Store data
- Store status
- Coming soon
- Scheduled release
- 26 November 2026
- Positive reviews
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- Total reviews
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- Release date
- 26 November 2026
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Small changes and fixes preparing for Next Fest:0.8.6.5 - FixesChanged: anomalies block each other again but get almost no damage from other anomalies.Changed: anomalies hp regen was reduced a bit and delayed if damaged.Changed: both player and enemy miners have more mining power now.Fixed: adjusted a bit better the anomaly attack offset for targets in close range.Fixed: enemy attack unit can attack stations too.Fixed: ship autoregen vfx was visible after destroyed.Fixed: tremble device stops and do no damage if ship destroyed (reactivates on respawned)0.8.6.4 - FixesChanged: bomber ship now has some kind of recoil (pushback) when firing.Changed: drones can't get damaged by friendly units now.Changed: player ships get no damage from friendly units now (might change back in the future)Changed: buildings don't get damaged by friendly units now.Fixed: bomber ship hits now close targets a...
Read full update on Steam ↗Demo got another big update in preparation for October Steam Next Fest, in this case the update was focused on making the runs a bit more different between themselves by unlocking different content during the runs and also selecting which content to unlock or not.Related to the content, now here is a micro base building element around the stargate where players can build different building stations for different functions, also unlocked by exploring the asteroid and selecting tech to unlock.There are also now different ships, unlocked by playing the game and available to select to start a new runs. The idea is to make them feel different when playing and also have different stats and technologies per ship so the runs also feel different in that way.And last but not least, the game also now supports multiple languages! there are 3 languages included in this build: English, Simplified C...
Read full update on Steam ↗Demo gets another update!! This new build is focused on improving the support for non gamepad players (also known as mouse players), and also improve scale options for high resolution monitors to both play it better but also stream it better in case you are a streamer.Here is the full change log since the last demo update:0.7.18 - First experience improvements.* Added: ship can be moved with right mouse button now, and interact with middle button (no instructions for now)* Changed: reduced a bit the drones cost.* Changed: asteroid generation now tries to grow in resistance faster.* Changed: reduced a bit how anomalies progress over levels and reduced the number of spawns (wip)* Fixed: gamehud wasn't opening again after disabling autohide.* Fixed: asteroid selection popup wasn't working with mouse. * Fixed: try to fix strange mouse cursor behaviour in linux, I suppose it wasn't in pixe...
Read full update on Steam ↗Hey all!! Demo has been updated!! this new build includes multiple fixes from the private playtest, and also includes a new feature: THE LOCAL CO-OP! Hope you like it and all the small changes I did over the last couple of months. Here is the full change log since the last demo update:0.7.15 - Demo UpdateAdded: now ui scale can be configured separately from the game scale.Changed: react to mouse over to autoselect upgrade or tech and improved scroll sensitivity in for those menus.Changed: adjusted stargate position for starting asteroid to try to make the ship don't hit the asteroid on spawn.Fixed: mouse autoselect object while scrolling with keyboard. 0.7.14 - Content & FixesChanged: rebalance asteroid minerals per asteroid.Changed: ship stat upgrades cost re balance from previous change.Changed: can't jump to big asteroids from initial (tiny) one.Fixed: wrong stat selected on open s...
Read full update on Steam ↗A small Quality of Life update.* Added: show saved asteroid information in continue button. * Added: ship teleport in/out sfx when coming to asteroid and leaving. * Changed: added again the try again button when ship destroyed, it restarts the level with all savegame data. * Changed: continue game will start in the same asteroid when quit was selected. * Changed: increased mining speed stat max levels to 8 and increment per level to 20% from 15%.
Read full update on Steam ↗Ship Miner Demo gets its second content update, I've been working on the mid loop, now you can select different asteroids when traveling, among other changes. Also increased a bit the current game difficulty.There is still a lot to do, I hope I can focus on adding more content for next update (enemies, tech, etc) while also tune a bit all the asteroid travel progression too.Thanks so much for reading! Hope you enjoy it!PLAY IT NOW!
Read full update on Steam ↗Ship Miner Demo gets its first content update, I've been working on the game progression a bit and changed a couple of things. There is still so much to be defined/decided but the game is taking shape with each small step.This update changes a bit the need for traveling among different asteroids and it provides some increased difficulty as well with each jump.I keep working on the game and love to hear your feedback, join discord or steam discussions or fill the game feedback form, whatever is more useful for you. Thanks so much! Hope you enjoy it!PLAY IT NOW!
Read full update on Steam ↗Steam currently lists 26 Nov 2026 as the release date.
Small changes and fixes preparing for Next Fest:0.8.6.5 - FixesChanged: anomalies block each other again but get almost no damage from other anomalies.Changed: anomalies hp regen was reduced a bit and delayed if damag…
Demo got another big update in preparation for October Steam Next Fest, in this case the update was focused on making the runs a bit more different between themselves by unlocking different content during the runs and…
Demo gets another update!! This new build is focused on improving the support for non gamepad players (also known as mouse players), and also improve scale options for high resolution monitors to both play it better b…
Hey all!! Demo has been updated!! this new build includes multiple fixes from the private playtest, and also includes a new feature: THE LOCAL CO-OP! Hope you like it and all the small changes I did over the last coup…
A small Quality of Life update.* Added: show saved asteroid information in continue button. * Added: ship teleport in/out sfx when coming to asteroid and leaving. * Changed: added again the try again button when ship…