Steam release scheduled · App 3188660

Motocross The Game

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Multi-player
  • PvP
  • Online PvP
  • Cross-Platform Multiplayer
  • Gamepad Recommended
  • Partial Controller Support
Steam

Store data

Store status
Coming soon
Scheduled release
16 November 2026
Positive reviews
—
Total reviews
—
Release date
16 November 2026
Player tracking—Begins when the game launches
Release date16 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
3188660
App type
Game
Supported systems
Windows
Genres
Racing, Simulation, Sports, Early Access
Release date
16 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10 - 64 bits
Processor
Ryzen 3 5300G / i3-12100F
Memory
16 GB RAM
Graphics
RX 6500 XT / GTX 1650 Super
DirectX
Version 11
Network
Broadband Internet connection
Storage
30 GB available space
Recommended
OS
Windows 11 - 64 bits
Processor
Ryzen 5 5600X / Intel i5-12600K
Memory
32 GB RAM
Graphics
RTX 3060 Ti / RTX 4060 Ti / RX 6700 XT
DirectX
Version 12
Network
Broadband Internet connection
Storage
50 GB available space
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Motocross The Game is a competition-first motocross simulator, built by riders for riders. Real bike physics, real tracks and real opponents, starting on PC in Early Access, with PlayStation 5 and Xbox Series X|S versions to follow.

You don't steer a weight. You ride a machine. MTG simulates the bike and the rider as two separate physics bodies. Shift your body to lock the front wheel into a rut, load the rear for drive out of a berm, adjust your pitch mid-air, and throw whips and scrubs with real precision.

The 250F and 450F each get their own engine, gearbox, suspension and power-delivery model, so they ride like two different animals.

Built in Unreal Engine 5. From the hard-pack of Rödeby and the deep ruts of Midsummer Carnage to the sand of Pacific Crown, every layout asks for its own lines, braking points and setup. Dynamic lighting, detailed dirt rendering, and sound design that tells you what the bike is doing before you see it.

Packed gates, every night. Line up on dedicated servers and race real opponents. Queue into matchmaking, or set up private, invite-only races for your crew or league.

A Dual Rating System tracks your Skill Rating (pace and results) and your Safety Rating (track etiquette), so clean, fast riders end up racing each other.

Ranked to the millisecond. Every time-attack track has a live global leaderboard per bike class, also visible on our website. Learn the line, shave the tenths, and put your name above the world's fastest. Regular challenges keep the board moving.

Show up at the gate looking like you. Build your rider from helmet to boots with authentic gear from our partner brands, then design your bike's graphics. Your setup is saved between sessions and visible to everyone online.

In the workshop, tune gearing, suspension and tyre pressure for every layout.

New to sim racing? Start here. A full set of adjustable rider assists lets you learn weight transfer, throttle and clutch control at your own pace. Turn them down one by one until it's just you and the bike.

Shaped with the community. Early Access opens in November 2026, with Kickstarter backers riding first. Alpha riders have already changed how our tracks ride, and we publish a development update every month.

Coming next: our proprietary terrain deformation system, more content, esports tournaments, and the console version.

Our team brings around 30 years of combined motocross and video game experience, plus 10+ years of running online game servers. Join race nights and livery contests with thousands of riders, and help us close the gap between real and virtual motocross.

KEY FEATURES

Dual-body physics: bike and rider simulated separately for real control in ruts, berms and the air.

Unreal Engine 5: dynamic lighting, detailed dirt and immersive bike audio.

Online racing: dedicated servers, matchmaking and private lobbies.

Fair racing: a Dual Rating System for Skill and Safety.

Time attack: live global leaderboards per track and class, ranked to the millisecond.

Official gear and real setup: authentic kit, plus gearing, suspension and tyre tuning.

Assists for every level: learn at your own pace, then switch them off.

Steam gallery

Screenshots

11 available
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