Store data
- UK price
- £5.72
- US price
- Awaiting regional check
- Positive reviews
- 86%
- Total reviews
- 7
- Release date
- 22 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | — | — | 0 | — |
| October 2026 | 1 | — | — | 0 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Hundreds of enemies stand between you and the mad wizard poised to destroy the realm. Try to survive as you battle through an ever-shifting landscape that’s never the same twice. Manage your time carefully, as the longer you play, the stronger the horde becomes.
Discover a vast array of relics with strange and powerful effects. Grab as many as you can to find synergies and increase their power. Complete challenging achievements to unlock more relics for you to find, unleashing the limits of what you’re capable of.
Bring your hard-earned gold to the local enchantress to enhance your characters with arcane rituals. Permanently increase your stats and equip potent charms to match your playstyle. Turn your character into an unstoppable force, with over 100 upgrades at your disposal.
With multiple playable characters each with their own strengths and weaknesses, over a dozen equipable charms and over 50 relics to find, there’s always something new to do. Whether you’re playing alone or with a friend, no two runs will be the same.
| # | ||
|---|---|---|
| 01 | Ach Slay Reiklund | 89.3% |
| 02 | Ach Beat Tundra | 65.4% |
| 03 | Ach Gold Collect | 65.4% |
| 04 | Ach Low Bosskill | 65.4% |
| 05 | Ach Beat Sewers | 57.5% |
| 06 | Ach Beat Swamp | 46.9% |
| 07 | Ach Bloodlust | 41.5% |
| 08 | Ach Deaths | 38.9% |
| 09 | Ach Recruit Bounty | 38.9% |
| 10 | Ach Speed | 36.2% |
| 11 | Ach Windrider Attack Speed | 36.2% |
| 12 | Ach Revive Total | 35.3% |
| 13 | Ach Beat Castle | 34.5% |
| 14 | Ach Low Survive | 34.5% |
| 15 | Ach Minion Count | 34.5% |
| 16 | Ach Buy Relics | 33.6% |
| 17 | Ach Slay Ratkin | 33.6% |
| 18 | Ach Active Use | 32.7% |
| 19 | Ach Buffshrine Use | 30.9% |
| 20 | Ach Lose Gold Total | 30.9% |
| 21 | Ach Food Eaten | 30.0% |
| 22 | Ach Crit Kills | 29.2% |
| 23 | Ach Tome Species Found | 29.2% |
| 24 | Ach Fire Kills | 28.3% |
| 25 | Ach Gold Spent | 28.3% |
| 26 | Ach Shoppe Spend | 28.3% |
| 27 | Ach Attack Speed | 27.4% |
| 28 | Ach Slay Peasant | 24.7% |
| 29 | Ach Gold Drop Single | 23.8% |
| 30 | Ach Active Pickup | 23.0% |
| 31 | Ach Chests Opened | 23.0% |
| 32 | Ach Slay Meshef 3 | 22.1% |
| 33 | Ach Selfdestruct | 19.4% |
| 34 | Ach Recruit Ratman | 18.5% |
| 35 | Ach Ranger Arrow | 16.8% |
| 36 | Ach Slay Armor | 16.8% |
| 37 | Ach Slay Harpy | 16.8% |
| 38 | Ach Healshrine Use | 15.9% |
| 39 | Ach Shrinecombat Time | 15.0% |
| 40 | Ach Windrider Speed | 14.1% |
| 41 | Ach Jos Kills | 13.2% |
| 42 | Ach Windrider Kills | 13.2% |
| 43 | Ach Recruit Frogbert | 11.5% |
| 44 | Ach Bomb Kills | 8.8% |
| 45 | Ach Beat Mount | 0.0% |
| 46 | Ach Crit Hits | 0.0% |
| 47 | Ach Damage Taken | 0.0% |
| 48 | Ach Frugal | 0.0% |
| 49 | Ach Things Broken | 0.0% |
Patch 1.0 is finally here, and with it, the game is officially leaving Early Access!New Character - The DwarfNew Stage - Mountain PeaksNew Boss - Stone WarriorsTwo New Enemies - Terracotta Statue and the Cursed MonkBalance ChangesIncreased required exp to level up per level.Players no longer heal between stages.Added a healing station to the travelling shop to let players heal for a cost.CharactersImproved player control when jump during an attack.Magician's Lightning spell now accounts for ground height.Frogbert's Bubble shield will no longer burst on crates etc.Adjusted the angle and speed of Ranger's Tri-Shot Special.Adjusted Ranger's Trap Special.RelicsAdded new relics:Wind FairyDiscount CouponIron SkinCrowbarRe-added Quickdraw Sheath with a new effect.Weighted Pommel now stuns on critical hits.Wealth Fist now tracks the player better while in the air.Adjusted range of Umbral Rift...
Read full update on Steam ↗UI Improved presentation of damage numbers. Engine Applied patch for recently discovered Unity Engine exploit
Read full update on Steam ↗Fixes'Static Metal' no longer incorrectly keeps its level between runs'Ritual of Pain' no longer spelled incorrectlyFixed an issue where players would keep more money on death than they were supposed toFixed a typo in the Cultist descriptionsFixed a typo in the Merchant Badge CharmFixed a bug where Reiklund's spin attack couldn't hit the player if they were standing in it on the frame it startedFireballs shot by Fairies no longer attempt to hit bosses in 3 dimensions'Spirit Sword' and 'Fire Fairy' will no longer incorrectly attack the origin point of the Sewer bossExperience orbs now come in different sizes and colors depending on their valueFixed a bug where enemies would occasionally spawn at incorrect positionsAcquired gold is now correctly reduced if they player Returns to Town during a runShrines can no longer spawn duplicate Active Relics when playing single playerGold Goblin ca...
