Store data
- UK price
- £6.37
- US price
- Awaiting regional check
- Positive reviews
- 82%
- Total reviews
- 336
- Release date
- 13 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
Last sampled 13 Nov · 21:20 UTC
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 19 | — | — | 13 | — |
| November 2026 | 19 | — | — | 13 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | — | — | Unavailable | — | — | No change recorded |
| NorwayNOK · NO | — | — | Unavailable | — | — | No change recorded |
| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
| PeruPEN · PE | — | — | Unavailable | — | — | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Trakonius is an Action-Roguelike combat game set in brutal gladiator arenas. Gain permanent and temporary powers, spend the gold you earn in battle at the blacksmith, and fight your way through the journey using different weapons and abilities. Each weapon has its own unique combat style, allowing you to create different strategies through upgrades and enhancements. Every victory in the arena brings you one step closer to the truth… and to the ending you’ve been seeking.
Every weapon now comes with its own unique special ability! Change your fighting style and discover new strategies to take down your enemies.
Fist Weapons: Set enemies on fire with every hit. The fire effect lasts for a limited time.
Spear: Unleash accumulated damage against random enemies.
Sword: After 3 successful parries, throw your shield, making it bounce between enemies 3 times.
Heavy Weapons: Perform a powerful special attack after landing 4 consecutive regular hits.
In Trakonius, you must stay constantly alert, truly feeling like you are fighting within the arena itself. Since you will often face multiple enemies at once, you may be exposed to several attacks simultaneously. Of course, mastering Dodge and Parry at the right moment can dramatically change the course of battle. Just like in a real fight, your split-second decisions are crucial. Enemies will search for openings and strike when you are at your weakest. In this fast-paced and epic struggle, your strategy, reflexes, and patience will come together to become your greatest weapon.
Throughout his journey in the arena, Trakonius can grow stronger in many different ways. With the Gladiator Spirits earned during battle, he can unlock numerous permanent powers. As he progresses, the gold he collects can be spent at the blacksmith to purchase weapons and armor with unique advantages. By fighting in the arena, he gains experience, levels up, and obtains divine powers. And the offers of the nobles will always be there to aid him on his path...
Throughout the game, Trakonius will encounter many different characters. Some will force him into unexpected events, some will sell potions, and others will offer challenges for different battles. Every choice made along the way will create new opportunities for Trakonius to grow and evolve in each run...
Fight in an isometric-style, top-down combat perspective.
Experience unique combat styles with 3 different melee weapons.
Start each new run stronger with permanent upgrades earned through Gladiator Spirits.
Spend the gold rewarded by the crowd for your glorious battles at the blacksmith to improve your armor and attack power.
Unlock new abilities in the realm of death with the gold earned each passing day.
Enjoy a different experience every run with a wide variety of temporary upgrades.
Using combat mechanics at the right moment is the key to victory — always stay alert!
Face challenging bosses, each with their own unique fighting styles.
Replay again and again with different upgrades, weapons, and strategie
| # | ||
|---|---|---|
| 01 | Defeat Basic Enemies I | 0.7% |
| 02 | Unlucky | 0.6% |
| 03 | Altar I | 0.4% |
| 04 | Defeat Basic Enemies Ii | 0.4% |
| 05 | Defeat Normal Enemies I | 0.4% |
| 06 | Defeat Septimus | 0.4% |
| 07 | Heavy Special Skill | 0.4% |
| 08 | Parry Mastery I | 0.4% |
| 09 | A Watery Paradise | 0.3% |
| 10 | Defeat Normal Enemies Ii | 0.3% |
| 11 | Enemy Of Vox Populi | 0.3% |
| 12 | Friend Of Domus Aurea | 0.3% |
| 13 | Defeat Basic Enemies Iii | 0.2% |
| 14 | Enemy Of Domus Aurea | 0.2% |
| 15 | Friend Of Vox Populi | 0.2% |
| 16 | Parry Mastery Ii | 0.2% |
| 17 | Shielded Special Skill | 0.2% |
| 18 | Spear Special Skill | 0.2% |
