove you long time
Read full update on Steam ↗yoojust fixed a few issues that players were having with the new legendary heart baitthanks for playing gone fishinglove you longtime
Read full update on Steam ↗yootwo small things for ya tonightThe leaderboard will accurately reflect the new fish inflation valuesFixed a bug where your save game set to private would sometimes actually be public (I did a lil trolling on this one folksthanks for playing gone fishinglove you long time
Read full update on Steam ↗yo, couple of things that were requested/reported in the previous update comment section. Got more coming soonChanges / AdditionsAdded a 5% chance to get a string ray from tnt fishing. This fish can be used for gliding when equippedAdded a button to unequip your current bait. Simply click on the hook in your tacklebox to remove the baitFixesFixed a bug where the “unlocked map” text would keep reappearing and never go away for some playersFixed a bug where your camera would be stuck in the cave upon dyingFixed a bug where picking up a clam that had a fish in it would delete the fishFixed a bug where sometimes the user would not be able to press their tacklebox button to close the tacklebox and they would have to manually click the X button thanks for playing GONE Fishinglove you long time
Read full update on Steam ↗yoo, quick lil patch for yall todayAdded 5 new jokes for skeeterFinished the new depth maps for the Arctic map (some serious sinkholes to be found)Fixed a bug where bait and monsters were unable to path on the Arctic mapFixed various terrain issues on the Arctic mapFixed a bug where the intro cutscene on the Arctic map was bugged outFixed a bug where the boat would sometimes not spawn on the canyon mapFew other various fixes I never wrote downthanks for playing GONE Fishinglove you long time
Read full update on Steam ↗yoo, quick couple of things for today. Im currently on a crusade againsts bugs in gone fishing, if youu know of any bugs that needs fixing please let a brother know asap so I can ahniliate them asap. You can either ping me on discord, add a comment on this post or create a discussion post. THANK YOU frAdded logic for handling boats running into landAdded/fixed missing depth maps for Arctic and jungle mapsFixed an issue where upon launching Gone Fishing for the first time, no frame limit would be set and the game would max out your gpu and mine hella bitcoins (that was a joke for the 2 people who were about to send me death threats)Switched the large fishing boat on arctic map for the Jungle boat (rib boat) since it had several collision issuesRandom fixes I never wrote downthats all folksthanks for playing gone fishinglove you long time
Read full update on Steam ↗yooour dearest friend Mungo on twitch had a BLAST playing GONE Fishing last night, of course.... Quick patch to address some of the issues him and the crew ran intoI'll be adding a skip cutscene button soon but tbh with yall I hardcoded the hell off the current cutscene so its gonna be a second lolAdditions and ChangesAdded text prompts that helps players know they can't cook or smoke an already cooked or smoked fish if they try toAdded a tip to inform the player what the gambling pool is when they walk on it (I saw a fella trying to throw his heart into the pool to revive his homeboy it broke my heart)Impaler and crab now only have a chance to spawn after the player has done 6 casts in the same area. This value was previously 3 castsBug FixesFixed the intro airplane cutscene. Airplane cutscene now also supports up to 8 people so you should no longer have a broken pov when playing wit...
Read full update on Steam ↗take it away fix it flounderAdded a toggleable option for the guide and for dynamic fishing guideMade fishing guide instructions smaller to be less of an eye soarMade boats literally unsinkable (please stop trying to break the boats guys i need a break)Made boats even smoother for clientsFixed a bug where fishing rod/ui might bug out for a given castFixed some visual bugs with the jungle boatthanks for playing GONE Fishinglove you long time
Read full update on Steam ↗yoo, back with another patch for yallChanges / AdditionsSkeeter will now rotate and face players that he is interacting with rather than just staring into the voidThe cosmetics UI will now auto open on entering the lobbyThe crab that comes out of the water to kill you can no longer spawn on the first cast (so many noobs got rolled by this fella)Tips will now be displayed for an extra 4 seconds to give the player more time to readAdded a tip that is displayed when players die. It informs them how they can respawn from waiting until the next day or they can sacrifice the heart to revive dead friends instantlyBug FixesFixed a bug where it could be difficult to interact with the boat to get into itFixed a bug where the guide (tutorial) ui would become visible in the lobby and would prevent you from closing the perk ui which causes you to get softlocked (thanks to ThanatosDMC’s youtube vid...
