Store data
- UK price
- £22.49
- US price
- $21.24
- Positive reviews
- 85%
- Total reviews
- 96
- Release date
- 20 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 83 | -44 | -34.6% | 19 | -70.9% |
| October 2026 | 59 | -68 | -53.5% | 16 | -73.3% |
| September 2026 | 127 | — | — | 59 | — |
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| United KingdomGBP · GB | GBP | £22.49 | £19.11 | 15% | £19.11 | No change recorded |
| United StatesUSD · US | USD | US$24.99 | $21.24 | 15% | $21.24 | No change recorded |
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| PeruPEN · PE | PEN | PEN 59.99 | S/.50.99 | 15% | S/.50.99 | No change recorded |
| PhilippinesPHP · PH | PHP | ₱749.00 | P636.65 | 15% | P636.65 | No change recorded |
| PolandPLN · PL | PLN | PLN 104.99 | 89,24 zł | 15% | 89,24 zł | No change recorded |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Brave New Wonders is a factory automation and base-building simulation set in a post-apocalyptic far future. Build sprawling production lines, optimize every system, and command intelligent robots that follow the commands you write in plain language. Part factory builder, part city builder rising from the ruins, it puts a civilization's revival in your hands. No conveyor belts and no coding: it’s just you and your army of automatons.
Mine ore and crystal, smelt them into refined materials, and craft increasingly complex components along branching production lines, all powered by an expanding energy network. One factory is never enough: link factories, warehouses, and logistics routes, then optimize throughput and sharpen your resource management. Unlock blueprints to copy, paste, and mass-duplicate whole layouts in seconds, and cloned automatons keep their tasks, so expansion stays fast.
Intelligent automatons move materials by following your commands. Start with simple presets, then program your robots in plain language, any language, with no coding required. The behaviour editor guides you as you write: tell an automaton to 'move between A, B, and C in order,' or set conditional logic like "When RED signal is detected at warehouse, pick up crystal compound from general factory and deposit it at warehouse."
Buildings and factories broadcast coloured signals and react to each other so that you can wire programmable systems across your whole base. If you can describe it, odds are your automatons can pull it off.
Civilization fell thousands of years ago, and the new era remembers nothing. As a Pioneer, explore the atmospheric ruins of the old world, some still guarded by hostile machines. Battle is inevitable: strategically place your gun turrets, clear barriers with dynamite, and claim a weapon relic to fight back against threats. Gather relics that shape your world and uncover a story-rich mystery: what truly happened to humanity?
Unlock the ancient Sky Pillar and build your first Wonder: a massive airship that doubles as an airborne fleet of factories. Travel between distinct islands and continents, each with its own biomes, resources, and breakthroughs, from the snowy reaches of Europe to an ancient humanoid robot that still remembers the old world. Your base flies with you, so exploration never stops.
Command automatons that obey plain-language commands. No conveyor belts, no coding.
Build, automate, and optimize vast factories across an open world.
Gather resources, craft components, and manage sprawling production and logistics networks.
Explore a post-apocalyptic, story-rich world and uncover the mystery of humanity's fall..
Travel between islands and continents aboard your airship, an airborne fleet of factories.
A single-player, atmospheric 3D factory automation simulation, shaped hand-in-hand with its community.
No illustrations, 3D models, textures, animations, sound effects, music, voice performance, or story in Brave New Wonders were generated by AI. We do not condone the use of generative AI that denies artists fair compensation or diminishes the meaning of their work.
