Store data
- UK price
- £17.49
- US price
- $29.99
- Positive reviews
- 81%
- Total reviews
- 34,711
- Release date
- 15 September 2026
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| Last 30 days | 38,716 | +3,526 | +10.0% | 17,037 | -10.8% |
| October 2026 | 34,283 | -4,433 | -11.5% | 15,531 | -21.6% |
| September 2026 | 38,716 | — | — | 19,814 | — |
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Embark on quests, level your skills and explore a beautiful hand-crafted world.
This all-new adventure blends high-fantasy and iconic RuneScape lore on a brand new continent. RPG systems reward you with unique abilities and spells as you progress through each skill. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand new music.
Locate them, throw down the gauntlet and carve your path to the Dragon Queen herself.
Your progress will be under constant threat from the looming shadow of the Dragons, as you arm yourself and prepare to rise to face them. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them. Prepare potions, craft gear and push yourself to do battle with the most powerful force on the continent.
The smart money's on the dragon. But we do love an underdog!
Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into... peaches?
The Anima-rich landscape of Ashenfall offers you a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!
Like all RuneScape games, community is at the heart of everything we do.
We've shaped our entire roadmap based on player feedback, leading us to launch dedicated servers earlier than planned, introduce new combat and new quest content. Working together we're continuing to develop RuneScape: Dragonwilds. Whether you're adventuring with friends or going it alone, every opinion matters, and it's up to you to help us shape the future of our game.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
| # | ||
|---|---|---|
| 01 | Miningnovice | 42.7% |
| 02 | Cookingnovice | 42.5% |
| 03 | Woodcuttingnovice | 42.0% |
| 04 | Artisannovice | 41.7% |
| 05 | Constructionnovice | 37.7% |
| 06 | Runecraftingnovice | 37.5% |
| 07 | Attacknovice | 30.9% |
| 08 | Farmingnovice | 28.8% |
| 09 | Hidden1veteran | 24.9% |
| 10 | Woodcuttingveteran | 24.7% |
| 11 | Rangednovice | 23.3% |
| 12 | Fishingnovice | 20.5% |
| 13 | Miningveteran | 20.2% |
| 14 | Hidden1novice | 20.1% |
| 15 | Magicnovice | 19.0% |
| 16 | Defeatvelgar | 16.2% |
| 17 | Hidden1mastery | 14.2% |
| 18 | Artisanveteran | 13.9% |
| 19 | Brynmoor Questachievement | 13.2% |
| 20 | Constructionveteran | 13.2% |
| 21 | Agilitynovice | 10.0% |
| 22 | Defeatimaru | 9.8% |
| 23 | Defeatblackknighttitan | 7.0% |
| 24 | Hidden2mastery | 6.6% |
| 25 | Ghornfell Questachievement | 6.5% |
| 26 | Attackveteran | 6.1% |
| 27 | Magicveteran | 6.1% |
| 28 | Cookingveteran | 4.7% |
| 29 | Fellhollow Questachievement | 4.5% |
| 30 | Defeatumbralsandsboss | 4.1% |
| 31 | Farmingveteran | 2.5% |
| 32 | Umbral Sands Questachievement | 2.1% |
| 33 | Defeatkuldra | 2.0% |
| 34 | Runecraftingveteran | 1.9% |
| 35 | Rangedveteran | 1.5% |
| 36 | Artisanmastery | 1.3% |
| 37 | Dowdun Reach Questachievement | 1.3% |
| 38 | Attackmastery | 0.9% |
| 39 | Miningmastery | 0.8% |
| 40 | Constructionmastery | 0.7% |
| 41 | Cookingmastery | 0.6% |
| 42 | Magicmastery | 0.6% |
| 43 | Woodcuttingmastery | 0.6% |
| 44 | Agilitymastery | 0.5% |
| 45 | Agilityveteran | 0.5% |
| 46 | Farmingmastery | 0.5% |
| 47 | Fishingveteran | 0.5% |
| 48 | Rangedmastery | 0.5% |
| 49 | Runecraftingmastery | 0.5% |
| 50 | Fishingmastery | 0.3% |
Save FixesThe big headline for this one is a range of fixes targeting the disappearing world saves we've seen reported, as well as a catch-up mechanic for corrupted character saves that will let you drop in with aggregated stats and Tier 4 gear to get you back in the fight. Hop in and give those a try, but we're aware there may still be the occasional player affected by other, extraneous instances of save issues that we're still collecting data on. We're talking about very, very small numbers of affected players, but it matters all the same. Beyond that, let's get into what else is coming in 1.0.1.1.0.1 and Core ImprovementsWhat goes up...Introducing... the Jump Attack. It does exactly what you think it does.Unlock the Skill Tree perk "Death From Above!"Any time you are slightly above the max height of the double jump's arc from the ground, inputting an attack will plunge you downward...
