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- 5 November 2026
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- 5 November 2026
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Realm of Advent - Patch Notes I. New Content 1. New Candle Transforms all cards in the ritual into . II. Balance Adjustments 1. Concentration Imprint Buff Action Point (AP) cost required upon entrance reduced from 10 to 6. Max HP gained adjusted from +3 to +2 (Attack gain remains +2). 2. Hoarder Buff Entrance skill Attack bonus scaling increased from 80% to 100% based on the total number of cards in discard and draw piles. 3. Enchantment Adjustment Card transformation pool optimized: and normal have been removed from the random pool. III. Boss & Stage Adjustments 1. Boss Gabriel Nerf Base Attack reduced from 35 to 32. 2. Boss Metatron Nerf Base Attack reduced from 44 to 42. Base HP reduced from 110 to 100. 3. Stage 9 Nerf Stage base HP reduced from 570 to 560. IV. System & Performance Optimization 1. Leaderboard Loading Optimization Prioritized first-screen leaderboard rendering with...
Read full update on Steam ↗《降临之地》版本更新说明 一、 基础规则与战斗调整 1. 增加击破属性上升规则 击破 Boss 标记时,除了原有的行动力奖励外,全牌堆所有卡牌额外获得 1 点【攻击上升】与 1 点【生命上限上升】。 2. 备战结算顺序调整 击破 Boss 标记后的奖励结算时机,调整为在备战手牌全部落位并完成揭示之后执行。 备战区卡牌入场时间线与击破奖励演出播放结束前,锁定备战操作与进攻按钮;演出完毕后自动开放交互。 二、 卡牌与遗物平衡性调整 1. 义警加强 【复仇】技能生效目标数量由 1 张提升至 2 张(令场上最左侧的最多 2 张受伤卡牌,分别对 Boss 造成其已损失生命值 100% 的伤害)。 2. 凝血圣杯加强 【批量入场】时,卡牌行动力消耗降低幅度由 50% 调整为 90%。 3. 天使之卵加强 触发所需卡牌商店刷新次数由 5 次降低为 4 次。 触发效果调整为:令最多两张随机卡牌降低 1 点费用,并额外施加 +3 生命上限。 4. 圣饼削弱 击破时为全牌堆所有卡牌施加的属性提升由 +2 攻击 / +2 生命上限 调整为 +1 攻击 / +1 生命上限。 三、 首领与关卡调整 1. 虔诚削弱 Boss【虔诚】:主颜色卡牌入场时为其施加的属性提升数值由每次 +2/+2 下调为 +1/+1。 2. boss狂喜削弱 Boss【狂喜】:基础攻击力由 45 下调至 40,基础生命值由 92 下调至 90。 3. 若干boss削弱 Boss【耐心】:基础攻击力由 100 下调至 90,出现章节由第 1 章调整至第 2 章。 关卡 Boss 基础生命调整: 第 1 章第 3 关(首领战):基础生命值由 150 下调至 135。 第 2 章第 4 关:基础生命值由 168.75 下调至 160。 第 2 章第 6 关(首领战):基础生命值由 290 下调至 280。 四、 系统与界面优化 1. 排行榜搜索规则优化 搜索范围扩展至卡组、遗物、印记、宝石以及词条标签文本。 支持多关键词按空格分隔进行联合检索。 搜索筛选仅过滤当前展示列表,保留玩家原有的天梯排名位次。 2. 部分提示描述...
Read full update on Steam ↗Hello everyone! A new major update for Realm of Advent is now live! This patch introduces significant core system improvements, brand new cards and relics, as well as extensive reworks and balance tuning across various builds. I. Core System & Rule Overhauls 1. In-Combat Death Stat Penalty Rule Implementation:In combat, friendly cards that die and trigger Death Whisper have their permanent Attack, max Health, and Cost reduced by 20% for the rest of that battle. Details:Stacks on repeated deaths. Each stat drops by at least 1 (Attack floor 0, Health & Cost floor 1). Resets to full stats after the battle ends. Counterplay:Can be completely neutralized by the new upgraded relic Amy's Bracelet+. 2. Immediate Act-Clear Unlock Settlements Earlier Unlocks:Unlocks are no longer held until the entire run ends. Completing any Act now triggers an immediate settlement. Dynamic Pooling:Newly unloc...
Read full update on Steam ↗Steam currently lists 5 Nov 2026 as the release date.
Realm of Advent - Patch Notes I. New Content 1. New Candle Transforms all cards in the ritual into . II. Balance Adjustments 1. Concentration Imprint Buff Action Point (AP) cost required upon entrance reduced from 10…
《降临之地》版本更新说明 一、 基础规则与战斗调整 1. 增加击破属性上升规则 击破 Boss 标记时,除了原有的行动力奖励外,全牌堆所有卡牌额外获得 1 点【攻击上升】与 1 点【生命上限上升】。 2. 备战结算顺序调整 击破 Boss 标记后的奖励结算时机,调整为在备战手牌全部落位并完成揭示之后执行。 备战区卡牌入场时间线与击破奖励演出播放结束前,锁定备战操作与进攻按钮;演出完毕后自动开放交互。 二、 卡牌与遗物平衡性调整 1…
Hello everyone! A new major update for Realm of Advent is now live! This patch introduces significant core system improvements, brand new cards and relics, as well as extensive reworks and balance tuning across variou…