Store data
- UK price
- £9.89
- US price
- Awaiting regional check
- Positive reviews
- 82%
- Total reviews
- 93
- Release date
- 5 November 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 26 | — | — | 23 | — |
| November 2026 | 26 | — | — | 23 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | — | — | Unavailable | — | — | No change recorded |
| NorwayNOK · NO | — | — | Unavailable | — | — | No change recorded |
| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
| PeruPEN · PE | — | — | Unavailable | — | — | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Runika is a cozy 2D sandbox RPG about farming, exploration and challenging boss battles. Inspired by classic SNES adventures, the spirit of the 90s can be felt in every corner of the world.
Cross the mysterious Rift between worlds, build your own farm and shape the land however you like, free from the pressure of strict day-cycles.
Discover what has awakened deep within the Realm-Between.
Create your own cozy farm without the pressure of daily cycles or seasonal deadlines. Grow crops and keep animals in your own enclosures.
Shape a fully terraformable world to your liking. Dig irrigation channels for your fields, lay down paths and connect everything with minecart tracks!
Experience a cozy adventure with challenging but fair boss fights that reward preparation and experimentation.
Follow the paths of the Realm-Between and explore ancient ruins to uncover more about the threat emerging from the Rift.
Gather resources, unlock recipes and craft hundreds of tools, decorations, meals and other useful items across many different crafting stations and ovens.
Fill your home with furniture, carpets and decorations to slowly turn Runika into a place of your own.
A modern pixel art adventure inspired by the 16-bit era, filled with small references to classic SNES games.
I’ve been developing Runika live on Twitch since 2020. Become part of the community and join me on this journey.
We speak English too! Mostly German though, hence just drop in and we’ll switch. <3
| # | ||
|---|---|---|
| 01 | Thejourneybegins | 94.3% |
| 02 | Copperage | 46.7% |
| 03 | Nottoday | 38.9% |
| 04 | Diggyholes | 37.1% |
| 05 | Goldmember | 36.2% |
| 06 | Followthewhiterabbit | 33.2% |
| 07 | Imapunking | 31.2% |
| 08 | Becomeafarmer | 29.6% |
| 09 | Heartofthedeveloper | 29.3% |
| 10 | Praisethemoon | 28.8% |
| 11 | Witchcraft | 27.7% |
| 12 | Graveyardminer | 17.4% |
| 13 | Imback | 17.3% |
| 14 | Ironage | 13.7% |
| 15 | Woodchuck1 | 13.5% |
| 16 | Blarghthegreatdevourer | 9.4% |
| 17 | Danusgrace | 9.1% |
| 18 | Americanpie | 9.0% |
| 19 | Insectoidserpentvolgoda | 7.1% |
| 20 | Stophammertime | 6.7% |
| 21 | Stormcrystalaztetor | 6.1% |
| 22 | Stonebreaker1 | 5.8% |
| 23 | Goldentimes | 5.3% |
| 24 | Followthewhitesparkles | 3.6% |
| 25 | Catboyviking | 3.2% |
| 26 | Galvoxthefaulted | 2.0% |
| 27 | Ethernetwork | 1.3% |
| 28 | Keepingwatch | 0.2% |
| 29 | Experiments | 0.1% |
| 30 | Goraththeaethermold | 0.0% |
| 31 | Hideandseek | 0.0% |
| 32 | Homesweethome | 0.0% |
| 33 | Lordofrunika | 0.0% |
| 34 | Sunsteel | 0.0% |
| 35 | Wetstick | 0.0% |
Big updates always bring some bugs with them. I therefore want to say thank you to everyone who helps me with testing and enables me to find even the most unlikely special cases!
Read full update on Steam ↗This small update contains a few fixes, but also finally the ability to run! The implementation for this is not yet completely finished, as a performance update for map generation is still needed so that you can move faster without experiencing loading effects or stutters. New features You can now run with Shift or X . Your character will move 25% faster and consume stamina. Wealdheim houses are now locked at night. Adjustments Tari moves slightly further away from the player character so that she is less likely to get in the way and accidentally start a conversation. Technology Colliders for unfinished chunks have been optimized. The game now runs at 20 FPS when the window is inactive. Bugfixes With an active bookmark, page turn sounds were played when dropping items. The migration of Marie, on the Wealdheim market, caused the NPC to be displayed twice for a short time. The Christmas...
