Store data
- UK price
- £5.99
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 12 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Valdis blends tower defense strategy with dynamic third-person shooter action and survival elements. Defend your base against increasingly dangerous mutant zombie hordes — from slow walkers to kamikaze units and invisible enemies. Every level tests your tactics, reflexes, and battlefield control.
A catastrophic incident aboard the space station Valdis infected the entire crew with a deadly zombie virus. You are the last survivor in this sci-fi nightmare. Armed with automated defense turrets and a powerful shotgun, protect the station’s energy core in intense wave-based survival combat.
Use various turret types — blasters, lasers, mortars, automated cannons, and more. Combine them to create an effective base defense strategy. Smart placement, resource management, and adaptation are the keys to survival.
Each turret belongs to one of three elements — Fire, Ice, or Water. The elemental combat system applies status effects: slow enemies, ignite them, or control crowds. Combine elements to trigger powerful elemental reactions and destructive synergies. Experiment with builds and discover your ideal defense strategy.
Valdis offers a first look at the station defense system:
– 3 turret types – 3 elements – 3 enemy types
The full version will expand the arsenal with new turrets, elements, enemies, harder waves, and deeper strategic variety.
🔥 Hybrid Tower Defense + Third-Person Shooter 🚀 Sci-Fi Action in a Space Setting 🧟 Wave-Based Zombie Survival 🛡️ Strategic Base Defense ⚡ Elemental Combat & Reactions 🎯 Tactical Turret Placement 💥 Fast-Paced Shooting 🧠 Multiple Builds & Playstyles 👾 Diverse Enemy Types 🔄 High Replayability & Increasing Difficulty
| # | ||
|---|---|---|
| 01 | Industrial ComplexComplete the first level | 100.0% |
| 02 | Bright LaboratoryComplete the second level | 75.0% |
| 03 | Captain's BridgeComplete the third level | 50.0% |
| 04 | It's Not Over YetLose a level for the first time | 50.0% |
| 05 | Volcanic FortressComplete the fourth level | 50.0% |
Ten Years Later: Our First Major We Are The Dwarves Update Is Live!https://store.steampowered.com/app/395570/We_Are_The_DwarvesWe're back with new camera controls, smoother gameplay, improved stealth, and a host of fixes in our biggest update since launch.Hello, Dwarves!We Are The Dwarves launched on Steam in 2016. Ten years later, we're finally returning with our first major update since release.This is a special moment for our team. We wanted to revisit the game and address the things that could get in the way of enjoying the adventure: camera controls, targeting, the upgrade menu, and some frustrating quest requirements.Thank you to everyone who kept playing, shared their experiences, and left reviews over the years. Your feedback directly shaped many of the changes in this update.Here's what's new.Overhauled Camera ControlsWe've added several new ways to explore your surroundings...
Read full update on Steam ↗AI Opponents Are Now Real Participants in Every RaceHello, racers!In this update, we have significantly reworked one of the key systems in Synthwave Burnout — AI opponent movement.Previously, their behavior was more scripted. They challenged the player, created tension, and played their part on the track, but they did not always feel like real participants in the race.That has now changed.Opponents now use physics-based movement, making their behavior feel much more dynamic, natural, and unpredictable.Real Participants in the RaceAI opponents now exist in the game world as physical objects.They interact with the road, react to collisions, push the player’s car, interfere with overtaking attempts, and create unexpected situations on the track.Every race now feels tighter and more intense. A mistake, collision, or failed overtake can have a significant impact on the final result. What H...
Read full update on Steam ↗🔧 What’s new:🎮optimization improvements📚 UI refinements🛠 bug fixes🐞 gameplay balance adjustmentsThank you to everyone playing the demo and sharing feedback — it helps us make the game better! ❤️ Don’t forget to Wishlist VALDIS on Steam.
Read full update on Steam ↗🔧 What’s new:🎮 Updated interface — improved main menu, HUD, and settings📚 Added tutorial for new players🛠 Turret balance improvements🐞 Various bug fixes and stability improvementsThank you to everyone playing the demo and sharing feedback — it helps us make the game better! ❤️ Don’t forget to Wishlist VALDIS on Steam.
Read full update on Steam ↗🔧 What’s new:🎮 Updated interface — improved main menu, HUD, and settings📚 Added tutorial for new players🛠 Turret balance improvements🐞 Various bug fixes and stability improvementsThank you to everyone playing the demo and sharing feedback — it helps us make the game better! ❤️ Don’t forget to Wishlist VALDIS on Steam.
Read full update on Steam ↗0 concurrent players — the highest daily peak recorded at that point.
Ten Years Later: Our First Major We Are The Dwarves Update Is Live!https://store.steampowered.com/app/395570/We_Are_The_DwarvesWe're back with new camera controls, smoother gameplay, improved stealth, and a host of fi…
Release date supplied by the Steam store.
AI Opponents Are Now Real Participants in Every RaceHello, racers!In this update, we have significantly reworked one of the key systems in Synthwave Burnout — AI opponent movement.Previously, their behavior was more s…
🔧 What’s new:🎮optimization improvements📚 UI refinements🛠 bug fixes🐞 gameplay balance adjustmentsThank you to everyone playing the demo and sharing feedback — it helps us make the game better! ❤️ Don’t forget to W…
🔧 What’s new:🎮 Updated interface — improved main menu, HUD, and settings📚 Added tutorial for new players🛠 Turret balance improvements🐞 Various bug fixes and stability improvementsThank you to everyone playing the…