App 1890310 · Update history

Rogue Blight

Official Steam announcements identified as patches, hotfixes, changelogs and game updates.

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Patches

13 tracked updates
  1. Community AnnouncementsBy CodeRadGames

    Patch 1.00.07

    Hello! I was working on a larger patch, but I noticed a few reports of issues affecting ultrawide displays. So, rather than making you wait for the bigger update, I decided to push out this hotfix to address those issues with ultrawide. I’ve also listened to your feedback about Starting Gear not having enough of an impact, so I’ve rebalanced it to make your starting choices feel more meaningful. Changes: Bug Fix: Fixed the Blacksmith and Shop UIs not scaling correctly in later areas of the game when playing on ultrawide monitors. Starting Gear Balance: Gorilla: Each piece now increases Crit Chance by 3% (up from 1.5%). Bloody Gorilla: Each piece now increases Crit Damage by 4% (up from 2%). Wendigo: Each piece now increases DEX by 2 (up from 1). Statue: Each piece now provides +3 DEF and +3 Bonus Elemental Resistance (up from 2). Statue Flesh: Each piece now increases Resistance by 3%...

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  2. Community AnnouncementsBy CodeRadGames

    Patch 1.00.06

    Another quick hot fix, mainly addressing localization issues. Bug Fixes: Fixed an issue where Simplified Chinese, Traditional Chinese, Korean, Japanese, Russian, and Ukrainian could sometimes display ▢ instead of certain characters. These languages should now display all characters correctly. Localization: Corrected several spelling mistakes in the Spanish localization. Corrected French localization issues related to gender-specific text. I just want to mention that the next things I’m planning to address are some lag spikes that can occur during certain fights, as well as adding native PlayStation controller support. Thank you so much for sticking with me and supporting the game! It truly means a lot. - CodeRad (Solo dev)

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  3. Community AnnouncementsBy CodeRadGames

    Patch 1.00.05

    Hello! Just a quick small hot fix! Bug Fix: Fixed an issue where being stunned by an enemy while frozen and standing on the ground could cause the player to glitch out and become unable to move properly until jumping. Localization: - Corrected some of English localization (one of them was "Gold Stealen" instead of "Gold Stolen") - Corrected some Spanish localization spelling mistakes (thank you to 𝕷𝖔𝖗𝖉𝖆𝖆𝖘𝖙𝖆𝖗𝖔𝖙𝖍) Improvements: Zoker's Pants now properly cover the boots armor. Thank you so much for playing! I honestly can’t believe how much attention the game is getting. It’s truly humbling to see so many people enjoying something I’ve poured so much time and effort into. I just wanted to mention a few issues with the game that I’m currently working on: Localization: Some languages are missing certain characters, which are being displayed as boxes. I’ve specifically noticed...

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  4. Community AnnouncementsBy CodeRad

    Demo Patch 1.18.2

    Bug FixesAchievements now unlock correctly. If you've beaten the demo multiple times before this fix, simply visit the Sanctuary and any previously earned achievements will unlock automatically.The Cartographer's Chart and Map Fragment blessings no longer appear on higher difficulties. These blessings have been removed from the demo version, as they currently provide no benefit.

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  5. Community AnnouncementsBy CodeRad

    Release announcement and thank you for 11,000 Wishlists! (and demo patch)

    Thank you!When I first started working on Rogue Blight, I never imagined that more than 11,000 people would end up following the journey. Seeing so many of you wishlist the game, play all the different demo version, playtests, share feedback, and support the project has honestly been incredible.From the bottom of my heart, thank you.Over the last few years, Rogue Blight has grown into something far bigger and better than I ever thought possible, and I'm beyond excited to finally share that the game will be launching in September 2026!And there's even more good news...Steam Next FestRogue Blight is taking part in Steam Next Fest starting tomorrow! If you haven't tried it yet, the latest demo is available right now and completely free to play. It has new content, improvements, and polish, and it's the best version of the game yet.As a small thank you, players who try the demo will also...

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  6. Community AnnouncementsBy CodeRad

    Demo Patch 1.17

    New ContentNew Legendary: Thebe's BeehiveNew Legendary: Boots of EnduranceNew Weapon Arts: Parrying Dagger, Iron Dagger, Iron Sword, Iron Rapier, and Ice WandNew Setting: Added a Target FPS option to Video Settings.Potions can now be switched and consumed during map and cutscenes.The Legendary Drop Chance upgrade can now be upgraded twice.Weapon attacks can now hit multiple targets at once. For example, a swing that hits a Wendigo can also hit its spawned minions.Bosses entering Phase 2 now lose their stun immunity slightly before the transformation animation finishes, allowing players to resume attacking sooner.Legendary set items are now significantly less likely to drop compared to individual legendary pieces. Previously, 87% of legendary drops were set items; this has been reduced to 62.5%.Balance ChangesGorilla Smash follow-up attack wind-up time increased by approximately 30%.Pa...

