Store data
- UK price
- £5.25
- US price
- $6.99
- Positive reviews
- 67%
- Total reviews
- 36
- Release date
- 21 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
This game is an indie, passion-project single-player survival RTS game designed to put the player's species on a foreign and hostile land, and let the player lead them from humble beginnings to an eventual complete exploitation of an unknown world.
You will have to find said planet to populate. Though, you should be wary of the space anomalies occupying specific planets and solar systems. After descending to a planet's surface, your objective becomes to find a way to brave this new world, teeming with alien life.
Gather resources like wood, stone and food. Eventually, you might even find a way to refine them into something more precious?
Explore different biomes, lead expeditions into ruins or even wilder parts of the planet!
Build, develop and expand your colony to prosper.
Are you ready to lead your species to new frontiers?
| # | ||
|---|---|---|
| 01 | They're real, I tell yaSlay a mythical creature. | 16.8% |
| 02 | Noah's ArkSave a certain feline from the island. | 16.7% |
| 03 | This seems familiarFind a familiar looking planet. | 16.6% |
| 04 | Dark WeedBest a Great Weed in battle and claim it's soul. | 16.5% |
| 05 | Enlightenment | 16.5% |
| 06 | Secrets of the UniverseFind out your purpose. | 16.2% |
| 07 | Art of the TradeAcquire all the blueprints from Krtola without killing him. | 14.2% |
| 08 | HubrisFully explore a planet as Silexus. | 0.8% |
| 09 | MistakeFully explore a planet as Gexis. | 0.8% |
| 10 | SlaveryFully explore a planet as Humans. | 0.8% |
| 11 | The ExampleFully explore a planet as Pezari. | 0.8% |
| 12 | UncontrollableFully explore a planet as Kegawaki. | 0.8% |
| 13 | Great SinAwaken the remnant of an ancient race. | 0.1% |
| 14 | Pest ControlFully explore a planet that has been infested with pectures. | 0.1% |
An emergency hotfix update that addresses a security-related issue in almost all Unity games. More information can be found here: https://unity.com/security/sept-2025-01
Read full update on Steam ↗Nettle's development is slowly approaching it's full release version, Nettle 1.0. So, we decided to share something very important concerning the project and some of our plans for the future.Firstly, we're very thankful for the support given to us by our community. All kinds of support and constructive criticism have helped us tremendously, step by step. This is our first big project and we're glad to share it with all of you.From the next update and so on, the game will not be free to claim anymore; It will be sold for it's standard price (15$). The game will remain in early access. We concluded that the original scope for the original concept has been fulfilled and that this decision also fits our needs for the continuation of development.Now, we introduce our Roadmap that will lead us to Nettle 1.0! There is so much more we plan to add before the initial release. Here are some of t...
Read full update on Steam ↗This time we are focusing on various quality of life changes and bug fixes. Not a lot of new content, unfortunately. Here's the highlights, and as always, the full changelog at the bottom:???Something weird is happening with this planet... Strange anomalies are being picked up planet-side by the sensors...New Mobs!Various new mobs have been spotted on some planet surfaces...Game loading issue fixed!Players that have been experiencing issues launching the game should now be able to start it up without any problems.Full Changelog:NEW STUFF - Added 5 new mobs: Locy, Lizzard, Oopus, Swrat and QQQQQQQQQQQ. - Added 1 new anomaly: "???" - Armorclads, Molebears, Thropes, Nozzers and White Hawks now have new behaviour dependant on the time of day. - Added Nlug shield SFX. - Added Boss theme when fighting boss mobs. - Added a way to acquire blueprints from Krtola without having to fight him, an...
Read full update on Steam ↗Welcome to our newest and arguably biggest "new content" update! We're hot and we're cold. Although I am more of a winter kinda guy. Here's the highlights, and the full changelog at the bottom: Volcano An entire new anomaly, new biome, four new creatures and more dedicated for the hot part of this update! The Snowy Taiga The taiga is a treacherous place full of unforgiving creatures and a new boss enemy, which we will not spoil for you. Shiny Water The texture of the water has been reworked, and now looks much better. The screenshot doesn't do it justice, it looks waaay better when it's moving. Take a peek! {STEAM_CLAN_IMAGE}/45188207/238a3c58645c32185fb4881205d4298a71436a01.png Full Changelog: NEW STUFF - Added 1 new anomaly, "Active Volcano." - Added 2 new expeditions, the Snowy Taiga and the Volcano. - Added 8 new creatures: Tchury, Bcelo, Njidra, Small Njidra, Siifle, Nlug, Galvan...
Read full update on Steam ↗Been a while, hasn't it? Today we're bringing you lighting and weather! As always, at the bottom of the post is the full changelog. Here come the highlights: Lighting Who's afraid of the dark? Oh, also, blueprints now glow so you can't miss 'em. {STEAM_CLAN_IMAGE}/45188207/0bfd1af62aceb6dd37f19fba3a11d9b1e6f72a9b.png {STEAM_CLAN_IMAGE}/45188207/228d1494f526293ca77cd025822ac4b7fe1fdfd4.png Rain Rainfall has arrived! Some expeditions might be flooded from the excess rain caused by our new anomaly, "Heavy Rains." {STEAM_CLAN_IMAGE}/45188207/14dbfbcfec0d1ab07df121e96f4c41a932df1b51.png Full Changelog: NEW STUFF - Added lighting. Тёмная ночь... - Added rain and anomaly "Heavy Rains," making some expeditions flooded. - Added degradation effect to Gexis buildings. - Blueprints now glow in the dark. - Nests are now marked on the minimap. - Dead bushes are now harvestable. BALANCING - Gexis st...
