Store data
- UK price
- £10.99
- US price
- Awaiting regional check
- Positive reviews
- 95%
- Total reviews
- 544,773
- Release date
- 21 Apr, 2016
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| Last 30 days | 58,009 | +843 | +1.5% | 28,489 | +3.1% |
| October 2026 | 58,009 | +843 | +1.5% | 29,722 | +10.3% |
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Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.
Seasonal bosses, wandering menaces, lurking shadow creatures, and plenty of flora and fauna ready to turn you into a spooky ghost.
Plow fields and sow seeds to grow the farm of your dreams. Tend to your crops to help your fellow survivors stay fed and ready for the challenges to come.
Protect yourself, your friends, and everything you have managed to gather, because you can be sure, somebody or something is going to want it back.
Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve.
Enter a strange and unexplored world full of odd creatures, hidden dangers, and ancient secrets. Gather resources to craft items and build structures that match your survival style. Play your way as you unravel the mysteries of "The Constant".
Cooperate with your friends in a private game, or find new friends online. Work with other players to survive the harsh environment, or strike out on your own.
Do whatever it takes, but most importantly, Don't Starve.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
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Don't Starve Together: Walter Deluxe WardrobeChanges The Tesla Coil Helm skin is now called the Arc Welded Helm. Bug Fixes Fixed the icon in the Belongings for the Arc Welded Helm skin. Fixed an issue with Klei Account linked items not being able to be used on dedicated servers.
Read full update on Steam ↗Changes Desiccant Pouch/Sacks now dries off from high heat instead of uncontrolled sources of fire. (e.g. Fire Pits and Scaled Furnaces will dry off Desiccants now.) The Caddy Cap skins may now be applied to the Tam o' Shanter. Improved Mini-Golf obstacle visuals to better match their physics. Added new states for Eets critter. Bug Fixes Fixed a crash from the Gilded Knights. Fixed a crash from the Lurking Nightmare when hitting a player riding a Beefalo. Fixed crash when using Cannons with a controller. Coals will properly revert to item form when a Dock underneath is destroyed. Mini-Golf courses built over Docks can now be removed properly. Fixed bug causing Sick Mini Worm Holes to not reset properly. Pirate Boats will properly persist after defeating all its crew members. Fixed bug causing Ickers to spawn inside the Sanctum. Fixed bug causing Beefalo to sometimes be duplicated when...
Read full update on Steam ↗Changes The Mini-Golf Ball Dropper will refund your Cawnival Token at the end of the round on custom courses. Mouse aiming the Putter now has lowered accuracy when your pointer is entirely outside the reticule range. Bug Fixes Fixed missing animations for Mini Worm Holes on a server without Caves. Fixed incorrect rotations for some Golf structures when placing a course at certain orientations. Fixed a client crash when closing the minimap at the same time it was opened for an action on the map. Fixed bug causing Wandering Trader to repeatedly flip their hood up and down when near a Survivor interacting with any research station. Fixed a crash when peeking inside a Bundling Wrap which let Mimics loose. Fixed a softlock case on one of the Standard Mini-Golf course variations. Fixed a crash when trying to play other Cawnival games besides the Mini Golf.
Read full update on Steam ↗Small hotfix to address some concerns that have cropped up. Bug Fixes Fixed certain projectiles getting stuck on physics and staying around longer than intended. Fixed an issue with server side handling of slash commands.
Read full update on Steam ↗Changes WX-78 may now Transfer Consciousness in and out of the Sanctum and the Sanctum Lobby. Bug Fixes Fixed Mimicked items never reverting over time after being dropped in a container. Fixed WX-78 Backup Chassis losing ownership when being cursed into Wonkey. Fixed Powder Monkeys not disengaging from fighting a player transitioning to or from Wonkey. Fixed not dropping Implanted items when turning into Wonkey. Fixed a crash sometimes when burning Evergreens are destroyed after going off-screen.
Read full update on Steam ↗Bug Fixes Fixed creatures like Chester that follow a carried item still following the holder of the item when the item is dropped from a distance. Fixed crash when using shift-click to transfer items out of containers like Expansive Storage Unit, Ammo Pouch, Battle Call Canister, Picnic Casket, etc. Fixed client prediction sometimes failing after transforming into Wonkey. Fixed Exploiterators and Auto-Grabbers stopping from following WX-78 after minigames. Fixed mutating Puffins being invisible. Fixed Possessed Chassis getting stuck when they’re unable to find a suitable spot to attack. Fixed Possessed Chassis trying to use Zaptrocuter on creatures that can’t be hit by its projectile.
Read full update on Steam ↗Changes Auto-Grabber can now deposit matching items into Expansive Storage Units (activated via Spatializer Circuits). Expansive Storage Units now inherit WX-78’s preserver rates from active Refrigerant and Thermal Circuits. Blocking Circuit ability will protect against thief sources such as Frogs, Bearger, Powder Monkey, Otter, etc. Other players’ Exploiterators will now appear faded out if there are too many WX-78 players using them on your screen. Bug Fixes Fixed Auto-Grabber’s range boost needing Warm Standby even when following WX-78. Fixed Possessed Chassis trying to walk forward to its target when waiting for projectiles to return to the Gloomerang. Fixed Possessed Chassis sometimes crashing when their leader tries to row. Fixed Cookie Cutters phasing through a boat when electrocuted as they land. Fixed WX-78s Electrification Circuit skill perk electric attack being able to arc...
