Store data
- Store status
- Coming soon
- Scheduled release
- 29 October 2026
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 29 October 2026
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Vagabonds!For everyone who prefers watching a video to reading a blog post, we've now done a video where we cover the first part of yesterday's dev blog: Everything about the demo! Tune in to listen to our reflections, thoughts and lessons learned. In the spirit of feedback and suggestions, we're also happy to announce that right now, we have a ongoing challenge on Discord! We would like to give you the opportunity to truly decorate and build your Cloud Cruisers to your very own liking, and so we're currently opening our suggestions inbox for ideas on posters and pictures to hang on the walls of your mobile homes! The suggestions inbox will be open until Friday the 17th of April. The top suggestions will be iterated on and put in the game for all players to craft. Join our Discord server today and make sure to read the regulations of the challenge. Hit us up with your best ideas!
Read full update on Steam ↗Hello again Vagabonds, We hope that you've had a pleasant week and that you've been enjoying the open skies of Tycos. As previously mentioned, we're wrapping up this week by deploying the final ATMOSFAR SNF update which takes a stab at some of the most commonly feedbacked gameplay mechanics. This update, amongst various bug fixes, brings a bigger inventory, snappier controls and some changes to the currenta plantimal's game design. Here's today's release notes: ATMOSFAR SNF 1.0-4 release notesBugVENU-7085: Settings reset key does not always properly reset settingsVENU-7342: Quit confirmation displays settings “apply changes” prompt when quitting to menu after exiting settingsVENU-7474: Overall quality is always changed to custom after applying another quality presetVENU-8011: Default Wasp pitch setting invertedUIVENU-8332: Selected item resets to first item in inventory on consume act...
Read full update on Steam ↗Hey Vagabonds! Today's update is targeting a wider range of feedback points, including balancing tweaks and LD improvements. More specifically though it addresses an issue with keybindings not being applied, as well as added support for more control inversions! Here's today's release notes: ATMOSFAR SNF 1.0-3 release notesBugVENU-8130: Welder tool drains power when not actually repairingVENU-8226: Single hydrogen crystal can generate infinite amount of fuel when taken back to inventory before it generates 10 fuel units UIVENU-8219: Moved analytics opt-out to own privacy panel accessible directly from the main menu ArtVENU-8076: Island base blocks can appear overlapped CodeVENU-8073: Player can get stuck at Relief island if venturing down below infrastructureVENU-8079: Extractor tool laser can in rare instances not turn off properlyVENU-8129: Welder repair interaction accuracy improved...
Read full update on Steam ↗Hello again, vagabonds! Following up on yesterday's release and the promise to keep stabilizing the first ever public release of an ATMOSFAR version, we're back with today's update focusing specifically on performance. This update addresses a widely reported issue with medium to high end GPUs struggling to achieve decent FPS especially on 2K and 4K monitors which this deployment now solves. Beyond that, a number of other points of feedback and bugs have been addressed and here you can check out today's patch notes:ATMOSFAR SNF 1.0-2 release notes CodeVENU-8115: Overhauled resolution scale setting to significantly improve rendering performance on mid to high end GPUs running 2K or 4K displaysVENU-8079: Extractor tool laser is sometimes not turning off properlyVENU-8084: PACE guard drones can in rare instances be interacted with from large distancesVENU-8085: Player character can't alwa...
Read full update on Steam ↗Hello Vagabonds! First off, and for the first time... thank you so much for playing the ATMOSFAR demo, sharing your feedback, opinions and reporting bugs! After years of initial development behind closed doors, you never quite know what to expect when putting something out there for the first time, but we can't thank you all enough for taking time out of your day to take a seat behind the yoke piloting the ATMOSFAR demo. Secondly, as mentioned, we've been monitoring your feedback and bug reports as of the initial demo launch and are now bringing you the following update to the demo branch:ATMOSFAR SNF 1.0-1 release notesCodeVENU-8020: Wasp recovery button can in certain instances fail to fetch a WaspVENU-8022: Static clouds do not always update AD settings based on sky light valuesVENU-8038: Repair objective retriggers if standing in crash zone after completing it and reloadingVENU-80...
Read full update on Steam ↗Steam currently lists 29 Oct 2026 as the release date.
Vagabonds!For everyone who prefers watching a video to reading a blog post, we've now done a video where we cover the first part of yesterday's dev blog: Everything about the demo! Tune in to listen to our reflections…
Hello again Vagabonds, We hope that you've had a pleasant week and that you've been enjoying the open skies of Tycos. As previously mentioned, we're wrapping up this week by deploying the final ATMOSFAR SNF update whi…
Hey Vagabonds! Today's update is targeting a wider range of feedback points, including balancing tweaks and LD improvements. More specifically though it addresses an issue with keybindings not being applied, as well a…
Hello again, vagabonds! Following up on yesterday's release and the promise to keep stabilizing the first ever public release of an ATMOSFAR version, we're back with today's update focusing specifically on performance…
Hello Vagabonds! First off, and for the first time... thank you so much for playing the ATMOSFAR demo, sharing your feedback, opinions and reporting bugs! After years of initial development behind closed doors, you ne…