Store data
- Store status
- Coming soon
- Scheduled release
- 18 November 2026
- Positive reviews
- —
- Total reviews
- —
- Release date
- 18 November 2026
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Space Station Designer is a construction and management game where you become the CEO of a private aerospace company, in charge of creating and operating a thriving network of orbital outposts.
Begin with a single core module in Low Earth orbit and gradually extend your operations into higher Earth and Lunar orbits. Design self-sustaining stations, manage astronauts and logistics, unlock advanced technologies, and help shape humanity’s space economy.
Your ultimate ambition? Construct and operate a Lunar Space Elevator Megaproject.
Space Station Designer features three game modes:
Campaign Mode: Learn the systems through guided objectives, while developing your company through contracts, expansion, and long-term planning.
Sandbox Mode: Skip the onboarding phase and jump directly into an open-ended management experience with contracts available from the start.
Free Builder Mode: Experiment freely with every unlocked module and create your dream station designs without budgets or operational limits.
Every station is fully modular and assembled piece by piece.
Build using 150+ unique modules
Reconfigure and optimize stations as your needs evolve
Balance life support, power generation, logistics, crew wellbeing, and profitability
Create specialized orbital infrastructure across multiple locations
From compact orbital outposts to sprawling industrial hubs, every design decision influences operational efficiency and long-term growth.
Success in orbit requires more than just engineering.
As the CEO of a private space company, you'll perform a wide range of activities including recruiting and managing astronauts, building and installing modules, providing commercial services, manufacturing goods, commercializing industrial R&D technologies, accommodating space tourists, leasing modules, and a lot more.
Whether you specialize in manufacturing, commercial services, or space tourism – or pursue a diversified strategy – your company’s direction is entirely yours to define.
Developed by the creators of Buzz Aldrin’s Space Program Manager and inspired by NASA concepts and decades of space exploration literature, Space Station Designer presents a grounded and optimistic vision of humanity’s future in space .
If you enjoy city builders, management games, and space exploration, Space Station Designer offers a deep and interconnected simulation of life, logistics, and industry in orbit.
Design, build, and manage a network of orbital stations across Earth orbit and beyond .
Fully modular stations using 150+ unique modules
Choose your playstyle: Campaign, Sandbox, or Free Builder mode .
Recruit and manage astronauts to keep stations operational and productive
Coordinate cargo and crew transportation across your orbital network
Research and unlock advanced technologies to expand operational capabilities
Manufacture commercial goods and establish profitable industrial operations
Provide commercial services, lease infrastructure, and support space tourism
Adapt station layouts over time by redesigning and optimizing orbital networks
Work toward the ultimate megaproject: a Lunar Space Elevator
Modding support included, with tools and documentation for creating custom modules, spacecraft, and astronauts
Dear Station Designers,Last month we published Space Station Designer version 00.07.00, which brought a significant upgrade to the visuals. With less than one month to go before the game's release on November 18th, we're pushing ahead and tidying up the loose ends to ensure a smooth release. Today we're happy to share Space Station Designer version 00.08.00 with all of you. This update will be the last one before version 1.0. As always, you can find the full release notes in our public document here. Comprehensive UI polishing passWe went through all the game's screens and conducted a deep polishing pass, which has significantly improved the usability and overall look of the game. This pass included adjusting the layouts of the UI elements, tweaking fonts, removing backgrounds that caused legibility issues, and much more. For example, frequently accessed screens, including 'module sel...
Read full update on Steam ↗Dear Station Designers, At the end of July, we published Space Station Designer version 00.06.50, which included improved visuals, new gameplay features, and general improvements. We continue making progress towards the release date on November 18th, and today we're happy to share Space Station Designer version 00.07.00 with all of you. As always, you can find the full release notes in our public document here. VisualsIn the visuals department, we've made yet another pass across all scenes, which includes tweaks to the lighting, post-processing, camera positioning, animations, and materials. Please find some examples below that show these changes in the main space station screen, the Earth Facilities, and the Russian launch pad.GameplayIn terms of gameplay, we implemented a system that keeps track of a plethora of stats across various areas, including 'Finances', 'Astronauts', and the...
