Store data
- UK price
- £17.75
- US price
- $15.99
- Positive reviews
- 91%
- Total reviews
- 245
- Release date
- 9 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 47 | -147 | -75.8% | 7 | -88.2% |
| October 2026 | 19 | -175 | -90.2% | 4 | -89.8% |
| September 2026 | 194 | — | — | 42 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £17.75 | £14.20 | 20% | £14.20 | No change recorded |
| United StatesUSD · US | USD | US$19.99 | $15.99 | 20% | $15.99 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | IDR | IDR 178,999.00 | Rp 143 199 | 20% | Rp 143 199 | No change recorded |
| IsraelILS · IL | ILS | ₪71.99 | ₪57.59 | 20% | ₪57.59 | No change recorded |
| IndiaINR · IN | INR | ₹925.00 | ₹ 740 | 20% | ₹ 740 | No change recorded |
| JapanJPY · JP | JPY | JP¥2,600 | ¥ 2,080 | 20% | ¥ 2,080 | No change recorded |
| South KoreaKRW · KR | KRW | ₩21,000 | ₩ 16,800 | 20% | ₩ 16,800 | No change recorded |
| KuwaitKWD · KW | KWD | KWD 3.800 | 3.04 KD | 20% | 3.04 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | KZT 5,720.00 | 4 576₸ | 20% | 4 576₸ | No change recorded |
| MexicoMXN · MX | MXN | MX$259.99 | Mex$ 207.99 | 20% | Mex$ 207.99 | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 46.99 | RM37.59 | 20% | RM37.59 | No change recorded |
| NorwayNOK · NO | NOK | NOK 235.00 | 188,00 kr | 20% | 188,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$30.99 | NZ$ 24.79 | 20% | NZ$ 24.79 | No change recorded |
| PeruPEN · PE | PEN | S/.48.49 | S/.48.49 | 0% | S/.38.79 | 25 Sept 2026 |
| PhilippinesPHP · PH | PHP | ₱599.00 | P479.20 | 20% | P479.20 | No change recorded |
| PolandPLN · PL | PLN | 84,99 zł | 84,99 zł | 0% | 84,99 zł | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
x: snakoproduction
discord: AX8gB63Hub
This is not merely a card game. it is a life-and-death struggle. Golden Swirl breaks the mold, seamlessly fusing the depth of deckbuilding strategy with the adrenaline of action-combat evasion.
Calculated Strategy - Construct your unique deck, equip bizarre relics, and carefully plan your route through the abyss.
Life-or-Death Execution - Move, dodge, and seize the perfect moment to play your cards amidst the clash of steel and magic.
Mind and reflexes are both essential, a single moment of hesitation, and you will meet your end in the very next room.
Game Features
Utilize the timing of every card played to reposition and adjust your attack vectors. Break free from the static, turn-based exchanges of traditional card games!
Every deck you build dictates your combat rhythm. Strategy and execution! you cannot survive without both.
The full release features 4 distinct characters, each with their own unique starting relics and card pools.
Dive deep into character customization, tailor your build to perfectly match your preferred playstyle.
Over 100 relics, 120 cards, and a rich array of card runes allow you to forge unique builds tailored to each character's traits.
Discover deep synergies between cards, triggering these chained mechanisms will exponentially amplify their effects.
Every choice you make ripples through the "Golden Will." These events dictate your path forward and silently erode your character's state, subtly yet fundamentally twisting your deck's composition.
Confronted with choices and trials, the whims of fate are tested directly against the deck in your hands. The successes or failures born of calculated risks are a cruel double-edged sword.
Every expedition generates a unique array of maps, enemies, NPCs, and treasures. Your choices will permanently alter your combat rewards and resource progression.
Not every soul you encounter is a friend—from maddened merchants to silent swordsmen, over 20 NPCs harbor their own tragic tales, heavily warped by the swirling abyss.
In the primordial age, the Golden God nurtured all creation, only for the "Great Dreamer" to invade this realm descending through the Star-Slik. Eldritch whispers drove the living into a cannibalistic frenzy. Ultimately, the deities fell, and the Black Moon twisted into a colossal Swirl poised to devour everything.
In their final despair, the survivors united to forge one last glimmer of hope—you, "The Nameless One." You must step into the treacherous Golden Swirl, sworn to uncover the ultimate truth behind this apocalyptic cataclysm.
The ever-shifting, shattered realm ensures no two journeys are ever alike. You will embark on your crusade from disparate starting area, armed with mysterious boons.
