Steam release scheduled · App 3471360

Theia: Tower Of Soul

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Steam Achievements
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
29 October 2026
Positive reviews
—
Total reviews
0
Release date
29 October 2026
Player tracking—Begins when the game launches
Release date29 October 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
3471360
App type
Game
Supported systems
Windows
Genres
Casual, Indie, RPG, Strategy
Release date
29 October 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 and Windows 11
Processor
1.8 GHz or faster processor
Memory
8 GB RAM
Graphics
Direct X 11.0 compatible video card
DirectX
Version 11
Storage
1 GB available space
Sound Card
Any
Recommended
OS
Windows 10 and Windows 11
Processor
2.8 GHz or faster processor
Memory
8 GB RAM
Graphics
Direct X 11.0 compatible video card
DirectX
Version 11
Storage
2 GB available space
Sound Card
Any
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Player history

Concurrent players

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Twitch

Twitch stats

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Long-term history

Monthly players breakdown

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About this game

Description

Supplied by the Steam store

This is a collection-focused light roguelike game centered on rock-paper-scissors combat, paired with laid-back exploration and a relaxing digging minigame.

You will enter a virtual world forged from alien strange matter and souls. Overcome countless trials, complete the Twelve Divinities' ordeal, and uncover the truth of souls.

Combat forms the core of the gameplay, built upon RPS as its underlying mechanic. Players leverage the rules and three counter relationships (Weapon / Element / RPS) to plan their attack rhythm.

You may play it safe to fend off enemy assaults, or discard defense and go all-in. All strategies are yours to choose. Master these rules, experience strategy-heavy, low-randomness RPS battles, and become a master of that!

The Timeline marks the progress of each turn, serving as this game’s original, unique combat resource consumption system. Under these rules, players can experience turn-based strategic thinking unlike that of traditional titles.

Card collection drives the entire game. Gathering cards is your only way to boost attack power — there are no traditional level-ups, and all attack enhancements rely entirely on your collection progress. The full release features over 300 unique collectible cards, each with its own distinct skill.

Gems are another core resource in the game, tied to a unique system called Hexad — a dual attribute system that underpins the twelve divinities. Slot gems into the six sockets to gain Hexad Points and unlock extra combat bonuses during exploration.

A single run consists of 16 random maps, 3 mini-bosses and 1 final boss. Exploration maps feature 6 basic events and 12 reshaping events, each tied to Hexad attributes. Combined with Hexad Points gained from gems, they shape your buff pool. Planned gem socketing and exploration build this strategic roguelike experience.

Soul Prospecting is a digging minigame blending Tetris and Minesweeper mechanics. After each exploration run, you may play it to earn final rewards including gems and cards. Simple to operate with no complex calculations required, it serves as a relaxing interlude.

Exploration, combat and Soul Prospecting form a complete gameplay loop. The full release features 12 regions with a total of 60 maps for players to challenge. Can you conquer all 60 maps, complete the trials set by the divinities, and finally unravel the secrets of the Tower of Soul?

Beyond these three core pillars, the game also includes additional content:

Artifact Cultivation : There are 5 artifacts in the game that grant powerful buffs and support during combat. Artifacts can be upgraded with multiple enhancement paths, letting you freely choose and combine builds.

Gathering System : Fruits and vegetables may hide in obscure corners of every exploration map. Collecting them is the only way to raise your party’s health.

Hidden Secrets in Combat : Rotate your camera during battles to spot traps and treasure chests tucked away in corners. Remember to pan your camera and explore while fighting!

After the full release launches, we will begin developing free DLC. The base game focuses on relaxed collection gameplay with light roguelike elements and no death penalties. You can gather and grow your build without pressure, enjoying scenic views alongside strategic battles.

The DLC puts players up against the steward of the Tower of Soul, featuring classic permadeath roguelike gameplay. What awaits you should you prevail?

*The DLC holds a special easter egg / hidden ending with a non-traditional trigger. Players must figure out how to activate it themselves.

We are a remote team of three novice developers. This title is built entirely in UE5 using Blueprints. Most art assets are hand-drawn by our team; the rest come from human-made asset packs on Fab and Itch.io. Every piece of game content is human-created, with no AI-generated elements.

I personally do not reject AI tools, but for this project we chose to build everything by hand. We hope to prove that human creativity can birth a one-of-a-kind gaming experience. If you enjoy games handcrafted by independent creators, please consider supporting us.

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Screenshots

6 available
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