Steam release scheduled · App 2763570

Ultra Auto Gotchimon

View on Steam ↗Updated Awaiting first sample
  • Single-player
  • Multi-player
  • PvP
  • Online PvP
  • Family Sharing
Steam

Store data

Store status
Coming soon
Scheduled release
16 November 2026
Positive reviews
—
Total reviews
—
Release date
16 November 2026
Player tracking—Begins when the game launches
Release date16 November 2026Scheduled by Steam
Store statusComing soonSteam store listing
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
2763570
App type
Game
Publisher
Supported systems
Windows
Genres
Casual, Indie, Strategy
Release date
16 November 2026
Last player update
Awaiting first sample
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
OS
Windows 10
Processor
i5 2500k / Ryzen 5 2600
Memory
2 GB RAM
Graphics
Dedicated Graphics Recommended
Storage
1 GB available space
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Player history

Concurrent players

This range will fill as SteamWatch collects more samples.

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
Monthly data will appear after the first successful player sample.
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About this game

Description

Supplied by the Steam store

Build a team. Plan every move. Then let them fight.

Ultra Auto Gotchimon is a cozy creature auto-battler. You choose the gotchimon, the four moves each one fires, how they react when things happen in a fight, and who goes in first. Then the battle plays out on its own, and you find out if the plan holds.

Every colour plays differently

Eight creature lines, each in eleven colours. A colour isn't just a new look: it brings its own ability, often a new type, and moves no other colour can learn. At every evolution you choose which path to take.

Shape your team

Learn new moves in the Move Shop, swap out old ones, collect relics, sign risky pacts and play seven elements with real type matchups. Before every fight you see how each of your moves will land.

Three ways to play

Campaign: a three-chapter story with a boss at the end of every chapter and events that change with your choices.

PvP Arena: shop between rounds and fight teams built by other players, or take your campaign team into a ranked best-of-three.

Adventure: unlocked by beating the Campaign. One run across a branching map with rest sites, shops, pact altars and mystery events.

Play it in the corner

Corner mode shrinks the game into a small always-on-top window with bigger text and calmer music, so a run keeps going while you work or watch something.

Features

Auto-battles you win in the team builder, not with reflexes

8 creature lines, 21 forms and 11 colours each, every colour with its own ability

Reactions: set what each gotchimon does when it's hit, when an ally falls, and more

Online PvP Arena against teams built by other players

Playable in 14 languages

Free demo: play Chapter 1 of the Campaign with Hiro, Kinokame, Marumi and Sakuraho.

Steam gallery

Screenshots

11 available
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