Store data
- UK price
- £5.29
- US price
- Awaiting regional check
- Positive reviews
- 100%
- Total reviews
- 2
- Release date
- 3 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | -1 | -50.0% | 0 | -87.7% |
| October 2026 | 1 | -1 | -50.0% | 0 | -92.2% |
| September 2026 | 2 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | EUR | 5,99€ | 5,99€ | 0% | 5,99€ | No change recorded |
| United Arab EmiratesAED · AE | AED | 19.75 AED | 19.75 AED | 0% | 19.75 AED | No change recorded |
| AustraliaAUD · AU | AUD | A$ 8.50 | A$ 8.50 | 0% | A$ 8.50 | No change recorded |
| BrazilBRL · BR | BRL | R$ 23,49 | R$ 23,49 | 0% | R$ 23,49 | No change recorded |
| CanadaCAD · CA | CAD | CDN$ 7.19 | CDN$ 7.19 | 0% | CDN$ 7.19 | No change recorded |
| SwitzerlandCHF · CH | CHF | CHF 5.19 | CHF 5.19 | 0% | CHF 5.19 | No change recorded |
| ChileCLP · CL | CLP | CLP$ 4.149 | CLP$ 4.149 | 0% | CLP$ 4.149 | No change recorded |
| ChinaCNY · CN | CNY | ¥ 26.00 | ¥ 26.00 | 0% | ¥ 26.00 | No change recorded |
| ColombiaCOP · CO | COP | COL$ 16.499 | COL$ 16.499 | 0% | COL$ 16.499 | No change recorded |
| Costa RicaCRC · CR | CRC | ₡3.150 | ₡3.150 | 0% | ₡3.150 | No change recorded |
| Hong KongHKD · HK | HKD | HK$ 36.00 | HK$ 36.00 | 0% | HK$ 36.00 | No change recorded |
| IndonesiaIDR · ID | IDR | Rp 58 499 | Rp 58 499 | 0% | Rp 58 499 | No change recorded |
| IsraelILS · IL | ILS | ₪21.49 | ₪21.49 | 0% | ₪21.49 | No change recorded |
| IndiaINR · IN | INR | ₹ 309 | ₹ 309 | 0% | ₹ 309 | No change recorded |
| JapanJPY · JP | JPY | ¥ 790 | ¥ 790 | 0% | ¥ 790 | No change recorded |
| South KoreaKRW · KR | KRW | ₩ 6,550 | ₩ 6,550 | 0% | ₩ 6,550 | No change recorded |
| KuwaitKWD · KW | KWD | 1.40 KD | 1.40 KD | 0% | 1.40 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | 1 930₸ | 1 930₸ | 0% | 1 930₸ | No change recorded |
| MexicoMXN · MX | MXN | Mex$ 87.99 | Mex$ 87.99 | 0% | Mex$ 87.99 | No change recorded |
| MalaysiaMYR · MY | MYR | RM15.75 | RM15.75 | 0% | RM15.75 | No change recorded |
| NorwayNOK · NO | NOK | 70,00 kr | 70,00 kr | 0% | 70,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 9.59 | NZ$ 9.59 | 0% | NZ$ 9.59 | No change recorded |
| PeruPEN · PE | PEN | S/.16.49 | S/.16.49 | 0% | S/.16.49 | No change recorded |
| PhilippinesPHP · PH | PHP | P205.00 | P205.00 | 0% | P205.00 | No change recorded |
| PolandPLN · PL | PLN | 25,49 zł | 25,49 zł | 0% | 25,49 zł | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Funorbit is a physics-based pixel art space survival simulation where you navigate a vast, procedurally generated universe using realistic orbital mechanics. Master acceleration, deceleration, and gravitational forces to explore planets, moons, and drifting meteoroids.
Gather resources from planets, asteroids, moons, and wreckage to craft essential equipment, repair your ship, and build structures that aid in survival. Construct space stations, upgrade your shuttle, manage your supplies and survive the dangerous animals as you adapt to the ever changing challenges of space.
