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- Coming soon
- Scheduled release
- 1 October 2026
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- Release date
- 1 October 2026
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Version beta 34 is now available for testers! It will appear as "b34_8.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord!ContentC4 Power: Combines the power of all four MEGA powerups. Rarely spawns in place of a standard MEGA powerup, with a notification.The Powered Minigun is now the Powered Miniguns.Splitscreen mode is now officially supported for FFA gamemodes.BalanceAir control has been increased substantially.You will find air strafing creates a lot more speed than the "none" it made before.Replaced Precision-style weapon Plus-Power with "+Crit Chance".Nerfed the Handgun and Dual Pistols.Increased shots-to-kill by 1 for each.ArenaBot hitboxes have been changed.Arm hitboxes have made their long awaited return.Head hitbox has shrunk slightly.Upper torso no longer counts as a crit hitbox.Shotgun-style weapons...
Read full update on Steam ↗Version beta 33 is now available for testers! It will appear as "b33_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord!BalanceAdded "Random Crits" to all weapons.Critical Hits have no falloff and always headshot (if applicable).Critical Hits deal 3x damage, or 2x if the weapon can headshot.Base Crit Chance increases as you deal damage. Resets on death, slowly decays over time.Weapons either check for crit once per projectile, or once per 1s, depending on archetype.Added a match rule to disable Random Crits.Critical Hits play unique fx for weapon firing, impacts, and projectile tracers.Melee weapons have a naturally higher base Crit Chance.Removed headshot multipliers from the following weapons:MinigunAkimbo SMGsAssault RifleFeaturesUpdated damage number UI elements to accumulate per target.This replaces the da...
Read full update on Steam ↗Version beta 32 is now available for testers! It will appear as "b32_3.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord!ContentNew weapon: Compound Bow!New weapon: Drill Cannon!New weapon: Flak Artillery!The Item list has been refreshed. I'll just put the complete list here.Armor ShardAmmo Box (he's back!)Grapple HookExo BootsSteel TrapSpray CanInk RocketVersus SensorMEGA SensorUnstable CoreBoomboxBurst BubbleWeather MachinePhase WatchHeavy GearSeeker SwarmBalancePlayer movement code has been completely replaced. It is now much more faithful to iD Tech and (g)old Source.Added a speedometer under player name to the UI. Disable it in Settings.Most weapons have had a TTK/damage adjustment.Player visibility and highlighting has been reworked.Removed overhead "hostile triangle".Added "barrel flares" to hostile playe...
Read full update on Steam ↗Version beta 29 is now available for testers! It will appear as "b29_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation!Note: These patch notes contain some changes already present in the Demo update. Sorry for any confusion!ContentWeapon: Assault Rifle! Alt-fire to lob a grenade that deals increased damage after stopping.Weapon: Frag Magnet! Alt-fire to launch or retract a magnet that sticks to targets and the environment. Primary fire projectiles track towards the magnet's location.Weapon: Energy Glaive! Fires a horizontal spread of ricocheting, piercing hitscan projectiles.Weapon: Missile System! Fires a barrage of guided missiles. Hold alt-fire to lock up to 4 targets.Weapon: Blade Launcher! Revs up to fire bouncing saw blades. Alt-fire to charge a horizontal saw that sticks...
Read full update on Steam ↗The C4 Multiplayer Demo has been updated to version b28_2.0! This update includes new trial weapons, a game mode, multiple Modifiers, performance fixes, and general game improvements.ContentWeapon: Burst RifleThis Bullet weapon demands precision with it's three-round burst and high headshot multiplier, but can deal large amounts of damage if kept on target.Weapon: IncineratorThis flamethrower-type weapon burns Shell ammo to unleash a barrage of short range fire blasts. What this weapon lacks in range it makes up for with high damage and a powerful alt-fire mode that can blast targets back.Weapon: Ray GunThis lightweight Voltage weapon fires projectiles that take skill to land with precision, but reward accuracy with high damage.Weapon: MortarThis Explosive weapon lobs fast-moving projectiles with high gravity in an arc. Projectiles increase in impact damage as they travel and deal inc...