Read full update on Steam ↗Dear Station Designers,Last month we unveiled Space Station Designer version 00.06.00, which included new gameplay features, improved visuals, and various QoL improvements. We made some good progress this past month across various areas, and today we're pleased to share Space Station Designer version 00.06.50 with all of you. If you're interested in the full list of changes and additions, please take a look at the release notes here. VisualsIn terms of visuals, we've replaced all the existing astronauts' portraits with a fresh new set of nearly 250 images. We are confident that this is a significant improvement that should make all astronaut management tasks more engaging. We've also improved the quality of the space station modules' and resupply spacecraft's materials, which combine nicely with the improved Earth material that we released in our previous update.GameplayOne of the coo...
Read full update on Steam ↗Dear Station Designers,Back in late March we released Space Station Designer version 0.5.130, which featured dozens of improved gameplay mechanics, QoL additions, bug-fixes, and general improvements. After another three months of work, today we're unveiling Space Station Designer version 00.06.00. This update includes a combination of additions and improvements, including updated visuals, new gameplay mechanics, QoL additions, and bug-fixes. If you're interested in all the details, please take a look at the full release notes here.Also, in case you missed it, Space Station Designer was featured in the Slitherine: Next Checkpoint event back in early May. We talked at length about the game with Slitherine's Business Development Manager Alberto Casulini, including details about the main mechanics, what we're working on, sources of inspiration, and much more. You can still catch the recor...
Read full update on Steam ↗Dear Station Designers,Back in late November we released Space Station Designer version 0.5.90, which focused exclusively on polishing the overall game experience. After nearly four months of work, today we're unveiling Space Station Designer version 0.5.130, featuring dozens of improved gameplay mechanics, QoL additions, bug-fixes, and general improvements. If you're interested in the details, you can find the full release notes here. Astronauts' Special Skills bonusesThe Astronauts' Special Skills have an impact across a wide range of areas, including Commercial Services engagements, space station modules repairs, enabling bonuses in the Earth Facilities, and more. As part of this new update, we've added the following rules:Having at least one astronauts with the 'Guidance, Navigation & Control' special skill aboard the station improves the 'attitude control' score, lowers the chanc...
Read full update on Steam ↗Dear Station Designers,Back in early September we released 'Space Station Designer' version 0.5.72, which included a series of improvements and a whole revised set of Interactive Tutorials. Today we're happy to unveil 'Space Station Designer' version 0.5.90, which is exclusively focused on polishing the overall game experience. Please read on to learn about the main highlights. You can find full detailed release notes here if you're interested in the details. Improved Visuals, Music, and SFXWe went through every screen in the game and added a coat of paint by including a series of animated backgrounds, which add a touch of personality compared to the dark backgrounds used in previous versions.In addition to this, we expanded the game's OST by including a range of new tracks, and added sound effects across the whole user interface. Unfortunately, we cannot provide any screenshots for t...
Read full update on Steam ↗At the end of June we published 'Space Station Designer' version 0.5.60. We have continued making progress since then, and today we're proud to share 'Space Station Designer' version 0.5.72 with all of you. This new version comes with a lot of cool stuff that we're sure you'll enjoy. As usual, this post will cover the main highlights. If you're interested in the full overview, you can always go through our detailed release notes here.Graphics ImprovementsWe continue finding ways to revamp the overall quality of the visuals. As part of this update, we've tweaked the lighting, improved the atmospheric halo around the Earth, tweaked the camera post-processing effects, and completely revamped the details of the Moon.In parallel, we continue working on an experimental branch featuring various techniques that we are planning to include in a future update. Once this branch is complete, we'll...
Read full update on Steam ↗A few months ago we published 'Space Station Designer' version 0.5.47, which included the first implementation of the 'Lunar Space Elevator' megaproject, along with a series of Quality of Life (QoL) improvements, bug fixes, and new content. We've been very hard at work since then, and today we're proud to unveil 'Space Station Designer' version 0.5.60, which is our largest update to date in terms of changes and additions. This post will cover the main highlights. If you're interested in the full overview, you can find our detailed release notes here. Engine Upgrade & Improved GraphicsAs part of this update, we upgraded 'Space Station Designer' from Unity 2022.3 to Unity 6, and we spent a lot of time improving the overall quality of our graphics, including new high-resolution models of the Earth and the Moon and a Sun illuminating the scene. Moreover, we have redone the 'Global Screen'...
