Store data
- UK price
- Free
- US price
- Free
- Positive reviews
- 71%
- Total reviews
- 792,469
- Release date
- 15 Aug, 2013
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 92,949 | -8,074 | -8.0% | 50,346 | -9.3% |
| October 2026 | 92,949 | -8,074 | -8.0% | 50,599 | -5.3% |
| September 2026 | 101,023 | — | — | 53,414 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | GBP | Free | Free | 0% | Free | 30 Sept 2026 |
| United StatesUSD · US | USD | Free | Free | 0% | Free | 28 Sept 2026 |
| Euro areaEUR · DE | EUR | Free | Free | 0% | Free | 30 Sept 2026 |
| United Arab EmiratesAED · AE | AED | Free | Free | 0% | Free | 30 Sept 2026 |
| AustraliaAUD · AU | AUD | Free | Free | 0% | Free | 30 Sept 2026 |
| BrazilBRL · BR | BRL | Free | Free | 0% | Free | 30 Sept 2026 |
| CanadaCAD · CA | CAD | Free | Free | 0% | Free | 01 Oct 2026 |
| SwitzerlandCHF · CH | CHF | Free | Free | 0% | Free | 30 Sept 2026 |
| ChileCLP · CL | CLP | Free | Free | 0% | Free | 30 Sept 2026 |
| ChinaCNY · CN | CNY | Free | Free | 0% | Free | 30 Sept 2026 |
| ColombiaCOP · CO | COP | Free | Free | 0% | Free | 30 Sept 2026 |
| Costa RicaCRC · CR | CRC | Free | Free | 0% | Free | 30 Sept 2026 |
| Hong KongHKD · HK | HKD | Free | Free | 0% | Free | 30 Sept 2026 |
| IndonesiaIDR · ID | IDR | Free | Free | 0% | Free | 30 Sept 2026 |
| IsraelILS · IL | ILS | Free | Free | 0% | Free | 30 Sept 2026 |
| IndiaINR · IN | INR | Free | Free | 0% | Free | 30 Sept 2026 |
| JapanJPY · JP | — | — | Unavailable | 0% | — | No change recorded |
| South KoreaKRW · KR | KRW | Free | Free | 0% | Free | 30 Sept 2026 |
| KuwaitKWD · KW | KWD | Free | Free | 0% | Free | 30 Sept 2026 |
| KazakhstanKZT · KZ | KZT | Free | Free | 0% | Free | 30 Sept 2026 |
| MexicoMXN · MX | MXN | Free | Free | 0% | Free | 30 Sept 2026 |
| MalaysiaMYR · MY | MYR | Free | Free | 0% | Free | 30 Sept 2026 |
| NorwayNOK · NO | NOK | Free | Free | 0% | Free | 30 Sept 2026 |
| New ZealandNZD · NZ | NZD | Free | Free | 0% | Free | 30 Sept 2026 |
| PeruPEN · PE | PEN | Free | Free | 0% | Free | 30 Sept 2026 |
| PhilippinesPHP · PH | PHP | Free | Free | 0% | Free | 30 Sept 2026 |
| PolandPLN · PL | PLN | Free | Free | 0% | Free | 30 Sept 2026 |
| QatarQAR · QA | QAR | Free | Free | 0% | Free | 30 Sept 2026 |
| RussiaRUB · RU | RUB | Free | Free | 0% | Free | 30 Sept 2026 |
| Saudi ArabiaSAR · SA | SAR | Free | Free | 0% | Free | 30 Sept 2026 |
| SingaporeSGD · SG | SGD | Free | Free | 0% | Free | 30 Sept 2026 |
| ThailandTHB · TH | THB | Free | Free | 0% | Free | 30 Sept 2026 |
| TaiwanTWD · TW | TWD | Free | Free | 0% | Free | 30 Sept 2026 |
| UkraineUAH · UA | UAH | Free | Free | 0% | Free | 30 Sept 2026 |
| UruguayUYU · UY | UYU | Free | Free | 0% | Free | 30 Sept 2026 |
| VietnamVND · VN | VND | Free | Free | 0% | Free | 30 Sept 2026 |
| South AfricaZAR · ZA | ZAR | Free | Free | 0% | Free | 30 Sept 2026 |
| CIS (regional USD)USD_CIS · AM | USD | Free | Free | 0% | Free | 30 Sept 2026 |
| Latin America (regional USD)USD_LATAM · AR | USD | Free | Free | 0% | Free | 30 Sept 2026 |
| Middle East & North Africa (regional USD)USD_MENA · EG | USD | Free | Free | 0% | Free | 01 Oct 2026 |
| South Asia (regional USD)USD_SASIA · PK | USD | Free | Free | 0% | Free | 30 Sept 2026 |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game dedicated to aviation, armoured vehicles, from the early 20th century to the most advanced modern combat units. Join now and take part in major battles on land, in the air, and at sea, fighting with millions of players from all over the world in an ever-evolving environment.
In War Thunder, aircraft, attack helicopters, ground forces and naval ships collaborate in realistic competitive battles. You can choose from over 3,000 vehicles and an extensive variety of combat situations many of which are exclusive. You can find yourself blasting your pursuers from a bomber turret, defending your teammates on the ground from an air raid with anti-aircraft guns, shooting down enemy planes with a firestorm from multiple rocket launchers, or trying to sink an enemy warship with a torpedo from a fast attack boat.
Seamless cross-platform gameplay between Windows PC, Linux, Mac, PlayStation®4, PlayStation®5, Xbox One with Xbox Series X|S – everyone on the same server.
Over 3,000 highly detailed aircraft, helicopters, tanks, warships and other combat vehicles crafted carefully from historical documents and surviving sources.