With immersive physics, dynamic encounters, and a deep crafting system , Funorbit is a test of skill, strategy, and survival in the infinite cosmos.
| # | ||
|---|---|---|
| 01 | Awakened | 70.0% |
| 02 | First Infrastructure | 56.6% |
| 03 | First Craft | 50.0% |
| 04 | First Vehicle | 33.3% |
Features 10 new Steam achievements: dock in space, find the crater, drive the rover, hunt, survive a week and more.Choose from fifty new faces for your astronaut, with new hairstyles, beards, glasses and a cap.Each sunrise plays a sound and tells you how many days you have survived.Some nights the moon rises and lights up the dark, and more wolves come out under a full moon. Changes Abandoned buildings are a little bigger.Rocket explosions have a new look: a fiery mushroom cloud that turns into smoke.You can now steer the rocket at any height, even right next to the ground.Pixel art looks sharp and smooth now: no more shaking or uneven pixels when you walk around a planet.Your astronaut now blinks every now and then when the helmet is off.The customization screen is tidier: drifting stars, a face counter, a Random button, and a blinking astronaut.When you die on a planet, your astrona...
Read full update on Steam ↗Features Added a Bow and Arrows you can craft. Hold the right mouse button to pull the string back and left-click to shoot. The longer you hold, the farther and harder the arrow flies. Arrows fall in an arc, and you can pick them up again where they land. On Normal each arrow lasts 3 shots and on Hard 2 before it breaks; on Easy arrows never break. A line shows where your arrow will go, letting go of the right mouse button cancels the shot without losing the arrow, and arrows that hit an animal stay stuck in it until it dies.You can now turn crash reports off in Options. They stay on unless you switch them off, and the game first explains how much they help us fix bugs. Changes A short tip like "Hold E to mine" or "Hold E to chop" (LT on a controller) now shows above a rock or tree when you are close enough, on a dark rounded background so it is easy to read. You can turn these key ti...
Read full update on Steam ↗Features Bears chasing you can now follow you into and out of caves and abandoned buildings. Labs stay safe. Reaching the crater now moves the camera to show it before returning to you. You can now hold E (or LT on a controller) to mine rocks and chop trees without using the mouse. Changes Jumping while holding Shift now carries you less far sideways. The "Build a bonfire" task now only counts when your bonfire is burning at night. Distances and speeds on the radar and minimap now use numbers 100 times smaller, so they are easier to read. You can now pick up items from the ground while driving the quad. Each game mode now shows a short explanation, in the same style as the difficulty choices. Items you pick up now go into your backpack when you already carry that item there. Air slows the rocket down a little less, so it is easier to steer and still reaches space at full speed. A lit...
Read full update on Steam ↗A new Furnace that smelts two batches at once, chopping young trees, faster iron mining, wolves that must actually touch you to hurt you, and over 20 fixes.Features Young trees can now be chopped down with an axe before they're fully grown, though they give less wood than a mature tree. Added a craftable Furnace that can melt down two batches of ore at once, and glows like a bonfire while it's working. ChangesBooster and Main Booster now show up in the Vehicles crafting tab.Planted trees now grow a bit faster.You can now go to sleep from 8:30 PM. If you try earlier, the message tells you when to come back.The story now asks you to find the crater before it asks you to build a bonfire. The bonfire task only shows up on the night after you find the crater.Sitting by the bonfire only counts toward its mission at night (before 4 AM), not during the day.Wolves now hurt you by actually touc...