Read full update on Steam ↗yoo got a few fixes and updates for yall on this fine sundayUnstuck button now drops your items bait. You can always go pick them up again. I have declared war on the exploiters but I am asking for a truceImproved garbage collection to help with maintain stable framerates through out a play sessionAdded several gpu optimizations to help increase fps and decrease gpu and gpu memory usageReworked gorilla deathcam BIG BIG FIX. Fixed a texture filtering issue that would cause textures to look like CHEEKS on low to lower mid-end computers. Huge thanks to “Spooked AHH TTV” for identifying this issue and helping me fix itFixed the tentacles snapping between animations for the boat tentacle warning event.Fixed a bug where the tentacles might not ever properly despawnFixed a bug where the intro voice and text could play multiple timesFixed a bug where the cooking fish message would display the...
Read full update on Steam ↗yoo, I got some fixes for the boat and a change for the lake map so that you can drive your boat anywhere you would likeAdded a water path from the cabin lake to the lake expansion area on the lake mapFixed a bug where the warning tentacles when driving the boat at night would spawn even when no one was on the boatFixed a bug where the squid attack could happen in water much too shallowFixed a bug where the squid would sink your boat when it was not supposed to thanks for playing gone fishing (especially you Merlin) love you long time
Read full update on Steam ↗yoome and my brother just got back an elite fishing trip, it was a side quest but were back to working on the fishing that actually mattersstill working on the end game update but got a few fixes for yaFixed a bug where the push prompt would sometimes get stuck on your screenFixed a bug where selecting "1" for number of players would cause you to be unable to start the gameFixed a bug where the cat would get stuck and be unable to return to the cabin (Now when putting the cat into "rest mode", if the cat is unable to walk back to the cabin the cat will simply teleportthanks for playing gone fishinglove you long time
Read full update on Steam ↗yoostill cooking on the final boss and biome update, its a big one.....Added a solo mode. In addition to solo, you can now choose a lobby size for 2 or 3 peopleAdded an option “Disable Tips” in the gameplay options section of the options menu that allows you to toggle tipsAdded a prompt on the journal to inform players that there are multiple pagesAdded new tips for the smoker and the minnow trapUpdate translationsFixed a bug where the quota would auto complete sometimes on the jungle map thanks for playing gone fishinglove you long time
Read full update on Steam ↗yooojust a few things for ya todayChangesChopped bait is now saved on Jermey Wade difficulty aswellBait in the bait storage box will now be saved and loaded when loading a saved gameDecreased day length by 15% to account for lower default quota and quota growth capAdded a dynamic tip system that helps players understand how items work Updated Localization and corrected translation errorsFixed a bug where placing fish on the stove then turning it on would cause the fish to just sit there and not cookFixed a bug where the escape/struggle mechanic would still be visible on your screen if you died from tnt while the mechanic was activeFixed a bug where the intro tips would not displayFixed a bug where the intro tips would show the default keys instead of your actual key bindings for a given actionFixed a bug where the intro tips would not display gamepad keysFixed a bug where your head wo...
