Store data
- Store status
- Coming soon
- Scheduled release
- 27 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 27 October 2026
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✨ New Features Host migration for Matchmaking 🧠 Improvements Reworked Android Behavior; Androids will now search rooms properly for players. They have better tracking and monitoring of the previous room their target was in. Objectives have been reworked to better support scalability for future objectives. Increased default volume for in-game proximity voice chat. 🐛 Bug Fixes Fixed gas cannisters and the objectives Valves now hide the wheel properly if it is deemed missing You should be able to leave a match now from the in-game pause menu and it should return you to the appropriate menu or lobby. 🎨 UI / Visual Updates Reworked death screen to include egg selection and omen respawning. New visual effects in the Mess Hall 📣 Community Notes Thanks for all your feedback and bug reports! Keep them coming via: Steam DiscussionsDiscord: discord.gg/92hZtYXqXm Website: playmimic.com Thanks...
Read full update on Steam ↗✨ New Features Collections menu has been expanded to now include Secrets, Achievements, Manifests, and Codex Entries. 🧠 Improvements Reworked hunter vision implementation for Mimics. New camera view for when getting killed. Stomp animation added for Mimic being killed by the Android. Added extra sound effects to number of interactions such as lockers. 🐛 Bug Fixes Corrected collision issue with door widgets for Mimics Corrected collisions with electrical room Corrected collisions for Omen. Made it so characters can't be grabbed by the Android whilst they are in a canned animation/montage. 🎨 UI / Visual Updates Death screen UI animation and layout updates. Added Collections menu in the main menu. 📣 Community Notes Thanks for all your feedback and bug reports!Keep them coming via: Steam Discussions Discord: discord.gg/92hZtYXqXm Website: playmimic.com Thanks for playing Mimic! More u...
Read full update on Steam ↗🧠 Improvements Pinging a player will now increase suspicion by 0.3 (up from 0.1) Pings now have a cooldown of 5.0 seconds (up from 2.0 seconds) Adjusted audio levels for ambient tracks. Adjusted lighting in some areas in Icarus map. Mimic skin integrity will now drop at a slower rate but with a lesser top-end value. 🐛 Bug Fixes Affix menu can now be closed in private lobbies. Character select's back button will now return you. Valves in H. Lab now display a progress bar. Oxygenator can no longer be interacted with if not relevant. Returning to Lobby will now return you to the correct lobby. Doors now recognise Androids correctly and won't shut in their face. Steampipes burst as intended. Launch Control desk now lets you start the launch procedure if cables are one of the objectives. Corrected a collision issue for Mimic form characters related to 3D widgets. Objective markers will n...
Read full update on Steam ↗✨ New Features Matchmaking; updated and improved flow into matchmaking into random matches. Private Lobby; Create and host private lobbies that you can then invite friends and/or share a room code to allow them to join. 🎮 Gameplay Changes Lockers can now be randomly locked/unlocked with a new light indicator on its mesh. 🧠 Improvements New audio effects added throughout the Icarus. New Auto-Login flow implemented. 🐛 Bug Fixes Omen camera effects will no longer affect other players. Valves can now be interacted with consistently. Valves now produce steam and audio when it is missing a wheel. The launch console can now be powered on after repairing the cables. 🎨 UI / Visual Updates Updated lobby UI menu screen visuals 📣 Community Notes Thanks for all your feedback and bug reports! Keep them coming via: Steam Discussions Discord: discord.gg/92hZtYXqXm Website: playmimic.com Thanks f...
Read full update on Steam ↗🎮 Gameplay Changes Whilst in Mimic form, you periodically alert the Android to your location. The period between these alerts decreases the longer you remain in Mimic form. This encourages the Mimic player to not remain in their Mimic form and to return to human form. 🧠 Improvements Improved the range of proximity chat to be easier to hear and communicate. 🐛 Bug Fixes Item name has been changed on the gas cannister to be more consistent. Minimap objectives should now only show the three objective icons. Stopped multiple pawns from spawning without an associated player character. Adjusted collisions for the Icarus map. Sus action button now animates to show cooldown time.Sus votes now replicate correctly to all clients. Map action button no longer has an animation when the player is interacting with something. Player names should now appear without input prompts when looking at thei...
