Store data
- UK price
- £6.69
- US price
- $4.79
- Positive reviews
- 100%
- Total reviews
- 19
- Release date
- 25 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
6 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
Last sampled 10 Nov · 08:50 UTC
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 3 | -2 | -40.0% | 0 | -63.0% |
| November 2026 | 3 | -1 | -25.0% | 0 | -39.7% |
| October 2026 | 4 | -1 | -20.0% | 0 | -65.7% |
| September 2026 | 5 | — | — | 1 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £6.69 | £4.01 | 40% | £4.01 | No change recorded |
| United StatesUSD · US | USD | US$7.99 | $4.79 | 40% | $4.79 | No change recorded |
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| PeruPEN · PE | PEN | PEN 19.00 | S/.11.40 | 40% | S/.11.40 | No change recorded |
| PhilippinesPHP · PH | PHP | ₱274.95 | P164.97 | 40% | P164.97 | No change recorded |
| PolandPLN · PL | PLN | PLN 36.99 | 22,19 zł | 40% | 22,19 zł | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Escape the planet. Then escape the consequences.
Your ship slams into a far-off world. The locals take it personally. Now the whole planet is out for your blood. Grab a weapon, rescue your crew, and get out! But do you have the skill to keep going as the Hostility rises?
Key Features:
Fast-paced 2D top-down roguelite / bullet-hell combat
36 unique characters with special skills and drawbacks
60+ weapons to loot and experiment with
Rescue-and-escape loop that raises Hostility after every success
Multiple biomes, bosses, and evolving enemies
Permanent upgrades - every run makes you stronger
2-player local co-op, with full controller support and Remote Play Together
Companion pets and collectible indexes for guns and crew
| # | ||
|---|---|---|
| 01 | Stranded | 67.1% |
| 02 | Dusty Bottoms | 66.1% |
| 03 | Medic | 62.6% |
| 04 | Dangerous Buzz | 59.2% |
| 05 | Wyrm Wrangler | 59.2% |
| 06 | Are You Chicken | 54.2% |
| 07 | Fire Whacker | 49.7% |
| 08 | Blade Runner | 49.2% |
| 09 | Solid Sniper | 40.2% |
| 10 | Suck It Up | 39.8% |
| 11 | Heat Wave | 39.3% |
| 12 | No Bones About It | 38.8% |
| 13 | Tangled Tyranny | 38.8% |
| 14 | Twos A Crowd | 38.8% |
| 15 | Knives Out | 38.3% |
| 16 | Spun The Last Web | 38.3% |
| 17 | Mega Mech | 36.3% |
| 18 | Roger That | 36.3% |
| 19 | One Shot Wonder | 35.8% |
| 20 | One For The Money | 35.3% |
| 21 | I Like What I Like | 33.8% |
| 22 | Perfectionist | 31.8% |
| 23 | Collateral Damage | 29.8% |
| 24 | Doom Prepper | 21.8% |
| 25 | Coral Carnage | 21.3% |
| 26 | Pink Positivity | 21.3% |
| 27 | Oof Thats Gotta Hurt | 20.8% |
| 28 | Dodge King | 19.4% |
| 29 | Jelly Belly | 19.4% |
| 30 | Precision Party | 18.9% |
| 31 | A Real Sixshooter | 18.4% |
| 32 | Say Hello | 17.9% |
| 33 | Cold Blooded | 17.4% |
| 34 | Hey Mikey | 16.4% |
| 35 | Rust In Pieces | 16.4% |
| 36 | Loot Goblin | 15.9% |
| 37 | Hostile Jams | 15.4% |
| 38 | Pop Pop | 15.4% |
| 39 | Signal Acquired | 15.4% |
| 40 | Finest Booty | 14.9% |
| 41 | Four For The Show | 14.4% |
| 42 | Blade Master | 13.9% |
| 43 | Guns Guns Guns | 13.9% |
| 44 | Half The Story | 13.9% |
| 45 | Turbo Time | 12.9% |
| 46 | Dozen Down | 12.4% |
| 47 | Kill It With Fire | 12.4% |
| 48 | Bone Lord | 11.9% |
| 49 | Trap Trasher | 11.9% |
| 50 | Up Your Arsenal | 11.9% |
| 51 | Cautious Crusader | 11.4% |
| 52 | Final Slice | 11.4% |
| 53 | Plasma Patina | 11.4% |
| 54 | Bug Zapper | 10.9% |
| 55 | Crate Crusher | 10.9% |
| 56 | Cosmic Boom | 10.4% |
| 57 | It Takes Two | 10.4% |
| 58 | Burn Baby Burn | 9.4% |
| 59 | Eight To Get Ready | 9.4% |
| 60 | Fab Four | 9.4% |
| 61 | Gun Nut | 9.4% |
| 62 | No Shots Fired | 9.4% |
| 63 | Double Dozen | 8.9% |
| 64 | Melee Massacre | 8.9% |
| 65 | Gooey Graveyard | 8.4% |
| 66 | Popping Off | 8.4% |
| 67 | Evergreen Onslaught | 7.9% |
| 68 | Pb And Slay | 7.9% |
| 69 | Pinky And The Pain | 7.9% |
| 70 | Speed Demon | 7.9% |
| 71 | Bomb Squad | 7.4% |
| 72 | Boss Walker | 6.9% |
