Store data
- Store status
- Coming soon
- Scheduled release
- 17 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 17 November 2026
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Wild Haven is a relaxing nature builder where you bring life back to a ruined world. Explore the world around you, clean up the pollution left behind, bring back plants and animals, and grow your woodland forest. Unlock your full potential by helping ancient spirits and selecting upgrades to build a vibrant ecosystem.
Build your forest and discover unique and varied wildlife. Strategically place wildlife on the map to act as resources for other kinds of plants and animals. As you build more, you’ll be able to add more resource intensive plants and animals. Upgrade your own abilities to discover new and interesting wildlife and see what kind of forest you can build.
You begin with nothing but a small shrine in a polluted wasteland. By cleaning the land and inviting nature back, you generate the energy needed to push back the pollution. As you play, the map physically expands, unlocking new areas to restore and giving you more ways to build your forest.
Wild Haven is designed to be a short experience that can be completed in an afternoon. Whether you follow the story to uncover the history of the spirits or go your own way and focus on just building, you can restore the entire world in a single, satisfying session.
Relaxing Gameplay: No combat, no fail states instead just focus on growth.
Incremental Growth: Watch your forest expand from a small shrine to a sprawling world.
Synergy Strategy: Optimize your placement of plants and animals to build complex ecosystems.
Story of the Forest: Uncover the history of the spirits and the ruin through a hand crafted story.
Developer Log - April 17th, 2026 Hi reader, Thank you for taking the time to read this devlog! As a brief recap, we are the two person dev team building Wild Haven, a nature ecosystem builder. We want to begin by announcing our participation in Earth Appreciation Festival 2026! If you are interested in other nature themed games or dystopian games please check out the festival on Steam! The team at Slug Disco does a great job of curating a great selection of games that are focused on our planet. Additionally this year, they are partnering with Cool Earth a group focused on protecting the rain forest. For the game, we’ve spent the last month finalizing the build tree with all the wildlife you can grow within the final game and by our count we’ve added over 100 different wildlife that can be grown and nurtured through your run. From a basic shrub to wolves and eagles! We’ve also finalize...
Read full update on Steam ↗Developer Log #6 - Version 0.2.50 Hi reader, Thanks for taking the time to read this devlog; another one that took a lot longer than planned! As a brief recap, we are the two person dev team building Wild Haven, a nature ecosystem builder. Per our previous devlog, we wanted to create an update focused on updating the visuals from 8x8 pixel art to 16x16 pixel art. {STEAM_CLAN_IMAGE}/45149326/d6736e29e1a00f701e5ac0b40fc4e838b4358c70.gif With this update, we started with the goal of upscaling the graphics to improve visual clarity and make it easier for players to see what they were building. But we underestimated how long it would take, which seems like a running theme as first time game devs! To add a caveat, we haven’t upscaled all the animations for animals so we plan to keep adding new animations with future updates. {STEAM_CLAN_IMAGE}/45149326/cddf5278e8998772a46aa11a638dbb0d378325...
Read full update on Steam ↗Hello reader, TLDR: Updates to build tree and scoring system added to demo build on Itch.io: https://rchava.itch.io/wild-haven Thanks for taking the time to stumble upon this devlog. As a brief recap, we are the two person dev team building Wild Haven, a nature ecosystem builder. We received a lot of great feedback from putting out an early build of the game and want to thank everyone who is trying out the game in its unpolished state. From the feedback, we wanted to spend the last couple of weeks on two main areas; the first being the end game and the second being the build tree for the game. Each run has an ending once you’ve reached 100 turns but it was pretty unclear how to compare your runs. To answer that, we’ve worked on building out a scoring system. Now when you reach the end, you’ll receive a score based on how many and what kind of plants, and animals you’ve built. You rece...
Read full update on Steam ↗Steam currently lists 17 Nov 2026 as the release date.
Developer Log - April 17th, 2026 Hi reader, Thank you for taking the time to read this devlog! As a brief recap, we are the two person dev team building Wild Haven, a nature ecosystem builder. We want to begin by anno…
Developer Log #6 - Version 0.2.50 Hi reader, Thanks for taking the time to read this devlog; another one that took a lot longer than planned! As a brief recap, we are the two person dev team building Wild Haven, a nat…
Hello reader, TLDR: Updates to build tree and scoring system added to demo build on Itch.io: https://rchava.itch.io/wild-haven Thanks for taking the time to stumble upon this devlog. As a brief recap, we are the two p…