Store data
- UK price
- £9.67
- US price
- $10.79
- Positive reviews
- 100%
- Total reviews
- 1
- Release date
- 21 September 2026
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1 player-data day recorded in this window.
1 player-data day recorded in this window.
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
The Crystal Core Virus has swept across the globe. Humanity’s last glimmer of hope lies sealed within this heavily fortified underground facility. As a test subject in the experimental program, you awaken deep within the facility. Faced with uncontrollable mutated creatures and supplies that could run out at any moment.
Can you escape alive?
Unlock unknown areas shrouded in mist and embark on a sandbox-style exploration journey filled with variables. Master the time mechanics and carefully plan every action. Choose your path forward, and unexpected surprises await you.
Face enemies with different characteristics and formulate your action strategy. Class equipment corresponds to exclusive weapons, allowing you to maximize each weapon’s potential. Make good use of attribute equipment and items to exploit racial weaknesses and deal additional damage, effectively improving your survival rate on the battlefield.
As a test subject, you will venture deep into a facility filled with mutated creatures, gradually uncovering the truth hidden within. Even if you fail the challenge, you can carry the points earned during the run with you to unlock meta-progression, strengthen your abilities, and prepare for your next exploration.
In the dangerous depths filled with crises, make good use of limited resources and master the game's time-based mechanics. From food, equipment, and materials in your backpack to the three key factors that maintain your team's condition — Stamina, Hunger, and Morale — every resource expenditure requires careful planning and difficult choices.
Through the special Permission System, restart the malfunctioning facility and gradually restore and enhance its various functions. Different unlocking orders will lead to different gameplay styles and strategies, giving each exploration a unique experience.
10 Unlockable Character Classes : Each class has unique growth traits and weapons they specialize in using.
4 Powerful BOSSes : Powerful threats that appear randomly, each with unique skills and traits. The deeper you explore, the more challenging they become.
2 Branching Endings : Discover key elements to reach different versions of the story’s ending.
30 Floors to Explore : Delve deep into the underground facility, exploring each floor to uncover the complete story, encounters, and hidden truths.
Roguelite Permanent Progression : Experience points and in-game currency accumulated during each playthrough carry over, allowing you to increase permanent abilities and unlock new classes.
Four Attribute Upgrades : Freely enhance your team’s four core attributes and combine different abilities to create your own unique survival build.
Collect the Fragments of Truth : Search for research reports and fragmented files scattered throughout the facility, gradually piecing together the clues to uncover the truth behind the disaster that befell the world.
New FeaturesNew Weapons: Makeshift Knuckles, Iron Knuckles, Shock Knuckles, Makeshift CrossbowNew Accessories: Lab Coat, Military Jacket, Gas Mask, Welding Mask, Military Boots, Helmet, ArrowsNew Throwables: Shock Mine, Animal TrapNew Crafting Recipes: Shock Mine, Bear Trap, Makeshift Knuckles, Iron Knuckles, Shock Knuckles, Makeshift Crossbow, ArrowsNew Enemies: Worm Egg, Toxic Venom Bloom, Paralytic Mist Bud, Dreamweaver Mosquitos, Mutant Heavy GuardImplemented the Hunter class.Added a new trait to Electrician: Deals increased damage to mechanical enemies.Added a new trait to Brawler: Deals increased damage to human enemies.Equipment sell prices now scale dynamically based on remaining durability.Added Singularity System: When you spot a sparkling object on the map, try connecting paths to reach it—you might discover unexpected rewards!Fixes & AdjustmentsFixed an issue where togglin...
Read full update on Steam ↗New FeaturesAdded new items: Military Boots, Work Gloves, Improvised Mask, Simple DaggerAdded new item crafting recipes: Improvised Mask, Simple DaggerAdded blank eventless cards to the card draw poolAdded Mutant Giant Rat skill: "Call Companions"Added Mutant Crow skill: "Caw"Added new UI sound effects and combat sound effectsAdded low/out-of-ammo reminders in combat when using weapons that require ammoAdded experience reward pop-ups when triggering clue events during card drawsAdded permanent unlocks to increase the party's chance to evade combat and trapsAdded permanent unlocks to grant the party priority action in combatAdded store unlocks for purchasing special chipsAdded store unlocks for purchasing additional equipmentWeapon Lab upgrades now require unlocking through the authorization systemAdded an option in Settings to toggle hotkey displays on/offFixes & AdjustmentsFixed an i...