Read full update on Steam ↗Everyone's favorite soulless automaton is due for an upgrade to ensure their reign of terror over the innocent organics of the Constant continues.WX-78 Skill Spotlight The WX-78 skill spotlight is now available on Steam. We aren't quite happy with Shadow Affinity, so we decided to lock that part of the tree, and we'll hotfix it in as soon as we have it ready for you. We'll need a few more days for console since we need a new build for console that holds off the shadow affinity portion of the tree. We expect this to be released for console on Monday. We apologize for the inconvenience here, but we think it's worth it for us to make sure Shadow Affinity meets our expectations. Highlights - WX-78 Skill Tree added. - WX-78 base Circuit system expanded to 3 bars. - Added several new Circuits. - Now that Year of the Clockwork Knight is over, players will be limited to 2 (or 3 for WX-78) of...
Read full update on Steam ↗Bug Fixes Fixed a crash related to the Deck Of Cards. Fixed networking exploit with tripping while galloping on clients. Fixed world settings incorrectly affecting Nightmare Light and Nightmare Fissure creature spawns.
Read full update on Steam ↗Bug Fixes Shtick Horse will no longer slow you down if you were already faster than its speed boost. Fixed cases where repaired or previously befriended Clockworks did not follow you sometimes. Fixed Chester, Glommer, Polly Rogers, and others from getting detached from their items when attacked. Fixed bug with Spiders attacking a Chester that is following Webber. Fixed bug related to unlucky players’ effects on Hound waves. Fixed bug with Lightning Strikes incorrectly affecting nearby Torches and Morning Stars. Fixed crashes related to Crystal-Crested Buzzard. Fixed art bugs with Glommer's Fairy Glom and Marble Impact Armor skins. Fixed Bishop scrapbook entries showing incorrect damage values. Fixed Gobbler scrapbook entry showing incorrect image.
Read full update on Steam ↗ChangesClockworks can now only be befriended when they are stunned, and the action string has been changed to “Repair”.Bug FixesFixed bug where a Rook and a Player with damage reflect could stunlock each other indefinitely.Fixed Mockingbirds blocking placement and sticking around in an invisible state when the Knight Shrine is destroyed.Fixed certain entities that are in a non-workable state, being worked anyways from collision with the Shtick Horse.Fixed Gloombell’s manure disappearing and reviving functionalities not working.Fixed Wilson's Equinor beard side view having some of the Rosette beard art.Fixed Sky Lantern’s global map icons not working properly for other players.Fixed Batilisks not engaging in combat.Fixed Spider Warriors spawning out of their dens immediately going back inside.
Read full update on Steam ↗Bug FixesFixed WX-78’s examination string for the new play bill.Fixed Clockwork Bishop’s attacks ignoring electrocute resistance.Fixed Clockwork Knight missing a foot in its stunned state.Fixed a crash when debug spawning Gilded Knights.Fixed a crash sometimes when Eye of Terror dashes through a T.I.N.G.L.E. Node.Fixed a crash when galloping into certain structures.Fixed a crash with items like Chester's Eyebone when dropping them if the follower died.Fixed a crash sometimes when Buzzards landed.Fixed a crash related to Crystal-Crested Buzzards moving around the world.Fixed animation bugs with Webber's and Wilson’s Equinor skins.
Read full update on Steam ↗Happy New Year everyone!Starting off with some bug fixes, which should make it to console shortly as well. I also wanted to mention that we are looking into Crystal-Crested Buzzards balancing, but that will not be part of this hotfix.ChangesAdded World Generation and World Setting regrowth options for Boulderboughs.Evergreen Regrowth, Twiggy Tree Regrowth and Reeds Regrowth settings are available in Caves World Settings.Dried Forget-Me-Lots can be used in place of regular Forget-Me-Lots for Beefalo Treats.Giant Whirlpool’s map icon now shows only when the Whirlpool is open (i.e. Caves is connected).Bug FixesFixed regrowth of Boulderboughs in retrofitted worlds.Fixed rare case of worlds being unable to save due to Bearger spawn timer being 0.Fixed possible crashes when hammering down burnt Jubilantern Posts or Light Posts connected to a burnt Tea Shop.Fixed an issue where Pearl’s decor...
Read full update on Steam ↗ChangesReduce the amount of healing from Dried Tillweed.Tillweed Salve no longer perishes. Bug FixesFixed animation flicker in the main menu.Fixed a crash related to Crystal-Crested Buzzard eating.Fixed a bug causing chains to go invisible or show the wrong skin when changing the skin of Pearl’s Light Post.Fixed animation bug and unlink connected Light Post chains when Pearl’s Tea Shop is burnt.Fixed heavy lifting objects incorrectly counted as “junk” for Pearl’s decoration scoring.Fixed a bug causing Willow to drop wet equipped weapons or tools while casting Lunar Flame.Fixed bug where Fishy Jerky turned into generic Rot instead of Spoiled Fish.Fixed incorrect strings used for Shell Bell Bundle.
Read full update on Steam ↗Bug FixesFixed bug where Celestial Scion resets too easily after players use a short range teleporting skill within the arena.Fixed a crash when players are interrupted during their floating state.Fixed missing and incorrect inventory images for the Thulecite wall skins.Adjusted the freezing overlay temperature checks to be the same as the overheating overlay checks.