The game’s text-based command system runs through an AI model whose only purpose is to parse your plain text commands in any language to generate a behaviour graph. However, if you prefer not to use the command system, you can bypass this feature by manually piecing together the graph instead.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Create Custom Behaviour | 58.4% |
| 02 | Solve Backpack | 49.4% |
| 03 | Solve Gun | 42.4% |
| 04 | Solve Sky Pillar | 33.0% |
| 05 | Build Turret | 32.8% |
| 06 | Build Airship | 27.0% |
| 07 | Land In Europe | 22.6% |
| 08 | Power Grand Archive | 19.3% |
| 09 | Create Custom Truck Sm | 13.3% |
| 10 | Land In Asia | 9.9% |
| 11 | Build Second Airship | 9.6% |
| 12 | Land In Africa | 9.4% |
| 13 | Jump Between Airships | 8.4% |
| 14 | Unlock Max Backpack Capacity | 7.6% |
| 15 | Produce First Fruit | 7.5% |
| 16 | Die To Lava | 7.1% |
| 17 | Discover Secret Lab | 5.9% |
| 18 | Unlock Max Speed | 5.4% |
| 19 | Automaton Die To Lava | 1.6% |
| 20 | Launch Rocket | 1.3% |
| 21 | Build Heavenly Forge | 0.9% |
| 22 | Build Levitanium Sun | 0.8% |
| 23 | Finish Game | 0.6% |
| 24 | Max Hanging Garden Stage | 0.4% |
| 25 | Complete Tech Tree | 0.3% |
Hello Pioneers!This update brings resource balancing, environment improvements, and several quality-of-life changes, including automatic pausing when attacked during dialogue or while editing behaviours. We've also fixed a number of bugs involving automatons, power switches, navigation, and UI. ✨ Quality of LifeThe game now automatically pauses when the player takes damage during dialogue or while using the Behaviour Editor.Item Signal sprite settings are now saved between play sessions.⚖️ Resource BalancingCompact CoalPower output increased from 11 → 12.Natural GasBurn duration reduced from 30 → 25 seconds.Increased Power Switch connection capacity from 2 → 4.🌳 Environment ImprovementsImproved terrain visuals around the Train Station.Updated the appearance of enemy spawn caves.🛠️ Bug FixesFixed a rare issue that caused Power Switches to malfunction when controlled by Signal Behavio...
Read full update on Steam ↗Hello Pioneers,We've just released a small hotfix to address an issue where Old World enemies could continuously chase the Pioneer across the map, even outside their intended combat areas.They will now stay in the red zone. If you want to defeat them, explore the map, advance through the Tech Tree, and research the weapon technology!Thanks for reporting this issue and helping us improve Brave New Wonders!Now you can safely poke everywhere around the world! Sala @ City From Naught
Read full update on Steam ↗Hello Pioneers!We’re back with another Brave New Wonders update! This build adds Amphibious Trucks, rebalances automaton upgrades, production recipes, and research costs, and brings a wide range of quality-of-life, performance, gameplay, and bug-fix improvements.🐸 New TechnologyAmphibious TruckAdded a new mid-to-late-game technology that allows all Truck automatons to travel on water.🇪🇸 Spanish localizationAdded support for European Spanish localization.🌋 Performance Optimized Asia Continent environment textures, prefabs, and level-of-detail settings.🎮 GameplayChambered ammo is now included when evaluating ammo and item counts with Signal Behaviours.Ground enemies will now target the player when entering a danger zone if there are no valid buildings within range.✨ Quality of LifeImproved Behaviour Editor error handling when the model responds incorrectly in the selected native la...
Read full update on Steam ↗Hello Pioneers!We’re back with another update for Brave New Wonders!This update improves automaton behaviour, the Behaviour Editor, combat notifications, and overall UI clarity. We’ve also fixed several progression, localization, and audio issues reported by the community.BalancingRecycling Methane and Helium now produces no output.UI/UXBehaviour EditorTransitions can now be freely dragged around.Added an auto-arrange button for transitions to prevent overlap. This is also triggered automatically when behaviours are generated.Added new Tech Tree arrows to make the hierarchy clearer.Fixed several text-wrapping and UI overlap issues, primarily affecting newly localized languages.Quality of LifeSignificantly improved generated beacon behaviours using Detect Signal instructions. Automatons are now more responsive and less likely to stall.The Restart Tutorial menu now includes all tutorial...
