Store data
- Store status
- Coming soon
- Scheduled release
- 13 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 13 November 2026
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Hail Voidhunters! Let’s dive in straight into the updates: New powerupsWe’ve been adding new powerups to make things more fun and eye-catching. Our favourites include new gun-related upgrades, like the one allowing you to pull in obstacles such as fish and candles and shoot them out, e.g. to pocket balls with their help, or to get the hindrances out of the way. Here’s a taste:Pulling a fish into the gun and shooting it out into a circular saw. If you have the chain reaction powerup as well, the synergy will result in the fish chain-exploding and clearing your table.Here's another new one - Unholy Surge working for black balls:Unholy Surge now works on black balls (and looks stylish). Unholy Surge is a powerup that allows you to generate highlighted pockets with score multipliers every time you drown a green ball - pocketing them into these special holes then gives you more points. Pre...
Read full update on Steam ↗Voidhunters, pause your rituals! We have a quick - but meaty - dispatch from the ship!New physicsCheck the videoclips below for a much better representation of the changes.We’re in the middle of a new physics upgrade. In short - among other things, we’ve improved things like ball rolling, velocity, wall-bouncing and eliminated the "ice rink sliding" and "sticky carpet" situations. Implementing updates like lobbing balls should be easier now.This should also allow us to modify physics using things like powerups - e.g. make the balls frenzied/charge them up and give them a satisfying velocity boost - which should be interesting.Still have some feedback about the current physics? Let us know! All this should make the new tables even more fun. What new tables, you ask? Happy to oblige:New tables Heavy work in progress - new table tests #1We’re excited to finally introduce new tables to th...
Read full update on Steam ↗Hail voidhunters!*grabs a lantern and points forward with his bony fingers* Let me guide you through a quick progress update!Post-demo summary GIF 1: New Unholy Surge visual effects.Thank you to everyone who tried out our Lovecraftian Days demo, wishlisted the game and shared their thoughts! Apart from PoM making its way to thousands of new wishlists, we’ve received over 200 feedback forms, so we’ve been making tweaks to the game and planning out some bigger changes, including: - better ball movement (e.g. less friction) - new tables - various improvements to general game clarity (e.g. feedback from the game, clearer mechanics) - more insanity and horror (see the concept art at the end of the announcement for a little taste) - along with other updates, like improved UI and visual effectsScreenshot 1: New explosions. More examples of recent changes: Future plans involve changes like th...
Read full update on Steam ↗Changes: bugfixes and little adjustments 🛠️ some madness added 🐙
Read full update on Steam ↗Steam currently lists 13 Nov 2026 as the release date.
Hail Voidhunters! Let’s dive in straight into the updates: New powerupsWe’ve been adding new powerups to make things more fun and eye-catching. Our favourites include new gun-related upgrades, like the one allowing yo…
Voidhunters, pause your rituals! We have a quick - but meaty - dispatch from the ship!New physicsCheck the videoclips below for a much better representation of the changes.We’re in the middle of a new physics upgrade.…
Hail voidhunters!*grabs a lantern and points forward with his bony fingers* Let me guide you through a quick progress update!Post-demo summary GIF 1: New Unholy Surge visual effects.Thank you to everyone who tried out…
Changes: bugfixes and little adjustments 🛠️ some madness added 🐙