Read full update on Steam ↗Dear Little Legends Community, The year is coming to an end and I have a big pre-Christmas present for you! With this update, the first three bosses in the game world have finally been completed. This is also accompanied by a considerable progress in the story. As always, many other things are also included in this update. Hence, you can now buy Christmas trees from Sao or fill bottles with milk for baking. Tari, the Spectaria, now also has one or two little surprises in store, so I hope you enjoy exploring this update. Of course, as always, some things in the world cannot be respawned. I therefore recommend starting a new savegame. Thank you all very much for your support over the years! ❤️ {STEAM_CLAN_IMAGE}/40004523/3a22d937d3f032f213b3b35d2a3f8e426174df21.png New Objects You can now make standing torches at the carpenter's table. You will now receive Volgoda's Dark Scales (chest)...
Read full update on Steam ↗The Wealdheim update has made it possible to leave the Runika map by entering buildings for the first time. Some objects were not yet designed for this and therefore always started growing from zero. This also happened if you moved too far away from your farm, for example. This update finally brings almost all remaining growth objects to the new system. As always, I have included many more things in this update package. Have fun exploring! New objects Rumor has it that Jabbar now has an oversized red witch hat on offer. You can now craft a stone stool at the crafting table. You can now create new storage crates at the various crafting tables, which also have different storage capacities. There are new mushrooms called Bloodcap. These are displayed with the previous mushroom image. Regular mushrooms now have a new image. Bloodcaps can be planted via the new mycelium called Bloodroot. B...
Read full update on Steam ↗To generate the world of Runika, a complex map generator is required that can combine random generation with pre-built areas. Mistakes creep in from time to time. A single wrong bit could cause parts of Wealdheim to disappear. Always a moment of heart attack for me, but here is the fix! New objects You can make a sleeping bag at the tailor's table. This can simply be picked up from the floor, making it ideal for traveling. The new beacon flag shows an arrow so that you can mark locations. Graphics For International Pride Day, on June 28, even more heart flags are now mingling in the rain at Blargh! 🌈🌧️ Customizations There is a new category "Base Building" in the recipe book, which makes it easier to understand where to find something. Normal torches can now also be crafted on the regular crafting table. Directional arrows now become larger when approaching the target. A fallback fr...
Read full update on Steam ↗The big Wealdheim update is receiving a small update with a few fixes. In the near future I plan to finally introduce markers (beacons) and Wealdheim should become a little more lively. A bug in Unity version 2022 also led to a massive performance leak in the area of audio sources, which is now fixed by an update of the Unity version. New objects You can now craft the cupboard and bookshelves at the carpenter's table. You can now make a decorative mop and pail at the carpenter's table. You can now make the stone fireplace at the crafting table. Graphics The magic ground in the Rift is now highlighted by an effect. Customizations You can now place items on the night table. The hammer minigame now plays a sound on perfect hits. The amount of ingots required for the cauldron is now better adjusted. Bugfixes The leaf effects of the trees work again. Due to a Unity FMOD bug up to 50% of th...
Read full update on Steam ↗Happy Easter! Over the next few days, all egg nests in the game will be filled with colorful eggs. I'm also very happy to have finally found the bug that prevented the Blargh battlefield from being generated. Have fun with this big update and the new items and graphics! Features and customizations The music in the game is now biome-based. Individual music is also played at some locations. During the "Easter Event" egg nests come in various colors. The "Load Game" screen has a new user interface that shows more saved games than before. You can now craft clay pots in the baking oven. You can use a pot to make a potted plant at the potting bench. You now need fewer mushrooms and carrots to make soups. The saturation value of soups has also been adjusted. You will now receive more grass patches when crafting them. Your interaction range has been increased to 2 fields. The performance when...