Traversing this abyss of madness and whispers is an extreme trial of endurance. At the end of this grueling gauntlet awaits a mysterious and unspeakable culmination
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Unlockblue | 67.9% |
| 02 | Firstenterlobby | 67.8% |
| 03 | Unlockyellow | 67.7% |
| 04 | Relic78unlock | 66.3% |
| 05 | Relic81unlock | 64.6% |
| 06 | Relic79unlock | 63.7% |
| 07 | Relic83unlock | 62.4% |
| 08 | Defeatbossact1phase1 | 57.2% |
| 09 | Evolvecardunlock | 56.0% |
| 10 | Startrunblue | 56.0% |
| 11 | Relic82unlock | 51.2% |
| 12 | Startrunyellow | 51.2% |
| 13 | Relic75unlock | 50.6% |
| 14 | Exertcardunlock | 48.8% |
| 15 | Clearbluechapter1 | 46.8% |
| 16 | Unlockred | 45.5% |
| 17 | Clearyellowchapter1 | 40.8% |
| 18 | Potioncardunlock | 40.3% |
| 19 | Relic76unlock | 39.4% |
| 20 | Bombcardunlock | 39.0% |
| 21 | Clearyellowchapter2 | 35.9% |
| 22 | Defeatbossact5 | 35.9% |
| 23 | Firstendingachievement | 35.9% |
| 24 | Stormcardunlock | 35.9% |
| 25 | Startrunred | 34.9% |
| 26 | Relic74unlock | 33.6% |
| 27 | Relic84unlock | 33.0% |
| 28 | Clearbluechapter2 | 32.9% |
| 29 | Unlockorange | 31.9% |
| 30 | Potiontrinkletunlock | 31.1% |
| 31 | Chaincardunlock | 30.6% |
| 32 | Defeatbossact2phase2 | 30.2% |
| 33 | Defeatbossact2phase1 | 29.5% |
| 34 | Defeatbossact4phase2 | 29.2% |
| 35 | Clearredchapter1 | 28.9% |
| 36 | Defeatbossact3phase2 | 28.8% |
| 37 | Defeatbossact4phase1 | 28.7% |
| 38 | Relic85unlock | 28.1% |
| 39 | Shadowcardunlock | 28.0% |
| 40 | Relic87unlock | 26.8% |
| 41 | Swirlcardunlock | 26.3% |
| 42 | Clearyellowfinalchapter | 26.2% |
| 43 | Defeatbossact3phase1 | 26.2% |
| 44 | Clearredchapter2 | 26.1% |
| 45 | Relic91unlock | 24.5% |
| 46 | Normalendingachievement | 23.7% |
| 47 | Startrunorange | 23.5% |
| 48 | Defeatbossact1phase2 | 23.2% |
| 49 | Evolvetrinkletunlock | 23.2% |
| 50 | Relic92unlock | 22.7% |
| 51 | Abandongame | 22.4% |
| 52 | Unlockallcards | 21.9% |
| 53 | Relic86unlock | 21.6% |
| 54 | Clearorangechapter1 | 20.1% |
| 55 | Clearbluefinalchapter | 19.9% |
| 56 | Clearredfinalchapter | 19.8% |
| 57 | Clearorangechapter2 | 18.5% |
| 58 | Relic88unlock | 18.1% |
| 59 | Npcswirleddawnmaiden | 16.5% |
| 60 | Clearorangefinalchapter | 15.2% |
| 61 | Relic89unlock | 14.6% |
| 62 | Relic99unlock | 14.2% |
| 63 | Npcswirledjaster | 13.9% |
| 64 | Npcswirledmoth | 10.6% |
| 65 | Npcswirledvamp | 10.6% |
| 66 | Exerttrinkletunlock | 10.2% |
| 67 | Relic80unlock | 9.8% |
| 68 | Chaintrinkletunlock | 9.6% |
| 69 | Swirllevel5 | 9.4% |
| 70 | Npcswirledpurpleleader | 9.3% |
| 71 | Relic94unlock | 8.8% |
| 72 | Npcswirledwolf | 8.4% |
| 73 | Npcswirleddarkmage | 6.8% |
| 74 | Defeatbosshidden | 6.7% |
| 75 | Lordofnameendingachievement | 6.5% |
| 76 | Buyallheads | 6.2% |
| 77 | Relic98unlock | 6.1% |
| 78 | Trueenda1 | 6.1% |
| 79 | Bombtrinkletunlock | 6.0% |
| 80 | Buyallbodys | 6.0% |
| 81 | Npcswirledlion | 5.8% |
| 82 | Relic90unlock | 5.6% |
| 83 | Npcswirledsoldier | 5.2% |
| 84 | Relic93unlock | 5.0% |
| 85 | Stormtrinkletunlock | 4.6% |
| 86 | Npcswirledrednight | 4.4% |
| 87 | Gain7777goldentear | 4.3% |
| 88 | Npcswirledtomato | 4.0% |
| 89 | Skilltreecomplete | 3.5% |
| 90 | Trueenda5 | 3.0% |
| 91 | Relic95unlock | 2.7% |
| 92 | Relic96unlock | 2.6% |
| 93 | Namelessendingachievement | 2.2% |
| 94 | Swirllevel10 | 2.2% |
| 95 | Buyallweapons | 1.8% |
| 96 | Weapontrueendevolve | 1.5% |
| 97 | Buyalltrinkets | 1.3% |
| 98 | Trueenda10 | 1.3% |
| 99 | Weapontrueendchain | 1.3% |
| 100 | Buyallmeta | 1.2% |
| 101 | Weapontrueendpotion | 1.1% |