Read full update on Steam ↗Hello, Survivors!In response to the new systems and mechanics, as well as the arrangements for the story, we have spent a great deal of time making adjustments and polishing the game. Today, we are finally able to release another new version.In this article, we will introduce the new additions and adjustments included in this version, as well as those from several recent consecutive updates. Comprehensive Visual Optimization and PolishThis update focuses on adjustments to the environments and visual details throughout the game.✦ Environment and Scene OptimizationThe materials and visual presentation of certain scenes have been readjusted to make environmental details clearer and improve the visual distinction between different areas.✦ Detail and Visual PolishThe contrast between light and shadow in the scenes has been optimized to give spaces greater depth, while improving certain vis...
Read full update on Steam ↗Hello, Survivors!One of the key focuses of this update is synchronizing part of the Early Access content with the Beta Version. We hope this allows players who previously experienced only the Beta Version to directly experience the recent optimizations and adjustments we’ve made to the game.Of course, this is still not the final version. The game remains in active development, and our next development phase will focus on building a core system that delivers a more gradual progression and deeper sense of immersion. More content will be revealed in future updates, so stay tuned!New FeatureAdded new items: Improvised Grenade and Improvised EMP GrenadeAdded crafting recipe for the Improvised Grenade, which can now be crafted through the ScholarAdded crafting recipe for the Improvised EMP Grenade, which can now be crafted through the ElectricianFixes & AdjustmentsFixed an issue where some...
Read full update on Steam ↗Hello, Survivors!This update brings a comprehensive overhaul and optimization to the exploration maps, improving the overall exploration experience while adding more challenging map event content.The exploration map interface and visual layout have been completely redesigned to improve readability and usability, allowing players to more intuitively track map information and team status during their adventures.New FeatureEnvironmental Hazard EventsWhen a map area is revealed, there is now a chance for various environmental hazard events to occur.As your team passes through these map sections, they may suffer damage or receive negative status effects. This adds a new layer of strategy, requiring players to plan their routes more carefully during exploration.Fixes & AdjustmentsAdjusted the probability of road events appearing.Adjusted the probability and mechanics of locked rooms.Adjuste...
Read full update on Steam ↗New FeaturesCloud save is now availableNew event: Help the injuredNew event: Damaged machineryNew alert system: There is now a chance to trigger an alarm when exiting a roomAdded sound effects for the Upgrade SystemNew item and recipe: AntidoteNew recipe: Metal rod into metalWhen event icons appear on the map, hovering over them will display the event nameFixes & AdjustmentsFixed an issue where upgrades in the Upgrade System did not require materialsAdjusted the card draw system; results are now influenced by room typesUpdated some event illustrationsAdjusted resource distribution when searching roomsFixed missing equipment descriptions in the initial item purchase interfaceFixed an issue where entering the game without closing the initial item purchase screen could cause controls to freeze
Read full update on Steam ↗NewAdded notifications above the character status panel when a character’s attributes level up or when their current HP changes.Added a notification when the party reaches its carry weight limit.Added multi-language support to the keycard scanning interface.The Might effect now also increases health regeneration.Enemy skills with the Ignore Shield property now display an indicator on the corner of the skill icon.AdjustmentsAdjusted growth stats for all classes.Rebalanced the Sonic Gun, including its effects, price, weight, and description, to make it more threatening.Adjusted the effects, price, and descriptions of the Stun Baton and Taser.Reworked the mechanics of the Burning debuff. FixesFixed an issue where enemy skill cooldowns did not properly sync with battle speed acceleration.Fixed an issue where some sound effects ignored volume settings.Fixed an issue where the tutorial desc...
Read full update on Steam ↗NewAdded a Mailroom Depot feature.Added a Stimulant item: usable during combat, temporarily grants an adrenaline effect.Added a new mechanic where combat status affects the rate at which physiological needs decrease. AdjustmentsAdjusted the Satiety depletion rate.Adjusted the distribution of room types across floors.Adjusted the purchase price of starting items to be three times the original price.Adjusted the weight and value of all items.Adjusted the trigger chance of additional attacks for certain weapons.Adjusted the attribute values of the BOSS “Chimera.” FixesFixed an issue where obtaining certain items could cause save files to fail to load.Fixed incorrect room information display for the Elevator and Core Lab.Fixed an issue where the Lock effect of Speed Skill Branch 3 did not trigger properly.Fixed an issue where the BOSS “Chimera” name displayed incorrectly.Fixed an issue wh...
Read full update on Steam ↗NewEnemy – Corroder: Added the "Corrosive" trait. It makes the player character’s weapons and attachments more likely to be damaged. Attacking it unarmed will cause recoil damage.Enemy – Loader: Added a hint indicating that it is vulnerable to electric damage.Added multi-language support for all enemy names, races, and enhancement states.Added map control tips (top-right checkbox) and battle tips (bottom-right checkbox).Added multi-language support for item extra abilities.When obtaining a new story fragment, the book button at the bottom-right will now display a quantity notification effect. FixesThe tutorial can now be opened by clicking the question mark icon in the top-right corner on both the main menu and the game creation screen. (On the game creation screen, the hotkey “/” cannot be used to open the tutorial.)Adjusted the mechanics and interface of “one-time” perks and startin...
