Store data
- UK price
- £6.78
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 5 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
⚔️ Shared team turns — your whole party splits one pool of actions. Hit a weakness and it grows; miss and it shrinks.
🧬 Monster fusion — recruit Veldomon and fuse them into your party and gear for abilities you can't get otherwise.
🌍 Two leads — play as Alex or Elizabeth across six elemental regions, each with their own dialogue.
Your party doesn't take turns one at a time — your whole team shares a pool of actions each round. Hit an enemy weakness and the pool grows: another character acts, then another, while the enemy waits. Miss, and the pool shrinks, ending your round early.
Then the enemy side runs the same system against you. One bad round doesn't just cost you an action — it can hand them several in a row. If you've played Shin Megami Tensei, you'll know the feeling.
So every choice costs something. Do you spend your last action healing Greg, or gamble on an attack that might hit a weakness and buy you two more?
The land of Veldoria is inhabited by monsters known as "Veldomon". Not every Veldomon needs to be defeated. Help the right ones through optional side quests, and they'll choose to fight alongside you instead. Fuse them into your party, your weapons, even your armor.
So, which will you choose?
⚔️ Weapons — add an attack element, boost offensive stats, or unlock signature attacks.
🛡️ Armor — resist elements and pick up passive defensive traits.
👥 Party members — increase all stats and learn new abilities.
Play as Alex or Elizabeth. Your pick leads the party in the field and changes how characters speak to you along the way — the same corruption, seen from a different seat. Your choices across Veldoria decide how it ends.
Level up, spend JP to learn new skills, synthesize items, merge equipment, and reshape your party formation. Six regions of enemies, each with their own weaknesses — the build that carried you through the forest won't carry you through the mines.
Is compatible with the Steam Deck.
Includes an APK file to play on Android devices.
I’ve been working on another major update for Chronicles of Veldoria as the full November 5 release gets closer!One of the biggest additions I’m currently developing is a new set of long, challenging major side quests centered around the Main Spirits.These aren’t meant to be quick or easy side quests. They will be some of the more substantial optional challenges in the game, giving players another reason to explore Veldoria, strengthen their party, and take on difficult battles.Completing these quests will allow you to obtain powerful Main Spirits that can provide some of the best fusion possibilities in the game.Main Spirits can be fused with:Party members to greatly strengthen and customize themWeapons to create powerful new equipment combinationsArmor to improve your defenses and add new possibilities to your buildsI want these quests to feel rewarding not only because of their sto...
Read full update on Steam ↗Fixed the game freezing bug in Yami's house.
Read full update on Steam ↗This update includes more bug fixes, more Veldomon to recruit, gameplay improvements & balancing, more Veldomon fusion to perform, and more.
Read full update on Steam ↗This is one of the biggest updates to the game yet, bringing the full main story, new and improved graphics, more Veldomon, more quests, expanded equipment and skills, gameplay improvements, new features, stability improvements, and a large number of bug fixes.The Full Story Is Now Playable!The full main story can now be played from beginning to end, allowing you to experience the complete journey through Veldoria and see the story through to its conclusion.The game currently features 2 endings, with 2 additional endings planned for future updates, bringing the planned total to four.New & Improved GraphicsVeldoria has received a visual upgrade!This update introduces new and improved graphics throughout the game, including redesigned graphics for the main characters. Their updated appearances better represent the characters and the world of Veldoria.More Veldomon!More Veldomon have bee...
Read full update on Steam ↗I have finished the main story cutscenes and have been working hard on the main battles. The game isn't nearing completion, but there is a lot more content in my project now, and after nearly 10 months without a game update, I am hoping to do this update. I just need some initial testing done first.This picture is from a playtesting battle from the database. What do ya'll think of it? Does it look good? Does it look like it is fun? Yes, I will be changing the character images.Also, there will be a new trailer
Read full update on Steam ↗Chronicles of Veldoria – Development UpdateI want to share a quick update on the development of Chronicles of Veldoria.During 2025, I made significant progress on the game, and development has continued to move forward well in 2026. Although the public game file has not been updated in more than six months, that time has been spent improving many aspects of the project.My goal is to make the next release a major improvement over previous versions. The upcoming update is planned to include much stronger cutscenes, the full story, improved gameplay systems, and overall higher quality throughout the game.I care deeply about this project and want to make sure the next version represents the game as it is meant to be experienced.My current goal is to release the next version of Chronicles of Veldoria in the first half of 2026.Thank you to everyone who has supported the project so far.
Read full update on Steam ↗Hi everyone!I wanted to share a quick but exciting update about Chronicles of Veldoria. Development is still moving forward steadily and strongly. I’ve already put over 100 hours of work into the game this year alone, and in total, I’ve been developing this project for about 2.5 years. Thank you all for your patience and support through this journey — it truly keeps me motivated.My mapper is also working extremely hard, and I’m thrilled to say that mapping is now up to Act 5 out of 6. The world of Veldoria is really coming to life, and every region is becoming richer, more detailed, and more immersive.My current goal is to complete the entire main story — all main acts — by the end of the year. Once that’s done, I’ll move on to finishing side content, balancing, polish, and all the extra features that make an RPG shine.Thank you again for sticking with me on this adventure. Your suppo...
Read full update on Steam ↗Hey everyone! 👋I’ve been working really hard on Chronicles of Veldoria lately and wanted to share a quick update. The story and main content are getting closer to completion, and I’ve been putting in extra effort to bring everything together. My goal is to finish the entire game’s story soon.That said, I want to be transparent—I’m still not 100% sure if I’ll be able to finish everything, but I’m continuing to push forward and do my best. Even after completing the main story, I plan to spend some time making adjustments, refinements, and general polish to improve the overall experience.Your feedback, support, and encouragement mean a lot—it’s what keeps this project alive and moving forward. 💖Thank you all for following and playing the Early Access version. I’ll keep you posted on future updates as I continue building and improving Chronicles of Veldoria.— Gene Developer of Chronicle...
Read full update on Steam ↗I have fixed the issues with collisions, overflowing text and that god-awful bug where using items from the regular menu (outside of battle) causes the game to crash. My most sincere apologies about these issues (especially item one). There are many other changes here, but you still don't get past Act 1. I made this update because I hadn't made one in months while working on it. I will try to work on Act 2 now. I hope that I did everything right here.
Read full update on Steam ↗Some people have pointed out that my game doesn't launch like it should via the Steam app. I am sorry for this! I have tried fixing it. Please try it out now and let me know somewhere. I am still pretty new to SteamWorks. Also, you can launch the game's demo via double-clicking the Game.exe file in the installed directory of my game. It is in the "Chronicles of Veldoria" folder. I apologize once again!
Read full update on Steam ↗0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
I’ve been working on another major update for Chronicles of Veldoria as the full November 5 release gets closer!One of the biggest additions I’m currently developing is a new set of long, challenging major side quests…
Some fixes...
Fixed the game freezing bug in Yami's house.
This update includes more bug fixes, more Veldomon to recruit, gameplay improvements & balancing, more Veldomon fusion to perform, and more.