Read full update on Steam ↗Version beta 28 is now available for internal testers! It will appear as "b28_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation!BalanceReworked the Versus Sensor itemNow applies it's reveal effect to the player closest to you in proximity, not score.Reworked the Remote C4 itemIs now called the "Sticky Bomb". ("C4" will return in another form.)No longer has a manual detonation function.Can now be shot with any weapon to detonate.The Boombox item now grants Armor over time if you dance in it's area of effect, in addition to its previous effects.Reworked the MEGA SensorNo longer targets you if used in first place, instead targeting the player in second place.Placement indicator is now hidden for the first 30 seconds of a matchSurprise! You're in last!FeaturesAdded occlusion-based...
Read full update on Steam ↗Version beta 27 is now available for internal testers! It will appear as "b27_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation!FeaturesAdded the Awards Ceremony to the end of Contest Mode.Multiple damage sources from the same weapon produced within a single frame now combine into one number, if they are precision hitsThis almost exclusively impacts hitscan shotguns, which now pack all precision damage numbers into one big one for better readabilityImproved the death camera to reduce disorientationImproved the tracking consistency of world tracker widgets like wallhack trackers and player name plate overheadsAdded some user flow features to direct players through adding bots to an empty LobbyImproved the UI theming of the Match Config and Main MenuReplaced the tiny shrunk SH lo...
Read full update on Steam ↗Version beta 26 is now available for internal testers! It will appear as "b26_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation!ContentNew modifier: Infection!New modifier: Floor is Lava!BalanceLaunchers (bounce + boost pads) now apply a temporary effect that enables wall jumping and increases air control.Split Contest modifier card packs into mobility and combat types for more determinism around what you will getFeaturesNew types of item animations have been addedImproved visual and audio feedback for air/wall jumpsAdded a setting to restrict the horizontal space the UI takes up (useful for ultrawide)\\Added a separate setting for gamepad horizontal sensitivityFilled out the main menu with all 51 ArenaBots, even though some of them don't have their weapons yetImproved spectato...
Read full update on Steam ↗Version beta 25 is now available for internal testers! It will appear as "b25_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation!ContentNew Gold Event: Gold BossThe Gold Boss will attack a few times during the match.Damage them to score Gold, and drive them away.Balance(Most) Hitscan weapon projectiles now have infinite "virtual" rangeThis means they can deal their minimum damage from a long way awayThe Bio-Blower's sticky projectiles now connect to each other with tripwiresMost projectiles have had their minimum falloff damage raisedMini-Missiles now fire in bursts of fourWeapon recoil now varies more horizontally shot per shot and has a more reliable bias over timeCertain active items are now temporarily or permanently disabled if you are hacked while they are activeFeaturesCo...
Read full update on Steam ↗Version beta 24 is now available for internal testers! It will appear as "b24_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation!ContentNew modifier: JuggernautThe Juggernaut Gear spawns where a double item box would spawn.Command the might of the Juggernaut until it's timer runs out, or you die.Death with enough time left on the Juggernaut suit will drop it again as a pickupThe Powered Minigun (juggernaut weapon) inherits it's Plus-Power level from the Modifierthe Powered Minigun is classified as a Basic weapon, including the ability plus-powerBalanceAn Armor Stack is now also removed for your first kill in a lifeThis is an expansion of the killstreak-based stack removal to include your first killThe healing granted by "consuming" Armor Stacks has been reduced in effectivenessP...
Read full update on Steam ↗Version beta 23 is now available for internal testers! It will appear as "b23_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation!BalanceAdjusted Capture the FlagAdded a floor graphic for return progressThe flag now telefrags enemy players standing on it's platform when it returnsThe flag now gains a temporary invulnerability shield that bounces players when it returnsAdded a flag compass and state popups to the UI (these were supposed to be in last week :( )Reworked the HandgunIs now a hitscan (was a fast projectile)Players can now drop the Handgun on death if it is their only weapon.Picking up a Handgun while you have one equipped replaces it with the Dual Pistols.Reworked the Dual PistolsIs now a hitscan (was a fast projectile)Now shares a damage profile with the HandgunNow fi...