Read full update on Steam ↗I'm currently remodeling the core of the game so that the village of "Wealdheim" can soon find its way into the game. Unfortunately, sometimes things break in the process. (ノ*・ω・)ノ Bug fixes The ghosts in the Rift were no longer responsive. Blargh the Great Devourer was endlessly generating monsters. Old crates and barrels were no longer destructible. The Rift grass had no spawn variation. Twitch https://www.twitch.tv/artimus83 Discord https://discord.gg/AWPcAfC Website https://pad-soft.de/
Read full update on Steam ↗The Christmas trees are back! The update was supposed to be released a little earlier, but unfortunately I was caught out by Corona. Nevertheless, I hope you enjoy the Christmas trees that have been added!
Read full update on Steam ↗Features and customizations The world is now generated around the spawn location. Different biomes now appear in certain areas and no longer randomly everywhere. The new meadow biome is now located around the spawn location. The "Farlands" biomes now begin further away from the starting point. Rivers are now generated with small sandbanks. You can now discover cacti in the desert. Forests are now partially crisscrossed by small trails. The spawn pattern of trees in the Dark Forest has been improved. Trees now drop seeds instead of saplings. Saplings now have multiple growth stages. Saplings now have a new growth system. It is more performant and can save the growth progress better. You can now harvest dates from palm trees. You can now craft saplings from tree seeds at the new potting bench. The images on the crafting tables have been slightly improved. The images of the (mossy) stone...
Read full update on Steam ↗Features and customizations You can now craft corodium ingots from iron and lime slime, which are needed for the corodium scythe. You can now craft slime walls from green slime. You can now craft beeswax from honeycomb. You now need crafted or waxed wooden rods for tools. When using the mouse and keyboard, the inventory and interaction buttons are now separated. The input hints at the top-right of the screen have been reworked. The farmland texture has been completely reworked and the renderer is now slightly more performant. Water is now animated. You can now feed animals, but this has no further effect yet. New Achievements, for the first death and the creation of farmland, are now available. All collected items are now displayed, similar to new items. Items can now have multiple actions. For example, you can now eat raw potatoes as well as plant them. Attacks now trigger one animat...
Read full update on Steam ↗Features and customizations You can now make boards at the carpenter's table, which replace the wooden planks in many recipes. Bug fixes Chunk despawn was performed too infrequently, which could cause performance issues when exploring. Coming soon New crafting UI. Map generator improvements. Twitch https://www.twitch.tv/artimus83 Discord https://discord.gg/AWPcAfC Website https://pad-soft.de/
Read full update on Steam ↗Features and customizations You can now craft a lantern and a ghost flame lantern at the anvil to have more light at night. You can now encounter ghosts at ancient graveyards places. You can now use lanterns of ghosts to make ghost flame torches. You can now remove farmland with the shovel, axe, and pickaxe. Placing water with a bucket now requires a previously dug hole. The graphics for fortifications and ruin walls have been improved. New hairstyles and beards are available in the character creator. The elf ears graphics have been improved. Performance improvement for particle spawners. An Early Access notice is now displayed at game start with the topics currently in progress. Bug fixes The death menu was not operable via controller. Coming soon In-game start of the story. Map generator improvements. Twitch https://www.twitch.tv/artimus83 Discord https://discord.gg/AWPcAfC Website...