Read full update on Steam ↗Hello Pioneers!We’ve just pushed a big update with a bunch of feature improvements, level balancing changes, and bug fixes! A huge thank you to everyone who’s been sharing feedback with us since launch. We’ve been reading your comments, reviews, and suggestions closely, and many of the changes in this update came directly from what you’ve told us. We’ll keep improving Brave New Wonders. Thanks for being on this journey with us!Cloud SaveCloud save enabled for full game and demo versionResearch and ProgressionTechnology TreeReorganized to accommodate the revised progression and new upgrades.Swift Movers changesPrerequisite changed from Advanced Metallurgy to Electromagnetism (now available much sooner in main campaign!)Industry Research Pack requirement reduced from 800 → 150.Automation Research Pack requirement reduced from 750 → 80.Electromagnetism Research Pack requirement reduced f...
Read full update on Steam ↗Hey Pioneers!Hope you've been having fun with Brave New Wonders over the past week!We've received a ton of feedback since launch, and we really appreciate all your support. We've been busy working on new features, quality-of-life improvements, and bug fixes, and here's our first patch update!✨Features & Quality of Life🇧🇷 Portuguese is now available! The localization is still being polished, particularly around some UI elements, but the language option is now available to select.We also have more languages on the way, and we'd love your input! Join our Discord and let us know which languages you'd like to see. Your feedback will help us decide what to prioritize next.⏭️ Tutorial Skip OptionExperienced players can now opt out of the basic introductory tutorial when starting a new game.🚦 New Item Count Signal Default BehaviourAdded a new default behaviour: “Emit {signal} if number of...
Read full update on Steam ↗Hello, Pioneers!A new Brave New Wonders playtest update is here! This update brings UI improvements, smarter automaton behaviour, new Africa content, and the first playable version of a brand-new continent: Asia!🌋 New Continent: AsiaActive volcanoes. Continuous eruptions. Lava flows that destroy automatons in seconds.Asia's industrial legacy has scattered scraps all over the continents. You can mine them and then use recyclers to break them down into high-tier products. Standard logistics routes get cut off by lava flows. You will need to design a responsive signal system to warn the automatons and let them know when to retreat to safety. On the other hand, unpredictable eruptions provide a huge amount of energy, and how to make good use of it is worth planning.🌱 Africa UpdatesAfrica is the most agriculturally productive continent in the game: rich in fertile soil, warm climate and...
Read full update on Steam ↗We’re five days into Steam Next Fest, Pioneers!What you’re Sharing with UsWe have been reading the feedback, watching the streams, and tracking the discussions from everyone around the world. We read every bug report and feedback submission, so don’t forget to share your thoughts with us, and consider leaving a review over on the Brave New Wonders demo page.The feedback button is in the game and the survey is in the main menu. If you have been playing and have not filed anything yet, now is a good time. Your input is actively informing what we are building, and we appreciate your comments!Here are just some of our favourite highlights we’ve gotten from you so far:Really solid demo overall, surprisingly satisfying especially for a first timer in the genre.Definitely recommend if you love strategy and factory builders like Factorio, etc! I can see it being very addictive once you really...
Read full update on Steam ↗Hello, Pioneers!We’ve just released a new build update for Brave New Wonders. This update focuses on improving the overall game feel, making early gameplay smoother, and adding several new features, fixes, and polish passes.✨ New Features & Quality of Life ImprovementsNew sound effects: We added to improve feedback and make interactions feel more responsive.More signal types: New colours, including Orange, Black and White, which can be used when setting up instructions.Quick Deposit: The quick deposit feature has been added. You can now click a button to quickly deposit required materials for Airship construction, Construction sites and Research. As long as you have the relevant materials in your nearby Monowheel, the game will help deposit them automatically. New Enemy Type: Roller: The Roller is small, fast-moving, and dangerous at short range. Watch out when exploring, especially i...
