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- Store status
- Coming soon
- Scheduled release
- 12 November 2026
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- Release date
- 12 November 2026
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You are at the frontier of human-charted space in a small mining ship, tasked with expanding humanity's footprint amongst the stars. To succeed, you’ll need to collect resources, automate production, expand your base of operations, and research new technologies.
You start out with a single mining ship in a resource-rich asteroid belt. Use your scanners to find the best places to mine, and then refine the resources on your ship. Build a space station to set up a permanent base of operations which you can begin to expand and automate.
Onboard your stations, the factories you build are the heart of your industrial operation . Build machines, connect them with conveyor belts, and plan your production lines to keep everything flowing at full efficiency. Once that's running, that same logic extends across systems - automated supply routes between stations , and a fleet that keeps everything provisioned while you focus on expanding your operations.
Every ship and station is yours to design, inside and out . Module by module, you decide cargo capacity, reactor placement and weapons - whatever the situation calls for. Save designs to use again, share them with friends, or build freely in creative mode.
You'll need those weapons. Your industrial activity has woken something up - an ancient alien defence network that's identified you as a threat . Use your fleet to protect what you've built, or take the fight to them before the next wave arrives.
Research new technology with the items you produce. Each unlock opens up new ships, station modules, items and upgrades - everything you need to push further out. You will need to expand your industrial operations into new frontiers, but each new area will bring its own challenges and enemies to overcome. Use all of the tools at your disposal to build the ultimate battleship capable of handling any threat on your path to victory.
Venture into the unknown, with each procedurally generated star system offering unique logistic challenges to overcome. Explore wrecks, find new resources, and discover stellar phenomena such as black holes and neutron stars .
Play solo, or in co-op where each player is the captain of their own ship . Divide responsibilities however you like - one on logistics, another on defence, another out exploring - or work side by side on the same objective. Co-op opens up what’s possible. The bigger the crew, the bigger the empire.
Satisfactory, Factorio, Dyson Sphere Program, Space Engineers, Foundry, X4 Foundations, Stationeers, Empyrion Galactic Survival, Planet Crafter, No Man’s Sky, Astroneer, Subnautica
Bug FixesFixed 'No item' filter not being selectable in docks and drone baysRaised the default engine Max Objects settings
Read full update on Steam ↗Greetings Commanders!As part of Steam Next Fest, a new version of the Demo is now available for you to try. This version features the new world generation and tech tree that was in the Playtest last month, along with many new QOL features, bug fixes, and other improvements.Demo UpdateThis version unlocks the new Electromagnetic Science research for those who got to the end of the previous demo content and are looking for a new automation challenge. There is also new equipment, new places to explore, new ship and station modules including the Shield Generator Mk. 1 that adds a new dimension to combat and ship design.MultiplayerThe highlight of this update is that co-op multiplayer is now available in the demo! There have been lots of improvements and optimizations around multiplayer for this version, so it’s the perfect time to grab a friend and start automating.Main Sequence is partic...
Read full update on Steam ↗v0.1.80BalanceReduced Ship Corner Window mass from 5 >> 3 tonnesReduced Small Habitat Window mass from 5 >> 3 tonnesReduced Ship Frame mass from 3 >> 2 tonnesBug FixesFixed the Assembler working sound playing when the station is depoweredFixed the Refinery sound and animation playing when the station is depoweredFixed the close buttons not working on the Trading Outpost UIFixed the wrong model showing for the Rich Nickel AsteroidOpening a new window now closes the renaming and colour picker popupsFixed chairs and tables not being savedFixed paint colours not being savedUpdated the Slipstream Drive tutorial to clarify that only Warp Fuel can be added to the Slipstream Drive (English only)Fixed the Workstation machine running even when there is no powerFixed a crash when pulling in items with the Tractor BeamFixed the Station 2x2 C mission objective not unlockingFixed certain scenarios...
Read full update on Steam ↗Balance ChangesStation Plasma Turret build cost changed from 10 Lightweight Frame to 10 CapacitorsContainer build cost changed from 5 Titanium Plates to 2 Lightweight FramesMoved some unlockables from Furniture 1 to Furniture 2Bug FixesFixed station plasma turret missing colliderFixed the Shipyard Core ship designer preventing module placement when being opened without a ship dockedFixed Computation Science mission objective not unlocking if Computation Science was already researchedFixed the Fleet Select popup showing the title Select DockReworked the layout of the dock config UI to prevent overlap with the renaming buttonsMisc.Added new playtest welcome and exit messagesUpdated the feedback survey
Read full update on Steam ↗Bug FixesFixed an issue caused by the last patch where recipe tooltips were not being shown.
Read full update on Steam ↗Bug FixesFixed UI volume slider not workingFixed ship ‘boost’ sound not audible from all areas of the shipFixed using ‘quick select’ to build assemblers not setting the item filters in the inventoryFixed input freezing in Arena gamemodeFixed a gap in the model of the Large ThrusterFixed the Splitter Mk. 1 not being configurableFixed disabled machine outputs reconnecting after disassembling and replacing adjacent beltsFixed item tooltip not showing up for assembler inputsFixed slipstream drive displaying incorrect available range on the machine configuration panel
Read full update on Steam ↗Bug FixesFixed an error where the Landing Gear were not unlocked when editing a ship.Fixed an issue with refining Enriched Titanium/Nickel Ore at the ship workstation.
Read full update on Steam ↗Bug FixesFixed a crash when opening the ArenaFixed an issue where changes could not be applied to ships even with enough items available.Fixed an issue where loading a saved blueprint could allow you to build a module that had not been unlocked yet.Fixed an issue where you could clip out of the dock walkway.BalanceEnriched Titanium/Nickel Ore crafting time reduced from 6s >> 3sThere is an issue currently being investigated causing issues on AMD RX500 series cards. While this issue is being investigated, try updating your graphics card drivers or else skipping the tutorial.
Read full update on Steam ↗Steam currently lists 12 Nov 2026 as the release date.
Bug FixesFixed 'No item' filter not being selectable in docks and drone baysRaised the default engine Max Objects settings
Greetings Commanders!As part of Steam Next Fest, a new version of the Demo is now available for you to try. This version features the new world generation and tech tree that was in the Playtest last month, along with…
v0.1.80BalanceReduced Ship Corner Window mass from 5 >> 3 tonnesReduced Small Habitat Window mass from 5 >> 3 tonnesReduced Ship Frame mass from 3 >> 2 tonnesBug FixesFixed the Assembler working sound playing when the…
Balance ChangesStation Plasma Turret build cost changed from 10 Lightweight Frame to 10 CapacitorsContainer build cost changed from 5 Titanium Plates to 2 Lightweight FramesMoved some unlockables from Furniture 1 to F…
Bug FixesFixed an issue caused by the last patch where recipe tooltips were not being shown.