| 102 | Weapontrueendexert | 1.0% |
| 103 | Weapontrueendstorm | 1.0% |
| 104 | Unlockallrelics | 0.9% |
| 105 | Weapontrueendbomb | 0.9% |
| 106 | Geteveryachievement | 0.5% |
Dear players,Thank you all for playing our game, as well as your feedback, opinions, and suggestions.Below are the details of the game update and bug fixes in version v1.0.7We felt the combat HUD wasn't communicating combat information clearly. Changes to buffs, debuffs and Will Icons were easy to miss, and the cards in hand were too crowded. We've reworked the combat HUD to make all of this easier to read. General UpdateReworked the combat HUD. Your HP, SP and Redraw charges are now shown above your character.Your Buffs and Debuffs are now shown above your hand.Updated the design of boss HP bars.The Synergy panel has moved next to SP and now only shows the Will Icons you currently have.Your Will Icons now orbit your Spirit's feet.Hand cards now spread apart when you hover over a card, and a picked-up card leaves the row.The six Battle Wills (Colors) are now listed in the same order e...
Read full update on Steam ↗Dear players,Thank you all for playing our game, as well as your feedback, opinions, and suggestions.Below are the details of the game update and bug fixes in version v1.0.6a.Game BugfixFixed a bug where some equipment did not display correctly in the Custom menu at the Fountain of Rebirth.
Read full update on Steam ↗Dear players,Thank you all for playing our game, as well as your feedback, opinions, and suggestions.Below are the details of the game update and bug fixes in version v1.0.6.General UpdateEnemy intent tooltips now show the damage and the buffs or debuffs of the enemy's next action.Corridor exits now show the type of the next fight: Elite Challenge, Mini-Boss Challenge, or Boss Challenge. Elite and Mini-Boss exits also have a new effect.Added the option "Graphics Quality" (Low / Medium / High).Updated dialogue and voice lines for Lalith, Baptistine and Dorok.CardDiscover - Discovered cards now play a reveal animation.Shadow Return - Discarded cards now visibly fly back into your hand.Fixed a bug where card art could look washed out while a card panel faded.RelicFixed a bug where receiving some debuffs triggered the "Whenever you gain a buff" effect of some relics.StatusCrystallize - Fi...
Read full update on Steam ↗Dear players,Thank you all for playing our game, as well as your feedback, opinions, and suggestions.Below are the details of the game update and bug fixes in version v1.0.5.Game System UpdateAdded "Guide" to the pause menu. You can now read tutorial pages at any time.Added a hint showing whether the Abyss can be entered.Relic choices now show a rarity effect.Hovering over a summon now shows its intent.Updated Swirl Breaching events. It now shows more dialogue and changes at higher Swirl Breaching levels.Card BugfixChain CardsFixed a bug where chain projectiles could hit an enemy that had already been hit earlier in the same chain.Phantom (Purple)Phantom Flight - The aim preview now matches the actual width of the projectile. Fixed a bug where the synergy attack could hit the same enemy twice.Cosmic (Yellow)Arc Crossbow - Fixed a bug where chained hits fire 3 projectiles instead of 1....
Read full update on Steam ↗Dear players,Thank you all for playing our game, as well as your feedback, opinions, and suggestions.Below are the details of the game update and bug fixes in version v1.0.4a.Game Bug FixesFixed a bug where clicking “Back To Menu” on the reward screen would crash the UI.