Read full update on Steam ↗Hello! After releasing the 'Lunar Space Elevator' update last month, for this new release we decided to focus exclusively on several Quality of Live (QoL) features that our beta-testers have been asking for. As part of this update, we've completely revamped the Preferences screen, which now includes useful features around screen resolution, display mode, target framerate, and input sensitivity. We're already working on our next update, which will include gameplay changes, and loads of minor improvements. If you're interested in trying out the game, you can sign up for the beta here. Don't hesitate to drop us a line on our Discord server if you have any feedback or comments. Have a great rest of the week! --Ignacio, Mauricio, and Nicolas (Polar Motion) Update ## - Changelog: ### Changed - Completely revamped the Preferences screen so that it includes input sensitivity adjusters, toggle...
Read full update on Steam ↗Dear Community, As we mentioned a month ago in this announcement, we've partnered up with Slitherine, who has now become the publisher of 'Space Station Designer'. The development of the game continues at a steady pace, and we're now focussing on the development of 'Phase III', which includes new game mechanics and content. We'll be sharing more details (and pretty screenshots) in an upcoming post. As part of our partnership with Slitherine, we've decided to close the Steam Playtest this upcoming Sunday (October 20th). The Playtest will be replaced by a closed beta, which we're aiming to open sometime next month. If you're interested in helping us shape up the game, please register your interest here. From this point forward, official communications will be published by Slitherine, please know that the developers and producers will always be here for you on the Steam forums and on Dis...
Read full update on Steam ↗Happy Monday! At the end of June, we shared a comprehensive development update in our blog. Today, we're proud to announce that Space Station Designer v. 0.5.0 became available on Steam Playtest minutes ago. {STEAM_CLAN_IMAGE}/39402435/f2b2729b4a81d874ae39e5c424ffc0618b3dac80.png This update introduces a series of mechanics, updated interactive tutorials, bug fixes, balancing of the game's database, and a lot more! We've also temporarily removed some of the existing mechanics and broken down the game into three phases, as one recurring piece of feedback that we received is that the large amount of options available made the game quite overwhelming to newcomers. This update focusses entirely on phase 1. We'll be opening up phases 2 and 3 in subsequent updates. {STEAM_CLAN_IMAGE}/39402435/c0865570f99ff0a519d25191ae2122c46d0c18ed.png Space Station Designer still supports modding via the...
Read full update on Steam ↗Hello! The development of 'Space Station Designer' continues at a steady pace, and a written update is well overdue. Since our last announcement, we've implemented a large number of features, conducted extensive balancing, and fixed loads of bugs and edge cases that came up during playtesting. {STEAM_CLAN_IMAGE}/39402435/26e837d6cde6e18665f4903eeea3d06416d91268.png We're currently hard at work finalizing the details of our next update (version 0.5.0), which we're hoping to share with all of you via Steam Playtest in the upcoming weeks. If you're interested in the details, please see this article in our blog. {STEAM_CLAN_IMAGE}/39402435/d5ea142a9f33f4234fd71c334f94adbdaac74bd0.png {STEAM_CLAN_IMAGE}/39402435/5ea7c18df5298c626a74394298d23f46df3e62d0.png If you haven't enrolled already, remember that you can join the playtesting for free by clicking the 'Request Access' button in the gam...
Read full update on Steam ↗Happy Thursday! A few days ago we shared with you a development update of Space Station Designer. Today, we're making version 0.4.20 available! {STEAM_CLAN_IMAGE}/39402435/c130199c17f6f20f959b83df8da3f2a0f8eebb03.png {STEAM_CLAN_IMAGE}/39402435/e0f2f407b2265f6a5a254dd02cb7b0e9ad0b0cd9.png Version 0.4.20 features a variety of features and improvements, such as: A first version of a launch minigame for all resupply spacecraft, where unexpected things will happen and you'll be required to make a decision on whether to push your luck and go ahead with the launch or abort it. The possibility to skip the time to the following week. Several performance improvements. We've integrated an analytics system, which will allow us to understand better how players are engaging with the game. You can always opt-out of this system, but we'd encourage you to leave it on, as this information is super imp...
Read full update on Steam ↗Happy Sunday! It's been a while since our last public update in our Steam product page, but we continue making good progress in the development of Space Station Designer. We've implemented a first version of a launch minigame for all resupply spacecraft, where unexpected things will happen and you'll be required to make a decision on whether to push your luck and go ahead with the launch or abort it. You can find below two examples from the Union resupply spacecraft (based on the Soyuz) and the Space Shuttle: {STEAM_CLAN_IMAGE}/39402435/e761b589c5dfdd5b50af2b6fdab37e2e4bf544fc.png {STEAM_CLAN_IMAGE}/39402435/924a4040f2b647142fa85910109e0cf7d2ae4cd0.png We've also added back a feature that used to be part of the first versions of the game: the possibility to skip the timer and jump straight to the next week. Adding this feature back took us a few days of development, as the recent incl...
