App 3604780 · Update history

Sunken Engine

Official Steam announcements identified as patches, hotfixes, changelogs and game updates.

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Patches

25 tracked updates
  1. Community AnnouncementsBy Two Nomads Studio

    Day 1 Patch - v1.0.34

    Hey everyone,We've officially reached full release, but that doesn't mean we're leaving the game for itself. Based on the bug reports and discussions you shared with us on Steam and Discord, we've fixed couple of bugs. Here's what's fixed in this hotfix:Bug FixesFixed an issue where the Big Ship's engine was not interactable.Fixed an issue where the Carnival minigame UIs could not be interacted with using the mouse.Fixed an issue that could cause players to become locked/stuck after the game finished loading. (Note: this fix is still being monitored and needs further confirmation.)Improved stair colliders for smoother movement.Fixed several incorrect Chinese translations.Thank you all so much for your support, and for everything you did to help us throughout Early Access. We couldn't have made it here without you.If you run into any more issues, let us know on Steam or Discord.

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  2. Community AnnouncementsBy Two Nomads Studio

    Version 0.7 Overall Update

    Version 0.7 Overall UpdateGreetings from the coasts of Blackreef!We have been working on version 0.7 for a couple of weeks and we think it is complete now. What we worked on so far:Deep Optimization: We tried to be sure that game is working on 60 FPS for most of the devices. We also tried to make the stuttering go away, we know it is a very persistent problem even from the day 1.Bug Fixes Bug related to the cursed fishes not added to the Fish Encyclopedia is now fixed. It occured because of a save system bug, should be now saved correctly. Couple of bugs related to the colliders across ships has been solved. This includes some boats that does not allow jumping when you get on. We fixed the date in the Act 5 about the next story update. It will come in 0.9.0, not in 0.7.0, right before the full release.As you can understand, we are closer to the full release, so your bug reports are im...

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  3. Community AnnouncementsBy Two Nomads Studio

    0.7.0 Pre-Release Update 1

    Hello everyone!In this update, we focused on two main areas: bug fixes and new features.Bug FixesThanks to your help, we managed to fix several bugs. We know there may still be a few issues out there, but we believe we have resolved most of the major ones. If you are still experiencing any problems, please reach out to us. Your bug reports help us a lot.New FeaturesShip Wheel RepairGearbox RepairPropeller RepairOnce again, thank you for all the interest and support you have shown us throughout this process. We are here to fix and improve any issues you may encounter. You can reach us through Steam Discussions or our Discord server. Two Nomads Studio

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  4. Community AnnouncementsBy Two Nomads Studio

    Bugfix - Version 0.6.23

    Greetings from the shores of Blackreef,We have fixed several issues and missing parts that appeared after the Underwater Update, along with some older problems that were still present. We will release a few more bugfix updates during this period. Once the game becomes stable, we will begin working on the full release.With this update, we have made the following changes;Fixed the Stretch issue in the tutorial sectionFixed boats overlapping during training when a new boat arrives while one is already presentFixed a large collider appearing and not being removed when a boat arrives at a level 0 dockFixed boat animation stutteringUpdated fishing area construction visuals and textFixed fax notifications not appearing when the fax panel is left open. Faxes now display without requiring the panel to be closed and reopenedMade various performance optimizationsFixed the license quest triggerin...

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  5. Community AnnouncementsBy Two Nomads Studio

    Bugfix: Underwater and More

    Greetings from Blackreef,Following your feedback and bug reports after the latest update, we’ve prepared a new patch.Fixed an issue where the emergency coded fax notification would not disappear when selecting another fax.Adjusted the frequency of incoming emergency-coded faxes.Fixed an issue where wind sounds could be heard inside the shop but not outside.Fixed the issue where the rich customer notification would disappear.Fixed an issue during fuse box repairs where cable ends would remain stuck in place.Fixed the collider issue on the bed in the large ship captain’s cabin.Fixed the character height distortion issue.Performed collider optimizations.Added an option to skip the Gülcemal section of the game. By speaking with the smuggler character at the beginning, you can pay "$50,000" to skip the Gülcemal section and continue the story.Fixed an issue where some ships would still disp...