Read full update on Steam ↗Hello adventurers! The 1.0.0.8 update is now live on XBOX, PS5, EGS, Steam, Jagex Launcher and Nintendo Switch 2. Dedicated Servers will need to be restarted to apply the hotfix.1.0.0.8Fix for an issue which would cause World Saves to disappear under certain conditions.Worlds that have previously disappeared will still not be visible - until 1.0.1.1.0.1 - Launching Next Week:A range of content updates and fixes, as well as:World saves that have disappeared should hopefully be restored.Characters that have been corrupted are once again able to join worlds, and have been given items and skill levels in compensation for the loss of progress. If you're using a dedicated server, we've been made aware of an ongoing issue where SteamCMD updates pulling the patch into Dedicated Servers are being rate limited. We're working with our partners at Shockbyte to continue to investigate a more perma...
Read full update on Steam ↗Epic Games Store players are now back online and can enjoy Crossplay again!Resolved an issue where users could quit the Edit Appearance menu before the Character Save had completed.This is a preventative measure - work towards currently affected "corrupted" saves is still ongoing. We'll share an update later today.Resolved an issue on PC where incorrect filenames would be accepted as Character files.Some corrupted World Saves were no longer visible in the menu for players.For some users, this save may also let you rejoin the world - but we are not considering this a comprehensive fix. Some users may still not be able to access their world after this fix, but the visibility of the world in the list was the core target of this step in our process.Fixed an issue where some users would crash when selecting "Online" play while being offline.
Read full update on Steam ↗Hello adventurers!We’re targeting this hotfix to go live on Friday.We’re sharing the notes with you today so you’re aware of where we’re at, and we’ll be submitting it the consoles with the expectation that this verification will take several days.This is based on your feedback around the updates knocking crossplay offline – we hear you, and we’re trying to avoid a weekend of disrupted gameplay for Nintendo Switch 2 players.The big topic of conversation is: we’re investigating the fixes about Save Corruption – world and character. We’re testing methods that will, hopefully, restore your missing saves. We need longer to investigate these solutions and the potential recovery options.We’re removing the most common cause, to mitigate impact for further people: the Edit Appearance button is going to disappear until we’ve resolved the issue.Restoring some saves has meant that the world has...
Read full update on Steam ↗Hello adventurers! Firstly, we want to thank you for your enthusiasm, passion and support for our 1.0 release. It's been truly humbling and exhilarating seeing you all take on Kuldra, and we're already hard at work reviewing the data, assessing feedback and making plans. For now, though, we're pleased to be deploying a hotfix to tackle several issues.We have applied a fix affecting World Saves becoming corrupted when exiting a game session!Resolved an issue where casting a Fishing Rod at a player-made structure crashed the game.Fixed an issue where adjusting some parts of the settings will cause a crash.We're still investigating an additional issue reported where some users have found that worlds in their world list have gone missing/turned invisible. We're in active conversation with the platform teams from each console to better understand the situation, with the aim of helping play...
Read full update on Steam ↗Our 0.12.1 survey is live now!We know not everybody will have detailed feedback to share or have experienced everything we ask about yet. Text boxes throughout the survey are optional, but we would love as much feedback as possible, so we appreciate you taking the time to give us more detail where you can.This survey will close at 7am (UK time) 13th August, 2026.This survey should take about 10-20 minutes to complete. Click here to complete the survey! Thank you so much in advance for your feedback. We love hearing your thoughts and gathering your feedback to help the team make the game the best it can be!
Read full update on Steam ↗Dedicated Servers will need to be restarted to sync updates.0.12.1.3 - Bombastic-Aardvark is Live!Here's what we're resolving in this hotfix. Resolved an issue where users would take excessive fall damage when jumping over any height when mounted. Fixed an issue where users would be unable to respawn on agility courses, requiring a game restart.
Read full update on Steam ↗Hello Adventurers!It is I, Mod Dutch, come to you with a message about the future of Dragonwilds. Hold on, sheath that sword, ease your bowstring and pause casting that water spell, I assure you, it is good news!TL;DR: Our 1.0 release on September 15th is not the end of Dragonwilds. Far from it.Ever since it became clear that there was high enthusiasm for a survival game set in the RuneScape franchise, we’ve been diligently planning (oftentimes cackling with glee) what comes next. Mod Rook, our intrepid Creative Director, together with Mod Raven, envisioned a satisfying wrap-up to the story of the Dragon Queen Kuldra to coincide with our game exiting Early Access, so that RuneScape and survival fans who had been holding off until this point, could experience the complete story from beginning to end.At Jagex we look at our RuneScape titles as ongoing projects, always. They are never do...