100 maps representing the main historical battle theaters.
Intense PvP experiences in full-scale combat missions at various difficulty settings for all play styles and degrees of experience.
Rich PvE content including dynamic historical campaigns and solo missions.
Regular content updates including new vehicles, maps, missions and nations.
Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
Recommended For New Players
War Thunder - USSR Starter Pack
War Thunder - German Beginner's Pack
War Thunder - Japanese Starter Pack
War Thunder - French Starter Pack
War Thunder - British Starter Pack
War Thunder - Italian Starter Pack
War Thunder - Chinese Starter Pack
War Thunder - Swedish Starter Pack
War Thunder - "Be Prepared!" Pack
War Thunder - F-14D Pack
War Thunder - Puma u14 Pack
War Thunder - Senrai Maidens: Emily Pack
War Thunder - Senrai Maidens: Ling Pack
War Thunder - Senrai Maidens: Usagi Pack
War Thunder - Senrai Maidens: Kate Pack
War Thunder - Senrai Maidens: Elsa Pack
War Thunder - Senrai Maidens: Maria Pack
War Thunder - BMPT-72 “Terminator-2” Pack
War Thunder - ZTZ96B Pack
War Thunder - A-10A Thunderbolt (Early) Pack
War Thunder - F/A-18С Early (US) Pack
War Thunder - Su-30MK2 AMV Pack
War Thunder - Su-30MKK Pack
War Thunder - In May 45 Pack
War Thunder - Echoes of Overlord Pack
War Thunder - Hell on Wheels Pack
War Thunder - Two Fronts Pack
War Thunder: Air Forces, Vol.1 (Original Game Soundtrack)
War Thunder: Ground Forces, Vol.1 (Original Game Soundtrack)
War Thunder: Air Forces, Vol.2 (Original Game Soundtrack)
War Thunder: Ground Forces, Vol.2 (Original Game Soundtrack)
War Thunder: Naval Forces, Vol.1 (Original Game Soundtrack)
War Thunder - Environment High-res Texture Pack
War Thunder - Ground Forces High-res Texture Pack
War Thunder - Air Forces High-res Texture Pack| # | ||
|---|---|---|
| 01 | Steam Trophy Element Of Surprise Capture | 38.5% |
| 02 | Steam Trophy Kill Someone While Dead | 34.2% |
| 03 | Steam Trophy Open 10 Chests | 30.8% |
| 04 | Steam Trophy 50 Modifications | 26.1% |
| 05 | Steam Trophy Global Avenge Friendly | 25.9% |
| 06 | Steam Trophy Triple Strike | 24.9% |
| 07 | Steam Trophy Global Avenge Self | 24.8% |
| 08 | Steam Trophy Kill 12 Players By Arcraft | 24.2% |
| 09 | Steam Trophy Burn 30 Players | 23.6% |
| 10 | Steam Trophy Tank Die Hard Strike | 23.3% |
| 11 | Steam Trophy Played Mission On 1 Place | 23.0% |
| 12 | Steam Trophy Kill 2 Players While Burning | 20.9% |
| 13 | Steam Trophy Activate 10 Boosters | 18.1% |
| 14 | Steam Trophy Kill 5 Players While On Zone | 15.9% |
| 15 | Steam Trophy 10 Hours In Battle | 14.2% |
| 16 | Steam Trophy 5 Targets 1 Second | 13.7% |
| 17 | Steam Trophy 100 Battles On Rank 2 | 10.1% |
| 18 | Steam Trophy Awarddamage 5000 By Ship | 10.1% |
| 19 | Steam Trophy Global Destroy Enemy Marked By Ally | 9.7% |
| 20 | Steam Trophy Kill The Winched | 9.3% |
| 21 | Steam Trophy 100 Battles On Rank 1 | 9.1% |
| 22 | Steam Trophy 100 Battles On Rank 3 | 8.9% |
| 23 | Steam Trophy 50 Battles On Tank | 8.8% |
| 24 | Steam Trophy Global Shadow Assassin | 8.7% |
| 25 | Steam Trophy Tank Marked Enemy Destroyed By Ally | 8.2% |
| 26 | Steam Trophy Kill 500 In Realistic | 7.7% |
| 27 | Steam Trophy Kill 100 On Germany | 7.1% |
| 28 | Steam Trophy Kill 1000 In Arcade | 7.0% |
| 29 | Steam Trophy 100 Battles On Rank 4 | 6.8% |
| 30 | Steam Trophy Destroy Players By Artillery | 6.8% |
| 31 | Steam Trophy Kill 100 On Ussr | 6.8% |
| 32 | Steam Trophy 50 Battles On Aircraft | 6.7% |
| 33 | Steam Trophy Kill 100 On Usa | 6.4% |
| 34 | Steam Trophy 100 Hours In Battle | 6.3% |
| 35 | Steam Trophy 50 Units Germany | 6.2% |
| 36 | Steam Trophy Sniper Shot | 5.9% |
| 37 | Steam Trophy 50 Units Ussr | 5.7% |
| 38 | Steam Trophy 50 Units Usa | 5.2% |
| 39 | Steam Trophy Heroic Tankman | 5.2% |
| 40 | Steam Trophy 100 Battles On Rank 5 | 5.1% |
| 41 | Steam Trophy 100 Battles On Rank 6 | 4.3% |
| 42 | Steam Trophy Close Combat | 4.2% |
| 43 | Steam Trophy 250 Hours In Battle | 4.0% |
| 44 | Steam Trophy 100 Battles On Rank 7 | 3.2% |
| 45 | Steam Trophy Heroic Bomber | 3.0% |
| 46 | Steam Trophy Heroic Mission Maker | 3.0% |
| 47 | Steam Trophy 50 Units Britain | 2.7% |
| 48 | Steam Trophy Kill 100 On Sweden | 2.6% |
| 49 | Steam Trophy Global Kills Without Death | 2.5% |
| 50 | Steam Trophy Kill 100 On Britain | 2.5% |
| 51 | Steam Trophy 500 Hours In Battle | 2.4% |
| 52 | Steam Trophy Carrier Landings | 2.4% |
| 53 | Steam Trophy Tank Best Antiaircraft | 2.4% |
| 54 | Steam Trophy Shoot Down A Plane With Tank Cannon | 2.3% |
| 55 | Steam Trophy 50 Units Japan | 2.1% |
| 56 | Steam Trophy Heroic Fighter | 2.1% |
| 57 | Steam Trophy Kill 100 On China | 2.1% |