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  6. Community AnnouncementsBy Two Nomads Studio

    0.6.0 Underwater Update

    Greetings from the shores of Blackreef,Our new update is now live! One of the biggest additions to the game, the underwater system, has arrived with this update. Alongside underwater exploration, many new pieces of content, new jobs, new areas, and the continuation of the story have also been added to Sunken Engine.Here are the details:UnderwaterAs we step into the summer season, we thought you might want to cool off a little. You can now jump directly from the harbor into the cold waters of Blackreef Island.There are new places to discover underwater, along with new jobs to complete. New mussel clusters waiting to be scraped can now be found beneath ships. You can see these jobs in the task list with a blue icon.FishingWe are introducing a brand-new fishing mechanic. Fishing now has a completely different mode. By pressing F, you can enter Fishing Mode and enjoy fishing from wherever...

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  7. Community AnnouncementsBy Two Nomads Studio

    Bugfix - 0.5.23 Fixes and Quality Improvements

    Hello Blackreef,We had couple of bugs in the game related to the previous update v0.5. Some of the bugs are related to the new ships and some of them are actually coming from previous versions. Here is what is fixed:A bug where trash appeared floating in the air in one of the skiffs has been fixedA bug related to scraping job pricing calculating per mussel instead of total has been fixedFax signal sound volume and range have been increasedLevel up sound effect has been updatedA bug where iron railings highlighted and showed an exclamation mark without an active task has been fixedA purchase confirmation notification has been added when buying items from the marketA bug where plank placement direction on a new small ship was incorrect and caused camera clipping has been fixedESC exit functionality has been added to plank fixingA bug where a new small ship showed 3 plank tasks while onl...

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  8. Community AnnouncementsBy Two Nomads Studio

    Gülcemal Hotfix and General Fixes

    Greetings to everyone from the shores of Blackreef!We’d like to let you know that we’ve fixed a number of issues that appeared after the latest update. With the help of your feedback and bug reports, here are the changes we’ve made:Fixed the water issue appearing in the middle section of one of the 3-star shipsFixed the issue where items on the Gülcemal ship could not be picked upFixed the issue where Carnival items could not be picked up, and added outlines to them (An outline now appears when the item is interactable.)Fixed the issue where ship job messages did not match the actual tasks receivedUpdated Fax dialogue text speed to appear instantlyCleaned up water appearing in the engine sectionsFixed the colliders on the second floor of the castleFixed the issue where doors would sometimes spawn on top of each otherFixed the issue where the inventory grid at the bottom would become i...

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  9. Community AnnouncementsBy Two Nomads Studio

    0.5.0 Pre-Underwater Update!

    Greetings from the docks of Blackreef,We've been quiet since the Gulcemal Update and for good reason. This update focuses on rebuilding the game's foundations: visuals, mechanics, optimization, and the sea itself. Everything here is groundwork for what comes next.Visual OverhaulMost of the game's assets dated back to the demo and early access period. We've reworked them from scratch: better optimized, more consistent with the game's tone, and significantly more polished. All ship entry points have been redesigned, which also eliminates most of the old movement restrictions around boarding. Two new vessels have been added alongside new customization options for the workshop and office.The Sea and What's Beneath ItThe ocean has been completely rebuilt. It's more realistic, more optimized, and now includes underwater visuals. It's also connected to a new wind system and a Calendar System...