Read full update on Steam ↗Features and customizations Tooltips are now located in the bottom right of the screen, showing you more stats and new hints about your items. Burning times of fuels, as well as crafting times, were balanced better. Butterflies now like to fly around near flowers. You can now scroll through the hints in the loading screen and see which hint is currently displayed. Small effects do now appear when you place objects in the world. Bugfixes 404 bugs not found. Coming soon In-game beginning of the story. Map generator improvements. Twitch https://www.twitch.tv/artimus83 Discord https://discord.gg/AWPcAfC Website https://pad-soft.de/
Read full update on Steam ↗Features and customizations During the Christmas season (Dec. 6 to Jan. 6), trees, chests, and regular fences appear in Christmas-themed variations. Iron ore deposits in plains and deserts now look slightly different. Coal deposits can now spawn in swamps and forests. The path to your home totem is now displayed at the edge of the screen. Charcoal is now produced in the charcoal kiln. Hedges and hedge walls can now be crafted. Counters can now be crafted at the carpenter's table, which can also be decorated with items. Bugfixes Gold weapons and tools were not assigned to the stone anvil. Light sources from e.g. the loam smelter were set incorrectly. Coming soon Controller Support. In-game start to the story. Twitch https://www.twitch.tv/artimus83 Discord https://discord.gg/AWPcAfC Website https://pad-soft.de/
Read full update on Steam ↗Features and customizations Jack-o'lanterns can now be crafted in the crafting table. You will need slime torches for that. Beehives can now be seen in trees. Iron ore deposits can now spawn in deserts and plains. Gold ore deposits can now spawn in swamps and on hills. Owl Guardians will now drop mana orbs instead of gold. Iron can be used to craft iron tools and weapons. Mana orbs and iron can now be used to craft street lamps. Metal tools can now be crafted with the stone anvil. Collecting items now also unlocks the recipe for crafting the item itself. When creating a new map, a home totem is created at the entrance to the ruins. The character now glows whitish at night instead of yellow. Some item descriptions have been improved. Bugfixes The cursor was hidden by dropdown items. The armor value of equipment was not loaded correctly and only updated when putting it on/off. When digg...
Read full update on Steam ↗Features and customizations The post-death menu now opens with a delay to avoid accidental clicks on "Save and Quit". A pixel snow globe cursor has been added. Bugfixes Sometimes equipment could not be unequipped. Coming soon Working on controller support. In-game start of the story. Twitch https://www.twitch.tv/artimus83 Discord https://discord.gg/AWPcAfC Website https://pad-soft.de/
Read full update on Steam ↗Features and customizations Grounds such as grass or placed sand can now be removed directly with the shovel. Bugfixes Light sources lost their color when returned to the object pool during the day. Items from tables, signs, etc. no longer disappear upon pickup when the inventory is full. Recipe ingredients can now be clicked directly, even if they are outside the currently visible scroll area in the crafting menu. When creating a new world with the same name as an existing world, the game character in the existing world is no longer overwritten, but a new world is created. Coming soon Minor adjustments and improvements. In-game start of the story. Twitch https://www.twitch.tv/artimus83 Discord https://discord.gg/AWPcAfC Website https://pad-soft.de/
Read full update on Steam ↗Features and customizations Wind sounds have been added to the weather system. Footsteps in the water are less noisy. Bug fixes When switching the game window to screens with a different resolution, the available options were not updated. Coming soon Atmospheric improvements. More Achievements. Twitch https://www.twitch.tv/artimus83 Discord https://discord.gg/AWPcAfC Website https://pad-soft.de/
Read full update on Steam ↗Features and customizations Added video settings to change the display mode. Skulls and bones can now be found in deserts. New equipment item: Bone Armor Performance improvement for cloud shadows. Wind effect on plants has been improved. Bugfixes 404 bugs not found. Coming soon Atmospheric improvements. More Achievements. Twitch https://www.twitch.tv/artimus83 Discord https://discord.gg/AWPcAfC Website https://pad-soft.de/
Read full update on Steam ↗Features and customizations Clothing and other cloth item recipes are now available in the tailor table. Wind now blows through field and meadows. Coming soon Atmospheric improvements. More Achievements. Twitch https://www.twitch.tv/artimus83 Discord https://discord.gg/AWPcAfC Website https://pad-soft.de/
Read full update on Steam ↗Features and customizations Oaks and birches can now host beehives if there are flowers nearby. Hives spawn primarily in forest and dark forest biomes. Hives can break when "shaking" the tree and will drop a honeycomb. Broken hives regenerate after some time. Copper ore drops have been moved from regular stones to the new copper ore vein stones. Copper ore veins spawn in hills biomes. Stones drop less flints. Player character eye color is now more recognizable. All furniture can now be crafted in the new carpenter table. Most items are now stackable. Carrot soup has been added. Wooden stool has been added. New birch wood items: sign, stool, (decorated, round, square) table. Colors of wooden tables have been improved. Bug fixes Dug holes could not be removed with the shovel after loading. Pollen partially started to wobble when treetops wobbled. Particle effect memory leak fixed. Comin...