| 58 | Steam Trophy Kill 100 On Japan | 2.1% |
| 59 | Steam Trophy Bomber Nuclear | 2.0% |
| 60 | Steam Trophy Kill 100 On France | 1.9% |
| 61 | Steam Trophy 100 Battles On Rank 8 | 1.8% |
| 62 | Steam Trophy 50 Units France | 1.7% |
| 63 | Steam Trophy Destroy Boats By Ramming | 1.6% |
| 64 | Steam Trophy Kill 100 In Simulator | 1.6% |
| 65 | Steam Trophy Kill 100 On Italy | 1.6% |
| 66 | Steam Trophy 50 Units Italy | 1.5% |
| 67 | Steam Trophy Destroy Destroyers On Boat | 1.4% |
| 68 | Steam Trophy Peaceful Atom | 1.4% |
| 69 | Steam Trophy 50 Units China | 1.3% |
| 70 | Steam Trophy 50 Units Sweden | 1.3% |
| 71 | Steam Trophy Kill 100 On Finland | 1.3% |
| 72 | Steam Trophy 1000 Hours In Battle | 1.1% |
| 73 | Steam Trophy 50 Battles On Helicopter | 1.1% |
| 74 | Steam Trophy Kill 100 On Israel | 1.1% |
| 75 | Steam Trophy Sink Carriers | 1.0% |
| 76 | Steam Trophy 50 Single Missions | 0.9% |
| 77 | Steam Trophy Destroy By Missile | 0.9% |
| 78 | Steam Trophy Kill 100 On Hungary | 0.7% |
| 79 | Steam Trophy Kill 100 On South Africa | 0.7% |
| 80 | Steam Trophy Kill 100 On Australia | 0.6% |
| 81 | Steam Trophy 50 Battles On Ship | 0.5% |
| 82 | Steam Trophy 50 Battles On Boat | 0.3% |
| 83 | Steam Trophy 50 Units Israel | 0.3% |
| 84 | Steam Trophy Avatar Collection | 0.3% |
| 85 | Steam Trophy Kill 100 On Netherlands | 0.3% |
| 86 | Steam Trophy Destroy By Smart Bomb | 0.2% |
| 87 | Steam Trophy Kill 100 On Belgium | 0.2% |
| 88 | Steam Trophy Kill 100 On Switzerland | 0.2% |
| 89 | Steam Trophy Kill 100 On Thailand | 0.2% |
| 90 | Steam Trophy 100 Battles On Rank 9 | 0.1% |
| 91 | Steam Trophy Get 2000 Units | 0.1% |
AircraftMe 163 (all variants), Ki-200 — an issue where the takeoff dolly would disappear from beneath the aircraft when exiting the secondary weapons menu of another aircraft and returning to an aircraft stationed in a crew slot has been fixed. (Report, Report).Bf 109 G-6 (all variants) — an issue where the rocket sight was shifted to the right has been fixed.An issue where AI-controlled landing craft in certain missions (e.g., \ Pacific Hidden Base) could remain suspended in mid-air after being destroyed has been fixed. Ground VehiclesBT-7, BT-7M — the damage model of the front fenders has been detailed. The positions of the crew members in the turret have been adjusted, now their legs no longer pass through shells when rotating the turret. The thickness of the radiator armor has been increased from 4 mm to 10 mm. The thickness of the air duct armor has been increased from 5 mm to 10...
Read full update on Steam ↗Nuclear EscalationA mission set on the Southeastern City map has been added to the sub-mode’s random battles.The placement of certain objects in the mission has been adjusted based on the results of testing during events.Brief jumps in aircraft positioning that occurred when tank columns appeared have been fixed.Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
Read full update on Steam ↗Hi everyone! Today we’re back with another Community Update, which goes into what you can expect to arrive in the upcoming major update and further into the future. So sit back and relax, and read on!Disclaimer: While we’re excited to be able to share work-in-progress information before dev blogs, the dev server and the full release, please bear in mind that new features, vehicles and maps mentioned in this news are subject to change, be delayed or even cancelled. War Thunder is constantly being developed, and as with all game development, unexpected delays or other unforeseen circumstances may occur. Thank you for your interest!Free Decal CodeWe are bringing back the “Student Pilot” decal, so if you didn’t manage to get it before, now is your chance!Simply enter code STUDENTPILOT here!“Student Pilot” decalOnce you’ve logged in, the decal can be found under Decals > Special > Other.Th...
Read full update on Steam ↗Other Native support for ARM CPUs has been added to the Windows version of the game.A bug that caused the game to crash on PlayStation 5 Pro with ray tracing enabled has been fixed. Locations and MissionsHürtgen (all missions), Grave Robbers’ Cliffs — these have been temporarily removed from the Air Battles rotation pending a bug fix.“Middle East. Mediterranean” and “Eastern Europe. Winter” locations in test flight — a bug that caused some objects to float in the air has been fixed. Graphics The ability to enable VR along with ray tracing options, which are incompatible, has been removed.A bug in the version of the game for Microsoft Store that caused frame generation, ray reconstruction and FSR to not work has been fixed.Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated an...
