Store data
- UK price
- £17.75
- US price
- Awaiting regional check
- Positive reviews
- 73%
- Total reviews
- 75
- Release date
- 1 September 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
7 player-data days recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 6 | -30 | -83.3% | 1 | -86.1% |
| October 2026 | 4 | -32 | -88.9% | 1 | -87.3% |
| September 2026 | 36 | — | — | 4 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | EUR | €20.49 | 16,39€ | 20% | 16,39€ | No change recorded |
| United Arab EmiratesAED · AE | AED | AED 59.99 | 47.99 AED | 20% | 47.99 AED | No change recorded |
| AustraliaAUD · AU | AUD | A$28.50 | A$ 22.80 | 20% | A$ 22.80 | No change recorded |
| BrazilBRL · BR | BRL | R$67.99 | R$ 54,39 | 20% | R$ 54,39 | No change recorded |
| CanadaCAD · CA | CAD | CA$23.99 | CDN$ 19.19 | 20% | CDN$ 19.19 | No change recorded |
| SwitzerlandCHF · CH | CHF | CHF 17.49 | CHF 13.99 | 20% | CHF 13.99 | No change recorded |
| ChileCLP · CL | CLP | CLP 11,999 | CLP$ 9.599 | 20% | CLP$ 9.599 | No change recorded |
| ChinaCNY · CN | CNY | CN¥77.00 | ¥ 61.60 | 20% | ¥ 61.60 | No change recorded |
| ColombiaCOP · CO | COP | COP 48,999.00 | COL$ 39.199 | 20% | COL$ 39.199 | No change recorded |
| Costa RicaCRC · CR | CRC | CRC 9,600.00 | ₡7.680 | 20% | ₡7.680 | No change recorded |
| Hong KongHKD · HK | HKD | HK$115.00 | HK$ 92.00 | 20% | HK$ 92.00 | No change recorded |
| IndonesiaIDR · ID | IDR | IDR 174,999.00 | Rp 139 999 | 20% | Rp 139 999 | No change recorded |
| IsraelILS · IL | ILS | ₪71.99 | ₪57.59 | 20% | ₪57.59 | No change recorded |
| IndiaINR · IN | INR | ₹915.00 | ₹ 732 | 20% | ₹ 732 | No change recorded |
| JapanJPY · JP | JPY | JP¥2,600 | ¥ 2,080 | 20% | ¥ 2,080 | No change recorded |
| South KoreaKRW · KR | KRW | ₩21,000 | ₩ 16,800 | 20% | ₩ 16,800 | No change recorded |
| KuwaitKWD · KW | KWD | KWD 3.800 | 3.04 KD | 20% | 3.04 KD | No change recorded |
| KazakhstanKZT · KZ | KZT | KZT 5,720.00 | 4 576₸ | 20% | 4 576₸ | No change recorded |
| MexicoMXN · MX | MXN | MX$259.99 | Mex$ 207.99 | 20% | Mex$ 207.99 | No change recorded |
| MalaysiaMYR · MY | MYR | MYR 46.99 | RM37.59 | 20% | RM37.59 | No change recorded |
| NorwayNOK · NO | NOK | NOK 235.00 | 188,00 kr | 20% | 188,00 kr | No change recorded |
| New ZealandNZD · NZ | NZD | NZ$ 30.99 | NZ$ 30.99 | 0% | NZ$ 30.99 | No change recorded |
| PeruPEN · PE | PEN | S/.48.49 | S/.48.49 | 0% | S/.48.49 | No change recorded |
| PhilippinesPHP · PH | PHP | P599.00 | P599.00 | 0% | P599.00 | No change recorded |
| PolandPLN · PL | PLN | 84,99 zł | 84,99 zł | 0% | 84,99 zł | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Cognition Method is a story-driven first-person puzzle game inspired by 2001: A Space Odyssey and Solaris . Manipulate gravity, navigate impossible spaces, and uncover the secrets of a surreal artifact beyond human understanding.