Read full update on Steam ↗- 69835 Bug Fixes Fixed Gestalts not hitting anything during the Celestial Champion fight. Fixed Wortox's No-Eyed Deer Costume having a bad layering order for the torso. Fixed a crash case related to peeking into Bundle Wraps. Fixed a crash when Telelocating a spawned in Frostjaw. Fixed the Webwam tent skin going invisible when burnt. - 696980 Changes Revived merms from lunar mutation will remember their original home and leader (if they are of lunar affinity) Tuned Crystal-Crested Buzzards flamethrower cooldown, damage, and lifetime. Crystal-Crested Buzzards won’t stack walls of flame on top of each other, and will instead extend the lifetime of existing flames when firebreathing. Horror Hounds and Permafrost Pengulls will not target Crystal-Crested Buzzards. Bug Fixes Fixed Shadow Merms from attempting to perform a lunar mutation. Fixed being able to indirectly hire Lunar Merms as a...
Read full update on Steam ↗Bug Fixes Fixed a crash on load with Boulderboughs desolation regrowth. Fixed Geothermite eating sound persisting at times. Fixed Geothermite not transitioning to obstacle physics when in its vent state. Fixed Geothermite improperly calculating heat rate when blowing. Fixed bug where Relics that appear in the Sanctum could be deconstructed, causing a crash.
Read full update on Steam ↗Changes Added art to the waterfall top in the Sanctum. Bug Fixes Prefab densities for retrofitted Lunar Islands, Lunar Grotto, and Fumarole biomes will now properly be populated. This means world regrowth will properly work within these areas. This fix has also been applied onto already existing retrofits of these areas. Fixed Abigail's flower missing its inventory images for the Swashbuckler skin. Fixed Wormwood's Survivor skin missing various leaves. Fixed some grey art popping through some Primal skins. Fixed Wendy's Swashbuckler head skin having a black skirt. Fixed Wendy's Read's Rags missing the bracelets. Fixed a crash for when mods remove the Chasm in the Sanctum. Fixed being unable to place bridges in the Lunar Grotto retrofit and certain parts of the Lunar Grotto. Fixed Wandering Trader appearing right next to the first player in the world at the Florid Postern. Fixed bug wi...
Read full update on Steam ↗Hello everybody! The "Ancient Echoes" update is now available, and with it, we've got some new skins, a login bonus, some new streaming drops, and more. Highlights Include: Additions Added a Fumarole area where an old companion of the Ancients will appear during the Shadow Rift.Added a Giant Whirlpool, which tends to pull everything down with it.Caves must be enabled for it to appear.Added hidden rooms in the Caves that can be explored to uncover Ancient lore, that is if you can find the entrance… Quality of Life Woodie’s Wooden Walking Stick no longer consumes durability when its wearer is not moving.Birds now have death sounds.Bird sounds will disappear from the turf ambience for most of the Post-Lunar Hail period.Bridges may now be placed in the Labyrinth Maze. New Skins! “Swampy Vacation Chest” ($12.99usd)“This Swampy Vacation Chest contains the Swamp-Lover's Chest and the Vacatio...
Read full update on Steam ↗{STEAM_CLAN_IMAGE}/6835324/1b3d4547d2baab123ae91eee0b860cb8e88724ee.png The "Ancient Echoes" update is coming next Thursday, September 18th! Highlights Include: Additions Added a Fumarole area where an old companion of the Ancients will appear during the Shadow Rift. Added a Giant Whirlpool, which tends to pull everything down with it. Caves must be enabled for it to appear. Added hidden rooms in the Caves that can be explored to uncover Ancient lore, that is if you can find the entrance… Quality of Life Woodie’s Wooden Walking Stick no longer consumes durability when its wearer is not moving. Birds now have death sounds. Bird sounds will disappear from the turf ambience for most of the Post-Lunar Hail period. Bridges may now be placed in the Labyrinth Maze. As always, we'll also be bringing new skins, new streaming drops, a new login reward, and more... Stay Tuned!
Read full update on Steam ↗Changes Added W.A.R.B.O.T. and Celestial Scion Figures. Bug Fixes Fixed Koalefant Carcass sanity drain being much quicker than it should be. Fixed Weremoose or other non-interruptable shockable entities being stopped by T.I.N.G.L.E. Fields. Fixed a crash when attacking Canary (Volatile). Fixed Shadow Hand’s insanity aura not working properly. Fixed a specific MacOS crash with invalid string comparisons.
Read full update on Steam ↗Changes Added skin support for Scared Stiff Berry Bushes. Bug Fixes Fixed crash in controller input code. Fixed some security issues with the skin API.
Read full update on Steam ↗Changes Rendering optimizations for Celestial Scion’s ground attack effects. Added a few creature panic triggers for W.A.R.B.O.T. and Celestial Scion. Updated strings and sounds. Bug Fixes Fixed a crash in friendly Terramite targeting logic. Fixed bug with Terramite sounds not turning off when picked up. Fixed incorrect icon for Pearl in World Progression Filters.
Read full update on Steam ↗Changes If target lock fails during W.A.R.B.O.T.’s missile phase, it will skip ahead to its next attack phase. (Missiles that failed to lock onto a target will just detonate at random points on the ground.) Updated the flame effects on the upgraded Enlightened Crown so that the shards are still partially visible. Added “companion” tag to friendly Terramites so that your default action on them is not Attack. Helpers like Woby will no longer try to pick up friendly Terramites. Added new strings and sounds for Wandering Trader. Bug Fixes Adjusted Brightshade Paladin Helm skin art to fit its lunar effect on the back of the helm. Fixed Bush Hat Cawnival Shrub skin not having a ground shadow when used. Fixed dug Berry Bush turning invisible when changing it to its base skin. Fixed dug Cawnival Shrub skin missing its ground shadow art. Fixed Berry Bush losing its skin when dug or turned into...