Read full update on Steam ↗Sound A bug that caused the Indonesian crew voice over to not play and instead be swapped to a default one has been fixed. Locations and Missions\ Mozdok — an issue where the southern team’s spawn point was shifted north into the capture zone has been fixed. (Report). The mission has been returned to the Air Arcade Battles rotation.Kamchatka — all missions on this location have been temporarily removed from the Air Battles rotation pending a bug fix.Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance...
Read full update on Steam ↗SoundNow, when opening the aircraft or helicopter cockpit in flight, the sound of the rushing airflow will drown out all sounds, such as engines and missiles. Previously, this was controlled by the player’s engine volume slider.The Indonesian ground vehicle crews have received their own voice over.Harimau — the engine sound has been replaced with a better fitting one. Locations and Missions\ Britain, Kursk, Malta, Mozdok, Stalingrad (Winter), Vietnam, Smolensk — bombing bases have been added to the “Air Superiority” missions. Graphics An issue where the foam and spray effect beneath firing ship guns was displayed incorrectly has been fixed. Other A possible cause of an issue where the game client could freeze after switching from another window (Alt+Tab) has been fixed. (Report).Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made...
Read full update on Steam ↗Ground VehiclesLeopard 2A4 (all variants), Leopard 2A5 (all variants), Leopard 2A6 (all variants), Type 90 (all variants), Strv 121 (all variants), Strv 122 (all variants), Leopard 2A7 (all variants), EMBT (all variants), Vickers Mk.7, ItPsV Leopard — the slowed-down neutral turn that occurred after testing the regenerative steering mechanic has been fixed. (Report). The regenerative steering mechanic itself will be brought back for testing with improvements with the one of the future dev-server launches. Locations and Missions\ Mozdok — this mission has been temporarily removed from rotation pending a bug fix.Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requ...
Read full update on Steam ↗AircraftH8K2, H8K3 — an issue preventing the wing-root turrets from firing has been fixed. (Report). Nuclear EscalationAn issue where SAM systems positioned on high ground would not engage targets flying over water at an altitude lower than the SAM site itself has been fixed.An issue where SAM systems might incorrectly assign low priority to certain targets has been fixed.S-75 and HAWK SAM systems now deactivate their search and tracking radars when threatened by anti-radiation missiles (ARMs) at medium to long ranges. GraphicsA bug that caused ray traced shadows to flicker on aircraft has been fixed. (Report, Report).Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions...
Read full update on Steam ↗AircraftTempest Mk II, Tempest Mk V — separate bomb drop has been added. Source: A.P. 2458B Pilot's Notes for Tempest II - Centaurus V Engine. Ground VehiclesA bug that caused wheeled ground vehicles to shake when losing all wheels on one side has been fixed. Naval VesselsA bug where the camera did not align with the direction of view after entering ADS while holding the mouse-look key has been fixed. (Report).A bug where ships would begin to roll toward the side where the catapult was located after deploying the scout plane has been fixed. Locations and MissionsAircraft carriers now move from the edge of the map toward its center on all air combat maps where they are present.Southeastern City — a bug that caused the models of some buildings to disappear when moving away from them has been fixed. InterfaceA bug that caused bombing target markers to shift when viewed from the cockpit o...
Read full update on Steam ↗AircraftMk.M2 540 lb — bomb mass has been corrected from 213 kg to 255 kg; visual model replaced with a more accurate one. Source: AP101B-3101 & 2-15C Jaguar GR.1A & T.2A Aircrew Manual - Navigation / Attack and Armament Systems.H.E. M.C. 540 lb — explosive mass has been adjusted from 97 kg to 94 kg. Source: AP101B-3101 & 2-15C Jaguar GR.1A & T.2A Aircrew Manual - Navigation / Attack and Armament Systems.F-86E(M) (Israel) — the missing AIM-9B modification for the corresponding missiles has been added. A bug that caused the 1000 lb bombs and AIM-9B missiles to require the wrong modifications for their use has been fixed.P-47D-27 (USSR), P-47D (Germany) — an issue where the armored glass was missing has been fixed. (Report). Ground VehiclesObject 416 — the mistakenly present artillery support modification has been removed. (Report). Silver Lions and Golden Eagles spent on purchasing the...
Read full update on Steam ↗AircraftA bug that caused a significant decrease in the probability of incoming missiles being hit by fragments from other munitions has been fixed.F-102A (all variants) — the static thrust and thrust at altitudes of 9–15 km has been increased. (Report).MiG-23M — a bug that caused the research of the S-24 modification to require the UB-32 modification instead of the B-8M1 modification has been fixed. (Report).Su-33 — the maximum payload capacity has been increased. Total capacity from 6500 kg to 8040 kg, per-wing capacity from 2500 kg to 3000 kg. (Report).F-84B-26 — a bug that caused the rear wheels to not touch the ground in the hangar has been fixed. (Report). SoundArjun — the sound of the engine has been changed from the Leopard 2 to the Leopard 1, as it has the MTU MB 838 engine modification. Locations and MissionsGolan Heights — a bug that caused a cruiser to spawn instead of a c...
Read full update on Steam ↗AircraftA bug that sometimes caused missiles to not deal damage from direct hits and explosions has been fixed. (Report).EF-2000 (AESA), Typhoon (AESA), F-2000A (AESA) — the positions of SPICE 250 pylons have been adjusted. (Report).F-16XL — a bug that caused the view in the AGM-65B seeker camera to be partially obscured has been fixed. (Report).SB-25J (France) — an issue where some nose-mounted machine guns were missing from the X-ray view has been fixed. (Report).A-20G-25 — an issue that caused unused underwing hardpoints to be displayed has been fixed. (Report).J35J — the ability to switch maneuver and limits mode has been added. (Report). Flight model has been updated. Fuel consumption from drop tanks has been corrected.Welkin F.Mk.I — a bug that caused the emergency fire system to not function has been fixed. (Report).F4U-7 (France) — New 20 mm cannons modification has been moved...