The year is 2085. Earth is gone, humanity survives on Mars. You are William Mortwood, an astronaut of the Martian Academy. A remote space station has gone silent after bringing a mysterious Artifact aboard. The crew vanished, and your son was among them. Now you must uncover the truth, face challenges that defy reason… and try not to lose yourself along the way.
Master mechanics that twist gravity, space, and perception as you move through impossible structures. Each puzzle challenges not only your logic, but the way you understand the world around you. Approach each challenge from different angles to find your way forward.
Step into a place of vast, silent spaces, shifting architecture — a world that feels alien and inhuman, yet strangely intentional… and not entirely welcoming. Is the Artifact simply a structure, or something more?
What happened to those who entered the Artifact? And what part of the protagonist’s past refuses to let him go?
Through abandoned recordings and fragmented notes scattered across a space station, follow the traces of a vanished expedition and piece together a deeply personal story about curiosity and the limits of the human mind.
Explore two contrasting environments: the space station is bright, vivid and human, filled with signs of life and the remains of the expedition. In contrast, the Artifact is cold and minimalistic, full of impossible geometry and silent corridors.
Find your way within a mysterious artifact and unveil a non-ordinary story.
| # | ||
|---|---|---|
| 01 | The First Glimpse | 94.9% |
| 02 | A Fathers Call | 89.7% |
| 03 | Play Piano | 87.9% |
| 04 | First Contact | 84.9% |
| 05 | Earth | 79.2% |
| 06 | It Responded | 76.5% |
| 07 | Signal Found | 72.2% |
| 08 | A Voice Within | 67.6% |
| 09 | Nova | 59.2% |
| 10 | Commander Eden | 41.9% |
| 11 | Slipping Away | 38.2% |
| 12 | No Turning Back | 38.0% |
| 13 | It Felt Real | 37.9% |
| 14 | Understanding | 37.6% |
| 15 | Dejavu | 36.9% |
| 16 | Still Me | 36.8% |
| 17 | Avoid Darkness | 36.6% |
| 18 | Where It Ends | 35.1% |
| 19 | Leo | 34.5% |
| 20 | Gramophone | 33.7% |
| 21 | All Terminal Notes Read | 32.3% |
| 22 | Glowing Cube | 29.1% |
| 23 | Not Gone Yet | 26.5% |
| 24 | No Wrong Turns | 23.3% |
| 25 | Beyond Entropy | 19.6% |
| 26 | To The Top 1 | 19.5% |
| 27 | The Cake | 17.7% |
| 28 | Signal Record | 16.3% |
| 29 | To The Top | 14.1% |
| 30 | All Cameras Watched | 13.4% |
| 31 | It Fit | 10.6% |
| 32 | Just To See | 9.4% |
| 33 | All Spheres Collected | 8.9% |
| 34 | Face Darkness | 6.2% |
| 35 | In One Flow | 5.0% |
| 36 | Should It Burn | 4.8% |
| 37 | Beam Record | 4.5% |
| 38 | All Cards Collected | 4.1% |
| 39 | Unprotected | 4.1% |
| 40 | Barely A Breeze | 3.5% |
| 41 | Nice Try | 2.7% |
Fixed a case-conversion crash/instability caused by the Turkish locale in Windows. Standard string methods (like upper/lowercase conversions) on Turkish systems handle the letters "I" and "i" differently (I ↔ ı and İ ↔ i), which corrupted internal game identifiers and asset paths. We have forced the invariant culture for these operations, resolving the issue. Turkish localization is also in progress for upcoming updates.
Read full update on Steam ↗- Brightness, Contrast, and Shadow Depth Settings added. NOTE that the previous Brightness setting will be reset to default. - Added a timer that shows when the last save was made - Improved game stability (The player shouldn't fail at the start on any PC configuration) - Bug fixes
Read full update on Steam ↗Fixed an issue where loading certain checkpoints could omit required level sections, causing players to spawn outside the level and fall indefinitely. Existing affected saves are repaired automatically.