Read full update on Steam ↗Hello, Pioneers!We’re bringing you another small but mighty update today, featuring a handful of exciting new features and quality of life improvements to help you on your journey toward building an even more meaningful factory automation experience.Your continued feedback and support is invaluable, and we’re committed to our mission of bringing you more content, new features, and implementing your feedback every step of the way. Thanks for being here with us.Let’s dive into what’s new! 🌧️ Weather & AgricultureDeepen your immersion while you conquer the world: we’ve added rain to all of the continents!(Playtest Version) Enjoy this new addition that not only upgrades your visual experience, but also has a significant impact on the growth within the agriculture system for your greenhouses, and crops. 🌟 Quality of Life Improvements & New FeaturesIntroducing the new Hint System: stuck o...
Read full update on Steam ↗Hello, Pioneers!We’ve just rolled out a major update packed with visual improvements, gameplay upgrades, and long-requested quality-of-life features. This update touches nearly every part of the game — here’s what’s new: 🎨Visual & UI OverhaulRedesigned building visuals across the entire game. Buildings are now easier to distinguish from the environment at a glance.Brand new UI for Building Inspector, Build Manual, Panels and interfaces.⚔️Combat ImprovementsCompletely reworked combat system for a more dynamic experience. Improved feedback when combating enemies.Enhanced threat area visualization. 🧠Tech Tree RevampFully revamped tech tree system, introducing research pack.Balanced research progression.🏗️Quality of Life ImprovementsImproved blueprint system. You can now select and copy all associated automatons and structures together.Hold ALT to show an Alternative recipe view showin...
Read full update on Steam ↗Hello, Pioneers!We are back with a MASSIVE update for our latest playtest build! And we can’t wait for you to see the new islands and systems we’ve been building for you!🛠️ How to Join the PlaytestReady to start commanding? There are three easy ways to get involved:Steam: Simply head over to our Steam store page and click "Request Access" to join the playtest! Discord: Join our growing community of pioneers at https://discord.com/invite/cj2EYpY for the latest news and direct chat with the devs! Mailing List: Subscribe at www.BraveNewWonders.com to get updates delivered straight to your inbox! 🏝️ New Lands to ConquerBrand New Continent: Africa! Discover a completely new biome with unique landscapes and resources, and a completely different way to set up your production line with the introduction of the greenhouse and drill pump.Europe Island Expansion: We’ve added more content to the...
Read full update on Steam ↗Hello Pioneers!We’ve been hard at work refining the world of Brave New Wonders, and our latest update is all about making your automation smoother and your exploration more rewarding!🧠 Smarter AI Logic: Simpler, Faster, More Powerful!We have updated and consolidated transition conditions to replace clunky old conditions with something more standard. You can now use any standard comparator (≥, >, =, ≠, } {50}”Don’t worry—any of your existing behaviours will still work! However, the old command formats are being retired. You will no longer be able to use the old commands for new behaviours.📈 Economy & UI ImprovementsEconomy Tab Update: The economy system now includes time windows, continent filters, and detailed import/export data to help you manage your global network.AI Tutorial Update: improved clarity and guidance in the AI tutorials.Personalization: You can now edit the names of...
Read full update on Steam ↗Hey Pioneers, We are excited to bring you a new batch of fixes and some highly-requested features to make your factory automation journey even smoother!Here is what’s new in this latest update:🚀 Key Improvements & FeaturesShortcut Control Remapping: Many of you asked for it, and we wanted to get it into your hands as soon as possible! While we haven’t made the UI pretty for this part of the menu yet, the control remap feature is now live and functional. Thank you for your patience as we continue to polish the interface!Auto-Reset on Stall: To keep your production lines moving, we’ve added a "dead man’s switch" for your intelligent automatons. If an automaton gets stuck while getting or depositing an item for more than 15 seconds, it will now automatically reset itself to get back to work. (This behaviour can be turned off in the behaviour editor)UI Refinement: We’ve made several twea...
