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Steam player data · App 2411880

SYSTEMCRASH 92

View on Steam ↗Updated 05 Oct · 17:30 UTC
  • Single-player
  • Partial Controller Support
  • Stats
  • Family Sharing
Steam

Store data

UK price
£2.65
US price
$2.99
Positive reviews
—
Total reviews
0
Release date
5 October 2026
Concurrent players0Most recent successful sample
Today's peak015/144 samples
Tracked peak0Highest retained daily peak
Steam rating—0 reviews
Steam metadata

Game information

Details supplied by the Steam store
App ID
2411880
App type
Game
Developer
Publisher
Supported systems
Windows
Genres
Action, Indie, Early Access
Release date
5 October 2026
Last player update
05 Oct · 17:30 UTC
Steam store data

System requirements

Supplied by the developer on Steam

Windows

Minimum
Requirement
Requires a 64-bit processor and operating system
OS *
Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit
Processor
Intel Core i3-2100 / AMD® FX-6300
Memory
6 GB RAM
Graphics
Nvidia GTX 660 or AMD Radeon HD 7770
DirectX
Version 11
Storage
500 MB available space
Sound Card
DirectX 9 sound device
Recommended
Requirement
Requires a 64-bit processor and operating system
OS *
Windows 7 SP1 64bit, Windows 8.1 64bit Windows 10 64bit
Processor
Intel Core i5 or equivalent
Memory
8 GB RAM
Graphics
Nvidia GTX 1060 or AMD Radeon R9 390
DirectX
Version 11
Storage
500 MB available space
Sound Card
DirectX 9 sound device

Launch window

Released 5 October 2026 · Tracking from 5 October 2026

SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.

First observed dayIn progress
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£2.65
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

First observed weekIn progress
Player peak
0
Steam reviews
0Rating not recorded
Twitch peak
Not recorded
Price observed
£2.65
Top Sellers
No appearanceNo ranked days

1 player-data day recorded in this window.

Explore charts ↓
Player history

Concurrent players

Peak 0Average 0Latest 0
0011105 Oct 2026, 15:00 UTC05 Oct 2026, 17:00 UTC

24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.

Twitch

Twitch stats

Awaiting the first Twitch sample.
Long-term history

Monthly players breakdown

Calculated from SteamWatch samples
MonthPeakGain% gainAverageAvg % gain
Last 30 days0——0—
October 20260——0—
Explore game activity ↓
About this game

Description

Supplied by the Steam store

⚙️ ABOUT THIS GAME

🩸 HOW LONG BEFORE THE SYSTEM CRASHES?

SYSTEMCRASH92 is a side-scrolling survival roguelite . Your weapon fires on its own at whatever is closest — your job is to read the screen, move, dash through the swarm and decide what you take with you. Runs are short, loud, and never the same twice.

🌀 REALITY SHIFT

One button, and the side-scrolling plane opens up. The world turns into a hologram, the camera swings around behind you, and you move freely in full 3D inside a procedural dome — same run, same enemies, same waves, no loading screen. And the enemies notice: they chase, dodge and circle you in three dimensions too. Every activation rolls a different visual signature — cyan and magenta cyber, solar amber, acid-green alien, matrix lime, crimson. Shift back and you land on the exact spot you left.

🔩 EVERY RUN ROLLS ITS OWN RULES

Before the first enemy spawns, the run decides what it wants to be: an archetype that reshapes it — floods of swarms, elite hunts, boss sieges, monothematic anomalies — a mutator that bends the economy or the tempo, and an optional contract that pays in crafting materials.

📈 THE THREAT SCALES TO YOU

Difficulty is not a clock. Your Threat Level comes from your own progression: the higher you climb, the tougher every enemy spawns and the earlier the wave curve starts — and the more XP, gold and materials everything drops. Coming back stronger means coming back to a harder system, and being paid for it.

🤖 METALLIC ALLIES AND CRAFTING

Gather minerals to craft 20 weapons , each with its own damage, fire rate and mana cost, and 12 metallic allies that orbit you and fight on their own with genuinely distinct mechanics. Seven tiers of mutated enemy each guard a specific mineral, so when you need one you go hunt it down instead of waiting on a random chest.

🧠 PROTOCOLS

A permanent tree of 18 nodes paid in materials, with three keystones that change how the run plays: your auto-attack chains to a second target, your dash shockwave shoves everything it touches, and a second ally orbits in opposite phase.

👹 BOSSES DON'T WAIT FOR YOU

No portal, no invitation. An alarm goes off, radial scans ping the exact ground where it will land, and seconds later something enormous is standing there.

⚙️ KEY FEATURES

🎮 Real-time side-scrolling action with full controller support 🌀 Reality Shift: flip the arena into free 3D, mid-run, at will ⚔️ Auto-attack: you move and dodge, the weapon fires 💨 Overdrive Dash with i-frames, ghost trail and shockwave ⚒️ 20 weapons and 12 metallic allies, crafted from minerals 🎲 Archetypes, mutators and contracts: no two runs alike 📈 Threat Level scales with your own progression 🧠 PROTOCOLS: an 18-node permanent skill tree 👹 Bosses that break in on their own 🏆 Three global Steam leaderboards 🌍 Fully localized in 8 languages

Steam gallery

Screenshots

21 available
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