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- Store status
- Coming soon
- Scheduled release
- 5 November 2026
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- Release date
- 5 November 2026
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Rome thirsts for blood.
Take control of a gladiator school, recruit men from the markets, forge them into gladiators, and prepare them for the brutal arenas of Rome. Build your Ludus, manage your roster, and make decisions that can mean life or death on your road to becoming Rome’s greatest Dominus.
Will your gladiators become champions… or die forgotten before the crowds of Rome?
Watch savage duels and team battles unfold in brutal auto-battler combat.
Train, equip and prepare your gladiators before they enter the arena, then watch your decisions play out in blood. One mistake can cost a gladiator his life.
Six Domini compete for prestige, power, and survival.
Choose one to lead, then face the others one by one through a deadly 160-day tournament. Each rival Dominus has their own strengths, methods, and ways of disrupting your Ludus as you fight your way toward the grand final.
In Rome, only one name will be remembered.
Your Ludus is the heart of your gladiator school.
Expand it with new facilities, train your gladiators and develop their skills. Manage morale, injuries and fatigue as you decide who needs rest, who is ready to fight, and who can be pushed further.
A well-run Ludus creates champions. A careless one buries them.
The markets of Rome are filled with desperate men and future champions.
Recruit new gladiators, spot hidden potential, and strengthen your roster as the battles grow deadlier. Every gladiator brings different strengths, weaknesses, and possibilities.
Equip your gladiators with weapons and armor suited to their role in the arena. The right gear can mean the difference between victory and death.
The crowd is ruthless, and Rome remembers spectacle.
Win their favor and they may turn the arena to your advantage. Turn them against you and the crowd can become another enemy. In Rome, survival is not decided by steel alone.
Only the greatest schools will produce champions worthy of Rome.
Build your Ludus, prepare your gladiators, overcome rival Domini, and survive the bloody road to the final championship.
Glory awaits in the arena.
Dominus Gladiatus Demo — Patch #7Patch #7 is now live! This update focuses heavily on making arena battles feel more dynamic and impactful, alongside difficulty balancing, Doctore changes, Twitch improvements, and another round of fixes.Arena & CombatAdded weapon clashes during combat. Consecutive clashes become increasingly less likely to keep fights moving.Gladiator Temperament now influences how they approach opponents at the beginning of a fight.Blocking an attack with a helmet now causes a small pushback.Added dramatic camera zoom effects for killing blows and low-health moments.Improved arena camera boundaries.Improved combat impact effects and screen shake.Improved the opening moments of arena fights.Added more crowd reactions during combat.Improved crowd-thrown items and floating combat text effects.Fixed attacks sometimes connecting after the target had already moved out of r...
Read full update on Steam ↗🎮 Full Gamepad SupportDominus Gladiatus can now be played entirely with a gamepad!✅ Native Steam Deck SupportThe demo now also has native Steam Deck support, so you can play Dominus Gladiatus comfortably on the go.This is the first public release of our gamepad and Steam Deck implementation, so we would really appreciate your feedback. Let us know how the controls feel and if you run into anything that could be improved before release!New Features & Arena UpdatesAdded Difficulty Selection when starting a new game.Added clearer information and tooltips throughout the demo.Added the Ordinator for managing Exhibition Matches.Added new gladiator heads.Combat & BalanceReworked Defense so it now increases the Armor provided by each equipped armor piece.Gladiators remaining in the Slave Market for more than 12 days are now automatically replaced.Activities such as resting or training with l...
Read full update on Steam ↗Dominus Gladiatus Demo — Gameplay Improvements & FixesThis update brings major improvements to Morale, crowd interactions, injuries, gladiator management, combat feedback, and Ludus quality of life, along with another round of fixes and polish based on player feedback.Gameplay & BalanceReworked Morale, including how a gladiator's death affects the rest of the Ludus.Positive Morale effects now apply immediately, without requiring a separate Game Event.The Doctore's whip no longer causes a Morale penalty.Reworked crowd calls: each gladiator can now call to the crowd twice per fight.Favored gladiators and arena animals can no longer be targeted by crowd-thrown stones.Tier 0 wooden weapons can no longer cause decapitations.Reworked Injuries and their recovery behavior.Quarters now recover Fatigue faster.Leaving the Infirmary early now removes injuries based on the amount of recovery time...