Read full update on Steam ↗FeaturesYour rocket now shows a little fuel bar floating above it, so you can check how much fuel it has left without climbing in. Lost a booster? You can now craft a new one and bring it to your parked rocket to fix it right up! ChangesMoved Booster and Main Booster to the Vehicles crafting tab. New rocket controls: A/D to turn, W/S to speed the engine up or down, and Space to switch the engine on or off. The engine starts instantly now, no more waiting around! Made the rocket's engine sound a bit quieter. The "Hold X to stabilize" tip now only pops up if you've been spinning out of control for a little while, instead of right away. Made the rocket, radar, and status screens smaller and tidier. Bug FixesAdded missing booster names and descriptions in all supported languages. Fixed the first-night warning interrupting the lab-exit dialog and leaving the player stuck. Kept shuttles cen...
Read full update on Steam ↗v0.8.1 beta Changes Updated the wolf's growl and death sounds. Bug Fixes Fixed bats fading out oddly on death instead of disappearing instantly like other flying animals. Fixed music taking too long to start after leaving the lab for the first time. Fixed the lab showing up on the minimap before the mission asked you to go there. Fixed wolves vanishing instantly on death instead of fading out properly. Fixed the wolf's death sound not playing. Fixed wolf sounds overlapping with its death sound.
Read full update on Steam ↗Features Added Planet Station as a buildable, inert surface structure with no lab requirements. ChangesExtended backward aiming while running to the flashlight.Aiming the gun or flashlight now transitions smoothly and rapidly.The aiming tutorial now explains aiming with the gun or flashlight.Hostile animals now linger in their death pose for a couple seconds and flicker before disappearing, instead of fading out immediately.Opened chests can no longer be reopened; they flicker and disappear permanently instead of remaining in the world.The rover's headlight is now a directional cone light that follows its facing direction, instead of a plain radial glow.The rover's headlight now flickers and turns off when it runs out of fuel, and turns back on once refueled.Expanded the Story mode narrative and mission flow around restoring the lab.In Story mode, restoring the lab is now only availab...
Read full update on Steam ↗This update improves world generation, respawning, save management, and overall menu polish. Changes Reduced jump strength inside buildings and caves. Reduced noise in the Earth day ambience. Added the ability to delete saved games from the Load Game screen. Menu confirmation dialogs now use fully opaque backgrounds. Bug Fixes Decorative trees now continue generating as you explore beyond the initial area. Animals can walk across the front of platform rocks. Fixed oversized trees and resources after loading older saves. Fixed cave entrances spawning too close to saved entrances. Fixed bears sometimes spawning beside the player and attacking immediately. Fixed nearby caves sharing chest and saved state data. Fixed rocket booster controls crashing after the rocket physics body was removed. Fixed invisible astronauts, overlapping HUDs, and stuck movement after rocket-crash respawns. Sele...
Read full update on Steam ↗Explore abandoned buildings on Earth, shoot at enemies chasing you, and try the new difficulty options introduced in v0.6.0. Here’s everything included across both updates! New FeaturesEnter abandoned buildings on Earth. Aim and shoot backward while running. Choose Easy, Normal, or Hard difficulty, affecting survival, enemies, recovery, and respawn penalties. Unlock Sandbox (Space) permanently by reaching space in Story Mode or Sandbox (Earth). Existing Space sandbox saves remain playable. New hover sounds for menu options, save slots, game modes, and difficulty choices. Gameplay & InterfaceStarting gun ammunition now follows difficulty: 40 bullets on Easy, 20 on Normal, and 10 on Hard. Batteries now add 10 gun rounds without an ammunition cap. Refreshed the main menu with a centered layout and more room for submenu lists. Improved save-slot text and radar/minimap readability on small...
Read full update on Steam ↗FeaturesAdded chests on Earth's surface and in caves, with opening and closing, one-time wood or iron loot, and saved positions and state.Added mineable rocks and loose iron pickups to planet surfaces, and increased rock density in new caves.Bug fixesCompleted missing translations for dialogue, tutorials, controls, rocket objectives, settings, and item names across all supported languages.Fixed missing translations for the "Find the source of the rumbling" objective and "Meteor Impact" mission title in all non-English languages.