Read full update on Steam ↗Hello Pioneers! 👋We are back with a fresh update for the Brave New Wonders Demo! The team has been reading every piece of feedback you’ve sent our way, and today we are thrilled to bring you a patch focused on making your factory automation adventure smoother, smarter, and more immersive.🛠️✨Here is what’s new in this update:🤖 Better Command Over Your AutomatonsWe heard your love for the command system. To help you become an automaton god, we’ve overhauled the learning experience:New AI Command Tutorial: A fresh guide to help you master the basics of custom commands.UI/UX Improvements: The interface for customizable instructions has been polished for better usability.🏭 Factory Management & UIKeeping track of a massive industrial empire just got easier! Economy View Update: You can now see exact numbers for items produced and consumed, giving you precise control over your supply cha...
Read full update on Steam ↗Hey Pioneer,We’ve been listening to your feedback and are excited to roll out a new patch focused on two key areas:🚦 Miner Traffic Improvements We’ve made optimizations to help reduce traffic jams in your mining operations. Additionally, you’ll now receive clear in-game notifications when congestion occurs, so you can react and adjust your logistics accordingly and more efficiently.🤖 Enhanced AI Behaviour Editor Many of you have been diving into the behaviour editor without tutorials—and we love seeing the creativity! To support your experiments, we’ve added more warnings and suggestions in the editor. Looking ahead, we plan to prioritize more hints and guidance for both AI and manual behaviour editing in future updates. Stay tuned!Thank you for your ongoing feedback and passion!
Read full update on Steam ↗Hey Pioneers!Thanks to your valuable feedback during our messy demo launch week! We've deployed a new update packed with bug fixes and highly-requested features. Here's what's new:🛠️ Bug Fixes:Fixed a crash that could occur after editing prompts.Resolved a game freeze when clicking the world map.Fixed an issue preventing the tech tree from opening.Addressed a bug that prevented building in certain areas.✨ New Features & Improvements:Smoothed out the "traffic jam" behaviour.Added prompt messages localization.You can now delete previously saved behaviour templates.Updated drone behaviour to include picking up specific item types.Thank you for your continued support and reports! As always, please let us know if you encounter any new issues in the discussions.
Read full update on Steam ↗Here’s what’s new in our latest update:🧠 Tech Tree Redesign – A cleaner, more intuitive progression system.🎒 Bigger Backpack – Starting inventory increased from 10 to 20 slots.🔧 Updated Toolbar – Slimmer design for better visibility during gameplay.🪂 Improved Supply Drops – Now much easier to spot!🛠️ Crash Fixes – Resolved an issue related to space bar usage.🔒 Blueprint Mode Hidden Early On – To avoid overwhelming new players.🤖 New Tutorial – Learn how to assign tasks to your automatons.⚡ Dynamic Building Animations – Now react to power levels in real time.❌ Close Buttons Added – All windows now have a proper exit icon.🔁 View Switch Shortcut – Changed to Tab for quicker access.Thanks for playing and stay tuned for more updates! 🏗️🌍Signup playtest now at www.BraveNewWonders.com and join discussions at https://discord.com/invite/cj2EYpY . We will see you there!
Read full update on Steam ↗Hello Pioneers!This update brings resource balancing, environment improvements, and several quality-of-life changes, including automatic pausing when attacked during dialogue or while editing behaviours. We've also fi…
Hello Pioneers,We've just released a small hotfix to address an issue where Old World enemies could continuously chase the Pioneer across the map, even outside their intended combat areas.They will now stay in the red…
0 positive · 1 negative.
Hello Pioneers!We’re back with another Brave New Wonders update! This build adds Amphibious Trucks, rebalances automaton upgrades, production recipes, and research costs, and brings a wide range of quality-of-life, pe…
1 positive · 0 negative.
0 positive · 1 negative.