Store data
- Store status
- Coming soon
- Scheduled release
- 26 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 26 October 2026
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Welcome to Scramble Knights Online, an MMO-lite adventure! Embark together with friends on bite-sized, Zelda-inspired quests in the shared online kingdom of Terracott! Venture across an archipelago filled with dangerous enemies, quaint towns, puzzling dungeons, and challenges suited for a knight-in-training.
Quests will have you face off against electric slimes, rock-hurling crabs, towering dungeon bosses, and other dangerous creatures in strategic top-down combat. Meet other players on their own adventure and team up against powerful foes, race for valuable treasure, or even clash in optional faction-based PvP combat.
After an adventure, head back to the Town Square to hang out, upgrade gear, show off your look, fish with friends, and prepare for your next expedition. Meet other online knights, squad up, and jump back into the action together! There’s nothing like clucking around with friends.
Complete quests to earn gems, crafting materials, and rare loot. Forge powerful weapons, craft sturdy armor, upgrade your equipment, and experiment with new builds that fit your personal combat style. The more you explore, the stronger your knight becomes.
Online Co-Op Adventure: Play solo or co-op with up to 4 players in a shared online world.
Action Combat: Master a variety of unique weapons and abilities to overcome enemies.
Dungeon Diving: Enter Zelda-like dungeons to solve puzzles, find secrets, and challenge bosses!
Town Square: A place to socialize, upgrade gear, fish, and party up before the next quest.
PvP Factions: Opt into PvP by joining a faction! Battle other players in chaotic faction warfare.
Hello knights!The Scramble Knights Online Beta Playtest will be ending tomorrow at 11:59 PM PST!Thank you to everyone who joined in and gave feedback. Your suggestions and thoughts on the gameplay truly helped shape the game for the better and we spent the entire playtest improving all aspects of the game thank to you.If you were a regular player of the playtest, worry not! We'll have some news about what's next for Scramble Knights shortly after the playtest ends. Stay tuned!If you haven't played yet, the best way to support the game currently is to Wishlist it! Just visit the main store page below. Now here is the final list of changes for playtest! UIWe cleaned up and polished the reward screen. It's now more clear that items are rolled for.The quest board has been improved as well.We fixed moving items in your bag from the box menu not updating in the hotbar.EXP popups now only ha...
Read full update on Steam ↗Hello knights!We've got new content, bug fixes, connection improvements, and more for the Scramble Knights Online playtest! If you haven't played yet, head back to the main store page and hit "Request Access" and you'll get immediate access to join.We've made some major improvements, so if you gave the game a chance and ran into issues or you haven't gotten the chance yet, this is a great time to play and give your feedback to help us improve the game for Early Access launch!New Leveling SystemEvery mob you defeat and every quest you complete will now give you EXP.Each level gains you one skill point.Spend skill points at the Knight Trainer to grow stronger.The Beta Playtest currently places the level cap to 20. PoisePoise has been reworked completely, there's now a poise bar when you have >100 poise.All armor has been rebalanced around this. Armor adds to your poise stat and over 100...
Read full update on Steam ↗Hello knights!The second round of patches for our Open Beta are now live! If you haven't played already, just visit the main store page and hit "Request Access". You will get immediate access to download and play. We're continuing to listen to feedback, so here's a list of all recent additions and improvements! New ContentTwo new dungeons added to the overworld.Added King Crab.Made some minor dungeon edits.Keyboard & Mouse ImprovementsRight clicking items will now pick them up off the ground.Right clicking NPCs (or any 'interactable') will now interact (start dialog, open menus).Shift + Left clicking will quick grab stacks from the storage chest.Right clicking in the chest opens the context menu.Adjusted the keyboard/mouse controls (hotbar now uses 1,2,3,4,5,6 keys).Hotbar UI is now clickable (WIP).Added input icons for mouse-wheel up/down.Mousewheel now cycles hotbar.Mousewheel now c...
Read full update on Steam ↗Hello knights!The first patch for our Open Beta is now live! If you haven't played already, just visit the main store page and hit "Request Access". You will get immediate access to download and play. We received a lot of immediate feedback, so we quickly patched the game several times with a few fixes and improvements, so here is a list of changes! NetworkingThe biggest issue raised by players was general network and lag issues. This is still an issue we'll be improving over the Open Beta, but these changes should be a good start.Resolved some issues around player data not being cleaned up on server disconnect, which was causing server performance issues and lag.Performance improvement for storage chest when you have a lot of items.Fix for automatic region selection for playing online, hopefully everyone has better ping now!Servers will now auto drain and restart after 6 hours, so an...
Read full update on Steam ↗Just pushed out a small update. Server's have been patched, as well. fixes issue with squad members not connecting to squad leaders gamesanother attempt at making bots not drag out matches when they're the only ones left, far outside the ringfixed some issues with application shutdown
Read full update on Steam ↗Hello knights!We currently have a Duos Playtest running until March 12th. If you haven't yet joined, head back over to the main page and click "Request Access" to play!We're happy to see a bunch of new knights jump into the arena. Thanks to your reports, we fixed a bunch of issues that were found! We are also adding in a few general improvements we've been working on, so please let us know how they feel.List of fixes for this update:Improved UI in general.Improved visual clarity during battle.Fixed issues where bots were not dying correctly to ring damage.Fixed issue where players don't die while in a downed state.Adjusted the ring timing so matches do not feel as rushed as they currently do.Fixed some occasional crashing that could occur during a match.Fixed an issue where some matches did not end correctly.General server performance improvements. There should be less lag so please l...
Read full update on Steam ↗Steam currently lists 26 Oct 2026 as the release date.
Hello knights!The Scramble Knights Online Beta Playtest will be ending tomorrow at 11:59 PM PST!Thank you to everyone who joined in and gave feedback. Your suggestions and thoughts on the gameplay truly helped shape t…
Hello knights!We've got new content, bug fixes, connection improvements, and more for the Scramble Knights Online playtest! If you haven't played yet, head back to the main store page and hit "Request Access" and you'…
Hello knights!The second round of patches for our Open Beta are now live! If you haven't played already, just visit the main store page and hit "Request Access". You will get immediate access to download and play. We'…
Hello knights!The first patch for our Open Beta is now live! If you haven't played already, just visit the main store page and hit "Request Access". You will get immediate access to download and play. We received a lo…
Just pushed out a small update. Server's have been patched, as well. fixes issue with squad members not connecting to squad leaders gamesanother attempt at making bots not drag out matches when they're the only ones l…