Read full update on Steam ↗Version beta 22 is now available for internal testers! It will appear as "b22_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation!ContentNew game mode: Capture the Flag!Note: CTF is not currently supported by the announcer or bots. Check back next week.New weapon: Tactical Shotgun, close-range 2-burstNew weapon: Static Cannon, charges a projectile that changes modeNew weapon: Heavy-Auto Rifle, fires heavy hitscans that load an alt-fire rocketNew testing map: ConsumerismBalanceEvery weapon now has recoil of some kind.Added soft target tracking to the Bullet plus-power "mini bomb" to make it more consistentExplosive plus-power vortex no longer affects it's instigatorDeparture greybox has been tweakedFeaturesCreated a new "split hitbox" projectile type for particularly large ballist...
Read full update on Steam ↗Steamworks developer pages were acting funky when we published Beta 21, so this post was created two weeks later.Content Prototype Map: Departure,New Weapon: MEGA Shotgun, Balance Reworked all 4 MEGA powerups,MEGA Health now grants a regeneration effect for it's duration,MEGA Damage is now 3x damage (was 2x),MEGA Armor grants knockback resist + infinite armor,MEGA Agility also grants swap speed + non-precision damage resistance,MEGAs now all spawn at the same time,Each map layout now only has one spawner per MEGA type,Picking up a new mega powerup while you already have one active will copy the duration to the new effect, Features Accepting a Steam invite to play now properly launches the game and joins the session.,Enabled SteamSockets for anonymous P2P connection,Multiplayer features have been reworked significantly.,Removed Game Codes and Station IDs,Added a public server browser,A...
Read full update on Steam ↗In response to community feedback regarding our previously communicated plans (or lack thereof) regarding public matchmaking, we are changing strategies.If you viewed our Steam page before August 12th 2025, you might have noticed a disclaimer message titled "Netcode and Matchmaking". It explained that Secret Handshake Interactive is a very small team, and we simply don't have the resources to keep up with the war for fair play that modern online games create. It continued to state that C4 would not provide any open public matchmaking settings, and instead would prioritize facilitating play between friends and small communities.However, we quickly received community feedback that this wasn't adequate. No matter how frictionless we made private games, or how much content we provided for solo play, battling against other real players in the Arena is an irreplaceable experience and would...
Read full update on Steam ↗Version beta 20 is now available for internal testers! It will appear as "d_1.11.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation!ContentNew Weapon: Shock Attractor (Voltage)Fires a short-range hitscan spread.If any part of the spread hits an enemy, the weapon releases a burst of more hitscan projectiles.New Weapon: Piton Bolt (Explosive)Fires a hitscan that creates an explosion with knockback where it lands.New Weapon: Sniper Rifle (Bullet)I think you can guess the properties of this one.FeaturesMany more Mission options have been added to Contest ModeMission and medal descriptions have been improved for conciseness and clarityContest Power Hands are now "shapeless" and do not require you to play cards in a matching orderThe first Contest round is now unique to the othersSelect...
Read full update on Steam ↗Version beta 19 is now available for internal testers! It will appear as "d_1.10.0" as we are preparing Demo Two for release soon. If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation.BalanceBase player movement speed has been reduced 800>750The "Bleed" effect applied by shell weapons now prevents collecting health packsReduced Capacitor Rifle recharge timeReduced Heavy Handguns primary fire projectile sizeIncreased Akimbo SMGs primary fire damage and melee range slightlyFeaturesContest Mode has been expanded with "Missions" that reward additional PointsIn the setup phase for rounds that do not have a Gold Event, players will be offered one of three Missions to choose from.Each Mission has one Advanced and one Basic Objective.The Advanced objective can be completed only once, and disapp...
Read full update on Steam ↗Version beta 18 is now available for internal testers! It will appear as "d_1.9.0" as we are preparing Demo Two for release soon. If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation.ContentNew weapon: Slag LauncherShell category, Short range/Projectile styleFires an unpredictable spray of bouncing slag particles.Particles bounce up to three times.New gold event: "Gold Box"The Gold Box will parachute on to the map, protected by a shieldDestroy the shield to pickup the boxScore Gold by picking up the box and continuing to carry it aroundPrimary fire to melee attack with the boxFeaturesContest Mode has been expanded with "Gold Events"Earn Points in rounds, and then cash them out with Gold Events!There will be a variety of events. In beta 18, there is just one, the Gold BoxGold is the new...