Read full update on Steam ↗Features and customizations Birch wood plank graphics have been improved. Rope fences in oak and birch wood have been added. Gold weapons have been added. Leaves for decoration now drop from trees. Leaves are now required to make the moss vest. Fiber can now be used as fuel. The durations for plant growth and animal reproduction have been balanced better. The duration for animals to give wool or milk again has been balanced better. The durability of copper weapons have been balanced. Coming soon More birch wood items. More Achievements. Intro cutscene. Twitch https://www.twitch.tv/artimus83 Discord https://discord.gg/AWPcAfC Website https://pad-soft.de/
Read full update on Steam ↗Features and customizations Birch trees now drop birch wood. Birch wood planks and fences have been added. A crafting table is now required to craft planks. Growth times for plants and trees have been increased. The times between uses of magic dust on animals have been increased. The times until sheep give wool and cows give milk again have been increased. Coming soon More birch wood items. More Achievements. More weapons. Twitch https://www.twitch.tv/artimus83 Discord https://discord.gg/AWPcAfC Website https://pad-soft.de/
Read full update on Steam ↗Features and customizations Carpets, straw bed, stone gate and gold tools have been added. Farmland is now displayed as the top terrain layer. The bucket now only requires one copper ingot. Large rocks now spawn on the map. Many objects, such as tables or barrels, can now be decorated with small items. New decoratable objects include a pedestal, a decorative floor plate, and a sign. The hardness of the statue and the old stones has been increased. The logo has been updated. Bug fixes Bilinear filtering was missing on some graphics. Cooldown to lay eggs on chickens always started from the beginning when they were loaded. Coming soon More wood varieties. More Achievements. More weapons. Twitch https://www.twitch.tv/artimus83 Discord https://discord.gg/AWPcAfC Website https://pad-soft.de/
Read full update on Steam ↗Features and adjustments The new home totem allows you to freely choose the respawn point and displays it on the map. Slimes can be reproduced with magic powder. The reproduction cooldown for mobs has been increased. Fences and small walls can now be placed on water. Fences and all walls can now be placed on cliffs. Ravens no longer spawn around the starting point. The hotkeys for the quick access inventory are now displayed in the inventory. New Achievement. Bugfixes The hardness of the walls and the fortification wall were swapped. Collecting items did not directly unlock Achievements. Coming soon More decoration items. More Achievements. More tools and weapons. Twitch: https://www.twitch.tv/artimus83 Discord: https://discord.gg/AWPcAfC Website: https://pad-soft.de/
Read full update on Steam ↗The first two weeks after the release are planned as bugfixing and usability phase. The first small bugfix was just released and includes the changes listed below. Further small usability adjustments are planned for the coming days. Bugfixes Piglets and pigs now both react to apples. Accessing and changing the volume settings before creating a new world resulted in the volume not being saved. Twitch: https://www.twitch.tv/artimus83 Discord: https://discord.gg/AWPcAfC Website: https://pad-soft.de/
Read full update on Steam ↗Unfortunately, the launch of the game went so well that there were no problems worth mentioning that would make a real Day One Patch necessary. However, since AAA studios regularly show us that a Day One Patch is "good manners" of a game release, I prepared a Day One "patch" even before the release. You will simply get an increased bug version, so it doesn't look like the project has already been abandoned! All streamers should therefore download the patch of 950 kB early to have the game ready to play again in time for the stream. Twitch: https://steamcommunity.com/linkfilter/?url=https://www.twitch.tv/artimus83 Discord: https://discord.gg/AWPcAfC Website: https://pad-soft.de/
Read full update on Steam ↗26 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
Big updates always bring some bugs with them. I therefore want to say thank you to everyone who helps me with testing and enables me to find even the most unlikely special cases!
This small update contains a few fixes, but also finally the ability to run! The implementation for this is not yet completely finished, as a performance update for map generation is still needed so that you can move…
Dear Little Legends Community, The year is coming to an end and I have a big pre-Christmas present for you! With this update, the first three bosses in the game world have finally been completed. This is also accompan…
The Wealdheim update has made it possible to leave the Runika map by entering buildings for the first time. Some objects were not yet designed for this and therefore always started growing from zero. This also happene…