Read full update on Steam ↗- Fixed Crashes on the Spaceship "Save Eden" scene - Improved stability on the Spaceship in general
Read full update on Steam ↗Added automatic progress transfer from the Demo "Many doors" level streaming fix
Read full update on Steam ↗Gamepad support bugs were fixed Some item-picking-up system bugs were fixed (Leo's card)
Read full update on Steam ↗- Improved Level Loading on some PCs - Improved UI for 21:9 resolution
Read full update on Steam ↗General stability improvements Fixed bug with achievements
Read full update on Steam ↗Another fresh update for Cognition Method!Better sound, music, and voice-over mixing, improved Steam Deck integration, a cleaner UI, and updated game collectionsIf you have a Steam Deck- give our game a try, you won't regret it
Read full update on Steam ↗Hey everyone!We're happy to share a new update for the demo with a couple of changes we've been working on for quite a while.Real Voice ActingOne of the biggest milestones for us was finally replacing the generated voices with real actors. The old voices always felt off, and now the difference is huge. The characters feel alive, the story lands better, and the whole experience is much more immersive.The game is taking shape! It finally started to feel like a real game to us. We're incredibly excited to share this version of the demo with you.Better localizationYou can now play the game in your preferred language (even more is coming) to fully immerse yourself in the story and atmosphere. We've been working hard on the quality of our localization.Better visual effectsWe've improved the graphics a bit overall. We're still working on it, but we want to share the result with you.If you ha...
Read full update on Steam ↗Galactic greetings, astronauts! 🧑🚀 After a month of Alpha-playtesting, and a couple of weeks after, we are happy to inform: we’ve updated our public demo! As previously mentioned, we received a great amount of feedback, so we carefully read all the critics and all the praises. We are thankful to each playtester for writing down the reviews, messaging to us in Discord and filling in the form. We appreciate the time you spent with Martin Bowman at Tanmi spacecraft! Eventually, we've fixed many bugs and slightly reworked the beginning of the game to share the progress. Here is a shorlist of updates you can find in the Public Demo: 🎹 Prologue Prologue sequence was polished and updated: We've added a few clues for you in case you struggle to find the puzzle solution. We've added one more puzzle to ease the learning of the new mechanics. You may see some additional events in the Prologu...
Read full update on Steam ↗{STEAM_CLAN_IMAGE}/40576603/91a879746785b7d27c956840bcea303c273fdb5c.png In the language of the Сosmos, we have traversed a significant expanse of spacetime in silence. 250 solar cycles of silence, to be precise. It's time we break this quietude, much like a supernova piercing the tranquility of the interstellar medium. We're happy to share an updated demo build, giving you a fresh perspective on the game Prologue. It has numerous updates on how the Cognition Method look, sounds, plays, and how it's unfolding the narrative. As for now, it gets close to what we want to release in the final game, so your feedback and reactions are as important as ever! But there is more: If you want to see more than just s prologue - don't hesitate to find our teammates at DevGAMM Event in Vilnius. They can give you a sneak peek at the next episodes of our puzzle thriller and share some narrative detail...
Read full update on Steam ↗Explore the lost expedition spaceship "Tanmi" in the updated Cognition Method demo and solve the space-warped puzzles by encountering a mystical artifact that keeps the secret of the crew's disappearance {STEAM_CLAN_IMAGE}/40576603/fd5233433c97eb02fca5e95b6229a56238fa29ea.gif
Read full update on Steam ↗2 positive · 0 negative.
Fixed a case-conversion crash/instability caused by the Turkish locale in Windows. Standard string methods (like upper/lowercase conversions) on Turkish systems handle the letters "I" and "i" differently (I ↔ ı and İ…
1 positive · 0 negative.
1 positive · 0 negative.
0 positive · 1 negative.
1 positive · 2 negative.