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  7. Community AnnouncementsBy CodeRad

    Medieval Fest Major Demo Update!

    As part of the Medieval Fest event, we’ve released a major update to the demo, bringing new content, systems, and improvements across the game.New Features: Legendary Gear has been added that can rarely drop from monsters, each with unique effects:Zima's Armor SetBloody Gorilla Armor SetSibs GlassesWendigo's Armor SetAdded a new Cartographer menu that displays all blessings discovered in previous runs.Starting gear now provides permanent buffs for the duration of a run.Added new stat and defence upgrades:Increase Max HealthIncrease Max ManaIncrease Max StaminaIncrease DefenceIncrease Elemental ResistanceStatus ResistanceAdded new unknown event where you fight warrior called Zima.STR stat now increases your critical damage instead of increasing poise. Improvements: Key/Controller rebinding in pause menuImproved main character visualsWhen selecting starting gear now it shows it's stats...

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  8. Community AnnouncementsBy CodeRad

    Demo Patch 1.15 (Unity Security Update)

    Hey everyone,We’ve updated the game’s Unity version from 2022.3.24f1 to 2022.3.62f2, which includes important security fixes from Unity. This update was necessary due to a recent Unity vulnerability, and getting everything working again was quite a challenge since we’re already pretty far into development.Huge thanks to everyone for your patience and support during this process, it really means a lot.We’ll also be rolling out a solid demo patch for Steam Next Fest, with improvements and refinements based on community feedback.If you notice any new issues or bugs, please don’t hesitate to report them on Steam Community page or on Discord. On top of that, progress on the full game is going really well! We still can’t give an exact release date yet, but things are moving forward steadily.Thanks again for sticking with us your support keeps us going!

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  9. Community AnnouncementsBy CodeRad

    Demo Patch 1.14

    Hello everyone! We've released a small patch with some improvements and fixes. Changes: Improved map path generation. Paths are no longer heavily skewed to the right. Improved Polish localization for greater accuracy. Thanks for your support!

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  10. Community AnnouncementsBy CodeRad

    Patch 1.13

    Hello everyone! Just a quick patch with some QoL improvements. Bug Fix: Anvil blessing now provides the correct amount of extra smelt points for smelting. Improvements: Pressing the right D-pad on the map's rightmost node no longer selects blessings under player stats. When opening gear selection, it now automatically selects the first gear in the inventory instead of the back button. Improved functionality of the mouse scroll wheel on the map and in the inventory. Localization: Fixed a misspelling in Polish in the opening cutscene. Thank you for playing the demo! If you have any feedback or encounter any bugs, feel free to share them on the Steam discussion page.

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  11. Community AnnouncementsBy CodeRad

    Demo Patch 1.12

    Hello everyone, I've just released a small patch. This update contains Patch 1.11 changes that were reverted temporarily and includes a few additional minor fixes outlined below: Bug Fixes: Traditional Chinese language no longer causes players to get stuck on certain "?" nodes (a bug introduced in Patch 1.11). Localization: Corrected an issue where the translations for Dexterity and Intelligence were swapped in Traditional and Simplified Chinese. If you encounter any issues while playing, please let us know in the Steam discussions. Thank you so much for playing the demo and supporting the game!

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  12. Community AnnouncementsBy CodeRad

    Demo Patch 1.11

    Hello everyone! Here's a small patch with some fixes and new localizations. Thank you so much for playing the demo! Changes: Thebe Upgrade menu now auto selected General Tab instead of Back button. The default game brightness now is 50% instead of 75%. This won't change for any existing players. Bug: Steam Input now is enabled by default for all controller types except Xbox Controller. Having steam input enabled should fix any controller issues players been having. Wendigo minions no longer drop fungi. To compensate for this, the reward for completing maps has been trippled. Game no longer auto selects option buttons behind the pause menu, causing buttons not working in pause menu at all. Aghast blessing no longer gives additional 10 forge points when smelting items (behaving like blacksmith blessings). Mimic Head no longer gives additional 10 forge points when smelting items (behavin...

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  13. Community AnnouncementsBy CodeRad

    Demo Patch 1.10

    Hello everyone, Thank you so much for playing the demo! I've updated the game with a small patch fixing few issues. Bug Fixes: Player no longer can get stuck in the ground in the Sanctuary. Friends Leaderboard now displays no more than 10 friends. Corrected couple english/polish spellings and re-worded some sentances. SteamDeck D-Pad now works correctly in the menus. In the upgrade menu on close button, pressing up on controller now goes to correct button. Keyboard binding for movement now works correctly. Balance: Wooden wand - Attack damage increased from 12-13 to 13-14. Iron Dagger - Attack damage increased from 15-16 to 16-17 and it's skill does 5% more damage. All weapons and shield now cost exactly 20 gold in shop. Undead Goblin Mage's kneeling explosion now includes a pre-explosion particle warning. Other: In upgrade menu at the main hub, currently selected page button is now h...

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