Activity briefingSummary of recorded signals
SteamWatch briefingSummary of recorded signals

SteamWatch Activity Briefing for RimWorld

As of September 29, 2026, RimWorld has 20,616 concurrent players, marking a 3.92% decrease over the last six hours. The game has received a total of 247,046 Steam reviews, with a very high positive rating of approximately 97.84%. However, the latest daily review count has dropped to four, reflecting a significant reduction of 89.19% day over day.

  • Concurrent players decreased by 3.92% in the last six hours.
  • Total Steam reviews stand at 247,046 with a 97.84% positive rating.
  • Recent daily review count fell to four, down 89.19% from the previous day.
Steam player data · App 294100

RimWorld

View on Steam ↗Updated 21 Oct · 05:05 UTC
  • Single-player
  • Steam Workshop
  • Adjustable Text Size
  • Camera Comfort
  • Custom Volume Controls
  • Adjustable Difficulty
  • Mouse Only Option
  • Playable without Timed Input
Steam

Store data

UK price
£28.49
US price
Awaiting regional check
Positive reviews
98%
Total reviews
248,482
Release date
17 Oct, 2018
Concurrent players23,187Most recent successful sample
Today's peak23,51626/144 samples
Tracked peak45,129Highest retained daily peak
Steam rating98%248,482 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
294100
App type
Game
Supported systems
Windows · macOS · Linux
Genres
Indie, Simulation, Strategy
Release date
17 Oct, 2018
Last player update
21 Oct · 05:05 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS *
Windows 7
Processor
Core 2 Duo
Memory
4 GB RAM
Graphics
Intel HD Graphics 4000 or other shader model 4.0
Storage
1 GB available space

macOS

Minimum
OS
macOS 10.12
Processor
Core 2 Duo
Memory
4 GB RAM
Graphics
Intel HD Graphics 4000 or other shader model 4.0
Storage
1 GB available space

Linux

Minimum
Processor
Core 2 Duo
Memory
4 GB RAM
Graphics
Intel HD Graphics 4000 or other shader model 4.0
Storage
1 GB available space
Explore charts ↓
Player history

Concurrent players

Peak 36,206Average 27,456Latest 23,187
09.1k18.1k27.2k36.2k20 Oct 2026, 06:00 UTC21 Oct 2026, 05:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days45,129+4,869+12.1%26,767+3.4%
October 202645,129+4,869+12.1%27,261+5.7%
September 202640,260——25,795—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress, Firefly, and Dune.

You begin with three survivors of a shipwreck on a distant world.

Manage colonists' moods, needs, wounds, illnesses and addictions.

Build in the forest, desert, jungle, tundra, and more.

Watch colonists develop and break relationships with family members, lovers, and spouses.

Replace wounded limbs and organs with prosthetics, bionics, or biological parts harvested from others.

Fight pirates, tribes, mad animals, giant insects and ancient killing machines.

Craft structures, weapons, and apparel from metal, wood, stone, cloth, and futuristic materials.

Tame and train cute pets, productive farm animals, and deadly attack beasts.

Trade with passing ships and caravans.

Form caravans to complete quests, trade, attack other factions, or migrate your whole colony.

Dig through snow, weather storms, and fight fires.

Capture refugees or prisoners and turn them to your side or sell them into slavery.

Discover a new generated world each time you play.

Explore hundreds of wild and interesting mods on the Steam Workshop.

Learn to play easily with the help of an intelligent and unobtrusive AI tutor.

RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI storyteller . There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Chillax likes to relax.

Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. You can end up with a nobleman, an accountant, and a housewife. You’ll acquire more colonists by capturing them in combat and turning them to your side, buying them from slave traders, or taking in refugees. So your colony will always be a motley crew.

Each person’s background is tracked and affects how they play. A nobleman will be great at social skills (recruiting prisoners, negotiating trade prices), but refuse to do physical work. A farm oaf knows how to grow food by long experience, but cannot do research. A nerdy scientist is great at research, but cannot do social tasks at all. A genetically engineered assassin can do nothing but kill – but he does that very well.

Colonists develop - and destroy - relationships. Each has an opinion of the others, which determines whether they'll become lovers, marry, cheat, or fight. Perhaps your two best colonists are happily married - until one of them falls for the dashing surgeon who saved her from a gunshot wound.

The game generates a whole planet from pole to equator. You choose whether to land your crash pods in a cold northern tundra, a parched desert flat, a temperate forest, or a steaming equatorial jungle. Different areas have different animals, plants, diseases, temperatures, rainfall, mineral resources, and terrain. These challenges of surviving in a disease-infested, choking jungle are very different from those in a parched desert wasteland or a frozen tundra with a two-month growing season.

Travel across the planet. You're not stuck in one place. You can form a caravan of people, animals, and prisoners. Rescue kidnapped former allies from pirate outposts, attend peace talks, trade with other factions, attack enemy colonies, and complete other quests. You can even pack up your entire colony and move to a new place. You can use rocket-powered transport pods to travel faster.

You can tame and train animals. Lovable pets will cheer up sad colonists. Farm animals can be worked, milked, and sheared. Attack beasts can be released upon your enemies. There are many animals - cats, labrador retrievers, grizzly bears, camels, cougars, chinchillas, chickens, and exotic alien-like lifeforms.

People in RimWorld constantly observe their situation and surroundings in order to decide how to feel at any given moment. They respond to hunger and fatigue, witnessing death, disrespectfully unburied corpses, being wounded, being left in darkness, getting packed into cramped environments, sleeping outside or in the same room as others, and many other situations. If they're too stressed, they might lash out or break down.

Wounds, infections, prosthetics, and chronic conditions are tracked on each body part and affect characters' capacities. Eye injuries make it hard to shoot or do surgery. Wounded legs slow people down. Hands, brain, mouth, heart, liver, kidneys, stomach, feet, fingers, toes, and more can all be wounded, diseased, or missing, and all have logical in-game effects. And other species have their own body layouts - take off a deer's leg, and it can still hobble on the other three. Take off a rhino's horn, and it's much less dangerous.

You can repair body parts with prosthetics ranging from primitive to transcendent. A peg leg will get Joe Colonist walking after an unfortunate incident with a rhinoceros, but he'll still be quite slow. Buy an expensive bionic leg from a trader the next year, and Joe becomes a superhuman runner. You can even extract, sell, buy, and transplant internal organs.

And there's much more than that! The game is easy to mod and has an active modding community on the Steam Workshop.

Steam gallery

Screenshots

11 available
Observed momentum

Moving similarly

Compared with the latest two retained daily readings

Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.

More game data · Seller history