Read full update on Steam ↗Emergency Patch NoticeDue to an issue introduced in the earlier update, the game was unable to run properly as a result of a problem related to certain professions.The issue has now been urgently addressed and resolved. Please update the game to the latest version and restart the application to continue playing normally.We sincerely apologize for the inconvenience caused. We also greatly appreciate everyone who reported the issue promptly and for your patience while we worked on the fix.If you continue to experience any abnormalities, please do not hesitate to contact us. We will assist you as quickly as possible.Thank you for your continued support and understanding.FixesAdjusted the trigger rate and mechanics of the “Corpse Encounter” event.Fixed an issue where newly joined companions could be randomly assigned to unfinished professions.Corrected incorrect story title displays.Updat...
Read full update on Steam ↗Steam Next Fest & DemoWe’re excited to announce that Crystant is officially participating in Steam Next Fest on February 23. This means a new demo that is the closest representation of the full game so far will be available for everyone to try.Over the past months, we’ve made numerous content additions and system improvements with the goal of making this demo reflect the core experience of the full game as accurately as possible. We would also like to sincerely thank everyone who played the game during our December showcase and shared their feedback. We’ve carefully read all of your comments and have already implemented many of the suggestions that were feasible.We are currently working to release the demo before Steam Next Fest begins, so players can try it even earlier. After playing, if you’re willing to share your thoughts on the Steam forums or in our community channels, it would...
Read full update on Steam ↗NewRight-click can now be used to cancel or close UI windows (ESC still works)Added hover tooltips for Physiological NeedsNotifications now appear when Physiological Needs change statesIn combat, hovering over Attack shows attack range during player turnsHovering over Move shows movement rangeAdded an in-game tutorial system, accessible via the “?” buttonAdded a game speed-up modeCamera settings are now grouped into a separate Settings pageAdded camera pan inversion optionAdded edge-of-screen camera scrolling (set to 0 to disable)FixesAttribute upgrades no longer use the experience bar system. When enough experience is available, clicking an attribute icon will prompt a confirmation to upgradeAttribute Training now reduces the experience required for upgradesUpdated main screen UI visualsLeft-side UI buttons are now always visibleCamera movement is now handled by right-click draggingS...
Read full update on Steam ↗Visual UpdatesEnhanced terrain materials and environmental details, with refined micro-particle effects.Each layer of the map now features distinct geological appearances as players move between levels.Updated character portraits, adopting a new final art style.Refreshed the elevator transition animation to deliver a stronger sci-fi atmosphere.Clearer In-Game FeedbackAdded new on-screen guidance for placing tiles on the map.Learning chips now display in the upper-right corner when acquired.Added visual effects when obtaining room keys.Improved notifications for increases in backpack weight capacity.Morale / Hunger / Stamina now use staged color indicators, with flashing alerts when values are low.Battle UI now includes attribute-colored markers above the HP bar to identify enemy types.Added screen shake effect for critical hits.Updated visual feedback for weapon stat increases and dec...
Read full update on Steam ↗Hi everyone!We’ve just launched the Steam page for Crystant. The game is still in active development, but we’re excited to begin sharing our progress, ideas, and worldbuilding with you. Your support and interest mean a great deal to our small team as we continue shaping the vision of this project.Story PrologueA meteor, having crossed an unknowable span of light-years, fell to Earth. Humanity shattered it with technology, never realizing that the true disaster was only beginning.An unknown substance began to spread between living organisms like a ghostly plague. By the time humanity noticed, the world had long since slipped into ruin.To preserve the last ember of hope, a massive underground facility was constructed— a place built to study the anomaly, and to shelter the final remnants of civilization.You are one of the test subjects trapped deep inside this vast underground complex. S...
Read full update on Steam ↗3 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
New FeaturesNew Weapons: Makeshift Knuckles, Iron Knuckles, Shock Knuckles, Makeshift CrossbowNew Accessories: Lab Coat, Military Jacket, Gas Mask, Welding Mask, Military Boots, Helmet, ArrowsNew Throwables: Shock Min…
New FeaturesAdded new items: Military Boots, Work Gloves, Improvised Mask, Simple DaggerAdded new item crafting recipes: Improvised Mask, Simple DaggerAdded blank eventless cards to the card draw poolAdded Mutant Gian…
Hello, Survivors!In response to the new systems and mechanics, as well as the arrangements for the story, we have spent a great deal of time making adjustments and polishing the game. Today, we are finally able to rel…
Hello, Survivors!One of the key focuses of this update is synchronizing part of the Early Access content with the Beta Version. We hope this allows players who previously experienced only the Beta Version to directly…