Store data
- Store status
- Coming soon
- Scheduled release
- 13 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 13 October 2026
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Join Nora on a strange and unsettling journey of discovery in this point-and-click adventure by solo developer Galactic Ghosty . Something is abducting the residents of Gruesome Grove, and bringing them home means uncovering secrets some of the town would rather keep buried.
With a note pointing her somewhere forbidden as her only clue, Nora must piece together what happened and why, before there's no one left to save. She'll encounter the town's revered (and ravenous) moths, and navigate the displaced monsters left wandering the wreckage of her home. The deeper she goes, the less certain it is she'll make it out with everyone she loves.
The Gruesome Grove she grew up in has gone. To bring it back, she'll have to break every rule standing in her way.
A hand-crafted point-and-click adventure, inspired by the classics
A lush, detailed world brought to life through art nouveau-inspired illustration
A charming cast of characters, human, monster, and animal alike
Combine items and negotiate with characters to solve inventive puzzles
An intriguing story full of twists and turns, laced with dark humour
An original soundtrack by Kim Miller
Lot’s of stuff has been happening this year behind the scenes for Allogloom, especially this week!It was awesome to have a booth at the NZ Games Festival Level Up Exhibition, and as always it was lovely to meet and chat with everyone who played the demo.And also this week Allogloom has been part of ANZ Indie Fest, what a cool bunch of games being made in Aussie and Aotearoa NZ!Dev UpdateDevelopment is coming along very well, here are some of the things I have been working on. Lot’s of painting, bug fixing and playtesting!What’s next?Allogloom is going to be participating in the Frosty Games Fest Showcase and Steam event in June. I will have some exciting news to share with you during the festival, so keep an eye out for the showcase on Sunday June 7 at 8am AEST / 10am NZST.That same month Allogloom will also be participating in the Steam Next Fest! So lot’s happening for Allogloom thi...
Read full update on Steam ↗Hello! A progress update about what I have been working on this year so far! Chapter 3 is all done, I have almost finished polishing off chapter 4 and will be onto chapter 5 this month! (out of the 8 chapters Allogloom has.) Polish has involved tweaking some of the puzzles by fleshing them out, adding some more “oomph” to some of the scenes to make them more visually interesting. Fixing some of the animations that were a bit too janky. Also resizing assets, fixing typos, all that fun stuff! I have also planned out the new intro to the game which will help to set the scene and introduce Gruesome Grove properly. I have started working on this alongside finishing off the rest of the chapters. Here’s a sneak peak of a few things I have been working on: {STEAM_CLAN_IMAGE}/44762026/1beab95d56d63c363e497cfd15e35b56a09271fe.jpg Will keep you updated as I make more progress! - Galactic Ghosty 👻
Read full update on Steam ↗Hello everyone! It’s been an awesome 2024 for Allogloom, from conferences/festivals to winning awards and releasing the demo! Thank you again to everyone who has played the demo. Your feedback is invaluable! 💚 So what’s next? I am working my butt off to polish, bug fix and tweak the rest of the chapters of the game as needed. Playtesting! This is ongoing for the rest of the chapters. Kim (musician) is also polishing and finishing off some of the later chapters' music tracks. I'm also working on a proper story introduction for the game. Which will help to introduce Gruesome Grove, Nora and her family and the strange goings on in the village. I will keep you updated as I make progress and I hope you all have a lovely holiday season. - Galactic Ghosty 👻 {STEAM_CLAN_IMAGE}/44762026/17621e6da5d3c50a2e09d2c68665b73ff59ba425.png
Read full update on Steam ↗Audio Turned down some loud SFX. Turned down the music. Added ambient background sounds to scenes. There is now a longer pause between the background song while playing to stop it from sounding too repetitive. UI Arrows have been added to the zoom in/look at scenes so it's easier to see where to exit them. Can now press spacebar to skip through dialogue. Can now press E to open and close the inventory. There is now sound on the music volume buttons to show it’s going up or down. Added a loading screen to the game startup. Puzzles A particular dialogue puzzle now has a few more hints to nudge you in the right way to solve it. Graphics Dad and Tommy’s shiny ears are now less shiny.
Read full update on Steam ↗Hello! Got a couple of things to talk about in this post 😊 NZGDC Kiwi Games Zone The booth at the Kiwi Games zone was an absolute blast! Thank you to everyone who came to check it out. It was lovely chatting to you all, your words of support and feedback are greatly appreciated. {STEAM_CLAN_IMAGE}/44762026/3d257c44e0a8c6328a51e16b898536a3da6b4595.jpg Demo Update Speaking of feedback! I have a demo update coming out. I have added a few improvements to the UI, audio, puzzles and a couple of little fun story related extras in there. I’ll go over these in more detail in the update notes. Thank you everyone for taking the time to send me feedback, it helps heaps! - Galactic Ghosty 👻
Read full update on Steam ↗Hello Everyone! Some updates, I’ll start with the exciting stuff! Demo I am working on having a demo up soon for you all to play and give feedback on! I’m just doing the last bits of playtesting to get some final stuff tweaked before it comes out. New Steam Page Look The art needed a bit of a refresh to better represent Allogloom. So new screenshots, shiny new capsule art and the “about this game” section have all been updated. Playtesting Up to chapter 3 has now been playtested and I'm working on making all the changes from the feedback I’ve received. So fixing any bugs found, improving graphics where needed, narrative improvements and overall quality polish! Youtube I have uploaded a Q&A video on Youtube for some lovely commenters who had questions for me! So if that interests you head over to Galactic Ghosty on Youtube. Showcase Allogloom was lucky enough to be accepted into the Wi...
Read full update on Steam ↗Steam currently lists 13 Oct 2026 as the release date.
Lot’s of stuff has been happening this year behind the scenes for Allogloom, especially this week!It was awesome to have a booth at the NZ Games Festival Level Up Exhibition, and as always it was lovely to meet and ch…
Hello! A progress update about what I have been working on this year so far! Chapter 3 is all done, I have almost finished polishing off chapter 4 and will be onto chapter 5 this month! (out of the 8 chapters Allogloo…
Hello everyone! It’s been an awesome 2024 for Allogloom, from conferences/festivals to winning awards and releasing the demo! Thank you again to everyone who has played the demo. Your feedback is invaluable! 💚 So wha…
Audio Turned down some loud SFX. Turned down the music. Added ambient background sounds to scenes. There is now a longer pause between the background song while playing to stop it from sounding too repetitive. UI Arro…
Hello! Got a couple of things to talk about in this post 😊 NZGDC Kiwi Games Zone The booth at the Kiwi Games zone was an absolute blast! Thank you to everyone who came to check it out. It was lovely chatting to you a…