Read full update on Steam ↗yoojust a quick lil update with some fixes and changes for yallChangesAdded an input prompt for placing the torch and smoker itemsChanged out the Good and perfect strike audios for something a bit happier.Changed how fish collide in the altar to prevent weird physics. It is not much easier to place large fish in the altar without them flying awayThe cat will now teleport to you if it gets stuck when returning to youFixed a bug that caused the push prompt to get stuck on your screenFixed an issue with the crocodile where it would aggro and attack you but not grab youFixed a bug where you could duplicate bait using the foxFixed a bug where players could not access the lizard bait in the cabin on the lake mapthanks for playing gone fishinglove you long time
Read full update on Steam ↗More like hotfix flounder....Fixed an issue where players would sometimes be unable to escape the spears thrown by the evil frogs
Read full update on Steam ↗yooquick lil hotfix patch for yallMade so you can kill the lil green guy who jumps on your face (Miken tried to blow it up which made me realize i forgot you cant kill the lil bastard)Fixed an issue that prevented players from switching perspectives when spectatingFixed an issue that caused the camera to get stuck in a random location when spectating a player who diesFixed an issue with the achievements for killing a player with tnt and for pushing a player for atleast 10 secondsthanks for playing gone fishinglove you long time
Read full update on Steam ↗yoquick lil patch for yallAdded the Manatee as a new catchableLevel 5 line recommendedKnown to inhabit the Arctic biomeFixed a bug that caused the tiny crab creature to rarely spawnthanks for playing gone fishinglove you long time
Read full update on Steam ↗yoooogot a new update for yamore coming soon ofcourseAdded New Creature… Tiny Crab This lil fella is so chill he just wants to hang out and make friendsTragically, Tiny crab suffers from crippling social anxiety so he prefers to sneak up behind you before finally saying helloNew Instrument WidgetAdded a new widget that displays any active instrument buffs that are currently applied to you.To answer any confusion regarding the instruments… Instruments do not buff your bait score, rather they simply increase the chance of catching a legendary fish IF you first meet the conditions to catch a legendary fish. In other words, you must first meet the conditions to catch a legendary fish. Once these conditions are met, your odds of catching a legendary fish increase based on the number of active instruments playing You can now hold E (Interact button) to push players even furtherAdded an inpu...
Read full update on Steam ↗yofixed an issue with fish flying off the grill after cookingchanged the bait score bonus from day count to be more consistent. For example, on day 60 the bait score bonus now has a range of 1.4->1.5 when it was 1.25->1.5thanks for playing gone fishinglove you long time
Read full update on Steam ↗yogot some stuff n things for yallmore stuff n things coming soon Added a “Return to lobby” button on the game over screen. If you were playing non hardcore, the game will automatically load your save file and you will pick back up where you left offIf your were playing hardcore, the game will reset to day 1 on the current map you were onChanges / UpdatesPressing esc will now close the tackle box if it is open instead of opening the escape menu. Pressing esc will now close both trader menusMade the Killer Bats a little easier to escape from (~15-20%)Remade the Game Over Screen UIUpdated Japanese, Russian, Turkish, and Korean TranslationsMore GPU OptimizationsFixed a bug that would cause an infinite loading screen if you attempted to join a lobby while your game was closedFixed a bug that broke emotes from playing in the lobbyFixed an exploit that allowed players to use the Unstuck But...
Read full update on Steam ↗yoofixed a bug that caused the escape minigame to persist on respawn after dying to the giga toadthats all folks
Read full update on Steam ↗YOOfix it flounder is back for more Made so the Father Shark (Enderman-like creature) can not be triggered by looking at it through water. So dont worry about it whens its underwater anymoreThe FatherSharker creature only spawns on the swamp map now.Increased Cooldown between tongue grabs (1 ->3 ), so players have more time to get away from toad after being tongue grabbed.Decreased Tongue radius of Gigatoad from 2000 to 1800.Increased tongue pull time from 3 seconds to 4 seconds. Reduced the time it takes to cook fish on the stove by roughly 33%Reduced the sound attenuation of the torch to help prevent sound overlap which was causing issuesReduced the difficulty of escaping from the frogReduced the number of daily giga toad spawns from 4 to 2 FIxed an issue where some boulders would have no collisionFixed an issue where clients couldn’t hear the father shark sfx.Fixed an issue where t...