Read full update on Steam ↗Dear players,Thank you all for playing our game, as well as your feedback, opinions, and suggestions.Below are the details of the game update and bug fixes in version v1.0.4.Game Update and Bug FixesAdded the option "Pause on Redraw Ready". When enabled, the game automatically pauses as soon as a redraw becomes available."Pause on Play" now consistently pauses the game after you play a card, regardless of your situation (even if you have no redraw and no SP).Added the option "Camera Shake" to turn camera shake on or off.You can now zoom the camera out with the mouse wheel. On a controller, hold LB to zoom out and LT to zoom in.Card Balance and Bug FixesBomb CardsFixed a bug where the damage shown on bomb cards did not include your buffs.Fixed a bug where a planted bomb's range indicator did not update when its radius was increased by an effect.Phantom (Purple)Phantom Flight - Fixed a...
Read full update on Steam ↗Dear players,Thank you all for playing our game, as well as your feedback, opinions, and suggestions.Below are the details of the game update and bug fixes in version v1.0.3.Card Balance and Bug FixesEndurance (Blue)Crystal GreatShield - Rarity: Normal ⇒ Rare.Explosive Momentum - Rarity: Normal ⇒ Rare.Deflecting Stance - Rarity: Normal ⇒ Rare.Swirl Force - Rarity: Normal ⇒ Rare.Wish of Fate - SP: 3 ⇒ 4. Second Synergy: Removed.Safe Detonation - Bomb damage: 8 ⇒ 15. Bomb area increased.Kinetic Bomb - Bomb damage: 8 ⇒ 15. Bomb area increased.Pyroscale Flask - Bomb damage: 8 ⇒ 15. Synergy: damage 15 ⇒ 30. Bomb area increased.Ignition Spark - SP: 3 ⇒ 1.Brute (Red)Spectral Spiral - Rarity: Normal ⇒ Rare.Bide and Evade - Rarity: Normal ⇒ Rare.Three-Step Kill - Rarity: Normal ⇒ Rare.Nightfall Penta-Sunder - Rarity: Normal ⇒ Rare.Roar of Berserk - SP: 2 ⇒ 1. Effect: Gain 3 Roar of Berserk. ⇒...
Read full update on Steam ↗Hello, players and friendsIt's been a week since Golden Swirl launched. Thank you for your support, for playing, and for every review you've taken the time to write. The team has been following community discussions around the clock, and we know the game still has plenty of room for polish and improvementTo make every build as good as it can be, here is our update roadmap, shared with you in full.Phase 1: Core Experience Hotfixes and PolishOur absolute priority right now is making sure everyone has a smooth and genuinely fun baseline experience.Overall balance and polish: We've heard how much you want a deeper gameplay experience and better replayability. The team is already working on the difficulty curve and pacing, so that different playstyles get clearer feedback as players get to grips with real-time action combined with cards.Extreme challenge expansion: For hardcore players who...
Read full update on Steam ↗Dear players,Thank you all for playing our game, as well as your feedback, opinions, and suggestions.Below are the details of the game update and bug fixes in version v1.0.2.Card FixesFixed an issue with the Storm card tag that players could move outside the boundary at the end of combat.Buff FixesFixed a bug where Fatigue sometimes could not be removed after redraw.Stage FixesFixed a bug causing abnormal monster attacks in The Golden Sanctum.System / OtherFixed a bug causing players to lose their progress when restarting the game.Fixed a bug that players can select Depravity Level higher than 10 in the Silent Courtyard.Known IssuesFatigue currently only reduces card draw by 1 , regardless of the number of stack the player has.
Read full update on Steam ↗Dear players,Thank you all for playing our game and for providing so much feedback from your experience.Below are the details of the v1.0.1 update.Card Control Method UpdateDefault card control changed to”drag-to-play”. Until now we have been mixing the “drag-to-play” and “click-to-play” control scheme together. Since different players have different hand speeds and playstyles, it led to some unintended inputs. After this update, the default control will be set to “drag-to-play”, and players can switch to “click-to-play” or “hybrid” in the Options menu so you can switch back to controls whenever you prefer.“Show Hand Card Count": Enable "Show Hand Card Count" in Options to display hand card hotkeys on screen, making it easier to play cards by keyboard.Card FixesFixed an issue with Soulcrusher Fist’s attack range.Fixed an issue with Soul-Splitting Lightning’s indicator.Swirl Effect Fix...