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  10. Community AnnouncementsBy Two Nomads Studio

    Gülcemal Hotfix and General Fixes

    Greetings from the shores of BlackreefFollowing the update we released recently, we made a few additional adjustments based on the feedback we received from you. For the remaining issues, we may release another update in the coming days.Gülcemal Updates;The creature on the Gülcemal ship was removed based on feedback received from you.The error at the checkpoint points has been fixed.In-Game Updates;The puzzle on the cursed ships has been updated.The gamepad lock issue on the alcohol panel has been fixed.The quest list has been updated.We will continue to improve the game with your feedback. If you have any questions or suggestions, you can reach us through the Discussions section or our Discord page.Have fun, Two Nomads Studio

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  11. Community AnnouncementsBy Two Nomads Studio

    Small Update Based on Your Feedback

    Greetings from the shores of Blackreef,After the recent updates, we reviewed your feedback and made several fixes addressing reported issues. Fixes;Fixed an issue where the ACT could get stuck if the player exited the game during an animationResolved a problem where entering the cursed swimming area from above could cause the player to get stuck on the ship and fall downFixed the issue where the outline did not appear for the iron hammer mechanicFixed a bug in Duck Hunt where the round could be won immediately as soon as it startedResolved an issue where tickets were not awarded at the end of the Duck Hunt finaleWe will continue improving the game with your feedback. If you have any questions or additional feedback, you can reach us via the Discussions section or our Discord page.Have fun. Two Nomads Studio

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  12. Community AnnouncementsBy Two Nomads Studio

    Gülcemal Hotfix and General Fixes

    Greetings from the shores of BlackreefFollowing the update we released recently, we made a few additional adjustments based on the feedback we received from you. For the remaining issues, we may release another update in the coming days.Gülcemal Updates;The creature’s footstep volume and hearing distance have been increased.In-Game Updates;Duck Hunt game colliders have been enlarged, the distance increase per round has been reduced, and the ducks have been slowed down.Fixed an issue in the Mussel game where the game could soft-lock if the player was holding an item.Fixed an issue where the purple cloth on the fax machine was appearing on top of the papers.We will continue to improve the game with your feedback. If you have any questions or suggestions, you can reach us through the Discussions section or our Discord page.Have fun, Two Nomads Studio

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  13. Community AnnouncementsBy Two Nomads Studio

    Gülcemal Hotfix and General Fixes

    Greetings from the shores of BlackreefAfter yesterday’s Gülcemal update, we wanted to add a few more improvements that we felt were missing, so we’ve prepared an additional update.Gülcemal Updates;A notification is now displayed when Gülcemal first arrives.An issue where the monster could get stuck and block passage has been fixed. (We will continue improving this system based on your feedback.)A checkpoint system has been added to Gülcemal.Navigation indicators have been added to the map.Existing letters have been updated.Two new rooms have been added.In-Game Updates;Missing tutorial videos have been added (Anomalies, emergency ships, etc.).A crosshair has been added to the weapon in the Carnival Duck Hunt game, making it easier to play.To preserve the atmosphere, the radio music is now turned off by default. You can enable it if you wish.Guidance has been added for broken pier secti...

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  14. Community AnnouncementsBy Two Nomads Studio

    Gülcemal Update

    Greetings from the shores of Blackreef,Our first major update, Gülcemal, is now live!The Gülcemal ship holds an important place in Turkish maritime history. We did our best to reflect this significance while staying faithful to its real history, all while adapting it to fit the fictional universe we’ve created.GameplayGülcemal offers a gameplay experience that differs from the rest of the game. On this ship, you won’t be performing cleaning or repair tasks.During their voyage, the Gülcemal and its crew encounter a series of unfortunate events that leave them stranded off the coast of the town of Blackreef. Unexplainable phenomena begin to occur aboard the ship. Rooms and cabins shift places. Doors become mixed and misleading. No one can find their way through Gülcemal anymore. As you try to navigate through these ever changing rooms, you must also avoid the creatures that have infeste...

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  15. Community AnnouncementsBy Two Nomads Studio

    New Year Update

    Greetings to everyone from the shores of Blackreef,2025 has been a special year for us, as we released our very first game. In 2026, we will continue to develop Sunken Engine with much more new content and expand its universe even further.With the uptade that will be released for the game as of December 25,2025;New Year GiftsWith this update, we wanted to bring the New Year spirit into the game. For this, we hid small gifts for you in various parts of the map. Inside these gifts, you can find money, items, cursed fish, and new customization items. However, this is a temporary event and will end after the New Year.Blackreef Town SquareAlong with this, we added a new location. You can now visit the town square of Blackreef and socialize with new people there. This location will remain permanently in the game.Bug FixesIn addition, we cleaned up some existing bugs in the game. In the comi...

