Store data
- Store status
- Coming soon
- Scheduled release
- 16 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 16 November 2026
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Build a team. Plan every move. Then let them fight.
Ultra Auto Gotchimon is a cozy creature auto-battler. You choose the gotchimon, the four moves each one fires, how they react when things happen in a fight, and who goes in first. Then the battle plays out on its own, and you find out if the plan holds.
Eight creature lines, each in eleven colours. A colour isn't just a new look: it brings its own ability, often a new type, and moves no other colour can learn. At every evolution you choose which path to take.
Learn new moves in the Move Shop, swap out old ones, collect relics, sign risky pacts and play seven elements with real type matchups. Before every fight you see how each of your moves will land.
Campaign: a three-chapter story with a boss at the end of every chapter and events that change with your choices.
PvP Arena: shop between rounds and fight teams built by other players, or take your campaign team into a ranked best-of-three.
Adventure: unlocked by beating the Campaign. One run across a branching map with rest sites, shops, pact altars and mystery events.
Corner mode shrinks the game into a small always-on-top window with bigger text and calmer music, so a run keeps going while you work or watch something.
Auto-battles you win in the team builder, not with reflexes
8 creature lines, 21 forms and 11 colours each, every colour with its own ability
Reactions: set what each gotchimon does when it's hit, when an ally falls, and more
Online PvP Arena against teams built by other players
Playable in 14 languages
Free demo: play Chapter 1 of the Campaign with Hiro, Kinokame, Marumi and Sakuraho.
Steam currently lists 16 Nov 2026 as the release date.