Read full update on Steam ↗✨ New Features Upgraded to UE5.7 Added proximity chat 🎮 Gameplay Changes Mimic player begins with 2 energy instead of 3 🧠 Improvements Android AI will not target recently attacked crew members Player pings now have a cooldown associated to them, variable to the target that they are pinging. Reworked Sus calculation and backend systems Altered music to be centred around the Android and the chase status. Added interactable lockers Corrected collision issues found in the Icarus map. 🐛 Bug Fixes Fire Extinguishers audio no longer plays for every player.First Aid Cabinet can be interacted with. Pause menu functionality has been returned. Corrected traces for Mimic limb placement Corrected collision settings for Android occlusion volumes Fixed issues pertaining to the animations used for the Android attacks. Fixed interactions with cable connectors. Android AI target calculations have be...
Read full update on Steam ↗🎮 Gameplay Changes Added a 'No Mimic Zone' that blocks access to the Mimic form character. This means the Mimic character must be in human form in order to enter the Launch Bay of the Icarus. 🧠 Improvements Mimic skin integrity has had its default starting value increased by 300% Decreased camera shake from Android footsteps. Added hints for many pickups Added initial hints for objectives to help players get started with them.🐛 Bug Fixes Android AI behaviour towards hunt targets has been reorganised to allow the Android to give chase. Voting values have been adjusted. Mimic's Egg now shows the correct interaction message and can be destroyed. Flashlight should now appear for all characters and roles. 🎨 UI / Visual Updates You can now close the pause menu via input rather than just a UI click. Flashlight light profile updated. 🔊 AudioMimic hisses should no longer be heard lobby wi...
Read full update on Steam ↗🛠️ Patch Notes – 0.9.15 Date: 06 April 2026 This update focuses on general fixes from previous playtest as well as some UX/UI updates for objectives. ✨ New Features Players can now enter a custom display name for their character Accessibility Assistant; get hints on how to get started and progress through a match. This will be available to be turned off or on in a future patch but will be on by default. 🎮 Gameplay Changes Increased time limit of a match by 300% by default Added the fuel inserter on the escape ship so players can insert the energy cell and complete the objective. Mimic character speed has been reduced by 20% 🧠 ImprovementsIf holding an item, and try to pickup a new item, you will automatically drop the previous item and swap to the new one. General Fuel cell charger improvements Coolant cannisters no longer require to be emptied if incorrectly filled. Players can ju...
Read full update on Steam ↗Gameplay ChangesOmens now have the camera set lower to the ground with wider FOV.ImprovementsNew animations for when Mimic creature attacks Crew members including new VFX.Bug FixesInstalling server blades will now remove the 'Drop Current Item' UI element.Progress bar for interactions will now stay full upon completion.Omen's can no longer crouch.Omen's can now pass through fire correctly.Interact messages for Electrical actors is now behaving correctly.You can no longer Ping every object in the game.
Read full update on Steam ↗Steam currently lists 27 Oct 2026 as the release date.
✨ New Features Host migration for Matchmaking 🧠 Improvements Reworked Android Behavior; Androids will now search rooms properly for players. They have better tracking and monitoring of the previous room their target…
✨ New Features Collections menu has been expanded to now include Secrets, Achievements, Manifests, and Codex Entries. 🧠 Improvements Reworked hunter vision implementation for Mimics. New camera view for when getting…
🧠 Improvements Pinging a player will now increase suspicion by 0.3 (up from 0.1) Pings now have a cooldown of 5.0 seconds (up from 2.0 seconds) Adjusted audio levels for ambient tracks. Adjusted lighting in some area…
✨ New Features Matchmaking; updated and improved flow into matchmaking into random matches. Private Lobby; Create and host private lobbies that you can then invite friends and/or share a room code to allow them to joi…
🎮 Gameplay Changes Whilst in Mimic form, you periodically alert the Android to your location. The period between these alerts decreases the longer you remain in Mimic form. This encourages the Mimic player to not rem…