Read full update on Steam ↗AircraftMosquito FB Mk VI (UK), Mosquito FB Mk VI (Sweden), Mosquito FB Mk VI ASH, Mosquito FB.Mk.26, Mosquito TR.Mk.33 — an issue where one of the four 20 mm cannons was missing from the X-ray view has been fixed. (Report).FFAR, Hydra 70, S-8, S-24 (all variants), S-25 (all variants), Nasser 240, Pampero, PRN-122, R4M, Wfr.Gr.21, RZ.65, S-1of, CRV7, Type 3, Type 5, Yasser — with the release of the Sky Odyssey major update, the remote detonation capability has been disabled for unguided aircraft rockets that did not possess this feature in real life. InterfaceAn issue where, during the launch of missiles with active radar homing (ARH) seekers, the radar display failed to show the circle indicating the need for target illumination until the missile’s seeker achieved lock-on has been fixed. Locations and MissionsA bug that prevented the surrender mechanic (automatically leaving the airc...
Read full update on Steam ↗AircraftHawk (all variants) — a bug that caused the aircraft to shake when turning in Arcade Battles has been fixed.CA-27 Mk.32 (Great Britain), CA-27 Mk.32 (Japan) — the name, description and icon for the modification that unlocks 1,000 lb bombs have been fixed. (Report).CA-27 Mk.32 (Great Britain), CA-27 Mk.32 (Japan), F-86E(M) (Israel) — the non-functional gyroscopic gunsight in the cockpit has been fixed.F-86E(M) (Israel) — flight model parameters have been adjusted to the level of CL-13 Mk.4 (same as F-86E), the engine has been changed to J47-GE-13. (Report).B-26B (Indonesia) — an issue where the aircraft lacked the updated bomber damage model shared by other aircraft in its family has been fixed. (Report). An issue where the right engine was missing from the X-ray view has been fixed. (Report).Mirage 4000 — a bug that caused the tooltip of the radar in X-ray view to be empty has...
Read full update on Steam ↗AircraftA final camera-tracking sequence showing the target being hit by the missile has been added to the missile tracking camera.A bug that sometimes caused the calculation of the multipath effect to work incorrectly when the target missile (most often an anti-ship missile) was above water has been fixed.Ka-52 — an issue where the radar could be used to guide multiple 9M120-1 Ataka missiles simultaneously has been fixed. (Report).Wildcat HMA2 — a bug that caused the beam-riding LMM Martlet missiles to lack a salvo launch time limit has been fixed.9S35M1 Buk-M1 SAM system radar — the radar has been added to aircraft RWR databases. Ground VehiclesThe fire control system is for now no longer considered a signal module for the overpressure mechanic for all ground vehicles. It might be set as a signal module on specific vehicles again in the future depending on its location (Report, Repo...
Read full update on Steam ↗AircraftF-102A — a bug that caused some textures inside the air intakes to be missing has been fixed. (Report).JAS39E — restrictions on simultaneously carrying ordnance on the fuselage hardpoints have been adjusted to prevent the visual models of the weapons from clipping. (Report).Do 217 J-2 — erroneously added bomb modifications have been removed. Silver Lions and Golden Eagles spent on purchasing the removed modifications will be compensated. (Report).B-26B (Indonesia) — a bug that caused the aircraft to roll to one side in flight has been fixed.PBM-3 — a bug that caused the aircraft to lack the updated bomber damage model of the other aircraft of its family has been fixed.A bug that caused the warheads of all air-to-surface HE ATGMs to display as SAP warheads has been fixed. (Report).Mirage 2000C-S4, Mirage 2000C-S5 — a bug that caused the radar to not display in the X-ray view ha...
Read full update on Steam ↗Welcome to Sky Odyssey! This major update introduces a diverse selection of new vehicles, including aircraft and tanks from Greece, the CA-27, the Indian Arjun Mk 1, and the Indonesian Harimau. Additionally, Darwin Hill, set within the landscapes of the Falkland Islands, has been added as a new map for Ground Battles. Beyond new vehicles and maps, enhancements include updated reward mechanics for instances when enemy players abandon a tank or vessel and improved overall survivability for bomber aircraft. There’s also multiple user interface refinements in the hangar, notably to the preset functionality and submodes appearing under the “To Battle!” button, including Nuclear Escalation, Naval Confrontation and Bullet Hell, which are now permanent modes. Be sure to check out the changelog to see all the improvements, vehicles and other features that we’ve included in this major update.Ac...
Read full update on Steam ↗OtherA bug that caused the game to crash at launch on Mac with Intel HD 500, Iris, Iris Pro graphics and with NVIDIA GeForce 600 and 700 series GPUs has been fixed. (Report).An external web browser is now used to open in-game links on Mac.Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
Read full update on Steam ↗Naval VesselsA bug that caused the automatic lead for the guns to be calculated incorrectly in Arcade Battles has been fixed. (Report). GraphicsA bug that caused the Ray Tracing parameters settings to reset to the values from the used graphics preset when applying changes to the settings has been fixed.Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
Read full update on Steam ↗Introducing the next major update trailer for War Thunder: Sky Odyssey!
