Store data
- UK price
- £8.72
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 28 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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| October 2026 | 0 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
The small town of Repriev, in the remote state of East Dakota, is gripped by an unprecedented crime wave. Rumors speak of a self-proclaimed prophet manipulating events from the shadows. You, pathologist Frank, and officer Pulaski are sent to uncover the truth, joined by a new partner, Charles, a fellow interrogator. Together, you will question suspects, connect scattered clues, and investigate cases that slowly reveal the source of the town's collapse.
Every interrogation matters. Conversations shape investigations, testimonies contradict each other, and the truth must be extracted one word at a time. Newspapers, personal journals, and witness accounts gradually build a larger picture of what is really happening in Repriev.
Note that the game features a small embedding model localized within game's files, not an advanced AI system like LLM/Llama/GPT. It runs locally, on your computer, game doesn't require any internet connection. If you're expecting an immersive AI experience, you will be disappointed. The Primary tool of input is either word of mouth or written text. Conversation is the main focus of the game.
There's a humorous aspect to the game, intentional and otherwise.
| # | ||
|---|---|---|
| 01 | Open Shut | 26.0% |
| 02 | The Druid | 3.9% |
| 03 | End | 3.6% |
| 04 | Gta | 2.8% |
| 05 | Camper | 1.6% |
| 06 | Library | 1.4% |
| 07 | The Cult | 1.4% |
| 08 | Metagaming | 1.1% |
| 09 | The Mass | 1.1% |
| 10 | Nick | 0.5% |
| 11 | Prophet | 0.5% |
| 12 | The Drug | 0.5% |
| 13 | Voice | 0.5% |
| 14 | Good End | 0.2% |
A few months of work, thousands of rows of data, bugs squashed, plot issues fixed. Time to ask the question: Is it good now? It's as good as it's gonna get. The solution used in this game - a small embedding model paired with a vector database-proved to be a wellspring of issues. The initial challenges - inadequate data and poor mapping of player input to actions - gradually gave way to new ones: handling overly similar inputs and dealing with a lack of contextual knowledge. Reviewing transcripts and adding data to the database solved some problems, only to exacerbate others. When the game responds correctly, players feel encouraged to exercise their own reasoning. The wilder their ideas, the more likely they are to end in disappointment. Feedback data revealed that some players did manage to solve cases on their own, often at the cost of considerable frustration. Some had a good time...
Read full update on Steam ↗~500 transcripts processed; the quality of answers should be higher.Reports - New matches added, should be less tiresome. A small spellchecker was added. By reading the transcripts, it became clear that even minor grammar errors affect the quality of matching later on.Suspect 16 will now correctly answer about the formula of the communion.Krugerrands - suspect should now acknowledge some of the more common variations of this word.The Druid will no longer claim to be Lutheran; he's now Lutheran and a Druid.The Druid should no longer spread misinformation about the salvia divinorum.
Read full update on Steam ↗We're 5 for 5 in terms of negative reviews. Something went wrong.In spite of warnings in the store, tutorial, and help section, people still went in thinking they would experience real-time AI generated text and audio responses. I can't blame them, I usually don't read those either, but the truth is, the game was never going to be what they imagined it to be.I've added an additional disclaimer, triggered when you open the game, stating things very strongly,and hopefully giving a chance to refund the game.The mechanism that was used is an equivalent of PlayStation 1 graphics, it's the best I was able to doworking with constraints of modern technology, a step in a way to something greater.It might be one of those situations when a father can't admit to himself that his child will be riding a short bus, but I do believe the game is good for what it is. Diving into the transcripts sent by...
Read full update on Steam ↗0 concurrent players — the highest daily peak recorded at that point.
A few months of work, thousands of rows of data, bugs squashed, plot issues fixed. Time to ask the question: Is it good now? It's as good as it's gonna get. The solution used in this game - a small embedding model pai…
Release date supplied by the Steam store.
~500 transcripts processed; the quality of answers should be higher.Reports - New matches added, should be less tiresome. A small spellchecker was added. By reading the transcripts, it became clear that even minor gra…
We're 5 for 5 in terms of negative reviews. Something went wrong.In spite of warnings in the store, tutorial, and help section, people still went in thinking they would experience real-time AI generated text and audio…