Read full update on Steam ↗Hey everyone,Steam June Next Fest has officially wrapped, and I want to say a heartfelt thank you to everyone who downloaded the demo, left feedback, and wishlisted Golden Swirl.Your passion and enthusiasm are what drive this small team forward.On top of that, we've rolled out a demo update to further deepen the game's immersion and atmosphere. From now on, the world of Golden Swirl is no longer silent. Step into the game and you'll hear the characters' real voices, low and brooding, fierce and fiery, soft and whispering, every line now carries the weight of a living soul.The dark fantasy atmosphere grows thicker and more immersive with these voices woven in. The dread of another world hits harder than ever.Voice acting is just the beginning. We're hard at work on what's next: more playable characters, more cards and relics to experiment with, and boss fights that'll push you to the e...
Read full update on Steam ↗Hello, playersSince Chapter2 of Golden Swirl launched, we've been hearing a lot from you — and one piece of feedback came through loud and clear"Chapter 2 looks awesome! But we can't even get there because the Chapter 1 boss is way too tough!"We took a good, hard look at the situation. The Boss of Chapter1 has already been nerfed twice, and yet… it's still gatekeeping way too many players. So this time, we're making two key changes to get more of you past that first hurdle. 🛠️① Default Battle Spirit Switched to Stellar Huntress✨New players will now start with Stellar Huntress as their default battle spirit.As a ranged-attack battle spirit, Stellar Huntress gives you more breathing room against the Chapter 1 boss — better positioning, safer distance, higher margin for error. It's a much friendlier starting experience for those first few runs.② Chapter 1 Boss Nerf 👇This is the big one...
Read full update on Steam ↗Hello players and friends,To allow everyone to experience more game content and gather more feedback, a new level, " Illumi Ruins" , has been added to the Golden Swirl demo. New Stage● Illumi Ruins: The second stage is now open. Players can proceed to the Illumi Ruins after defeating the Stage 1 Boss.The Illumi Ruins is controlled by The Tough One War and memory shape civilization, and history is etched in blood and fire. They firmly believe that conflict is a necessary path to progress. The "Star Silk" carries ancient glory and wounds, and only through battle and sacrifice can new order be established, rekindling the glow of the Golden Soul.New CardsAdded 15 new cards:● Crystal Pulse, Explosive Momentum, Deflecting Stance, Swirl Force, Bide and Evade, Three-Step Kill, Burst Focus, Nightfall Penta-Sunder, Terra Stamp, Seismic Cataclysm, Seismic Pull, Celestial Anomaly, Thunderous Exec...
Read full update on Steam ↗Hello, dear players and friends!《Golden Swirl》New Level "Illumi Ruins" Coming This Week – Featuring a New stage, New Enemies, and New Boss!Tackling two consecutive stages means you can obtain more relics and cards in a single run, enabling even more powerful builds.If you’ve mastered the "Mistveil Grove" ,be sure to try out this update!Additionally, from April 27 to May 5, "Golden Swirl" will be featured in the "Eastern Game Fest" – May Eastern games shine brilliantly- Illumi Ruins
Read full update on Steam ↗Hello everyone, we’re Snako Production!After two years of dedicated development, we’re thrilled to reveal our game: GOLDEN SWIRL!GOLDEN SWIRL is a dark fantasy adventure that blends roguelike deckbuilding, fast-paced action combat, and deep strategic gameplay.🎮 Next, we’ll be running a Playtest, and we’d love for you to join in, try it out early, and share your feedback. Later, we’ll release a free demo so more players can experience the game.🙏 One small favor: if you’re interested in GOLDEN SWIRL, please consider adding it to your Steam Wishlist. It means a lot to a small indie team like us.👉 Discord: https://discord.gg/AX8gB63Hub👉 X: https://x.com/snakoproductionWe sincerely hope this game brings you a unique dark fantasy adventure—and thank you so much for all your support!
Read full update on Steam ↗1 positive · 0 negative.
Dear players,Thank you all for playing our game, as well as your feedback, opinions, and suggestions.Below are the details of the game update and bug fixes in version v1.0.7We felt the combat HUD wasn't communicating…
1 positive · 0 negative.
Dear players,Thank you all for playing our game, as well as your feedback, opinions, and suggestions.Below are the details of the game update and bug fixes in version v1.0.6a.Game BugfixFixed a bug where some equipmen…
2 positive · 0 negative.
Dear players,Thank you all for playing our game, as well as your feedback, opinions, and suggestions.Below are the details of the game update and bug fixes in version v1.0.6.General UpdateEnemy intent tooltips now sho…