Read full update on Steam ↗Fixed a rare issue that could prevent a fish from being caughtFixed an issue that caused smoked fish to lose their smoked value after using the worm horn on them Fixed an issue with the waves on the Arctic map
Read full update on Steam ↗Fixed some of the issues with the interact prompt when holding it love you long time
Read full update on Steam ↗Updated Discord Presense to include arctic mapFixed an issue where buying TNT bought Glizzies instead.FIxed an issue where some bait and monsters would not respawn/despawn after day 2 on the arctic mapFuxed an issue where turtles would not respawn on JW difficulty on the swamp m
Read full update on Steam ↗Fixed an issue where totems from older saves that were level 0 would not spawn in or workFixed an issue where some fish would not attatch to the grill and would go hella crazy insteadFixed several issues that would cause players to crash or get disconnected from the serverjust a quick late night patch for yall more coming soonlove you long time
Read full update on Steam ↗Overhauled how items and totems are purchased and saved to fix multiple issues where items might not spawn properly or totems might not spawn in on loading a save file. Fixed several issues where character textures might not load properlyFixed an issue where the impaler creature could spawn without warning the player firstFixed an issue with the female model where items would not be held in handFixed an issue where fishing hotspots would spawn in invalid locations on the arctic mapFixed a bug where the trader would sometimes spawn to high on the arctic mapFixed a bug where the crab could sometimes be invisible for clientsFixed a bug where trolls and frog tribesman could spawn in invalid locations on the arctic mapFixed a bug where bird nest would spawn far to many eggs per nest or just not spawn eggs at allFixed a bug where the frog tribe would be destroyed on a new day but the frogs...
Read full update on Steam ↗Evening partner...got some stuff n things for yallCompleted the Grill rework… The grill will now cook multiple fish simultaneously rather than one at a time. Base cook time increased by 50%Minimum cook time is 10 seconds, max is 100 seconds.Cook time is calculated like so… (Clamp((FishPointValue * 1.5), 10, 100) * upgradedGrillCookMultipler). This means that the fish value is multiplied by 1.5 and then clamped between values of 10 and 100 that way cook time does not exceed 100 seconds or finishes faster than 10. The clamp value does not account for the grill upgrade so it is possible to cook faster than 10 seconds if you upgrade the grill.Refactored how cosmetics are applied to characters.This new tech will allow for a lot more unique/more detailed cosmeticsCosmetics will no longer clip with the skin when doing animationsAdded 3 Female Exclusive Shirts (more coming very soon)Reworked...
Read full update on Steam ↗yoAdded a “Chasm caller repurchase” item which will allow you to get another tentacle to spawn in another tunnel (WILL DELETE PREVIOUS TUNNEL)The camera location in lobby now changes based on the num players (Close up if max of 4) (Far away if max of 8)Remade female to not have such a boxy frameAlso last patch introduced a couple of visual jank things, which are fixed now.\\One of the shirts was set to a wrong model. (the brown shirt)Nessie Spottings only on The Lake map now.Fixed a bug where instruments might not saveFixed a bug where the guide was on by defaultFixed a bug where the X button would not be visible on the leaderboard ui
Read full update on Steam ↗yo, got some stuff n things for yall. Fix it flounder will take it from here GPU optimizations for all maps. Extra GPU optimizations for Arctic mapI forgot that there were 2 different spiders (Jungle tarantula and Lake spider) when making the arachnophobia mode. Jungle tarantulas will now be shown as Jorts (with BBL).The top 10% of Great White Sharks and Xiphactinus (usually 15k+ lbs) will trigger the Double quicktime. (To make them harder to snipe.)Changed the Smoke in the stove and grill to be more natural.Fixed a bug where the spectate ui would block the in game chatFixed an issue where fishing poles would block the stoveFixed an issue where the spider infestation event would never endFixed an issue where the yeti would refuse to pick up fish after day 7 and would just laugh at you then kill you (not cool yeti… not cool)Fixed a bug where duplicate totems could spawn (not cool dupli...
