Store data
- UK price
- Free
- US price
- Free
- Positive reviews
- 98%
- Total reviews
- 135
- Release date
- 7 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
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| October 2026 | 7 | — | — | 4 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
CYBERFRAGS '69 - AS IS - Now FREE
Hello, DAS here.
Welcome to Cyberfrags '69, my silly little love letter to movement shooters. I obsessed over this project for years, making it everything I could. Until I couldn't. Life has moved me on from this project, and while I could keep deluding myself that I'll get back to it one day... I'd rather just be proud of what I've accomplished. And for that matter, the price tag was only ever attached to a silly pipedream. So now it's free! If you find this page, and decide to give it a go, have fun!
I'd also like to say a HUGE thank you to everyone who supported me while this was under active development. Cyberfrags '69 would never have been what it is with you!
It's time to get your blood up with some lightning-speed FPS action! Double-jump, wall-run, slide, and shoot your way to victory in PvP, Co-op, and single-player. In CF69, the fastest way to die is to stop moving. So don't.
Single-player:
The Cyber-Nazis have come, and Cyber-Frank is pissed. Grab your hyperspace arsenal and get to fragging ranks of fascist assholes.
Multiplayer:
Play classic game modes like Free-For-All, Capture-the-Flag, and Team-Deathmatch, or test your platforming skills in Death-Relay. Small 6-player maps keep things ultra-fast, so you'd best start practicing, You're gonna need it.
Guns 'n Skins:
Unlock guns and skins to take into any match or level!
Heres a batch 'o patch-notes! New skins, a new secret code, and fixes: (join our discord for multiplayer lobbies and prompt patch-notes!) WASD can now be remapped. New Railer skins! They are called Gauss and Tesla. fixed clipped spawn on Market map fixed sound on Buzzer Fixed the new gun being unselectable in the pause menu Fixed zip-gun model when it's a pickup Fixed chat bug Fixed third-person rotation of multiple weapons. Fixed issue where Zip-Gun showed multiple skins even though it only has one Added another secret code! Type it into the chat-box in multiplayer and get 69 free level-ups! (Just a reminder: The other one gives enough weapon-xp to level equipped gun to max) Here are a few hints: Both codes are from a movie that is turning 20 this year. Neither have punctuation, case insensitive, and each have two words separated by a space. One of them is food. One of them is epic.
Read full update on Steam ↗New gun! New maps! Significant movement refinements! Lots of stuff happened since the last dump of patch notes, sorry for the delay. If you want more current info join the Discord ( https://discord.gg/Z2mJcmJGRR ) where I post all this live, it's also a great way to find other players! Thanks for all the support, and keep fraggin'! 1/11/2022 Quick update -increased size of projectile on Cyber-Deagle, Sharpshot-420 primary, and Singularity -Improved look and function of damage indicator. 01/12/2022 New Update! Whenever I'm in a bit of a creative block, I make a gun. -the new gun, the "Zip-Gun", is a chonker of a movement weapon. 1. Primary fire: Single-shot railroad-spike that fucks. shit. up. It deals more damage than any other damage source in the game, but is relatively slow-moving. In multiplayer it is strictly worse than the Sammy primary and Sharpshot-420 alt, but in PvE it gets...
Read full update on Steam ↗Happy New Year Fraggers! Here's a list of all the changes that happened over the Holiday! All these updates are posted live on the Discord ( https://discord.gg/Z2mJcmJGRR ). Make sure to join us so you see all the updates as they come out! Plus, our little community runs events and announces when they're playing PvP! 12/20/2021 Hotfix! Shell-Outa-Dodge was bugged, now it's not. At least, not this way. -Dodge was broken, and it was made dramatically worse when framerate was capped. Added a 200ms cooldown on dodge to fix this. 12/20/2021 New update! Bugs, Balance, and VFX! -Fixed issue where weapon-swapping broke the Shell-Outa-Dodge -Shell-Outa-Dodge now dashes you forward if you aren't pressing any movement keys. -Hopefully fixed -1 grenade bug. Also introduced a 200ms delay before another can be thrown. -Increased rate that Capt-Hook's grapple fills temp-meter New tracers! I think I...
Read full update on Steam ↗Here are the changelogs from the Discord ( https://discord.gg/pTPSUeBP ), where I post them in real-time! 12/17/2021 New Update: Wild shit. Just wild shit.. -Adjusted player outlines, you can see the models better now! -hopefully fixed weapon swap bug -Rocket jumps... everywhere. All explosives (except grenades) can be rocket-jumped -You can now rocket jump off walls -Slide and wall-run can now maintain A LOT of velocity... Like holy shit a lot. 12/17/2021 HOTFIX THE ROCKET JUMP WAS TOO MUCH. TOO MUCH SPEED. AAAAAAHHHHHHHHHHHHHHHHHH It's less now 🙂 12/17/2021 New update! Bug fixes and gameplay adjustments. -Slight Icarus nerf: max speed from 40m/s to 35 m/s -Slight boost to Tri-Hard alternate: Knockback from 30m/s to 40m/s -Slight adjustment to rocket-jumping boost. It's Slightly more generous, I learned my lesson on adding too much. -Rocket-jump now damages player for 10% of the exp...
Read full update on Steam ↗Thanks to everyone for such a fantastic response! Here is a list of everything I've changed this week, in order from when it was announced on the Discord channel (join here! https://discord.gg/rCsbKWNfAw ). Update are all posted there in real-time, and when players want to frag they announce it so you know a server will be up! 12/11/2021 Quick hotfix. There apparently was a bug where, if you jump onto another player, launched you to the side at immense velocities. It was hilarious! This has been fixed, and also has made it possible to stand on people's heads! 12/12/2021 Minor update: New art and a tweak: -New Big Fuckin Shotty art. It's now one helluva boomstick -New Cyber-Deagle art, looks chonkier and smoother -Adjusted temp drain to have a slight delay before starting 12/13/2021 New update! HUD overhaul! -Information previously displayed on the gun is now more-traditionally display...
Read full update on Steam ↗Map changes: -Added cover for spawn points on Orbital Station (FFA and TDM) -Removed Cybernet City for being dumb and bad -New Map! Cybernet Stadium is hopefully less dumb and bad. Available in Classic modes -Added music to Cybernet Citadel and Cybernet Station -Waste disposal: 1. plugged hole allowing you to exit the play-space 2. Reduced, if not eliminated, overlaps on the tile-sets. I'll do more with this in the future, just a quick patch. Gun changes: -Trimming the fat! AK-69 and My 'lil Frien have been removed for being redundant and generic. -Reduced brightness of the Blazer in first-person to improve visibility. Gameplay changes: -Increased Kinetic-Shield from 25% to 32% max damage reduction. This mainly affects body-shots, slightly increasing TTK against moving opponents -Increased K-Shield Boost Pickup from 50% to 64% -Increased size of flag pickup in CTF to improve visibilit...
Read full update on Steam ↗7 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
0 positive · 1 negative.
Heres a batch 'o patch-notes! New skins, a new secret code, and fixes: (join our discord for multiplayer lobbies and prompt patch-notes!) WASD can now be remapped. New Railer skins! They are called Gauss and Tesla. fi…
New gun! New maps! Significant movement refinements! Lots of stuff happened since the last dump of patch notes, sorry for the delay. If you want more current info join the Discord ( https://discord.gg/Z2mJcmJGRR ) whe…
Happy New Year Fraggers! Here's a list of all the changes that happened over the Holiday! All these updates are posted live on the Discord ( https://discord.gg/Z2mJcmJGRR ). Make sure to join us so you see all the upd…