Read full update on Steam ↗Hotfixed a bug that did not allow players of some regions to launch the game, causing the game to freeze at startup. Sorry for the inconvenience, and thanks for your patience!
Read full update on Steam ↗This time, we are addressing our UI and adding a whole new expedition for planets with the Tomb World anomaly. At the bottom of the post is the full changelog, but here's some highlights: Tomb World! The anomaly has received a brand new expedition with new enemies and a new boss. I'm not going to spoil the boss, it's really cool though! {STEAM_CLAN_IMAGE}/45188207/2d2a2877915e826f2098aed7809bcf2e5c79af05.png Big Balancing Changes! The changes mainly affect Gexis, since they can now send up to 4 units to a single task, their buildings now slowly take damage and need to be rebuilt, everything they harvest they get 20% food from the original resource, etc... Oh, also, units in underground expeditions now use torches, so keep an eye out for your fuel count, otherwise everything will eventually go dark. {STEAM_CLAN_IMAGE}/45188207/50e10ed43637ba998aabbf3d3b4d9defa6b0c2d7.png New UI! Out wi...
Read full update on Steam ↗Hey everyone, happy holidays and happy new year! Just before ending the year off, we managed to finish the B14 update. At the bottom of the post is the full changelog, but I'll go over what's most important and probably most interesting for everyone here. Variations! All player units can now have a color variation! {STEAM_CLAN_IMAGE}/45188207/87947f021cd52f70800ab91195c6b47564d3db61.png This extends to some mobs aswell. {STEAM_CLAN_IMAGE}/45188207/7d4c3b533aaf934192405829ab88b86096ad26c6.png New Stuff! The vegetation bar on the planet select screen now directly impacts world generation, including what and how many biomes will generate. If the vegetation is too low, you might find a lot of "dead" flora and mobs specific for that planet! {STEAM_CLAN_IMAGE}/45188207/a15e8bf69f8d4f775b3f89fc251eca654841fcb0.png 2 new decorational buildings you can construct as the Humans (Well) and as the...
Read full update on Steam ↗- You can now change resolution via the option menu. - A lot of bugfixing.
Read full update on Steam ↗- You can now pick a species through the main menu. - Bugfixing galore.
Read full update on Steam ↗- Added the rest of the species and general trees. - Added consumption rate. - Added new main menu, new save/load menu. - Bugfixing.
Read full update on Steam ↗- Added new Lake biome and Island biome sprites. - Added Tremur, Island Trees and Island Bushes. - Added starting location safety and Drop Pod. - Kegawaki species tree fully complete. - Human, Pezari and Gexis species trees partially complete. - General tree partially complete. - Bugfixing. Known Issues: - Units sometimes teleport to a random location instead of near the entrance/exit of the ruins.
Read full update on Steam ↗- Added Lake and Island biomes. - Added Fealk. - RMB + Q now does a move + attack nearby. - Bugfixing. Known Issues: - Units sometimes teleport to a random location instead of near the entrance/exit of the ruins.
Read full update on Steam ↗- Added Snowy biome and snowy resource variants. - Added Kuning, Seeker. - Added preview of species trees and changed general tree icons. Still not functional! - Added music and limited sfx. - Added 'Frequent Earthquakes' planet anomaly. - Bugfixing. Known Issues: - Units sometimes teleport to a random location instead of near the entrance/exit of the ruins.
Read full update on Steam ↗- Added Kom, Tvake and Maneater. Found in caves, desert and forests respectively. - Added preview of General tree in research lab. - Fixed more bugs. - Added storage buildings. Known Issues: - Units sometimes teleport to a random location instead of near the entrance/exit of the ruins.
Read full update on Steam ↗- Added caves and Krtola, our first boss enemy. Good luck. - Added deserts and cacti. No creatures yet. - WASD & arrow keys now move camera. - Major QoL changes. - More UI updates. - Le bugfixing. Known Issues: - Units sometimes teleport to a random location instead of near the entrance/exit of the ruins.
Read full update on Steam ↗- Added AI to Balloris, Hawk and Thrope. - FINALLY fixed the bird. - Added shortcut 'H' for halting all selected units. - You can now hold right click to make units follow the mouse cursor. - Major bugfixing. - Added health regen to units for specific conditions. - Fixed the negative integer number :) Known Issues: - Units sometimes teleport to a random location instead of near the entrance/exit of the ruins. - Save/Load will sometimes still not overwrite the file it should.
Read full update on Steam ↗Known Issues: - Units sometimes teleport to a random location instead of near the entrance/exit of the ruins. - Bird AI still not working. Hotfix: - Fixed almost all or all game-breaking bugs.
Read full update on Steam ↗{STEAM_CLAN_IMAGE}/45188207/33035eaf952e5da7cdabfc3bf935c089075039f7.png Version B5 - Added explorable ruins and their interior. - Massive balancing stat changes. - Old saves will probably brick the game. - Big UI changes. - Bugfixing, the usual.
Read full update on Steam ↗1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
An emergency hotfix update that addresses a security-related issue in almost all Unity games. More information can be found here: https://unity.com/security/sept-2025-01
Nettle's development is slowly approaching it's full release version, Nettle 1.0. So, we decided to share something very important concerning the project and some of our plans for the future.Firstly, we're very thankf…
This time we are focusing on various quality of life changes and bug fixes. Not a lot of new content, unfortunately. Here's the highlights, and as always, the full changelog at the bottom:???Something weird is happeni…
Welcome to our newest and arguably biggest "new content" update! We're hot and we're cold. Although I am more of a winter kinda guy. Here's the highlights, and the full changelog at the bottom: Volcano An entire new a…