Store data
- UK price
- Free
- US price
- Free
- Positive reviews
- 85%
- Total reviews
- 3,919
- Release date
- 2 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 2,252 | -2,287 | -50.4% | 1,032 | -45.5% |
| October 2026 | 1,638 | -2,901 | -63.9% | 946 | -42.6% |
| September 2026 | 4,539 | — | — | 1,648 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | Free | Free | 0% | Free | No change recorded |
| United StatesUSD · US | USD | Free | Free | 0% | Free | No change recorded |
| Euro areaEUR · DE | EUR | Free | Free | 0% | Free | No change recorded |
| United Arab EmiratesAED · AE | AED | Free | Free | 0% | Free | No change recorded |
| AustraliaAUD · AU | AUD | Free | Free | 0% | Free | No change recorded |
| BrazilBRL · BR | BRL | Free | Free | 0% | Free | No change recorded |
| CanadaCAD · CA | CAD | Free | Free | 0% | Free | No change recorded |
| SwitzerlandCHF · CH | CHF | Free | Free | 0% | Free | No change recorded |
| ChileCLP · CL | CLP | Free | Free | 0% | Free | No change recorded |
| ChinaCNY · CN | CNY | Free | Free | 0% | Free | No change recorded |
| ColombiaCOP · CO | COP | Free | Free | 0% | Free | No change recorded |
| Costa RicaCRC · CR | CRC | Free | Free | 0% | Free | No change recorded |
| Hong KongHKD · HK | HKD | Free | Free | 0% | Free | No change recorded |
| IndonesiaIDR · ID | IDR | Free | Free | 0% | Free | No change recorded |
| IsraelILS · IL | ILS | Free | Free | 0% | Free | No change recorded |
| IndiaINR · IN | INR | Free | Free | 0% | Free | No change recorded |
| JapanJPY · JP | JPY | Free | Free | 0% | Free | No change recorded |
| South KoreaKRW · KR | KRW | Free | Free | 0% | Free | No change recorded |
| KuwaitKWD · KW | KWD | Free | Free | 0% | Free | No change recorded |
| KazakhstanKZT · KZ | KZT | Free | Free | 0% | Free | No change recorded |
| MexicoMXN · MX | MXN | Free | Free | 0% | Free | No change recorded |
| MalaysiaMYR · MY | MYR | Free | Free | 0% | Free | No change recorded |
| NorwayNOK · NO | NOK | Free | Free | 0% | Free | No change recorded |
| New ZealandNZD · NZ | NZD | Free | Free | 0% | Free | No change recorded |
| PeruPEN · PE | — | — | Unavailable | 0% | Free | 25 Sept 2026 |
| PhilippinesPHP · PH | — | — | Unavailable | 0% | Free | 27 Sept 2026 |
| PolandPLN · PL | PLN | Free | Free | 0% | Free | No change recorded |
| QatarQAR · QA | QAR | Free | Free | 0% | Free | No change recorded |
| RussiaRUB · RU | RUB | Free | Free | 0% | Free | No change recorded |
| Saudi ArabiaSAR · SA | SAR | Free | Free | 0% | Free | No change recorded |
| SingaporeSGD · SG | SGD | Free | Free | 0% | Free | No change recorded |
| ThailandTHB · TH | THB | Free | Free | 0% | Free | No change recorded |
| TaiwanTWD · TW | TWD | Free | Free | 0% | Free | No change recorded |
| UkraineUAH · UA | UAH | Free | Free | 0% | Free | No change recorded |
| UruguayUYU · UY | UYU | Free | Free | 0% | Free | No change recorded |
| VietnamVND · VN | VND | Free | Free | 0% | Free | No change recorded |
| South AfricaZAR · ZA | ZAR | Free | Free | 0% | Free | No change recorded |
| CIS (regional USD)USD_CIS · AM | USD | Free | Free | 0% | Free | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | USD | Free | Free | 0% | Free | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | USD | Free | Free | 0% | Free | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | USD | Free | Free | 0% | Free | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
This is Tyr, a tank shooter where positioning, strategic decision-making, and mastery of unique abilities win.