Read full update on Steam ↗yo, got some quick fixes for ya. Arctic Update part 2 coming soon lets goRemoved moving ice to get to the secret shop and replaced with with a static path until it can be reworkedFixed a bug where frog tribesman would be invisble for clientsFixed exploit where players could use the worm horn to take fish from the troll (not cool guys not cool)Fixed a bug where using the portuegese language could prevent you from being able to buy itemsFixed a bug where the crab and the impaler could spawn at the same time and cause troubleFixed a bug where pearls might not be saved to your save game file if the pearl did not have a valid player owner referenceFixed a bug where the frog tribes man could stay aggrod for to longFixed several edge cases that could cause the frog tribesmen to behave unexpectadleythank you for playing gonefishing, like frfrfrfr
Read full update on Steam ↗Changed the quick time event for catching legendary and mythic fish. A "decoy" strike event will be played first and then the real quick time event must be completed second. This change addresses those who will keep resetting their line if they can visibly tell their is not a legandary fish on the line from the quick time eventBuffed rabbit bait from 40 -> 45 bait valueFixed the ghost bobber bugFixed a bug where trolls would not despawn on the arctic mapFixed a bug where the guide ui would be visible during the intro cutscene
Read full update on Steam ↗yooBig big CPU optimizations in this patchFishing ChangesIncrease the scaling of reel speed based on rod lvl by ~10% (Not applied to the Moby)Nerfed Great White shark a lil bitMade Lochness and nessie a bit stronger (~5-10% more intense down and up strength)Implemented early bird bonus (10% bonus from 6 am to 8 am )Decreased Initial Moby Pull and made moby Fight a bit longer Bait BuffsBuffed baby croc bait from 46 -> 60Buffed snake bait from 38 ->48 Bug FixesFixed a bug where the softer beds upgrade would not work for the first day on loading a saveFixed a bug where the timeless light totem would only take effect the day after purchase or the day after loading a saveFixed a bug where the day length for the swamp would be the same for solo and multiplayerFixed a bug where after buying the quota reduction totem, the quota would continue to reduce for at least 10 consecutive days after p...
Read full update on Steam ↗Quick morning patch for ya...It has been reported that a few of the larger fish have been to diffiuclt to catch so here are a few changes for yaReel speed has been increased for all rod upgrades Reel Speed at max lvl (The Moby) increased by ~35% Reel Speed for high end fish increased by about 20% Stike Speed now 15% slower Overall Sturgeon Now is easier to reel, and easier to fight Goliath Grouper Now is easier to reel, and easier to fight Great White Shark Now is easier to reel, and easier to fightFixed altar desync where placing 2 fish or perals in quick succession would cause the second dropped fish to not count"Since the backend was overhauled there will continue to be balance patches consistently until things feel "Right" Thank you!!
Read full update on Steam ↗a massive riot broke out in the streets the build is reverted im gonna cook some more new update tomorrow if i dont loose power from this winter storm brain is to fried rn so gonna have to cook the update out tomorrow
Read full update on Steam ↗Fixed alot of issues people had with the new fishing system Less clicking easier to catch less sway other QOL changes IF YOU WANT ON SCREEN UI INSTEAD OF ON FISHING ROD UI PRESS ESC AND CHOOSE THE OPTION AT THE BOTTOM LEFT MORE CONTENT COMING SOON THANK YOU FOR ALL THE FEEDBACK TYTY
Read full update on Steam ↗yooFIxed some bugs n stuffAdded max immersion to drinking beerBeer buff is now logarithmic instead of linear.Updated/polished the beer textureUpdated/polished the cabin textureFixed various bugs with how bait spawns on the canyon and junglemapFixed a bug where bait would be self deleted when it was not supposed to beFixed a bug where the fish stealing creature could cause a fatal error a couple seconds after the creature spawnedFixed a bug that could cause the stalker creature to never spawnFixed a bug where either your emote would not play at all or play the wrong emoteFixed a bug where chopped bait would despawn shortly after being created Thanks for playing GONE Fishing!!!!!!! like seriously
Read full update on Steam ↗yo I noticed no one has caught the fancy new fish:( This update should help out with that I spent the last 6-7 hours working on some cpu optimiztions for yall aswell, sadly you won't be able to cook eggs on your cpu anymore... In addition to the things I fixed already, the primary cause for cpu spikes has to do with the fishing system when playing multiplayer, which is now officially under construction (it has to be completely rewritten plz pray for your local dev) Also if you experienced a "fatal error" crash that should be fixed now aswell thanks for playing i owe yall big time
Read full update on Steam ↗Fixed a bug where certain fish could not be sold or sacrificedFixed a bug where player move speed would not be reset after swapping off your fishing rod before the bobber hits the water
Read full update on Steam ↗I am back with your regulary scheduled gone fishing update (smaller one this time)Changed starting gold from 25->30. No more dying day 1 guys come on nowFixed a bug that could cause cpu to go brrrFixed a bug that would cause fishing rods to disapear on being droppedFixed a bug where the little fish eater guy whos got like 3 eyes would hang around even after feeding him a fish. Also fixed a bug where he would be removed from the server but still present for clients Changed peaceful mode so that quota is met regardless of fish being in the altar or not (idk if i like this much peace)Removed the snake creature from the swamp map until it can be reworked Some network optimizationsworking on some new tech rn that will cause heavily fished areas of the lake to become "overfished" making bite times take longer, and the caught fish from the given location will be smaller on average.other new...