Read full update on Steam ↗Fixed a few bugs and tweaked some relics. Fixes Fixed an issue where only certain enemies to spawn on the first level Fixed an issue with the 'Wealth Fist' relic to follow the player longer than it should Made improvements to the Guard's Blocking. This should reduce situations where the player gets hit even though it felt like they should have blocked an attack Changes Reduced the base damage of 'Mightning' Increased the base damage of 'Jar of Souls'
Read full update on Steam ↗A small patch fixing a couple of issues Fixes Fixed an issue causing the Bounty Hunter to start unlocked Changes Slightly reduced the damage on the Bounty Hunter's Gun
Read full update on Steam ↗Hotfix patch fixing a couple of issues. Fixes Fixed an issue where Frogbert could lose his bubble shield if the player spammed the special button. Fixed an issue where loading a save file from an older version would cause the player to lose achievements they had previously acquired. Unfortunately, players affected by this bug will have to re-acquire the affected achievements.
Read full update on Steam ↗Highlights New character added! The Guard All characters now have directional special moves! Each character now has unlockable skins at the Inn! Complete runs as each charcter to unlock them all! Fixes Fixed an issue where the name of some relics would get cut off on the pickups Fixed an issue preventing players from picking up 'Shield of the Betrayed' multiple times Fixed an issue that caused multiple relics to incorrectly activate upon level up: 'Shield of the Betrayed' 'Belt of the Barbarian' 'Boots of the Barbarian' 'Gloves of the Barbarian' 'Eagle Claw' Adjusted a room in the Tundra to prevent the level generation getting stuck under rare circumstances Fixed an issue causing some projectiles to have wrong sprites for a frame after spawning Fixed a errant pixel appearing in the Ranger's run animation UI Boss Health bar's font has been updated and the position of the name moved Cha...
Read full update on Steam ↗We're back with another round of fixes and changes for Dark Umbra. With most of the bugs we're aware of being fixed, the next patch should be our first batch of new content (barring any hotfix patches). As always, if you find any issues, please let us know over in the Community Hub! Patch Notes Fixes Crimson Bracelet's effect no longer incorrectly persists between runs Fixed an issue when playing on controller where any down input on the thumbstick would drop you through platforms Alt-Tabbing during level transitions no longer prevents the minimap from clearing Being revived by the Messiah's Tear now properly counts towards the revival achievement Fixed an issue allowing players to pause the game during a level transition Fixed a graphical issue in the bestiary which sometimes caused a black sprite to appear Trail Blazer relic no longer frame rate dependent Enemy kill counts in the be...
Read full update on Steam ↗Hope you're all enjoying the game! We've got our first patch notes here for Patch 0.3.1 with a slew of fixes and improvements. Let us know if you run into any issues. More updates to come in the future! Fixed The Achievement "A Small Step to Peace" now displays correct quantity required Added walls on the Castle level to prevent players from getting stuck out of bounds The following achievements now track correctly: Blessings From the Past In Seek of Aid Spirit Feast Relic Enthusiast Successful Runs now track correctly Fixed an issue where the background in the Sewer level could be misaligned in certain situations Game no longer receives input when out of focus Dualsense Edge controllers should now work properly Fixed an issue where the player would be locked in place if they were hit on the frame they started a combo attack Fixed an issue where players couldn't use keyboard or contro...
Read full update on Steam ↗We're back with another round of fixes, just a small one this time. Patch Notes Fixed certain shrine icons appearing in front of foreground layers Fixed certain particle effects appearing in front of foreground layers Fixed a bug where a portal could spawn inside the wall of a level Fixed a bug where Reiklund's ground slam would continue after death Version number no longer appears in front of the options menu General improvements to the UX of the options menu, especially for keyboard-only/gamepad navigation
Read full update on Steam ↗Hope everyone's enjoying the game! We've released an update that fixes a few bugs and hopefully improves everyone's experience. Patch Notes Major Bugs A bug preventing players from unlocking Ratman or Frogbert on their first time launching the game has been fixed. Unfortunately any player who experienced the bug previously will need to defeat the bosses again if they haven't done so already Minor Bugs And Other Changes Improved description of the Jar of Souls relic Players can now press the cancel button to close more menus (default B on controller, Right-click or K on keyboard/mouse) Slight buff to Belt of the Barbarian so that it works at lower levels Purchasing an active relic will now immediately pick it up if you have an open slot Mouse cursor will no longer appear when playing with a controller Improved Snow level generation and fixed a rare progression blocker Removed the tall...
Read full update on Steam ↗1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
Patch 1.0 is finally here, and with it, the game is officially leaving Early Access!New Character - The DwarfNew Stage - Mountain PeaksNew Boss - Stone WarriorsTwo New Enemies - Terracotta Statue and the Cursed MonkBa…
UI Improved presentation of damage numbers. Engine Applied patch for recently discovered Unity Engine exploit
Fixes'Static Metal' no longer incorrectly keeps its level between runs'Ritual of Pain' no longer spelled incorrectlyFixed an issue where players would keep more money on death than they were supposed toFixed a typo in…
Fixed a few bugs and tweaked some relics. Fixes Fixed an issue where only certain enemies to spawn on the first level Fixed an issue with the 'Wealth Fist' relic to follow the player longer than it should Made improve…