App 3302080 · Update history

Effulgence RPG

Official Steam announcements identified as patches, hotfixes, changelogs and game updates.

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Patches

8 tracked updates
  1. Community AnnouncementsBy AnriNasti

    Update 28801

    Release Candidate UpdateAdded the ability to rename heroes.Added Veteran Run and Master Mode for additional playthroughs.Fixed several XyComb AI issues with card abilities and blocked glyphs.Fixed an ambiguous HACK puzzle case with odd-length words in Plasma Field.

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  2. Community AnnouncementsBy AnriNasti

    Localization Fixes and Development Update

    ▓▒░ This update fixes a major mix-up between the Simplified Chinese and Traditional Chinese translations. Going through all affected text was a large and painstaking task, but the localization should now be much more consistent.▓▒░ I have also finished all game locations. My current goal is to complete all remaining content by my birthday on August 26. After that, I will move on to testing, balancing, and polishing, with the full launch planned for September.▓▒░ Thank you for following the development!

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  3. Community AnnouncementsBy AnriNasti

    HACK Mode + Glyph Rendering Fix = Update 9602

    New feature: HACK modeWhen bosses die and fall apart into symbols, hidden code words can appear in the battle background.Open HACK mode, find a code word, decode it with the current filter, and run a patch.Patches are useful combat effects: they can delay enemies, restore resources, reduce PING, aim all heroes, or bend the battle rules in unexpected ways.The battlefield is made of symbols. Now you can hack them.I also fixed an issue with incorrect glyph rendering in Chinese, Korean, and Japanese. In the previous update, I made some rather fanatical optimization work and accidentally mixed up the glyph textures for these languages. Because of that, some characters were displayed incorrectly.This should now be fixed, and Chinese, Korean, and Japanese text should display properly again.Sorry about that, and thank you for your patience!

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  4. Community AnnouncementsBy AnriNasti

    Effulgence RPG Big Update 9600 (Milestone #1)

    Effulgence RPG Big Update 9600 (Milestone #1)Important: this update touches a lot of systems, so old saves won’t carry over — you’ll need to start a new game. Sorry for the inconvenience.New combat location "Old Station". Tentacle-like grass tries to strangle your heroes. The finale is a huge, very strong, but slow boss.Resource Bag. Resources earned in combat can now be taken with you and spent later (printing/healing/purchases).Trading at the Smugglers' Glade. You can buy schematics and ready-made items.Glyph Bomb. Built right during combat for the bosses currently on screen. The more matching symbols it has (the symbols the bosses are made of), the stronger the effect. One use per location.Resupply after defeat. A safety net against dead ends: the game grants support (ammo/weapons). The worse your situation, the bigger the resupply.The Inn heals up to 110% HP for resources. Wells r...

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  5. Community AnnouncementsBy AnriNasti

    Pre-release build of the major update - looking for feedback

    I'm rolling out the major update a bit early so I can calmly catch issues and ship hotfixes before January 2. Important: This update includes many changes, so old saves are not compatible - you'll need to start a new run. Sorry for the inconvenience. If you notice bugs, odd balance, or rough UI edges, please report them in the Steam Discussions or in Discord (if you're in it). The more precise the reproduction steps, the faster I can fix it. Over the next few days I'm planning to push a few hotfixes based on your feedback. Thanks to everyone already playing and helping me polish Effulgence RPG.

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  6. Community AnnouncementsBy AnriNasti

    Animated Profile Frame is Live + Jan 2 Update Preview

    Happy holidays!The Animated Profile Frame for Effulgence RPG is now available in the Steam Points Shop.I'm also pushing toward a major update on January 2. The highlights:10+ weapon twists: I'm making sure every weapon has a gameplay hook, not just different numbers. Designed the old-school way - in my notebook (image below).New location: a fresh battlefield to fight through.Rebalanced: a full balance recalculation for a better flow and difficulty curve.Thanks for supporting the project - see you on Jan 2 with full patch notes.

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  7. Community AnnouncementsBy AnriNasti

    Update (301) is live!

    I'm happy to share a small update for Effulgence RPG (301):Hero position swapping in combat. You can now swap the active hero's position with another hero during battle. Swapping adds PING (delay until the next turn). The PING cost for swapping is one third of the PING cost for skipping a turn.Lower PING for unique abilities and injectors. Unique skills and injectors now cost less PING. You'll much more often end up in situations where using a unique ability or an injector still leaves the turn with the same hero. You can always see whose turn comes next in the PING timeline at the bottom of the screen.Holiday screensaver. A festive screensaver has been added, and you can launch it from the main menu.A handful of small fixes and tweaks.Thanks for playing and for all the feedback.

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  8. Community AnnouncementsBy AnriNasti

    A planet with locations for the demo version. Playtesting begins in February!

    Only fragments of a signal in the form of text symbols convey the tragic events from the distant space colony “Last Hope.” I've created a planet with locations for the demo version. Playtesting begins in February! Do not forget to sign up!

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