Read full update on Steam ↗This update brings more meteorites to your space travels, a fresh look for menus, and fixes for drifting rockets and astronauts. What's New More meteorites: Encounter up to six nearby at once while exploring space. New impact sound: Hear a smashing sound when your rocket breaks a meteorite. Refreshed menus: New-game options and save/load slots now feature subtle panels, gold selection highlights, and larger clickable areas. Improved menu sounds: Updated audio when navigating menus and toggling settings on or off. Bug FixesFixed rockets drifting away from planets when the frame rate drops or the game is minimized. The game continues running in the background. Exiting a rocket in space now places your astronaut at its center, upright on screen, without slowly drifting away while coasting. Fixed a rare crash that could happen after closing the crafting panel. Fixed building placement pre...
Read full update on Steam ↗v0.3.1-beta Bug Fixes Fixed save slot timestamps displaying minutes above 59. Replaced the uneven loading bar with the green progress bar used in-game. In Story Mode, the equipped lantern now moves to the first available inventory slot when leaving the lab for the first time, preserving its battery charge. Decorative trees and arbusts now retain their positions, layers, and appearance when loading saves or revisiting explored areas.
Read full update on Steam ↗Features Introduced Game modes: Story Mode, Sandbox (Earth) and Sandbox (Space) Steam cloud saves Increased amount of save slots to 10, with indication of the game mode Bug Fixes Fixed issue when picking up gun from the floor recharing full set of bullets Fixed issue with jumping while running fast that would cause a death jump Game Modes I introduced a game mode variation: Sandbox. By now when you started a new game you would go directly to Story Mode, going through tutorials and lore dialogs. In Sandbox mode all of this is skipped and goes straight to the game. I thought some players may want to just avoid the story if they already know it or if they prefer to just play the mechanics, so I think this is adding some flexibility to them. There are two Sandbox modes: Earth and Space. In Earth Mode you just spawn on Earth surface and you can already start gathering resources. On Space m...
Read full update on Steam ↗## v0.2.1 beta ### Bug fixes - Fixed sudden crash that happened sometimes when switching between lantern and gun - Fixed issues when loading game losing state of missions - Fixed main menu issues in monitors with resolution 3840x1440
Read full update on Steam ↗I've been spending a lot of time on the Save Game feature. This is because I believe players deserve better, and not being able to store their progress as part of the first release is a failure. Players will spend hours playing it, especially when travelling through planets, so losing your progress would be a waste of time and a disappointment for me and for those who would buy this game. This feature is almost ready, so I'm fixing little details that may improve this experience overall.Related to in-game related changes, I've been rethinking the whole architecture a bit, making changes here and there. After you make your codebase to size of tens of dozens of pure lines of code you have to start thinking if what you are doing is long-term bullet proof. I really want to make sure every new feature gives space to more complexity without ending in a spaghetti a la carbonara.Though this i...
Read full update on Steam ↗Features 10 new Steam achievements: dock in space, find the crater, drive the rover, hunt, survive a week and more.Choose from fifty new faces for your astronaut, with new hairstyles, beards, glasses and a cap.Each su…
Features Added a Bow and Arrows you can craft. Hold the right mouse button to pull the string back and left-click to shoot. The longer you hold, the farther and harder the arrow flies. Arrows fall in an arc, and you c…
Features Bears chasing you can now follow you into and out of caves and abandoned buildings. Labs stay safe. Reaching the crater now moves the camera to show it before returning to you. You can now hold E (or LT on a…
A new Furnace that smelts two batches at once, chopping young trees, faster iron mining, wolves that must actually touch you to hurt you, and over 20 fixes.Features Young trees can now be chopped down with an axe befo…
FeaturesYour rocket now shows a little fuel bar floating above it, so you can check how much fuel it has left without climbing in. Lost a booster? You can now craft a new one and bring it to your parked rocket to fix…
v0.8.1 beta Changes Updated the wolf's growl and death sounds. Bug Fixes Fixed bats fading out oddly on death instead of disappearing instantly like other flying animals. Fixed music taking too long to start after lea…