Tyr features a roster of specialized armored vehicles and pilots. You’ll take control of treaded and hover tanks alike as you angle & position for defense, and rumble and glide across the battlefield.
Each vehicle also offers its own tech tree and ammo & component slots, affording you the ability to upgrade and evolve your ride to suit your playstyle. You may even be able to change up your vehicle’s unique keystone tech to dynamically alter your personal meta.
Each vehicle features a unique power that impacts Tyr’s moment-to-moment play on the battlefield. A tank may have the ability to blink several vehicle lengths forward or back, send out a sonar pulse to spot enemies, or overcharge its engine to ram directly into an opponent and deal massive damage.
In Tyr, you and your opponents will only be visible when within range or while making enough noise. Deciding when to push forward and when to fire from cover could mean the difference between staying hidden and revealing your position to the entire enemy team, so play carefully.
Tyr will test your mental mettle, patience, and teamwork, as deliberate play beats whoever can fire the fastest.
Multiplayer tank shooter - Engage in strategic team battles with heavy-armored vehicles
A roster of heavy armor - Tanks in Tyr each feature a unique armor profile that you can angle and position to deflect enemy shots in the heat of battle
Vehicle customization - Individual tech trees, ammo slots, and component upgrades for each tank
Keystone tech variations - Max level your tank to unlock meta-changing tech
Asymmetric vision - Position yourself correctly, and you’ll see the enemy and spot them for your team, while the enemy can't see you in return
Unique vehicle abilities - Each tank has a distinct ability that makes moment-to-moment play more high-stakes and interesting
Strategy beats twitch reflexes - Run and gun gameplay gets punished by careful positioning and slow, deliberately placed shots to disable enemies
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
This is another mid-month balance patch aimed at addressing the evolving meta while we work towards a much larger patch due at the end of the month. These mid-month balance patches are intentionally small and number-focused. ⚙️ GeneralComponentsWeakness Analyzer effect reduced from 1s to 0.5sDesign Note: Last patch we mentioned we were evaluating Weakness Analyzer and in particular its strong synergy with tanks like Alecto. We experimented internally with making it a percentage-based reduction, but that made it incredibly strong on tanks like Arbalest and Tempest, which we felt wasn’t in the interest of the broader game, so we abandoned that plan. We have another change in the works for our larger end-of-month patch, but we felt it was important to alleviate the strong Alecto + Weakness Analyzer scenarios that can happen in the meantime. We don’t normally like to hobble components lik...
Read full update on Steam ↗Welcome back to another Tyr dev update.Our mid-month balance patch is live, and we're already working toward the larger content update coming at the end of October. Today, we'll cover the balance changes, give you a look at a couple of things coming in that next patch, and talk about the launch of Tyr Ranked Pre-Season One.We've also got the Tyr Balance Assembly to introduce, another tournament coming up, and new challenges for creators.As always, we offer these updates in written and video form. Find the video below and the written version after.Let's begin.The mid-month balance patch is now liveOur latest mid-month balance patch is live (or in-flight to the servers to be live soon, depending on when you read this post).These patches are intentionally small and number-focused. They give us a chance to respond to the evolving meta while we work toward the larger content update coming...
Read full update on Steam ↗Today we're deploying a small patch aimed at improving latency and connections for some users. ⚙️ GeneralFixed an issue where corrupted UTF-8 characters in party metadata could cause players to disconnect from backend services and become unable to queue for matchmakingBegan our phased rollout of Global Accelerators with Europe.Player traffic will be routed through optimized regional relay points before reaching our game servers, which should reduce latency, improve connectivity in areas with unstable routing, and better protect servers from direct attacksImproved ping reporting in the UI
Read full update on Steam ↗⚙️ GeneralNew Map: CoreA new urban-style map, Core, has been added to the gameFind more information on Core in the map section belowFull Stack SquadsSquad sizes are now fully flexible, and you can jump into Standard queue with up to eight people squadded upThe matchmaker will prioritize matching Squads of equal size against each other on either team to ensure teams are operating with similar levels of group coordinationClansDiscord integration is now optional for Clan creation and membership. All members can access Clan Scans, leaderboards, and member lists without connecting Discord.Clans without a connected Discord server will function normally but will not have Clan chatIf a Clan leader connects Discord, the Clan will receive a shared chat available both in-game and through its connected Discord serverMembers can use the in-game Clan chat without connecting Discord. Their messages...
