Store data
- UK price
- £6.37
- US price
- $5.99
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 4 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | — | — | 0 | — |
| October 2026 | 1 | — | — | 0 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | £8.50 | £6.37 | 25% | £6.37 | No change recorded |
| United StatesUSD · US | USD | US$7.99 | $5.99 | 25% | $5.99 | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | CHF | CHF 10.99 | CHF 8.24 | 25% | CHF 8.24 | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | — | — | Unavailable | — | — | No change recorded |
| NorwayNOK · NO | — | — | Unavailable | — | — | No change recorded |
| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
| PeruPEN · PE | — | — | Unavailable | — | — | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Far in the future, you work as an independent military contractor for various deep space mining companies. They pay you to protect their outposts while the drills are running. The bugs that live there don't like that very much.
Raise your army to defend mining outposts against alien bugs!
Turn up the drill power to mine faster. More ore means more money, but it also brings a lot more bugs. Push too hard and you might not make it out.
Spend your ore during the mission on turrets, drones and boosts for your soldiers.
Train your soldiers and purchase upgrades across missions. Hire Marines, Engineers, Medics, Heavies and Technicians, each with their own upgrades and abilities.
Take contracts on 3 different planets, each with its own bugs to deal with. Earn rank to unlock new planets and research.
Be careful! If killed during a mission, your soldiers will be lost forever.
I know, I know, the game has been silently delayed for a while.First and foremost, this is a solo project with no financial backing or motivation. I'm just here to try and release a fun game. I think I've been pretty clear and upfront with that. But I'll be honest, this game has been sitting with little to no progress for the last 2 years. I took a pretty long break from building games in general. Now what changed? I think to some it might be obvious, AI. And that is where I want to be very upfront and transparent here. Ever since the start of this project, I've used AI for development assistance. The majority of this game was built back in 2024, when it was merely a simple autocomplete that let me turn my brain off while coding a little. I was and still am a full time engineer.During that time though, the creation of assets and content became a massive bottleneck and drain to my moti...
Read full update on Steam ↗Mini Update 5 is the first of a few mini updates that will focus on Drones. The goal is to make drones feel less like a supplementary defense, and more like an alternative choice from turrets. {STEAM_CLAN_IMAGE}/45042302/4320e4adf6cb7a2e0cd3476e009d0efaa2cbb207.gif New Drone Upgrades A new tier of Drone upgrades has been added, as well as a new Taser Drone upgrade line. This should now give drones a full array of defense options. {STEAM_CLAN_IMAGE}/45042302/b0d2bd015b91a237fd56acc5f8234e4d544a8e81.gif Permanent Drone Upgrade You can now purchase a base model improvement for your Drones just like you can for turrets. {STEAM_CLAN_IMAGE}/45042302/64a49c0bd7f692dd3b1c1d53137484e97628bd19.gif
Read full update on Steam ↗Small balance patch: Tweaked ore so more is given at lower power and less at higher power. Does not effect contract requirement. Contracts given will have a lower difficulty when army is stronger and vise versa. This means if all your soldiers die you can access single difficulty missions regardless of rank. Slight Auto Pistol nerf
Read full update on Steam ↗Todays mini update focuses on bringing up the threat to your soldiers. Plan to keep your soldiers protected, or they will die. Tomorrows Mini Update will focus on making Drones more useful and fun to use. Advanced Enemy Targeting No longer can you easily protect your soldiers with carefully placed turrets. Enemies now will ignore your turrets more often than not, and go straight for attacking your soldiers. {STEAM_CLAN_IMAGE}/45042302/31296f119f949b84f4b3d6564c4d9ab1a7d3be5e.gif Hardened Turret Rework With the changes to enemy targeting, upgrading your turrets health alone no longer makes as much sense. The "Strong Frame" upgrade has been changed to "High Vis Frame". This not only increases health, but greatly increases the chance of being targeted by enemies. {STEAM_CLAN_IMAGE}/45042302/02749686017f4f5c1388f4d179c83a215d5a2505.gif Longer Demo Goal The demo / probation period goal has...
Read full update on Steam ↗Continuing with the theme of the last mini update, todays update introduces another way to protect your soldiers from being attacked. With these new ways to protect your soldiers, tomorrows update will focus on bringing up the threat of losing soldiers. Cloaking Beacons Introducing an all new tower, the cloaking beacon! This new later game tower will provide a cloak to nearby towers, making them invisible to all enemies. This means they can no longer be attacked while the cloak is active. Enemies can target the cloaking device still, so keep it safe! {STEAM_CLAN_IMAGE}/45042302/ebeb6c6fa02be0b751e09bd4ce041c080a6c40f8.gif New Turret Art The turret upgrades have been given a fresh coat of paint! No longer will all your turrets look the same. {STEAM_CLAN_IMAGE}/45042302/514ac831d419aabcd396965e2278670e1d1bf476.png {STEAM_CLAN_IMAGE}/45042302/414128511160124c4dae416df45e3019bb5eef6c.png...
Read full update on Steam ↗This is the first of 3 mini updates that I have planned that will focus on adding new ways to combat enemies that can attack your soldiers. Taser Turrets A new upgrade path for turrets introducing a new but familiar mechanic. These "taser turrets" can stun enemies when they are hit. {STEAM_CLAN_IMAGE}/45042302/30066f6cab1208074668d7f10960a21b80bcf632.gif Health Changes Turrets as well as mining outposts now have a higher base health, while soldiers have been given a slight decrease in health.
