Store data
- Store status
- Coming soon
- Scheduled release
- 12 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 12 November 2026
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Delve Survivors combines traditional grid-based dungeon crawling with the chaotic action of a horde survivor. Explore deadly dungeons, battle swarms of monsters, collect powerful equipment, and create devastating builds.
CORE FEATURES
A unique fusion of classic, grid-based roguelike dungeon crawling with the overwhelming enemy density and ever expanding skill combinations of modern survivors games. Every action advances time, giving you complete control over the pace. Take your time and plan each move, or charge headfirst into swarms of enemies as your arsenal of skills tears through everything in your path!
Your skills activate automatically as turns pass, letting you focus on movement, positioning, and survival.
Choose new skills as you level up to build powerful combinations with AoEs, status effects, summons, and more!
Take your build even further with a huge variety of weapons, armor, and accessories. Discover rare and legendary equipment, unlock powerful synergies, and transform your build with ARPG-inspired loot and itemization!
Dungeons are procedurally generated with randomized loot, and player death results in one of three possible conditions, based on your preferred roguelike experience.
Casual Mode : For a forgiving RPG experience.
Keep all your loot and world progression even if you die.
Casual Rogue : For Rogue-lite fans.
Start back at the first dungeon, but keep your loot!
HardCore : For the True Rogue Experience
Lose all loot and progress when you die! Town Hub Upgrades
Return to Town Hub between dungeons to:
Upgrade weapons and armor
Improve class-based stats
Exchange items across characters of the same Game Mode.
Purchase potions and or magic scrolls to prepare for challenging runs
Explore nine dangerous dungeons, each filled with unique enemies and powerful bosses.
Battle your way through spider-infested caves, cursed graveyards, frozen caverns, and beyond!
And for those seeking the ultimate challenge, the Abyss awaits: a massive 100-floor dungeon that will push your strongest builds to their limits.
Demo Update Coming Tomorrow!Tomorrow we'll be uploading a brand-new demo update for Delve Survivors as part of the East Asia Indie Game Conference!This is update focuses on a wide range of quality-of-life improvements, gameplay refinements, and our first implementation of full multilingual support. Highlights11 Supported LanguagesThe demo can now be played in:EnglishJapaneseFrenchItalianSpanishBrazilian PortugueseGermanRussianKoreanSimplified ChineseTraditional ChineseThis marks the first public release of our multilingual support. While we've worked hard to make every language playable, we're still continuing to refine translations and UI layout for each language.If you notice any translation errors, awkward wording, or interface issues, we'd greatly appreciate your feedback! Your reports will help us continue improving the experience as we move toward release, where dedicated locali...
Read full update on Steam ↗Added Screen Config options to the settingsEdited Item UI for better visibilityEdited Casual Rogue (Rogue-lite) to remove "retry" from death options.
Read full update on Steam ↗You can now edit your Key Configuration while still inside a dungeonFixed issue with mouse not working on click for some UI ElementsHard Core mode was allowing you to restart from the last saved state so now it deletes your saveFixed an issue with a few controller settings not properly changing when edited in the Key ConfigFixed issue with mouse over not responding in the shared stash menuFixed a few language mistakesFixed an issue where Halberds were gaining magic skill on upgrade instead of attack damage.
Read full update on Steam ↗Steam currently lists 12 Nov 2026 as the release date.
Demo Update Coming Tomorrow!Tomorrow we'll be uploading a brand-new demo update for Delve Survivors as part of the East Asia Indie Game Conference!This is update focuses on a wide range of quality-of-life improvements…
Added Screen Config options to the settingsEdited Item UI for better visibilityEdited Casual Rogue (Rogue-lite) to remove "retry" from death options.
You can now edit your Key Configuration while still inside a dungeonFixed issue with mouse not working on click for some UI ElementsHard Core mode was allowing you to restart from the last saved state so now it delete…