Read full update on Steam ↗Nuclear Escalation☢Jaguar A — countermeasures have been added.New nuclear weaponry carrying aircraft are now available in battles: ☢Su-17M4 (USSR), ☢Su-17M4 (China). They have replaced the ☢Su-7 in both Battle Rating brackets. In the near future we plan to add the ☢Jaguar A without countermeasures to the lower Battle Rating bracket, and then the ☢Su-7 for the USSR and China will be returned to this bracket.Bugs that sometimes caused long-range SAMs to launch a salvo of missiles to the same target and to switch to targets with less priority has been fixed.Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, for...
Read full update on Steam ↗AircraftAn issue where AI SPAAGs without radar (e.g., ZSU-57-2, M42 Duster, Ostwind) would intercept bombs and rockets/missiles has been fixed. Ground VehiclesA potential fix has been implemented for an issue where a significant number of players in a session could simultaneously fall through the terrain. If you encounter this issue, please submit a report via the dedicated website. Nuclear EscalationTwo Battle Rating brackets have been included: 8.7–9.7 and 10.0–11.0.Ramps for anti-aircraft systems have been added to airfields.All Rapier SAM systems have been replaced with FlaRakPz 1 systems equipped with Roland 1 missiles.In the 10.0–11.0 Battle Rating range:BMP-1 in USSR columns has been replaced by the ZSU-23-4.The composition of the air defense covering the tactical assembly areas has been modified: one ZSU-57-2 has been replaced by an Osa-AKM with 4 missiles, and one M42 Duster...
Read full update on Steam ↗Naval VesselsChanges to “Enduring Confrontation” mode:Battle Rating-based matchmaking has been enabled, just like in Naval Arcade and Realistic battlesThe requirement to have a ship with a specific Battle Rating (4.7–5.0) to participate in the mode has been removed. Participation is now permitted with any ship with a Battle Rating of 3.3 or higherThe number of players required in the queue to start a mission has been reducedThe spawn cost in Spawn Points for ships has been removedArcade difficulty level now uses the difficulty settings from Naval Arcade BattlesA spawn timer for spawning with the same vehicle at the same spawn point has been addedEnemies detected by allies are now displayed regardless of the distance to them GraphicsAn issue where the reference images in the “Water Effects Quality” setting were swapped has been fixed. (Report).Patch notes reflect only key changes, mean...
Read full update on Steam ↗Hey everyone! With the release of the next major update, several ground vehicles in several research trees will be moved. Comparison images of the trees before and after the changes can be seen below. Check it out!These changes are aimed at improving the research trees structure. Affected vehicles are marked with a special icon in the game.We’re announcing upcoming changes in advance to give you the opportunity to plan your tech trees research with an understanding of how the tech trees will look in the near future.GermanyUSSRPlease note that the planned change to the rank of the T-72B3A has been postponed.Great BritainPlease note that despite the increase in Rank of the premium Cromwell V (RP-3), the price won’t change.ChinaItalyIsrael
Read full update on Steam ↗GeneralA critical bug causing the desynchronization of the server and client has been fixed. Known effects include:The inability to repair ground vehicles and shipsAn incorrect calculation of ground vehicles collision, which allowed vehicles to pass through each otherMissile guidance was not possibleLocking targets with radar was not possibleOpening bomb bays was not possibleProblems with hit registration on shipsProblems with target following in game modes with markers on enemies Other“Mark of distinction for sailors 4” in the Guardian of the Baltic Sea event has been extended by 24 hours.Active Premium Accounts have been extended by 24 hours.Nuclear EscalationB-52H — a bug that prevented the player from spawning with this aircraft has been fixed.Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is c...
Read full update on Steam ↗AircraftF-4C, F-105D, F-111A, Ayit — the AGM-45 Shrike anti-radiation missile (variants B-3B, B-4, and B-6) have been added along with a corresponding modification.F-4E, A-6E TRAM, A-7E, A-7E (Japan), Kurnass, Kurnass 2000 — the AGM-45 Shrike anti-radiation missile (B-9 and B-10 variants) have been added along with a corresponding modification.Tornado GR.1, Buccaneer S.2B, Jaguar A — the AS-37 Martel anti-radiation missile has been added along with a corresponding modification.Su-22M3, Su-22M3 (Italy) — the Kh-27PS anti-radiation missile has been added along with a corresponding modification.F-4C — incendiary bombs are now unlocked via the BLU-1 modification research at tier I of modification research, the modifications to unlock rockets have been moved from tiers III-IV of modification research to tiers II-III.Nuke carrying aircraft are now capable of CCRP bombing again.Several nucle...
Read full update on Steam ↗Hi everyone! Today we’re back with another Community Update post. Read on to see what we’re working on, what we’ve got planned, and what’s coming in the next major update.Disclaimer: While we’re excited to be able to share work-in-progress information before dev blogs, the dev server and the full release, please bear in mind that new features, vehicles and maps mentioned in this news are subject to change, be delayed or even cancelled. War Thunder is constantly being developed, and as with all game development, unexpected delays or other unforeseen circumstances may occur. Thank you for your interest!Free DecalYou can get yourself this free decal by activating the code SPEEDLIMIT here.Once you’ve logged in, the decal can be found under:Decals > Special > OtherThe decal code will remain active from the publish date of this news until September 1st (09:00 GMT).Upcoming EventsThe next Si...
Read full update on Steam ↗Dear players.The game may not be available at the moment as we are experiencing some technical issues on our servers. We are endeavouring to fix these issues as quickly as possible.Thank you for your understanding.