Read full update on Steam ↗Dedicated Servers will need to be restarted to sync updates. Here's what we're fixing in this hotfix.Resolved an issue where users couldn't use Mounts after completing an Agility Course.Fixed an issue with shadows not showing correctly on Grass at certain times of day/lighting conditions. Fixed an issue where Traditional Chinese wasn't available as an in-game language option in the settings. We're still testing a potential fix for the issue affecting users encountering a freeze when failing an agility course.
Read full update on Steam ↗Dedicated Servers will need to be restarted to sync updates.Here's what we're fixing in this hotfix.Resolved an issue affecting the Great Body Robbery where players could soft-lock themselves out of dialogue.Agility Completion Times now persist between sessions on both Dedicated Servers and Hosted Worlds.Fixed an issue where TokTz Ket Xil shield vestige would not drop in some circumstances.
Read full update on Steam ↗Heads up adventurers! We'll be shipping another hotfix this morning - your dedicated servers will need to be restarted to apply the update! Kharidian Flax and Redberry Floor Pieces will no longer cause a crash if you log out standing on them.Fuzan can no longer follow the player out of Umbral Sands if you teleport away. Combat Music now correctly resolves in Umbral Sands. Anxiety begone! You can also still give us your feedback in the survey here, so get involved!
Read full update on Steam ↗This resolves an issue where users with the Fire Cape were prompted with an error message preventing sign-ins.
Read full update on Steam ↗Our 0.12 survey is live now!We know not everybody will have detailed feedback to share or have experienced everything we ask about yet. Text boxes throughout the survey are optional, but we would love as much feedback as possible, so we appreciate you taking the time to give us more detail where you can.This survey should take about 10-20 minutes to complete. Click here to complete the survey! Thank you so much in advance for your feedback. We love hearing your thoughts and gathering your feedback to help the team make the game the best it can be!
Read full update on Steam ↗Dedicated Servers will need to be restarted to apply the update.This patch resolves an issue where the Tzhaar-Ket-Om would crash the game after doing a specific chain of inputs.
Read full update on Steam ↗Resolved an issue where various fishing locations were unusable.Adamant Bolts can now be created without needing to first crafting Adamant Arrows.Tok-Xil enemies now correctly drop items on death as intended.Removed the old "Hard Leather" entities were being found in Umbral Sands chests.Wading into quicksand and then into any water no longer shows the Sand VFX.Users who can craft the Fire Cape cannot give the cape to unworthy recipients. Crafting a skillcape for a skill should now trigger the Achievement for reaching level 99 in a skill.
Read full update on Steam ↗Hello 'Scapers, we're back at it. Another scorching day under the sun, and Umbral Sands is pretty toasty too! Last night we deployed 0.12.0.2 - This patch re-enables localisation support for Steam Clients - the language your Steam Client is in will now automatically inform the game what language to start in.A quick update from us about what we're investigating, fixing and deploying.Here's what we're also looking into, with the aim of hotfixing as soon as we have a resolution.Big headline is the visual issues around Trees, and by extension HLODs.We're aware of Yew Plots not snapping correctly as other Farming plots do.The team are continually investigating this, and your reports have been super helpful. Thank you! Targeting a hotfix this week.We are looking at a fix to allow users to earn the achievements for 99s by crafting a skill cape, OR by reaching the required level.This should o...
Read full update on Steam ↗This fix resolves issues where achievements were not unlocking correctly!
Read full update on Steam ↗- Resolved an issue where the Fishing Frenzy and Fishnado spells were not working properly.- Fixed an issue where Runecrafting Anima Siphoning perks - Rebalanced the XP granted by bonus runes
Read full update on Steam ↗Hello Adventurers - it's been a while since we talked in detail about our roadmap, and we're eager to check in with you about our progress so far, our journey ahead and changes we're making to deliver the best possible experience every step of the way. So, let's talk Roadmap! The Headlines Umbral Sands will be launching in late June. Our Minor Updates will continue to deliver more quests, rewards and content every month.We're bringing the Agility Skill forward to release in July.The Prayer Skill is moving to our Winter Update.The Scorned Wilderness will be launching in September, on more platforms. In December, we'll be delivering Prayer alongside the next update we're currently developing - currently under the name "Luminance". Oooh.Now, let's deep dive into everything coming in more detail.What's ComingUmbral SandsThis Major Update brings Ashenfall's largest region to date, alongsid...