Read full update on Steam ↗Season's Greetings! We have been a bit quiet since our last update in October. Despite the lack of posts, we have been hard at work fixing various bugs, improving the user experience, and optimizing performance. We have also been working on the implementation of a launch minigame for resupply spacecraft (you can find a WIP screenshot that we've posted two days ago here) Before 2021 comes to an end, we wanted to thank you for being with us during this past year and providing invaluable feedback for 'Space Station Designer'. This has been a great year for us, and with the addition of various features such as modding support, interactive tutorials, and the Earth facilities, the game is really starting to shape. As always, please let us know if you have any feedback, and remember that you can sign up for the Playtest of 'Space Station Designer' by clicking the 'Request Access' button in t...
Read full update on Steam ↗Happy Sunday! Our last public development update of 'Space Station Designer' here on Steam was in mid-July. That was nearly three months ago, so another one is well overdue. As mentioned during our last development update, the Playtest version of Space Station Designer was well received, and the most frequent piece of feedback that we got was that the game needed more tutorials in order to explain the core mechanics. We got down to work immediately on this and, in August 17th, we released 24 interactive tutorial as part of the 0.3.6 update. With the new 'Tutorials' mode out of the way, we went back to the implementation of modding support via mod.io, which is something that we started to experiment with in early 2020 and we think it's going to open lots of interesting opportunities. Modding in Space Station Designer allows you to: Add new astronauts and/or replace the names and portra...
Read full update on Steam ↗Nearly three weeks ago we started bringing the first group of players interested in trying out the Playtest version of 'Space Station Designer' and started receiving the first pieces of feedback in the forums. After addressing some minor technical issues via a series of small patches, we're now focussing our efforts on the most common concern raised by players: the game could use a tutorial system in order to introduce its various mechanics. In order to address this, we went to the drawing board and designed a 'Tutorials' mode that is broken down into several categories, with each one of them containing two or more bite-sized tutorials that aim to cover a small set of concepts. So far, we've come up with a list of 8 categories and a total of 29 tutorials. We've added a way in order to access this mode via the main menu: {STEAM_CLAN_IMAGE}/39402435/744a7921c005a8b3aab3ccd9ebbd5a02009d8...
Read full update on Steam ↗A week ago we shared with you a new blog post with details on the features we've been working on for the last six months. We'll be making version 0.3.0 of Space Station Designer publicly available here on Steam so that you can try out and give us feedback. We don't have a set date for this, but you can register your interest by clicking the 'Request Access' button in the game's store page: {STEAM_CLAN_IMAGE}/39402435/a7cb448a869e7a216f0a8b0fafb6ef032b3e90e3.jpg Have a great weekend!
Read full update on Steam ↗We've published a new blog post, which features details on the features we've been working on since the New Year, which you can find here. Let us know what you think! And don't hesitate to get in touch if you want to get access to a private build so that you can try it out before it becomes publicly available. See you in the forums! {STEAM_CLAN_IMAGE}/39402435/b5f4a1c5ddb8812ae196a199da90a77f78a984c0.jpg {STEAM_CLAN_IMAGE}/39402435/f9e49940a63592949a021cd2f9e8cd14129870f3.jpg
Read full update on Steam ↗Steam currently lists 18 Nov 2026 as the release date.
Dear Station Designers,Last month we published Space Station Designer version 00.07.00, which brought a significant upgrade to the visuals. With less than one month to go before the game's release on November 18th, we…
Dear Station Designers, At the end of July, we published Space Station Designer version 00.06.50, which included improved visuals, new gameplay features, and general improvements. We continue making progress towards t…
Dear Station Designers,Last month we unveiled Space Station Designer version 00.06.00, which included new gameplay features, improved visuals, and various QoL improvements. We made some good progress this past month a…
Dear Station Designers,Back in late March we released Space Station Designer version 0.5.130, which featured dozens of improved gameplay mechanics, QoL additions, bug-fixes, and general improvements. After another thr…
Dear Station Designers,Back in late November we released Space Station Designer version 0.5.90, which focused exclusively on polishing the overall game experience. After nearly four months of work, today we're unveili…