Read full update on Steam ↗Version beta 17 is now available for internal testers! It will appear as "d_1.8.0" as we are preparing Demo Two for release soon. If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation.ContentNew weapon: Heavy HandgunsHeavy revolvers with a moderate fire rateAlt-fire for a savage burst from both firearms, requiring a short cooldown before firing again.All Modifier cards now have unique effects that activate when leveled up ("Plus-Powers')Modifiers that change an attribute generally change it "more" when leveled upModifiers that apply a unique gameplay twist have a more creative plus-power effectBalanceAttempted to improve the Assault CannonThe two projectiles in the burst are now split, one "light" and one "heavy"The "light" projectile loses all the special effects, including causing an e...
Read full update on Steam ↗Version beta 16 is now available for internal testers! It will appear as "d_1.7.0" as we are preparing Demo Two for release soon. If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation.ContentNew weapon: Akimbo SMGsFast fire rate with a very short rangeAlt-fire to perform a short range melee stabFeaturesMatch start and end sequences have been expandedExpanded match preview to include map name, game mode, and modifiersA player preview line up is now shown before the matchAfter-match experience has been streamlinedAfter match now includes a medal recapAfter match now shows your finishing place, and whoever wonThe Announcer has been expanded to narrate many more elements of the matchMatch previewEnemy score stateAlly/own score stateMatch timer (if applicable)Match resultA bunch of new medals...
Read full update on Steam ↗Version beta 15 is now available for internal testers! It will appear as "d1_1.6.0" as we are preparing Demo Two for release soon. If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation.FeaturesCombat Medals! Earned from killstreaks, multikills, and certain other gameplay actions, medals appear in a feed above the crosshair.Announcer! The Announcer is here, and currently only narrates combat performance events like killstreaks, multikills, and shutdowns. The Announcer will be expanded soon to include match preview introductions and match time/score events.
Read full update on Steam ↗Version beta 14 is now available for internal testers! It will appear as "d1_1.5.0" as we are preparing a patch to Demo One for release soon. If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation.ContentNew weapon: Capacitor Rifle!Passively recharges an internal "energy".Higher energy increases rate of fire and damage.Firing depletes energy.8 new modifiers:Spec Ops: Increased precision damage takenRejuvenation: Shortly after taking damage, your health begins to regenerateArmor Decay: Armor begins to decay a short time after collecting a pickupFrail Fighters: Reduced maximum healthSwap Lock: Kills with a weapon prevent it from firing until you get another killMoon Men: Reduced gravityShed Skin: Movement speed increases as armor decreasesFleet-Footed: Moving without shooting boosts movemen...
Read full update on Steam ↗Version beta 13 is now available for internal testers! It will appear as "d1_1.4.0" as we are preparing a patch to Demo One for release soon. If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation.ContentWeapons now gain stats and abilities as they level up (these are called Plus-Powers).Starting at level +1, weapons gain two stat boosts: one tied to Range, and one for Style.Range-based stat boosts:Short: Projectile maximum range + lifetimeMedium: Fire rateLong: Projectile sizeStyle-based stat boosts:Rapid Fire: Ammo efficiencyProjectile: Base damagePrecision: Headshot multiplierAt +1, these bonuses are small but impactful. They increase linearly to level +9, and then continue increasing much more slowly all the way to +99. (good luck)At level +5, weapons gain an "ability" that triggers (...
Read full update on Steam ↗Version beta 12 is now available for internal testers! It will appear as "d1_1.3.0" as we are preparing a patch to Demo One for release later in June. If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation.ContentNew weapon: Nucleus ProjectorFires a rapid stream of medium-speed Radiation projectilesBots can now participate in Contest mode!They play cards attempting to match Power Hands just like you.BalanceBuffed the Scrap BlasterAdded a small area of effect to the projectile when it detonatesIncreased shotgun pellet damage 12>15Increased projectile lifetime 0.1>0.125I can fix him I swearTweaked the RaygunReduced projectile size as it was large enough to interfere with the environmentIncreased projectile speed 8500>10000Tweaked the Boost JetsInstead of enabling additional jumps, the space...