Read full update on Steam ↗Aircraft A bug where the radio proximity fuzes of ARH and SARH missiles worked incorrectly when switching to INS+DL mode has been fixed. This sometimes caused missiles to pass straight through aircraft without detonating or to explode only after having already flown past the target. (Report).A bug where, on aircraft equipped with ESM capabilities, missile guidance for SARH missiles was limited to the sector covered by the ESM sensors has been fixed. (Report).A bug where weapons that were released simultaneously from both wings were released in pairs even when mounted on only one wing has been fixed. (Report). Naval VesselsPrinz Eugen — a bug where the turret rings on the first, second and third turrets rotated incorrectly when rotating the main battery turrets, causing their damage model to shift away from the ship has been fixed. (Report). Interface A bug that caused the side indicat...
Read full update on Steam ↗Battle RatingsThe Planned Battle Rating changes have come into effect. Ground VehiclesScimitar Mk.2 — vehicle mass has been reduced from 13 tons to 12.26 tons. (Report). The rear view mirrors have been removed. L21A1 APFSDS has been added. The 30x170 APDS-T modification has been moved from Tier III to Tier I in the modification research window. A bug that caused the Scout UAV to be missing has been fixed. (Report).9M113 ATGM — the autopilot parameters have been adjusted, the missile is now more responsive. Graphics A bug that caused shadows from trees located outside of the view to jump around when moving the camera when Ray Tracing was enabled has been fixed.A bug that caused the interface to not get hidden when entering NVIDIA Ansel has been fixed. (Report).Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War...
Read full update on Steam ↗InterfaceA bug that sometimes caused the button for switching to the nuke carrying aircraft to not show up in the action bar in Ground Battles has been fixed. Locations and Missions\ Spain — an issue where a tree and a house were blocking the eastern team’s runway has been fixed. (Report).\ Palau Islands — a bug where one of the eastern team’s spawn points could visually disappear from the tactical map has been fixed. SoundExcessive volume levels have been adjusted for certain rapid-fire autocannons on enemy and allied ground vehicles, specifically the M61 and GAU-12.Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting...
Read full update on Steam ↗SoundA bug that caused the sound of the sirens on the Ju 87 series of aircraft to lead to a loud sound artifact and loss of all other sounds has been fixed. (Report).The stability of the game with sound mods enabled has been improved.Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
Read full update on Steam ↗AircraftBO 105 PAH-1A1 — a bug that caused deployed countermeasures to appear from the other side of the helicopter when only one countermeasure pod was installed has been fixed. (Report).Ground VehiclesASRAD-R — a bug that caused the missiles to disappear from both the stowage in the hull and the launcher when firing (which caused the number of the missiles to be effectively halved) has been fixed. (Report).BTR-152 (all variants) — a bug that caused the driver’s model to deform too much when rotating the steering wheel has been fixed.InterfaceA bug that sometimes caused the Switch to the player’s view button in the server replays to become inactive has been fixed.A bug that caused the cursor to remain visible in replays when the interface was disabled has been fixed. (Report).A bug that caused the cursor to remain visible in screenshots without interface has been fixed. (Report).Patc...
Read full update on Steam ↗Dear players.The game may not be available at the moment as we are experiencing some technical issues on our servers. We are endeavouring to fix these issues as quickly as possible.Thank you for your understanding.Maintenance is complete - thank you for your patience! As a result of the technical issues, we are extending all active Premium accounts by 3 hours. We are also extending the completion time for the Tanker's Mark of Distinction 4 and 5 achievements in the Scimitar Strike event by 3 hours. Apologies for the inconvenience!
Read full update on Steam ↗AircraftA bug that made fuel dumping impossible after using rocket boosters has been fixed. (Report).J-22M1A — a bug that caused the fuel in the drop tank to show up in the interface as a part of the fuel in the main fuel tanks, without the separate timer, has been fixed.Ju 388 J — a bug that caused the crosshair in 3rd person view to disappear and appear in the wrong place has been fixed. Ground VehiclesA bug that sometimes caused the turret to move horizontally in jerks when the gun was fully lowered even though the gun itself wasn’t preventing the turret from rotating has been fixed.A bug that caused the wrong missile type to be loaded into the launchers of multi-vehicle SAMs if the missile type was switched on a launcher vehicle and then the player switched to a radar vehicle before the reload has ended has been fixed.A bug in the hit analysis menu that sometimes caused armor elem...
Read full update on Steam ↗AircraftF/A-18C MLU 2 (Sweden) — a bug that caused the pylons with 2x AGM-154A1 JSOW to not display has been fixed. (Report).I-16 type 5 — a bug that caused the landing gear to appear deployed when spawning in the air has been fixed. (Report).Ground VehiclesFIAT 6616UB — DM63 APDS has been added.Csaba — a bug that caused some of the textures to display incorrectly has been fixed. (Report).PGZ88 — a bug that caused the mantlet to give significantly more protection than it should have has been fixed. (Report, Report).PGZ88 — a bug that sometimes caused graphical artifacts to appear around the vehicle when viewing it from some angles has been fixed. (Report).InterfaceThe minimal radar indicator (without a full set of the radar control buttons around it) now has two more buttons: to switch between the radar and IRST and to switch to ESM mode.Nuclear EscalationNew Battle Rating bracket of...
Read full update on Steam ↗AircraftIAR-81C (DB 605) — a bug that caused the aircraft to be hidden from the tech tree when the test-drive was active has been fixed. (Report).☢MiG-29SMT (9-19) — a bug that caused chaff to be missing from the available countermeasures has been fixed.Ground VehiclesScimitar Mk.2 — Battle Rating in all game modes has been adjusted from 8.0 to 8.3. A bug that caused the machine gun muzzle flash to appear in the wrong place has been fixed. (Report). A bug that caused the gunner optics to be located inside the turret and have unlimited aiming angles has been fixed. (Report).Nuclear EscalationTo balance the queues a few nation presets have been added to an early era battles (Battle Ratings 10.3-12.7), where Great Britain, Sweden and France can now play in the same team with the USSR and China, as well as a preset for 11.7-12.7 BR bracket where USA and Germany play versus all other natio...