Read full update on Steam ↗Changes Friendly Terramites no longer destroy Scared Stiff plants or hammerable structures. Friendly Terramites are no longer untargetable. (Damage is converted to usage loss.) Hound waves will try to avoid players in the arena when there is an active boss. Celestial Scion now has a smaller aggro radius to re-engage it after a wipe. Updated Thermalock Missile targeting: Heat sources are now prioritized over temperature values, and will be targeted even when the ambient temperature is very high. Dropping below freezing temperature will mask your heat signature completely. More dynamic search area when retargeting. This means that if a heat source was out of range initially, you might still be able to run over to it and have the missile retarget it now. Thermal Stone and Thermbell will now update their heat state visually when moving in or out of an Ice Crystaleyezer zone. Drowning in s...
Read full update on Steam ↗Changes Added Berry Bush skin support for owners of Bush Hat skins. When using the new controller schemes, twinstick aiming is now enabled for Wortox Soul Hopping as well as other items like bombs or magic staves. Bug Fixes Fixed Wigfrid's Buckaroo Bustle body skin having the skirt being in front of the upper body attire. Fixed the Tip Hat Emote not having an animation in the Curio Cabinet. Fixed missing ground shadows for Winona's structures when on the ground as an item. Fixed a crash during the W.A.R.B.O.T. lose control sequence. Fixed a crash sometimes during Terramite’s electric beam. Fixed various Wortox skins having different colors for the face area. Fixed incorrect drowning health penalty for Walter. Fixed transparency of upgraded Enlightened Crown when not equipped.
Read full update on Steam ↗Wagstaff, the Cryptic Founder, has always pushed the boundaries of this unnatural world. It’s no surprise when the world pushes back — culminating in a cataclysmic conclusion to the lunar arc. The Hostile Takeover update is live on Steam now. The console release has been delayed about a week and we will have it for Xbox and PlayStation as soon as we can. We'll post more details when we get them. Highlights Include:New boss and conclusion to the Lunar questlineWandering TraderOcean drowning QoLStructure Alignment optionsNew controller scheme optionsAs always, we'll also be bringing new skins, new streaming drops, a special Klei Fest login reward, and more! New Skins!We've got a bunch of cool new skins for you this update and as always, these skins are added to the drop pool and can be weaved using spool. We're also finally bringing the much requested Resurrected Crabpack to the shop an...
Read full update on Steam ↗The "Hostile Takeover" update and Klei Fest are coming this Thursday, June 12th!Highlights Include:New boss and conclusion to the Lunar questlineWandering TraderAdding electrocute states for most creaturesOcean drowning QoLStructure Alignment optionsNew controller scheme optionsAs always, we'll also be bringing new skins, new streaming drops, a special Klei Fest login reward, and more!Klei Fest Kicks Off June 12th!Summer is nearly here, and that means the return of Klei Fest! We're gearing up for our annual celebration with big discounts and all kinds of exciting news, updates, and miscellaneous happenings across the Klei universe.You can look forward to updates for Lab Rat, Beastieball, Oxygen Not Included, and Don't Starve Together. We’re also releasing the Prehistoric Planet Pack DLC for Oxygen Not Included, as well as revealing a brand-new game!If you haven’t already, be sure to f...
Read full update on Steam ↗Bug Fixes Fixed crash due to network sync issues when connecting to some servers. Fixed a crash when interacting with a c_spawn("deck_of_cards"). Fixed sound loops sometimes not stopping when closing JIMBO’s screen. Fixed JIMBO not scoring high straights properly. Fixed JIMBO scoring straights when they shouldn’t be. Fixed autumn combat music being too soft.
Read full update on Steam ↗Fan mail comes in all shapes and sizes, many with heartfelt expressions of enjoyment. But one of the most inquisitive questions a fan asked was the following: "What would Wilson look like without his beard?" Since no one has ever witnessed this before, we had an artist draw it to see what this could look like. {STEAM_CLAN_IMAGE}/6835324/8f4a7d19bc95c9bddee471e5cfc926062336fdde.png The results were varied when it was shown to the team. A few adverted their eyes, some gasps, and the one who always sits in the back presented a broad grin. One of the more learned here was reminded of a toy from their youth. A simple device used to draw hair onto a face by moving some metal shavings with a magnet. {STEAM_CLAN_IMAGE}/6835324/66ef3dfe419ab5d8b697510d4559193edae78c96.png Once started on memory lane, other memories like to resurface. Antics with friends. Time spent waiting for the perfect punc...
Read full update on Steam ↗Bug Fixes Fixed non-aligned skinned Woby becoming invisible when mounted. Fixed layering of Woby’s rack when she is small and skinned. Fixed bug with Woby foraging the same target multiple times. Fixed strings for Wortox's Reaching Souls II and Soul Bastion II skills.
Read full update on Steam ↗Changes Improved behaviour when trying to decorate a Snowman using items from your backpack or other containers. Updated the Chinese localization files. Bug Fixes Fixed bug where everyone, including Wes, was using Wilson’s strings when rolling Snowballs. Fixed crash when equipping Moggles or Eyebrella on Snowman. Fixed crash loading some worlds with carved Pumpkins. Fixed crash if the first footstep you take after spawning in is to roll a Snowball.