Read full update on Steam ↗Version beta 11 is now available for internal testers! It will appear as "d1_1.2.0" as we are preparing a patch to Demo One for release later in June. If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation.ContentNew weapon: Mortar (explosive)Fires arcing projectiles that deal increasing impact damage as they flyHitting the environment triggers a large detonationNew weapon: Nailgun (explosive)Charges and releases a burst of seven hitscan shots as you hold the triggerBalanceContest mode interest is now capped at +$10FeaturesAdded "Power Hands" to Contest Mode. Each round, a new Power Hand is added with randomized requirements. Meet the requirements of the hand to level up all of your played cardsThe Contest shop now offers 3 cards for direct purchase. These cards can be unleveled, all the...
Read full update on Steam ↗Demo One is now available! It was a few days late due to some holdups with the Steam validation process. It represents a limited look into the complete game. Version beta 10 is now available for internal testers! It will appear as "d1_1.1.0" as we are preparing a patch to Demo One for release later in June. If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the conversation. Content - New map: Corrosion! Indoors and "outdoors" areas around a facility working with some pretty nasty chemicals. Features - Contest Mode has been simplified. Removed Gadgets, Stars, Style, and Tags. - The option to purchase "pack picks" in the Contest lobby has been removed. Additional packs beyond your free Picks now directly cost Cash. - Tooltips have been added to cards in the Contest lobby - You can now click-to-skip bot...
Read full update on Steam ↗Content - New item: Grapple Hook. Grabs terrain, other players, and pickups. Balance - Rebalanced pickup spawn times and quantities across all maps. In general, Health pickups are identical. Armor pickups are less plentiful but restore more. - Removed items from Item Boxes: Armor Shard, Goo Grenades, Ink Rocket, Ammo Box - Completely rebalanced item distribution across kill deltas - Simplified a number of items that previously added/removed Armor Stacks. Now exclusively granted by Item Boxes, and removed from killstreaks. Features - Improved bots. Fixed a number of major bugs, and improved their logic for selecting what kind of pickup to gather - Added name tags to lobby mannequins - Pregame flyaround cutscenes now loop instead of sticking on a black screen at the end - Added demo version branding to main menu - Implemented demo content blocks (these will be lifted for internal versio...
Read full update on Steam ↗ContentNew item: Goo GrenadesNew item: Remote C4New item: Pickup PortalNew item: Paint GrenadeNew item: Burst BubbleNew item: Armor VacuumNew item: EOD Heavy SuitNew item: Power ArmorNew item: Weather Machine(Two additional Items, the Grapple Hook and Bounty Note, are present in the test range. These will be implemented in a future update.)BalancePower Saw weapon:Removed small knockback impulse from projectile impactRocket Pistol weapon:RPM 120>100Radius 100>125Base projectile damage 50>35Incinerator weapon:New alternate function: Alt-fire launches a projectile with minimal damage and high knockback.Mine Launcher weapon:RPM 65>120Machine Gun weapon:Turret mode base damage 24>18Spray Can item:Range 1000>750 (this actually makes it more reliable at close range)Bowling Bomb item:Impact damage 25>20 (full damage combo goes from 100 to 95)Steel Trap item:"Set" damage 100>75, "throw" damage...
Read full update on Steam ↗Steam currently lists 1 Oct 2026 as the release date.
Version beta 34 is now available for testers! It will appear as "b34_8.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord!ContentC4 Power: Combi…
Version beta 33 is now available for testers! It will appear as "b33_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord!BalanceAdded "Random C…
Version beta 32 is now available for testers! It will appear as "b32_3.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord!ContentNew weapon: Com…
Version beta 29 is now available for testers! It will appear as "b29_1.0". If you are just keeping up with development from the outside. thank you for your support. Make sure to join the Discord to be a part of the co…
The C4 Multiplayer Demo has been updated to version b28_2.0! This update includes new trial weapons, a game mode, multiple Modifiers, performance fixes, and general game improvements.ContentWeapon: Burst RifleThis Bul…