Read full update on Steam ↗AircraftF/A-18E, F/A-18F (Britain) — the maximum number of AGM-154A1 JSOW bombs that can be carried simultaneously has been increased to 10. (Report).F/A-18C Late, F/A-18C MLU 2 (Sweden), AF/A-18A Late (Britain) — the maximum number of AGM-154A1 JSOW bombs that can be carried simultaneously has been increased to 8. (Report).☢F-16A ADF (USA, Germany, Great Britain, Italy, France, Sweden), ☢F-16A MLU (China), ☢F-16D Barak II (Israel), ☢F-2A (Japan) — a bug that caused the bomb to be counted as the one in the bomb bay has been fixed.☢F-16A ADF (USA, Germany, Great Britain, Italy, France, Sweden), ☢F-16A MLU (China) — a bug that caused the ballistic computer to not function has been fixed.Naval VesselsA bug that caused the “Crew” category to be missing from the X-ray filters in the hangar has been fixed. (Report).Nuclear EscalationThe anti-air logic has been refined.The SAMs in the convoy...
Read full update on Steam ↗AircraftThe following new nuclear weaponry carriers have been added to Ground Battles with a session Battle Rating of 13.0 and higher. They carry not only the nuclear bomb itself, but a set of air-to-air missiles, 2 IR guided and 2 ARH guided. The following aircraft have been added: ☢F-16A ADF (USA, Germany, Great Britain, Italy, France, Sweden), ☢F-16A MLU (China), ☢F-16D Barak II (Israel), ☢F-2A (Japan), ☢MiG-29SMT (9-19) (USSR).Now when launching the last ARM, if the aircraft has no integrated ESM sensors, the radar indicator will automatically switch from the ESM mode to radar mode.The guidance logic of all guided munitions has been revised so that when firing at ships the crew compartments can be selected as the target, thus the munition on average will hit more vital parts of the ships.Fw 189 C — a bug that caused the open canopy to insufficiently slow down the aircraft and to n...
Read full update on Steam ↗AircraftThe ability to link weapons to aiming points via the tactical map by right clicking, along with a corresponding hint to the right of the map, has been added. After opening a context menu on the aiming point, all weaponry available for linking is displayed. The number of munitions linked to a point is increased with LMB and decreased by pressing RMB.A bug where the aiming point mechanic was only available when GNSS-guided munitions were equipped, rather than based on the aircraft’s capability to carry them, has been fixed.J-10A, J-10C — a bug where the aircraft would turn excessively, making it easier to snap the wings during maneuvers has been fixed. (Report). InterfaceA bug that caused the width of the chat window in battles to decrease has been fixed.A bug that made it impossible to fully view the tank battle area and general battle area tactical maps in Ground Battles when...
Read full update on Steam ↗AircraftThe point of interest and aiming points set by the player now persist after respawning.Su-30MK2 AMV (USSR), Su-30MKK (China), J-11A, MiG-29N (Japan) — the designations for the RVV-AE missiles on the HUD and MFD have been added.B-25J (all variants) — a bug that caused the fuel to be distributed unevenly, causing the plane to roll to the left has been fixed. (Report). Ground VehiclesA bug that caused vehicles to move backwards much faster than they should has been fixed. (Report, Report, Report). Naval BattlesA bug where the shell impact point indicator was tied to guns that had not yet aimed at the target, causing it to appear only after all guns had finished aiming, has been fixed. GraphicsA bug that caused trees to disappear from the scope view when zooming in has been fixed.A bug that occurred when playing aircraft that caused some shadows at medium distances to be missing o...
Read full update on Steam ↗AircraftA bug where the calculated damage against bases was missing from the weapon description for air-to-ground missiles and bombs has been fixed. Ground VehiclesA bug with the ammunition replenishment order at capture points has been fixed (shells now load correctly into the first stage rack). (Report). InterfaceA bug where the button to open the Secondary weapons menu was missing from the aircraft information window accessed via the crew slots in the hangar has been fixed. CustomizationA bug where decals and decorations did not display on Multi-Vehicle SAM TADs vehicles in battles and test drives has been fixed. (Report) Tank FootballThe Tank Football leaderboards now allow you to view rankings from previous game days. Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated a...
Read full update on Steam ↗Ground VehiclesAEC Mk II — a bug where the wrong wheels were damaged upon being hit has been fixed.M1A2 SEPv3, M1A2 — position of the mesh with the “TUSK” modification has been fixed.Leopard 1A5BE — the “rose” texture on the torn barrel has been fixed.Hummel — the inscription on the rear of the hull has been fixed. AircraftYak-130 — a bug with the positioning of the aerobatic smoke has been fixed.Tu-2 (all variants) — the variometer operation has been fixed.F3D-1 — the altimeter operation has been fixed.F-106A — automatic opening and closing of doors when launching air-to-air missiles has been fixed. (Report).F-111A — automatic opening and closing of doors during AAM launches and bomb drops has been added. LocationsAlaska, Sweden — collision of the trees on these locations has been fixed.Hürtgen Forest, Ash River — a collision bug with some of the rocks has been fixed.Maginot Line (Wi...
Read full update on Steam ↗AircraftMe 163 (all variants), Ki-200 — an issue where the takeoff dolly would disappear from beneath the aircraft when exiting the secondary weapons menu of another aircraft and returning to an aircraft stationed in…
150 positive · 56 negative.
153 positive · 56 negative.
239 positive · 81 negative.
256 positive · 94 negative.
Nuclear EscalationA mission set on the Southeastern City map has been added to the sub-mode’s random battles.The placement of certain objects in the mission has been adjusted based on the results of testing during eve…