Read full update on Steam ↗Hotfix 638189 Fixed many creatures not dropping loot. Hotfix 638228 Fixed loading issue with things like Maxwell's minions.
Read full update on Steam ↗I haven't checked back on Don't Starve Together for quite a while now, but Klei Entertainment continue to make it one of the most interesting survival games around and the latest free update is out now with Depths of Duplicity. Read the full article here: https://www.gamingonlinux.com/2024/09/go-spelunking-in-the-dont-starve-together-depths-of-duplicity-free-update
Read full update on Steam ↗Depths of Duplicity Deep in the caves, some things will protect you, while others will bring harm. Your survival hinges on knowing which is which. Choose wisely. Highlights Include: Added Spelunker's Bridge Kit for crossing chasm gaps in the caveAdded new Shadow Thrall Ink Blight.Added new Depths Worm Boss.Added new Lurking Nightmare to the Ruins.Added Icker hazard to the caves when rifts open.Added Mimicreep and Ornery Chest to the Caves.Added the Possessed Shadow AtriumAdded the Rabbit King.Added the Rabbit King CudgelAdded new shadow crafting items:Beefalo Gloom BellNightmare SaddleShadow MaulGloomerangIcker Preserve KitAdded new Trading Hutch crafting station and items:Coat of CarrotsBurrowing HornWarren WreathAdded new Moon Glass Saw Blade upgrade to the Sawhorse that has new craftables:Stone ChairStone StoolStone Round TableStone Square Table New Skins! {STEAM_CLAN_IMAGE}/683532...
Read full update on Steam ↗Changes Charming Salt Tin has been made slightly taller to fit the salt box profile. Followers will no longer destroy Exotic Trees. Winona’s Shadow Seeker II will now work on Big Slimy Pits in the Caves. Calibrated Perceiver will now work on most things that change prefabs when deployed or used. It should now be easier to deploy Boat Bumpers after other structures have already been placed. Bug Fixes Crab Guards and Knights improved sleep resistance also starts at 5 purple gems now. Crab King won’t wake up to the Tail o' Three Cats’ crack anymore. Fixed Crab King’s Crab Knights and Crab Guards having broken health with 0 purple gems. Fixed Crab King Mob, Tower and Ice Wall health thresholds. Fixed Crab King’s Cannon Towers shooting out visually different projectiles when they do not create leaks. Fixed Crab King’s Cannon Towers not getting reduced boat collision damage from Yellow Gems...
Read full update on Steam ↗Changes Added new animation effects when Vine Bridges are about to break. Added minimap indicators for Winona’s ability to choose a Wormhole path. Crab King update: Thresholds for “level 2” effects of gems are raised from 4 to 5 gems. Orange gem gains level 2 and 3 effects like the other gems that make it harder to interrupt the healing actions. Reduced the spacing needed for placing Fire Pits. Bug Fixes Fixed Portasol scrapbook information. Fixed a rare crash with Pearl talking. Fixed W.I.N.bot and W.O.B.O.T. trying to store items into Shoddy Tool Sheds and Armermries. Removed ice effects when Vine Bridges are breaking. Fixed Rose Glasses going on cooldown from using Choose Path on Wormholes. Fixed sound loop continuing to play after Winona is saved by Charlie. Fixed a crash after fighting your own lunar Merm. Fixed Walter’s Merrymaker skin.
Read full update on Steam ↗Changes Merm Tools can’t be used by players. Bat Bat can now drain life from most things again. Lowered waterproofness and removed insulation from Portasol. Added new rain sounds for Portasol. Bug Fixes Fixed Crab Guards and Crab Knights failing to abandon breaking ice floes. Fixed the Bootleg not working with controllers. Fixed bug where Winona could not Dismount from a Beefalo using controllers while holding a Portasol. Fixed Winona getting wetness locked after being saved from death. Fixed bug with W.I.N.bot resetting its spawn point whenever it goes offscreen. Fixed bug where dismantling a Spotlight does not clear its last target. Fixed bug with incorrect fuel state when Winona’s generators are used to charge WX-78. Fixed bug where Wagstaff’s Cacheboxes can get stuck if you take your Inspectacles off while it’s giving out loot. Fixed snow and other ground effects accumulating on V...
Read full update on Steam ↗Changes Added new UI sounds for Handy Remote. Catapults will now hit fish in the ocean. Improved timing of when items are visually teleported with Winona when using the Portasol. Adjusted Night Berry overlay. Bug Fixes Fixed a crash related to Night Lights loading in a world. Fixed Grass Boats not having their Walking Plank skinned during placement. Fixed an issue with Rose Colored Glasses going on cooldown on things when it should not. Fixed Winona getting temperature locked after being saved from death. Fixed animation bug when using Handy Remote. Catapults should no longer destroy boat bumpers. Fixed having to get really close to Knobbly Trees to wax them with the Embalming Spritz. Fixed Ocean Trawler skin issues with the net and water effects. Non Wurt Survivors cannot collect Merm Guard followers. Fixed wetness going up indefinitely when repairing a plugged boat leak. Fixed bug w...