Read full update on Steam ↗Hello everyone! Got an update that addresses some of the recent bugs and qol features people have been asking forIncreased the range of which voip can be heardMade so bait go mute when they are placed into the baitcageAdded new fog particle effect during heavy rain Fixed a bug where the dog could block playersFixed a bug where using the chat feature could cause the player to get stuck in ui mode (and not be able to play the game)Nessie hat not unlocking bug should be fixedFixed a bug where client tick rate would sometimes not be synced with the hostFixed a bug where on game start, if max players was set to a value greater than 4, the lake monster would have invalid attack points, causing him to glitch out when grabbing a player from bedFixed a bug where picking up two fish of the same species could cause the second fish picked up to obtain the value of the first fish or be reset back...
Read full update on Steam ↗Quick update for yall before I get some sleep lol Added a new event where some rather unfriendly creatures will be visible in the water Made so the minnow trap does not need to be picked up to get more bait from itMade the cabin grill larger so it will be easier to cook those fishiesRemoved collision between players and bait (there may be a couple of bait left that do still have collision with the players, if you find one please comment it below and I will fix it asap.Reduced amount of cpu being used by the host to help improve performance.Fixed a bug that would make sprinting jittery for clients when they swap slots while sprinting.Fixed a bug where clients would sometimes not be able to see the bait cageFixed a bug where bait could become desynced in multiplayer when placing it into the bait cageFixed a bug where the game would end unexpectedlyFixed a bug where anytime you would swa...
Read full update on Steam ↗Hello everyone! This patch adds a new item, fixes a few bugs, and adds much needed optimzation to the game. If you run into any issues or notice anything weird, please let me know so I can get it fixed asap for you, thanks!!!Added a new item, the Bait Cage. When purchased, you can store bait in this cage, and they will be saved overnight for as long as you keep them in the bait cage or until your game starts to lag too muchAdded two crucial optimizations that will help with ping and network slowdowns. It will also decrease cpu usage for the host of a lobby so the random drop to 20 fps should be fixed aswellAdded custom draw distance and tick profiles for each bait ai to help with performanceRemade the endgame cutscene to have logs fly around and some other stuff as well.Cant 100% confirm due to me not being able to replicate this bug in the first place, BUT I am pretty sure that I got...
Read full update on Steam ↗Finished the perk system overhaul. This fixed a variety of bugs related to the perk system Added new logic to each monster, which checks if the creature sees you before it can execute and kill logic. This was added to prevent players from being killed through walls Updated the beer count imageRewrote the quota logic so that each time a fish is dropped/taken out of the altar, the game will calculate if quota is met. There has been a bug where some fish are rotting in the altar and a few other edge cases. By checking if quota is met the exact moment you drop a fish in the altar, the game will know whether to kill a player or not when players go to sleep regardless of fish rot or other potential bugs.Updated the shadow/lighting system to fix several lighting bugs and improve shadow detailUpdated the minnows hitbox to make it easier to pick upTurned Down Jumping in Water splash sfx. Fixed...
Read full update on Steam ↗711 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
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