| 73 | Helping Hand | 6.9% |
| 74 | Tech Collector | 6.9% |
| 75 | Totem Takedown | 6.9% |
| 76 | Twelve To Go | 6.9% |
| 77 | Pelican | 6.4% |
| 78 | Two To Tango | 6.4% |
| 79 | Full Disclosure | 5.9% |
| 80 | Indecisive | 5.9% |
| 81 | Super Savior | 5.9% |
| 82 | Copy Cat | 4.4% |
| 83 | Molten Glob | 4.4% |
| 84 | Cold Totem | 3.9% |
| 85 | Sim Survivor | 3.9% |
| 86 | All Hands | 3.4% |
| 87 | Powered Up | 3.4% |
| 88 | Sole Survivor | 3.4% |
| 89 | Double Trouble | 2.9% |
| 90 | Feline Fanatic | 2.4% |
| 91 | Slime Synergy | 2.4% |
| 92 | Special Thanks | 1.9% |
| 93 | Blood Moon | 1.4% |
| 94 | Cowboy Beep Boop | 1.4% |
| 95 | Icy Hot | 1.4% |
| 96 | Completionist | 0.4% |
- fixed Screen Shake slider not showing in Video Settings
Read full update on Steam ↗Fixes:Fixed enemies no longer spawning after reviving in the final wave fightStopped Rage tokens being given after Hostility Level 12Fixed some stat issues in the Gun Arsenal menu (no more "inf" lol)Game now pauses when in the Gun Arsenal menuAchievement "Feline Fanatic" now lists the proper character/pet pairing in Steam's Achievement ListTweaked image of "secret" door in Thorn Lands to give a better hint of how to open itChanged Molten Glob projectile colorFixed a few other UI bugsStill to Come:Music randomly stopping for no apparent reason ːsteamsadː
Read full update on Steam ↗Fixes- fixed an issue that caused a soft-lock in the tutorial when using a gamepad- fixed the left/right deadzone sliders affecting the menu scroll speed when using a gamepad
Read full update on Steam ↗Added: an Aspect Ratio option under Settings > Video window resize (see below) Due to the UI being designed around a 16:9 ratio, the menus and UI may have some visual oddities, but should all be centered. Also, if playing in windowed mode, the window can be resized by pressing the "windows" key (WinKey/Start Key) and dragging the corners. It may be a little awkward, but otherwise the mouse can easily move outside the window and cause issues that way.
Read full update on Steam ↗Fixes - fixed an issue with the gamepad deadzone settings for the left and right joysticks - fixed an issue where the player would only move in 4 directions when using a gamepad
Read full update on Steam ↗Gameplay Tweaks:buffed Robert's Skillbuffed Flint's skillBug Fixes:some pet abilities weren't workingsome achievements were firing at the wrong timefixed hive men missing weaponsenemies not spawning properly in final level 12 Hostility fightStill working on:"inf" displaying for some weapon DPS in the Weapons menulooking into ultra-wide / more resolution options
Read full update on Steam ↗Fixed a bug that would crash the game when blade trap projectiles would collide with player
Read full update on Steam ↗Elite Enemies have entered the Hostile LandsThe Dry Lands now have a chance to spawn Elite enemy types (based on the Hostility Meter level)Elites have stronger attacks and armor (double hp bar)Changes & Fixesa few enemy sprites have been adjusted/fixednew sounds added to some enemy attacksSave Filessaving has been reworked to allow future updates that no longer require data wipesMore elites and mini-bosses coming in the next update!
Read full update on Steam ↗This update mainly focuses on Character Skills, as well as some fixes to ammo drops. Skill Changes - balanced Character skill times, damage numbers, etc. - limited the "Kill Streak" upgrade to once per area - added a sound effect (with an option slider) for the HUD skill icon - added a warning icon when the skill timer is low Ammo Changes - increased range of ice weapon projectiles - increased the base drop chance for ammo We understand that these fixes/changes may cause issues with current saves and may cause bugs/crashes. We apologize in advance for this and thank you for being patient with us as we move Hostile Lands to a more finished and well-balanced state. Please let us know about any issues you encounter.