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  16. Community AnnouncementsBy Two Nomads Studio

    Hotfix and Shelves

    Greetings from the shores of Blackreef,We’ve just released our first content update, and we hope you’re having fun with everything we’ve added. Since the day the update went live, we’ve also been rolling out a series of small hotfixes to address the issues you’ve reported and to keep the game’s balance in a healthy state.Your feedback throughout this process has helped us refine the game significantly, and we’ll continue improving it with the same dedication. From here on, we’re slowly shifting our focus toward the development of Gülcemal.With this update, we added display shelves in the basement alongside the new altar. These shelves allow you to store the items you’ve discovered if you don’t want to sell them, giving you a personal space to keep your finds safe.Thank you once again for your interest, your support, and all the help you’ve given us.Two Nomads Studio

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  17. Community AnnouncementsBy Two Nomads Studio

    Content Update and Fixes

    Blackreef shores greetings to all,The time has come to deliver the content we have been working on for a while and mentioned to you in our previous DevLog. You can consider this update as an intermediate content addition and bug fix pass before the Gülcemal Update. However, we have tried to bring a wide variety of new features into the game. Especially based on your comments and reports, we added several changes and improvements.New Features;– Carnival of the Laughing OneThe carnival visiting Blackreef Island brings a set of new games waiting for you. By playing these games, you can earn tickets and exchange them for various rewards. Each reward comes with unique properties you can make use of. However, you may need to explore the basement to learn how to use them!– Emergency-Coded ShipsFIRE! An emergency coded ship is arriving at the dock, engulfed in flames! You must first extinguis...

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  18. Community AnnouncementsBy Two Nomads Studio

    Hotfix #7 – Scraper Tool Issues and Pre-Major-Update Patch

    Greetings from Blackreef!This hotfix turned out to be a bit tricky. We are aware that some minor translation mistakes or small additional issues may still exist, but we believe most major problems have now been resolved. The main focus of this update was the issue with the Scraper Tool, and actually several other tools including the pipe, getting stuck or freezing. This problem has now been fixed. In addition, a few small optimizations were made to improve FPS performance.With the seventh hotfix, we can say that we have now completed the first week since launch. This also means that there will no longer be frequent small hotfixes. Instead, we will move to a new period with larger updates that include both bug fixes and new mechanics or content additions.As mentioned in the roadmap, the first major update we will begin working on will feature Gülcemal, new licenses, and a few small sur...

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  19. Community AnnouncementsBy Two Nomads Studio

    Hotfix #6 - Clock, Characters and Updates

    Greetings from Blackreef!Today, we listened to your valuable feedback and added a few small but meaningful features that should make your play experience more comfortable. We’re also continuing to fix bugs and improve stability.New FeaturesA small digital clock has been added to the bottom right corner of the screen for those who want to keep track of time during the day. You can still check the analog clock on the shop wall if you prefer a more classic look.At the end of each day, the game now displays not only the day number but also the current month.Balance and Visual AdjustmentsThe number of eyes appearing around the bar area when sanity increases has been reduced to make the atmosphere easier on the eyes. Fixed an issue where multiple captains could appear overlapping each other. Fixed a problem where the Level 2 radio license could appear when pressing Q even if it wasn’t unloc...

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  20. Community AnnouncementsBy Two Nomads Studio

    Hotfix #5 - Headlight, Kitchen Problem and Bug Fixes

    Our most valuable tester, Köfte.Hello everyone,Even though we are far from finished, with the major bugs that deeply affected the game now largely under control, we’ve begun focusing more on smaller issues and gameplay improvements. We hope that by the end of this week, if we can reduce the number of bugs significantly and reach a clean slate, we’ll be ready to move on to larger mechanical updates, new areas, and much more. Therefore, the bug reports you send us this week are especially important.New Features• The headlight feature has been added. You can now improve your visibility while working or exploring at night. PC: L key Controller: Down button (D-Pad Down)System Fixes• Fixed an issue where the Tool Panel could fail to open and cause instability if the player quickly returned to the main menu and reopened the game. • Worked on a stuttering issue that affected several panels su...