Read full update on Steam ↗Don't Starve Together - New Skill Trees and Staying Afloat Update Next Thursday! No matter where you find yourself stranded, survival is better with friends by your side. Thank you for joining us through 11 years of Don't Starve! It's been an amazing adventure with our community through 11 years of Don't Starve. For this year's Klei Fest We wanted to take a little trip through the past as we look toward the future. The new update for Don't Starve Together launches next week on June 27th at 10am pacific time. Highlights Include: Skill Trees: Wurt and Winona Skill Trees have been added. Crab King redesign: new behaviors, minions, arena and loot. Sunken Chests: added new exclusive loot - Surprising Seeds and Archaic Boats. Marotters: new creatures found on the coast line. Additional Pirate Raid behavior: they can sometimes be found post raid, carrying loot. Kelp Boat Patch, signs of Powd...
Read full update on Steam ↗Bug Fixes Fixed non-Windows players unable to start servers using a controller. Fixed Rock Lobsters not spawning as frequently in Spring. Fixed a case where items could be Weaved more than once. Fixed Wilson’s Skill Tree’s Torch Range III not applying correctly in certain cases. Fixed an issue with Wilson’s Skill Tree having Torch Toss or Beard Hair Storage unlocked when it should not. Fixed portable storage containers not staying open while chain-crafting. Fixed Sea Fishing Rod and Trusty Slingshot containers not reopening after inventory was disabled and then re-enabled. Fixed Willow sometimes unable to target for repeat casting after a stack of Ethereal Embers was just depleted. Maxwell’s Shadow Servants will no longer pick the Teetering Junk Pile. W.O.B.O.T. will no longer try to stack items of different skins together.
Read full update on Steam ↗Bug Fixes Fixed non-Windows players unable to start servers using a controller. Fixed Rock Lobsters not spawning as frequently in Spring. Fixed a case where items could be Weaved more than once. Fixed Wilson’s Skill Tree’s Torch Range III not applying correctly in certain cases. Fixed an issue with Wilson’s Skill Tree having Torch Toss or Beard Hair Storage unlocked when it should not. Fixed portable storage containers not staying open while chain-crafting. Fixed Sea Fishing Rod and Trusty Slingshot containers not reopening after inventory was disabled and then re-enabled. Fixed Willow sometimes unable to target for repeat casting after a stack of Ethereal Embers was just depleted. Maxwell’s Shadow Servants will no longer pick the Teetering Junk Pile. W.O.B.O.T. will no longer try to stack items of different skins together.
Read full update on Steam ↗Changes W.O.B.O.T. may now store items into backpacks again. Increased W.O.B.O.T. durability by 75%. Willow’s Flame Cast, Combustion, and Fire Ball spells can now be repeat casted without having to re-open the spell wheel each time. Bug Fixes Fixed bug with items spilling onto the ground when equipping stacked items from an upgraded chest. Fixed W.O.B.O.T. behavior on boats and when teleported. Fixed W.O.B.O.T. idle animation freezing sometimes. The “Remember my choice” option on the “Caves or No Caves” screen can now be accessed by controllers. Fixed a texture overlay in the Cookbook. Fixed attack targeting priority for Resting Horror over the Relic Chair. Fixed a crash related to Powder Monkeys and Cannons. Fixed Wagstaff being too evasive from setting up his work station when players were nearby. Fixed Lightbug Flower growing too fast in Spring when their world settings were change...
Read full update on Steam ↗Changes “Infinite” stacks are now capped at 4,294,967,296, for safety reasons. Using the Scaled Furnace to destroy creatures is naughty. W.O.B.O.T. now only stores items in chest-like containers (chests, ice boxes, bookshelves). W.O.B.O.T.'s deploy helper will now only show up when positioning a crafting recipe. Adjusted boat placement with controllers to reduce flickering. Bug Fixes Fixed W.O.B.O.T. trying to store items indefinitely into Crock Pots or Sunken Chests. Fixed bug with not being able to swap ammo or tackle with the “Set Ammo” or “Attach Tackle” actions. Fixed Scaled Furnace's destroy feature not being accessible on controllers. Fixed Scaled Furnace not being able to destroy empty containers. Fixed Living Logs not screaming when destroyed in the Scaled Furnace. Fixed crash when chopping a Scared Stiff Knobbly Tree. Fixed a bug with the spawning of Wagstaff’s Abandoned Jun...
Read full update on Steam ↗Changes Support Pillar and Dreadstone Pillar's deploy helper now only show up in the caves. Living Logs now scream when eaten. Some creatures will make sounds when incinerated. Bug Fixes Improved Willow’s Shadow Fire targeting. Scrap Walls can now be repaired by Scrap and Gears. Fixed animation bug with certain Junky Fences turning invisible when hit. Fixed missing Brambleshade Armor scrapbook entry and proper crafting tooltip. Fixed missing Scared Stiff Knobbly Tree’s ripples and underwater roots. When murdering critters stacked inside an upgraded chest, you will now murder one regular sized stack at a time. When dropping items stacked inside an upgraded chest, you will now drop one regular sized stack at a time. Fixed bug where items stacked inside an upgraded chest may drop all over the ground when they perish. Broken-down Chest no longer forms in the ocean. Fixed crash when a boat...
Read full update on Steam ↗Changes Scrappy Werepig can now be slept. When upgraded chests are destroyed or deconstructed, and there are too many item stacks to drop, a Broken-down Chest is left behind instead. Rebuilding it will restore the original chest as well as the remaining items within it. Bug Fixes Fixed a crash related to Frostjaw spawning. Fixed Rosy Red Cane rarity not being Loyal. Fixed missing string for Abigail’s The Supernatural.