Read full update on Steam ↗Some Additions & Tweaks - all weapon types now have a higher ammo capacity - some weapon types now have a higher magazine capacity - the Drop Chance upgrade is now unlocked by finding Rebecca (Bone Fields - Area 2) - Ice Sniper, Shotgun & Pistol have new projectile images/effects
Read full update on Steam ↗- fixed a bug with gun damage - new art for higher tier blade weapons - adjusted character buffs/debuffs
Read full update on Steam ↗- buffed melee damage - buffed damage of a few specific weapons - fixed some issues with character skills
Read full update on Steam ↗Our next major update (Locked, Loaded, and Exploded) is coming very soon! We've been hard at work rebuilding how the game works, including the three game modes, upgrade systems and character unlocks.We haven't set a specific date yet, due to the amount of playtesting still needed to ensure the update has as few bugs as possible, but we hope the wait won't be too much longer!What to expect:improved graphicsimproved tutorialinteractive crash-site HUBmany more characters to unlocknew gun designs & elemental effectsnew enemies & bossesnew biomesupdated game modes (Lite, Rogue & Survive)updated upgrade systems for each game modeSteam Achievements (with their own in-game menu)more menu optionsnew blood/gore option*** All these features are in the game, but we may withhold some from the update (if they feel buggy or broken) and add them shortly after in future updates.Thanks to everyone who...
Read full update on Steam ↗NEW added musical sting when defeating a boss added new start screen logo BUG FIXES fixed (hopefully) a bug that spawned the player in a vulnerable position in the mountain levels (so they'd be eviscerated before they had time to react) fixed a bug where quitting to the main menu wiped revive count fixed a bug that would crash the game when a quake bullet would hit Anna's shield fixed a bug where chests would spawn 2 of the same weapon fixed a bug where blade traps weren't actually doing any damage
Read full update on Steam ↗Fixed an issue with quick keys showing when Gamepad was being used Fixed a bug when players restarted on death, the run order would be offset, so they were ending up in higher level areas without appropriately scaled weapons
Read full update on Steam ↗Game now pauses and mutes sound if the window is out of focus (the game has been tabbed out of) Shortened pickup delay time of drops after they spawn Quick keys have been added to the Upgrade menu's Continue button and the Gameover menu's Restart, Revive, and Quit buttons Thanks again for all the feedback and suggestions! More requested features coming soon!
Read full update on Steam ↗- fixed an issue where Gamepad users would throw guns after exiting a menu - fixed an issue where rebinding a Gamepad Input with X would set all bindings back to Default - added an Exit Game button from the Pause Menu (sorry about that! lol) - added current Character Skills/Buffs in the Crew Status window of the Pause Menu - added feedback for when no skill points are available in the upgrade menu
Read full update on Steam ↗Balanced the attacks of the Sand Devil & Hive Queen to be a little more forgiving. Balanced gunman in the alternate desert biome Fixed a bug where the Pathfinder would spawn on a chest
Read full update on Steam ↗Some older machines were struggling to run the game. We've added a render scale option that should help with that. We've also fixed a bug where unlocked starter weapons would not spawn correctly when beginning a new run.
Read full update on Steam ↗Hey folks! Our first major update to the Hostile Lands Demo is now live! Thanks to some great feedback we have some fun new features and some QOL improvements. Rolling, Rolling, Rolling... Enemies keep backing you into a corner? Get away quick and (relatively) scot-free with a new dodge roll mechanic. You can bypass traps, bullets, and those pesky hornets! Quit Early, Quit Often? Ever find yourself having to quit in the middle of run after finally beating that boss that’s been plaguing you? No more starting from scratch! We’ve added a Continue button so if it’s time for work (or your mom calls you for dinner) you can quit and pick right back up from where you left off. Just keep in mind, if you die and run out of revives, you’ll still have to restart from the Crash Site. A Collector’s Dream We all know someone who loves to collect things...and if we’re honest...it’s probably us! So fo...
Read full update on Steam ↗1 positive · 0 negative.
1 positive · 0 negative.
- fixed Screen Shake slider not showing in Video Settings
Fixed: - issue with achievement(s) firing incorrectly
Fixes:Fixed enemies no longer spawning after reviving in the final wave fightStopped Rage tokens being given after Hostility Level 12Fixed some stat issues in the Gun Arsenal menu (no more "inf" lol)Game now pauses wh…
1 positive · 0 negative.