Read full update on Steam ↗We’re already one week past Tyr’s Early Access launch.We’ve been incredibly happy to see all the feedback coming in and all the time players have already sunk into Tyr. It’s been a great launch, aside from the first 20 minutes when our servers were aggressively hugged by the influx of new players. 😅Thank you for your patience while we got everything situated. Things should have been stable since then, and we’ve been hard at work reading your feedback, digging into the data, and preparing our first post-launch patches.We aim to publish one of these dev updates every two weeks, usually alongside a game update. In this one, we’re looking back at our first week of Early Access, sharing an important upcoming change to the Discord requirement for Clans, breaking down today’s mid-month balance patch, and teasing what’s coming in the larger end-of-month patch.If you're new here, we always pu...
Read full update on Steam ↗This is a small, mid-month balance patch with balance tweaks and bug fixes. We have a larger patch coming towards the end of the month. ⚙️ GeneralAmmunitionSiphon ShellsBase heal reduced from 20 to 18EngineeringAdding support for extra debug information to help find graphics card-related crashes🛞 TanksFortisFortis mine spread keystone description now correctly mentions that the Hull Rotation Speed increase lasts for 1.5s after the mines are deployedIkarusAim speed bonus in flight form increased from 20% to 30%Turn speed in thrust mode increased by 15%Flight Transform Heal tech node amount increased from 20/40/60 to 25/50/75SeekerTracks armor increased from 12mm to 16mmDesign Note: While not a huge change, this prevents the tracks from being an overmatch against 60mm pen. This should make Seeker slightly less vulnerable when facing low-pen vehicles.🪰 Bug FixesFixed an issue where som...
Read full update on Steam ↗Welcome to the latest dev update for Tyr. This time, we're talking about our recent playtest extension, tournament results and future matches, and the latest patch.As always, we offer these updates in written and video form. Video here, text version below.Let's begin.Playtest extended, new end time in placeWe'll start with the quick news. This past Sunday, we extended our current playtest until August 2nd, 2026, at 6pm PT.Here's the adjusted end time for time zones around the world.TimezoneEnd TimePacific Time (PT)06:00 PM (August 2)Eastern Time (ET)09:00 PM (August 2)UTC / GMT01:00 AM (August 3)Paris/Berlin (CEST)03:00 AM (August 3)Singapore/China (SGT/CST)09:00 AM (August 3)Tokyo (JST)10:00 AM (August 3)Sydney (AEST)11:00 AM (August 3)Auckland (NZST)01:00 PM (August 3)We're currently in an open state for playtesting here on Steam. That means anyone who wants in gets in immediately w...
Read full update on Steam ↗Welcome to the latest edition of our Tyr dev updates. This one arrives alongside a major patch, so we'll explore what's changed, share some upcoming news, discuss our next dev stream, and provide details on our next tournament.As always, we offer these dev updates in written and video formats. You can watch the video below or continue reading for the written experience. Words, am I right?Before we begin, two quick reminders:Our playtest is live right now. It's our longest yet at two weeks, and it's set to end on Saturday at 6pm PT.The progression earned during playtests will not be wiped. All the tanks you unlock, progression you earn, and cosmetics you see drop will be here for you when we launch into Early Access and beyond.We'll start with what's new in Tyr thanks to today's update.Tyr's update is here; these are the marquee changesTyr's latest update is now live, and it's a big on...
Read full update on Steam ↗15 positive · 8 negative.
18 positive · 3 negative.
25 positive · 4 negative.
17 positive · 3 negative.
27 positive · 3 negative.
This is another mid-month balance patch aimed at addressing the evolving meta while we work towards a much larger patch due at the end of the month. These mid-month balance patches are intentionally small and number-f…