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  21. Community AnnouncementsBy Two Nomads Studio

    Hotfix #4 – Cyrillic Alphabet, Controller Adjustments and More

    Hello everyone,Thank you again to everyone who continues to share feedback and bug reports with us. Every message helps us move one step closer to a smoother, more stable experience. This update focuses primarily on fixing issues with the Cyrillic characters display, several mechanical improvements, and multiple quality-of-life adjustments across the game. Localization FixesFixed a major issue where Russian fonts were displayed incorrectly or appeared broken. Text readability has now been restored.Improved character spacing and alignment for Cyrillic characters across all menus and UI panels.Ongoing work continues for additional non-Latin languages that may still experience text overflow or misalignment.UI and Menu AdjustmentsCircle Menu background size standardized for consistent scaling across resolutions and aspect ratios.Fixed an issue where drawers could prevent nearby doors from...

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  22. Community AnnouncementsBy Two Nomads Studio

    Hotfix #3 – Controller Issues and Gameplay Improvements

    Hello everyone,First of all, thank you to each and every one of you who reached out through various channels to share your feedback and issues. Your reports are incredibly valuable to us, as they help us make the game better step by step. In this update, we mainly focused on controller-related problems and several issues that were affecting the overall comfort of gameplay.Save IssuesFixed an issue where the game would revert to English after changing the language and restarting.Controller IssuesNavigating menus with a controller was difficult. Menu navigation has been improved for smoother control.Controller sensitivity was too high. Adjusted and balanced the sensitivity.The new Tool Menu sensitivity has been reduced for better precision.Gameplay and Mechanics ImprovementsYou no longer need to click repeatedly when placing or taking pearls or oysters in the kitchen, interacting with s...

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  23. Community AnnouncementsBy Two Nomads Studio

    Hotfix #2 Chinese Font Adjustment and Optimization

    Hello everyone,We noticed an issue related to the Chinese language. Due to an error in the font we were using, the game was crashing and causing optimization problems. We worked quickly to resolve this issue.We sincerely apologize to all our players from China for encountering such an error.Two Nomads Studio

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  24. Community AnnouncementsBy Two Nomads Studio

    Hotfix #1 - First Day Bugs

    Greetings from the shores of Blackreef! Thank you all so much for the incredible support and feedback you’ve shown for our game. Based on your comments, we’ve identified several areas for improvement and have already started working hard to fix them. Here’s what we’ve addressed so far — all within the past 24 hours: Adjusted the overall economic balance Licenses and upgrades are now more affordable Replaced the cycle menu with a more accessible horizontal menu (the cycle version may return later in an improved form) Fixed several collision and “stuck” issues in the environment Simplified and rebalanced the lockpicking mechanic Fixed tutorial issues Added a new tutorial for collecting pearls Added a clearer notification for the story ending Improved controller support (still being refined) The issue causing flags to disappear has been fixed. (However, in this update only, if you previo...

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  25. Community AnnouncementsBy Two Nomads Studio

    Hotfix #1

    Hello everyone!First of all, huge thanks to everyone who played our demo and shared their valuable feedback. We're doing our best to fix any issues as quickly as possible during development. Big thanks as well to those who reached out via the in-game Bug Report system or through our Discord server — your support really helps us improve! Based on the feedback so far, we’ve made several updates:Fixed font issues in some languagesMade character movement smootherFixed the issue where faxes wouldn't arriveResolved collider and dirt-related bugs on shipsIn addition to that, we’ve also addressed a few other bugs and missing elements we noticed ourselves, and pushed out some quick updates.If you come across any issues moving forward, feel free to reach out via the in-game bug report feature or our Discord server.Once again, thank you so much to everyone who tried the demo and took the time to...

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