| 19 | A Merchant Myself | 0.1% |
| 20 | Altar Ii | 0.1% |
| 21 | Defeat Centaur | 0.1% |
| 22 | Defeat Elite Enemies I | 0.1% |
| 23 | Defeat Elite Enemies Ii | 0.1% |
| 24 | Defeat Elite Enemies Iii | 0.1% |
| 25 | Defeat Minotaur | 0.1% |
| 26 | Defeat Normal Enemies Iii | 0.1% |
| 27 | Enemy Of Cultus Nocturnus | 0.1% |
| 28 | Enemy Of Ferrum Pactum | 0.1% |
| 29 | Friend Of Cultus Nocturnus | 0.1% |
| 30 | Friend Of Ferrum Pactum | 0.1% |
| 31 | Parry Mastery Iii | 0.1% |
| 32 | Parry Mastery Iv | 0.1% |
| 33 | Altar Iii | 0.0% |
| 34 | Altar Iv | 0.0% |
| 35 | Blacksmith V | 0.0% |
| 36 | Completion | 0.0% |
| 37 | Defeat Mars | 0.0% |
| 38 | Hall V | 0.0% |
| 39 | Parry Legend | 0.0% |
| 40 | Way Too Old Guy | 0.0% |
🔧 Critical Bug Fixes & Infrastructure ImprovementsWith this update, we've made several infrastructure improvements to boost performance, fixed critical issues, and reworked parts of the game's core systems.We migrated our media playback system to Bink. This provides better performance in certain scenarios. (We're aware of a known issue affecting volume levels and are actively working on a fix.)Fixed a critical issue that could cause the game to completely freeze.Fixed several user interface issues.Rudiarius (the large mace-wielding enemies) will no longer perform consecutive red attacks.Fixed several item set bonuses.Completely rebuilt the underlying system that powers item sets.Improved the update delivery system, making the game's infrastructure more reliable.Thank you for your continued support and feedback. We'll keep improving the game!
Read full update on Steam ↗📢 We continue to improve and refine the game based on your feedback and bug reports.⚖️ Balance ChangesMedusa’s health has been increased.Medusa’s attack range has been increased.The Daredevil Set Trait cooldown has been increased.The Aurora Hourglass now slows time for a shorter duration.Elite Archers will use their Fire Arrow ability more frequently.🛠️ Bug FixesFixed a crash that could occur while playing with a controller.Fixed an issue where the Golden Statue’s health bar was displayed incorrectly during the Protecting the Golden Statue event.Fixed an issue causing the Vox Populi Noble Card’s Energy Chant effect to not function properly.Fixed an issue affecting the Level 10 bonus of upgradable cards.🚀 Performance & OptimizationImproved cloth physics performance for the DeathWarden Belt.🎮 Content ChangesCart Trap has been temporarily removed from the game.❤️ Thank you for all yo...
Read full update on Steam ↗We would like to sincerely thank all of our players who are enjoying the game, supporting us, and continuously sending bug reports and feedback. We carefully review every report you send and add them to our list. While we may not be able to fix everything immediately, please know that we prioritize and start working on issues as quickly as possible. Your contributions are incredibly valuable in helping us improve the game together.New Features & MechanicsNew Training SystemA brand-new Training Room and progression mechanics have been added for new players and those who want to improve their skills. The Tutorial section has also been reworked to make the onboarding flow smoother and more fluid.Controller Target Lock System (Experimental)While using a controller, you can now activate target lock by pressing the Right Analog Stick.To switch between locked targets, simply move the Right A...
Read full update on Steam ↗UI & QOL Continue button now has focus by default Added Credits to game menu Tab key navigation added for Skill Widget FEATURES Added Attack Speed items to Skill Tree (Page 0) FIXES Fixed crash when mesh or animation is unavailable Fixed crash when attacking destroyed actors Fixed AI Manager null pointer crash Fixed save game invalid start event issue BALANCE CHANGES All Archers' movement speed decreased by 40% Energy Level-Ups adjusted for more stable gameplay Resource trait buffed OPTIMIZATION Disabled Attack Slow Frame effect to prevent frame drops Improved save game auto-check frequency to 1.5 second intervals MISC Save game version updated (backwards compatible with old saves) New translations completed
Read full update on Steam ↗19 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
1 positive · 0 negative.
1 positive · 0 negative.
1 positive · 0 negative.
1 positive · 0 negative.