Read full update on Steam ↗Scrappy Scavengers One person's junk is another's armament. An old foe from below returns, hungry for a new source of power. Have you enough courage to challenge him for it? Highlights Include: Skill Tree updates for Wigfrid, Willow, and Wormwood. Performance improvements and item management features for late game and megabases. Two new Moon Shroom items. Acid rain update New location with a new NPC encounter Much more! New Skins! {STEAM_CLAN_IMAGE}/6835324/5f4db9ba7a1f0061f9a72cbe59098e90bf744ce4.png “Moonbound Survivors Chest, Part II” ($4.99usd) “This Moonbound Chest contains skins for: Warly, Wes, and Willow.” New Streaming Drops! {STEAM_CLAN_IMAGE}/6835324/9d1f76bdaf0e3130cce5fc91c719f6d87d1fe4c1.png The Rosy Red Cane joins the Rose collection. Check out the post for more details Rhymes With Play! {STEAM_CLAN_IMAGE}/6835324/af14eb96599dc0afd67b03acae4504ad846eedeb.png And Introdu...
Read full update on Steam ↗{STEAM_CLAN_IMAGE}/6835324/d80175c1a6e1d1b13ea6512ef4c99f9a62b1fd0f.png Hi everyone, come join us for Rhymes With Play Dev Cast this Thursday, February 29th! On Thursday, Feb 29th at 3:30 PM (Pacific Time), join our dev team on the official Klei Twitch.tv channel, where we will be showing a preview of content we are working on for the next Don't Starve Together update! Be sure to click the follow button on the Klei Twitch channel to get alerted whenever we go live: https://www.twitch.tv/kleientertainment See you then!
Read full update on Steam ↗Changes Newly created ice arenas will create Mini Glaciers around it and will no longer spawn loose ice bits. Bug Fixes Willow’s Combustion spell no longer targets other players. Fixed bug where Wigfrid can sometimes end up in the ocean when using Lightning Strike across a narrow gap. Fixed Walter’s icon having a hat on it. Fixed Cannonballs not damaging mobs in its path. Fixed a case where skill trees would reset entirely if the local file cache failed to load. Fixed bug with right click not returning active item to inventory while mounted. Fixed bug where players may be facing the wrong way for a frame when using movement to interrupt actions.
Read full update on Steam ↗Bug Fixes Fixed bug causing Combustion spell to have no effect if you had exactly 4 Ethereal Embers. Fixed crash sometimes with the Combustion spell when targets become invalid. Fixed crash sometimes with the Shadow Fire spell when targets become invalid. Fixed crash sometimes with Guardian Shadow Tentacle targeting non-player entities. Fixed crash when swapping Lighter onto a Mannequin. Fixed the Hot Headed BERNIE! Spam. Fixed BERNIE!’s death loop when Hot Headed. Fixed BERNIE!’s affinity damage and resistance. Fixed Webber’s Carol emote requiring Webber’s beard for the Merrymaker skin set.
Read full update on Steam ↗Bug Fixes Fixed crash sometimes when jumping into Worm Holes. Fixed animation bug with the rude emote while sitting. Table decor will now drop to the ground if the Table is deconstructed.
Read full update on Steam ↗Changes Updated Apple Mac OS libraries for the game. Please let us know on the bug tracker if there are any artifacts in rendering the game for your system with as much detail as possible. https://support.klei.com/hc/en-us/articles/360029881191-Logs-and-Useful-Information-for-Bug-Reports-for-Don-t-Starve-Together Try renaming your client.ini file for any window position issues you may encounter on launching the game. This file may be found at ~/Documents/Klei/DoNotStarveTogether/#####/client.ini Bug Fixes Fixed some cases where action controls could lock up unless you moved your character. Removed a frame delay when initiating or repeating actions while you are already close enough to your target. Fixed the Hunt trail forcing a Varg when the variant was defeated already. Fixed a floating arm showing up during an emote on a chair. Fixed going invisible when doing the facepalm emote on...
Read full update on Steam ↗Changes Improve performance for Lunar Hail and Ice Crystaleyezer. Updated ghost for Wormwood’s Guest of Honor skin. Bug Fixes Fixed a crash related to burning a Wooden Chair. Fixed animation bugs with some emotes while sitting on a chair. Fixed animation and inventory image bugs for Table Vase skins. Fixed inventory image bugs for Framed Drawing (or Empty Frame) skins. Fixed W.A.R.B.I.S. armor set steam effect happening after the armor piece is unequipped. Fixed W.A.R.B.I.S. lines remaining visible after the hat has been unequipped. Fixed some cases where attack inputs would sometimes get canceled unexpectedly with Lag Compensation turned off.
Read full update on Steam ↗Changes Decorative flowers will not wilt in vases or end tables unless they are light producers. Lunar Hail debris will no longer uproot traps. Vines spawned by Wormwood’s Lunar Guardian II will no longer draw aggro to themselves. All hunts that end in a dangerous spawn will now show the new footprints. The speed at which you complete the hunt will determine its outcome. Idle Vargs will now wander instead of standing still. Added a Setting in Advanced section for toggling Point of Interest icons. (You are still able to obtain Scrapbook entries when examining them even if the icons are disabled.) Shadow Chester is now Shadow aligned. Updated Chinese localization. Bug Fixes Fixed missing Hound eating animations in the water. Fixed bug causing Possessed Varg’s Hounds to try mutating when their corpse is in the ocean. Fixed the Rustic Record Spinner having a missing icon. Fixed Wormwood’s...
