Store data
- UK price
- £3.39
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 30 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| Last 30 days | 0 | — | — | 0 | — |
| October 2026 | 0 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
The carnival was shut down. It never closed.
From Deadlight Interactive, PULSE//DEADLINE is a 30-minute narrative horror experience set inside an abandoned carnival that slowly, deliberately begins to wake up around you.
You play as a newly assigned night security guard. Your job is simple: monitor the grounds and report anything unusual.
At first, it’s just wind against loose metal. Then the lights flicker on. A carousel begins to turn. Music plays from nowhere.
And something starts moving between the attractions.
Explore a decaying fairground where each ride tells part of a larger story — one of obsession, disappearance, and something that never left when the gates were locked.
The longer you stay, the more the environment changes. What begins as routine surveillance becomes a fight to understand what is happening — and how to escape it.
PULSE//DEADLINE features optional heart-rate integration.
With a compatible device, the game can:
React to spikes in your pulse
Intensify atmosphere and sound design
Subtly shift environmental behaviour
Adjust tension pacing in real time
No monitor required. The full 30-minute experience is completely playable without biofeedback — integration simply deepens immersion for those who want it.
30-minute focused horror experience
First-person immersive exploration
Reactive environmental systems
Optional heart-rate integration
Psychological tension over cheap jumpscares
Streamer-friendly short-form format
The rides are running. The lights are on. The gates are locked.
Your shift ends at dawn.
If you make it that far...
| # | ||
|---|---|---|
| 01 | Clocked In | 57.1% |
| 02 | Keep It Together | 42.8% |
| 03 | Something’S Not Right | 42.8% |
| 04 | Welcome Back | 42.8% |
| 05 | Company Policy | 14.2% |
| 06 | Dead Calm ❤️ | 0.0% |
| 07 | Elevated ❤️ | 0.0% |
| 08 | End Of Shift | 0.0% |
| 09 | Model Employee | 0.0% |
| 10 | No Time To Panic | 0.0% |
| 11 | Pulse//Deadline ❤️ | 0.0% |
PULSE//DEADLINE has been released! Enjoy the first patch of many!
Read full update on Steam ↗0 concurrent players — the highest daily peak recorded at that point.
PULSE//DEADLINE has been released! Enjoy the first patch of many!
Release date supplied by the Steam store.