Read full update on Steam ↗Dominus Gladiatus Demo — Patch #4Patch #4 is now live! This update brings a major Slave Market overhaul, further combat improvements, better events and tutorials, and a large number of fixes and polish across the demo.Slave Market OverhaulCompletely reworked slave generation. Slaves can now have notably higher or lower starting Health, creating much more variation between potential recruits.Starting from Day 20, the Slave Market can now offer trained gladiators, giving you access to more developed recruits later in the demo.The Slave Market now starts with three recruits at 85, 100, and 115 Health, priced at 35, 50, and 65 coins respectively.Added a purchase confirmation screen when buying a slave.Added clearer feedback when you cannot afford a slave.Added a new Market Refresh interaction, allowing you to spend coins to immediately generate a new selection of slaves.Added animations a...
Read full update on Steam ↗Patch #3 is now live, with major improvements to progression, injuries, combat skills, the Armory, and general usability.Balance & ProgressionEntering the arena no longer causes Morale loss.You now begin the demo with 120 coins.Reworked the random chance system used by Shield Block, Riposte, Critical Strike, and Evasion to reduce extreme streaks of successes or failures.Arena injury risk now depends on Fatigue:3 Fatigue: 25% chance4 Fatigue: 50% chance5 Fatigue: 100% chanceArena injuries are now revealed after your gladiators return to the Ludus.Reworked the Procurator: you can now choose which contract to take instead of receiving a random one.Newly generated slaves will no longer arrive injured.Added two new gladiator talents:Charismatic: Earns additional coins from arena fights.Harden: Immune to Fatigue-based arena injuries.Rebalanced weapon, shield, and equipment prices.Added a ne...
Read full update on Steam ↗Patch #2 is now live, bringing further balance, combat, interface, and progression improvements to the demo.Balance & ProgressionArena rewards now better reflect the danger of each fight.Reworked demo match progression with more varied team battles and lethal encounters.Improved opponent skill and equipment generation.Reduced daily Ludus upkeep and Infirmary costs.Standardized weapon prices across equipment tiers.Rebalanced Trident, Scissor, and practice weapon damage and range.Rebalanced several skills, including training times, proc chances, damage, and effect durations.Reduced the Morale penalty from whipping a gladiator.Gladiators with 7 victories can now become Veterans, choosing a permanent Health or Damage bonus.Combat ImprovementsReworked Critical Strike and Impale.Combat proc chances now use a smoother system that reduces extreme streaks of repeated successes or failures.Impr...
Read full update on Steam ↗Dominus Gladiatus Demo — Patch #1Our first demo patch is live! We've been going through player feedback and making a number of balance, combat, and quality-of-life improvements.Balance & GameplayBattle Fatigue reworkedVictory: +1 FatigueDefeat: +2 FatigueInjuries can now occur after arena battlesVictory: 10% chance of injuryDefeat: 40% chance of injuryAdded the Infirmary, allowing injured gladiators to recover between battles.Removed the Temple from the demo.Removed the Morale penalty from the Doctore's whip.Improved gladiator selling: sell values have been rebalanced, and equipped items are now returned to the Armory when a gladiator is sold.Gladiators can no longer be hit by a crowd-thrown stone when calling to the crowd at full health.Added new tutorial explanations for Fatigue, Injuries, and Morale.Rewarding a gladiator now grants +3 Morale, up from +2.The Doctore's whip now doubl...
Read full update on Steam ↗Steam currently lists 5 Nov 2026 as the release date.
Dominus Gladiatus Demo — Patch #7Patch #7 is now live! This update focuses heavily on making arena battles feel more dynamic and impactful, alongside difficulty balancing, Doctore changes, Twitch improvements, and ano…
🎮 Full Gamepad SupportDominus Gladiatus can now be played entirely with a gamepad!✅ Native Steam Deck SupportThe demo now also has native Steam Deck support, so you can play Dominus Gladiatus comfortably on the go.Th…
Dominus Gladiatus Demo — Gameplay Improvements & FixesThis update brings major improvements to Morale, crowd interactions, injuries, gladiator management, combat feedback, and Ludus quality of life, along with another…
Dominus Gladiatus Demo — Patch #4Patch #4 is now live! This update brings a major Slave Market overhaul, further combat improvements, better events and tutorials, and a large number of fixes and polish across the demo…
Patch #3 is now live, with major improvements to progression, injuries, combat skills, the Armory, and general usability.Balance & ProgressionEntering the arena no longer causes Morale loss.You now begin the demo with…