Read full update on Steam ↗Whether you've played Don't Starve or not, now is a great time to jump into one of Steam's highest rated co-op survival games. A spooky Don't Starve Together update, Host of Horrors, has arrived with new mutations to fight, items to craft, and even more secrets. A Steam sale also means that if you're a fan of Valheim, Terraria, Rust, Sons of the Forest, Astroneer, No Man's Sky, or even Minecraft, you owe it to yourself to discover why Don't Starve is so beloved. Read the rest of the story... RELATED LINKS: Cult of the Lamb joins Don't Starve Together in upcoming collab Don't Starve devours own Steam record, ten years after launch Don't Starve Together escapes Steam Early Access on April 21
Read full update on Steam ↗"Host of Horrors" Content Update Available Now! New horrors await! As more rifts appear across the Constant, monsters have started rising from the dead, becoming vessels for unearthly apparitions. You'd better not let your guard down... What's New? More Scrapbook categories added: "Things" and "Points of Interest" Discover the "Saw Horse" crafting station for constructing tables and chairs plus a few other new fun items. Craft a working Gramophone. New Lunar mutations brought on by the Rifts: Two giant mutations One hunt mutation New weather phenomenon New craftables at the Brightsmithy, available from defeating the new mutations. New armor set with an assist from Wagstaff. Streaming Drops {STEAM_CLAN_IMAGE}/6835324/5e175254b1fbce71181cd45500ab306aa148e702.png We're offering a new set of streaming drops over on Twitch.tv. Check out this post for details. New Skins! {STEAM_CLAN_IMAGE}/...
Read full update on Steam ↗{STEAM_CLAN_IMAGE}/6835324/6b6ae946d58c45e4ff7c53810362623b77e6d40e.png Hey Everybody. The next Content Update for Don't Starve Together, "Host of Horrors" arrives next week on Thursday, October 19th! A big thanks to everybody who participated in the beta for this update. We appreciate all your feedback and suggestions! Highlights More Scrapbook categories added: "Things" and "Points of Interest" Discover the "Saw Horse" crafting station for constructing tables and chairs plus a few other new fun items. New Lunar Mutations brought on by the Rifts. 2 Giants 1 Hunt Weather New Lunar Forge craftables available from defeating the new mutations. New gear with an assist from Wagstaff We'll also have new skins and new Twitch drops available. Hallowed Nights will come shortly afterwards, but will not be released on the 19th. More details next week. See you then!
Read full update on Steam ↗{STEAM_CLAN_IMAGE}/6835324/dbef37be2ab09ec6387d8ab2d2f2f999a0acfdd4.png The next update for DST will be available next week on July 27th at 10am Pacific time. Skill Spotlight: Wormwood, Wolfgang, Woodie Highlights: Wolfgang Skillset added Wormwood Skillset added Woodie Skillset added Survivors can now craft large Support Pillars to create areas safe from quake debris and cave ins. Equipment forged from the Brightsmithy and Shadowcraft Plinth are now no longer prototype-able but can be repaired using specific repair kits. When they reach a fully broken state, they can no longer be equipped until repaired. Equipment changes: Umbralla can now be activated on the ground to generate an area of effect rain barrier. Please note that acid rain does not heal the Umbralla while it is activated like this. Void Cowl and Void Robe no longer provide acid rain immunity. Void Cowl and Void Robe no lo...
Read full update on Steam ↗{STEAM_CLAN_IMAGE}/6835324/9f64f224dd1a5c55b78cf4b49ee0bdce6b0bb25e.png New Content Update Available Now! Something sinister is seeping to the surface, and new horrors have taken up residence in the dark. Will our Survivors be able to band together to push back the encroaching darkness, or are the cracks in their resolve already starting to show? What's New? New Features Dark Miasma will spew from Shadow rifts opened by defeating the Ancient Fuelweaver or by server settings. New shadow thralls will emerge from the Miasma bringing new materials to craft new “Horrible” tools and gear. Start of a new Scrapbook feature. Notes for Modders This update’s mod release ID is R29_SHADOW_RIFT Streaming Drops {STEAM_CLAN_IMAGE}/6835324/274c9d4c024cb4e5b04600debd970bb68e467638.png We're offering a new set of streaming drops over on Twitch.tv. Check out this post for details. New Skins! {STEAM_CLAN_...
Read full update on Steam ↗{STEAM_CLAN_IMAGE}/112393/abd80ae45b9a0b7d44cc869ce1e6aa7b87617682.png Hey Everybody! Klei Fest is Coming June 15th! Summer is on its way and that means so is Klei Fest. During Klei Fest, we will have a burst of content, items, events, sales, and more interesting things happening for all things Klei! We've got game updates for Hot Lava, Oxygen Not Included, and Don't Starve Together. We have a new game to announce and we've even got more exciting news and demos from Klei Publishing and more! If you're not already, make sure to follow our Steam developer page so you don't miss out! {STEAM_CLAN_IMAGE}/112393/66db8ce8a6df9465f35878345b1b640d474f6471.jpg During last year's Klei Fest we announced Rotwood, our 1-4 player hack-and-slash dungeon crawler. For this year we're going to be opening up a single-player combat focus test so you can check it out for yourself! (Only available on Window...
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58,009 concurrent players — the highest daily peak recorded at that point.