Store data
- UK price
- Free
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 30 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
With resources exhausted, humanity traveled through a wormhole to a dimensional universe and discovered Stellacore energy, the lifeblood of civilization. The unmanned space station was fully controlled by the artificial intelligence Aethis, until dimensional native creatures launched a massive invasion and frantically plundered Stellacores. To protect humanity's last lifeline, Aethis awakened you from slumber, and a life-or-death battle for Stellacore defense has begun.
Construction Phase: You don't just place defense towers—you actively plan enemy paths by deploying modules, use terrain to create maximum defensive depth, and force enemies into crossfire zones.
Combat Phase: No new facilities can be built; the battlefield is entirely controlled by the tactical chip system. Each defense tower has its own exclusive chip, and a draw pile is generated based on the number of towers on the field. Identical chips can be synthesized and upgraded to level 3. Wisely allocate Stellacore energy to unleash attacks, buffs, debuffs and other effects to turn the tide at critical moments.
6 defense modules,: each with 3 unique upgrade paths. A single tower can choose up to 2 paths, with only 1 path fully upgradable. Different combinations adapt to different enemies and terrain.
4 game-changing modification systems: Will you choose high-risk, high-reward tactical trade-offs, the bloodthirsty modification that grows stronger with each battle, sacrifice a single tower for global bonuses, or take the risk of shutdown for maximum damage output?
35 dimensional native creatures: 14 minions + 11 elites + 10 bosses, each with unique traits. Mechanics like armor, invisibility, and group buffs require flexible tactical adjustments, offering fresh challenges in almost every level.
Energy resource management: The maximum Stellacore energy decreases as energy blocks are stolen. Defeating energy-carrying enemies recovers energy, and every chip activation requires precise calculation.
27 meticulously designed story levels, all compatible with both Story and Endless modes.
135-node Research Tree covering four major categories: general upgrades, tower enhancements, modification unlocks, and defensive mechanisms.
Complete tower and enemy codex system integrated with Steam achievements.
Use your wisdom to build an impenetrable Stellacore defense line, repel all dimensional invaders, and protect humanity's last hope!
0 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.