Read full update on Steam ↗This update focuses primarily on improving the armor mechanic with a new enemy & increased feedback. Armored Bugs The new armored bugs help introduce the armor mechanic earlier and in a more forgiving way. {STEAM_CLAN_IMAGE}/45042302/238aeeaa9a77c2ea5d806197708989f4862ffae0.gif Armor Overhaul Enemy armor has now been given increased feedback through additional sound & visual effects when bullets do not penetrate. {STEAM_CLAN_IMAGE}/45042302/cbe4cca82c8c2a098e74f5aab10c02183764a72f.gif Reworked Repair Kit The repair kit has been changed to now apply healing slowly over time, and it now has a cooldown to limit how often it can be purchased. {STEAM_CLAN_IMAGE}/45042302/74a3ff2041ffa70d5b1f4efeaa0f1eaaf262229c.gif This is in preparation for the next mini update, which will focus on new ways to defend against attacking enemies. HUD Redesign The HUD has been streamlined to take up less scre...
Read full update on Steam ↗Next Fest is almost here, and with the planned release date approaching real soon Private Mining Company will be participating! I have been working on some large overhauls to the core gameplay for a while, and they are ready just in time for Next Fest! So I present to you, The Great Next Fest Update! (or v0.2) Level Redesign Each level has been redesigned to give a more engaging gameplay experience where space is more limited. {STEAM_CLAN_IMAGE}/45042302/bda32f06003968e504e2080b524268f9d268582a.png {STEAM_CLAN_IMAGE}/45042302/2f6559399e307d644fe32a0d4cc202a39c927082.png {STEAM_CLAN_IMAGE}/45042302/bff963fb26d32ad82bbc3c0d84e4ce44117716ff.png {STEAM_CLAN_IMAGE}/45042302/aa32c423e183cbc060fdcdc4848a2b63c728625d.png Contract Overhaul To address many of the issues in the core gameplay loop, I have reworked how contracts are completed. Contracts will now have a progress meter that is separ...
Read full update on Steam ↗I am back with a new update for the demo! This is a smaller update, with the primary change being the addition of salaries for soldiers. You will now need to pay a small fee to each soldier on contract completion. The goal is to push players towards more difficult missions later in the game. I have also made significant balance changes in terms of ore mining and economy. Give the new changes a try! https://store.steampowered.com/app/3057900/Private_Mining_Company_Demo/ Please consider leaving a review for the demo! It is a new Steam feature. Each review helps me a ton, and helps me evolve the game based on feedback.
Read full update on Steam ↗The first major update for the Demo is now live! I have noticed a major problem in the current gameplay. Currently there is little incentive to invest ore into defenses. The optimal strategy to earn money is to complete contracts as quickly as possible by hoarding ore. To address this, I have completely changed the way ore mining and difficulty scale during missions. {STEAM_CLAN_IMAGE}/45042302/519f9014ea870d05e9ea2ec7a60a4caa605da0ef.gif Difficulty now primarily scales with a new resource called "Drill Power". The drill power will increase while mining is active, and quickly decrease while mining is paused. Drill power controls both how fast ore is mined, as well as the current difficulty. The goal is to encourage spending of ore during missions. I have also made some improvements to the HUD during missions. You can now see exactly how much you will receive as an ore bonus, and there...
Read full update on Steam ↗Demo release is less than a month away! I have been hard at work adding new features, levels, and tons of balance changes. The demo will provide hours of content for you to enjoy! I want to share the new upgrade system I have been working on! To add to the "meta-progression", you can now purchase permanent upgrades in your base. Currently this lets you upgrade turrets with new upgrades, as well as permanently increase mining speed of ore to help tackle more difficult missions. {STEAM_CLAN_IMAGE}/45042302/dbbe46ffa25c2b8dd1534e183edcf5e113f0735b.gif Heres a quick preview of one of the new levels! This level will be locked to higher difficulties. {STEAM_CLAN_IMAGE}/45042302/7e6b1fe13af7cc59496f69ccc013a85cb4a95703.gif The demo will include 2 all new levels, for a total of 6 unique levels. If you want to try the game RIGHT NOW, join the Discord to get access.
Read full update on Steam ↗In preparation the upcoming Steam demo, I have developed a system to automatically spawn enemies given a difficulty. On top of providing more balance and variety, this has given me an idea for a new gameplay concept. I have scrapped the wave system entirely, opting instead to give full control over when mining drills are active. This in turn, gives you complete control over when enemies are spawning. On top of this, I have also recently overhauled the ore system, and replaced mercenaries with new more interesting towers! If you want to try the game RIGHT NOW, join the Discord to get access. https://i.ibb.co/3rFWxNz/pmc-mining-control.gif
Read full update on Steam ↗1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
I know, I know, the game has been silently delayed for a while.First and foremost, this is a solo project with no financial backing or motivation. I'm just here to try and release a fun game. I think I've been pretty…
Mini Update 5 is the first of a few mini updates that will focus on Drones. The goal is to make drones feel less like a supplementary defense, and more like an alternative choice from turrets. {STEAM_CLAN_IMAGE}/45042…
Small balance patch: Tweaked ore so more is given at lower power and less at higher power. Does not effect contract requirement. Contracts given will have a lower difficulty when army is stronger and vise versa. This…
Todays mini update focuses on bringing up the threat to your soldiers. Plan to keep your soldiers protected, or they will die. Tomorrows Mini Update will focus on making Drones more useful and fun to use. Advanced Ene…