Read full update on Steam ↗The input to summon Mounts has been reverted from 2 seconds to 0.25 seconds. Tap and mount away!
Read full update on Steam ↗An update will be going live. To protect save file integrity, users on Dedicated Servers are encouraged to collect any belongings from gravestones and rest at beds before forcing restarts of servers to apply this fix.Resolved an issue where users could equip Skillcapes without the required level in the skill.Resolved an issue where gravestones were missing after deaths in the Fractured Plains.Map markers should no longer guide you to the wrong location on respawn.
Read full update on Steam ↗Our 0.11 survey is live now until 7AM BST on 16/4/26! We know not everybody will have detailed feedback to share or have experienced everything we ask about yet. Text boxes throughout the survey are optional, but we would love as much feedback as possible, so we appreciate you taking the time to give us more detail where you can.This survey should take about 15 minutes to complete. Click here to complete the survey! Thank you so much in advance for your feedback. We love hearing your thoughts and gathering your feedback to help the team make the game the best it can be!
Read full update on Steam ↗An update will be going live. To protect save file integrity, users on Dedicated Servers are encouraged to collect any belongings from gravestones and rest at beds before forcing restarts of servers to apply this fix.Minor skill tree perk passives no longer break under certain circumstances when players would die.This also resolved an issue where food would burn at an unreasonable rate regardless of Cooking Skill Level.Removed a boulder that obstructed a cave entrance below the Cathedral in Dowdun Reach.There's a joke in there about Easter but we're a bit late.Abraxus' Ring and the Shroud of Noggin recipes are now accessible at the Jeweler's bench as intended.Smelting gives correct XP as intended.Acolyte Wizard's lifesteal attack no longer continues to deal damage after being killed.Resolved an issue where the Crystal Bow and Abyssal Whip Special Attacks would fire due East regardless...
Read full update on Steam ↗We're back from an Easter weekend vacation for the team, and we've got another fix! Players connecting to a dedicated server should not experience rollbacks on progress from previous sessions.Resolved an issue where config files were overwritten on server shutdownPatched a hole under water where players could fall through.
Read full update on Steam ↗0.11.0.7 is now live! The hotfix contains the following:Resolved an issue where audio from various biomes would overlap even when leaving the region.Fixed an issue affecting the fixed-location Lodestone that is found in Dowdun Reach Approach.Dedicated Servers WILL require a restart to apply this patch.
Read full update on Steam ↗Getting attacked in Runecrafting Attunement no longer stops the ability to sprint and attack.The Greater Health Potion (T3) is now unlockable as intended.
Read full update on Steam ↗Hello adventurers! 0.11.0.5 is now live!The update contains the following fixes:Spells removed from the spell wheel no longer leave ghost icons in active gameplay.Resolved an issue where the Dreamstone Shard in the Crypt could fail to spawn.Sorry B0aty.Fixed an issue where graves could get stuck in the doorway to Imaru's arena before breaking the seals.This also applies to some vaults!Fixed an issue where users could get stuck in bed after respawning.Honestly, same.Spellwheels no longer reset after rejoining worlds.Resolved an issue where rune essences could fail to respawn correctly.
Read full update on Steam ↗This update adds an additional interface when connecting to a Dedicated Server on the same Local Network as you. You will now need to enter the local IP address of the server you are joining in the in-game text box. This is a minor fix that will only affect a small number of Dedicated Server users but we want to be sure we're signposting this!
Read full update on Steam ↗We've applied a hotfix to rebalance xp values from levels 92-99. The XP required to reach Level 99 is now over double the original value.If you have not already reached the new upper limit of 99, your skill level will be changed to reflect the new curve.The skillcape perk becomes locked again if you are now below level 99.If you had a skillcape equipped prior to the update and the hotfix goes live, you will still have it equipped:You will NOT be able to unequip it by RIGHT CLICKING.You CAN replace the cape by right clicking another cape to equip it instead.If you try and RE-EQUIP a skill cape after the change, you will not be able to.If you place the cape on an armour mannequin, you will be able to leave the cape on the mannequin even when swapping armours.You can take the cape OFF the mannequin by dragging it to your inventory, but it will not let you equip it until you reach 99 agai...
Read full update on Steam ↗We're deploying a hotfix for the Humidify Skill Spell causing a crash in some instances. With that in mind, we're going to be applying the fix to both standard live games and Dedicated Servers.You'll be delighted to hear that Runes now attune from Rune Essence at a ratio of 10:1.We're returned to values expected from before Dowdun Reach.Dedicated Servers WILL require a restart to apply this patch.We STRONGLY ADVISE that you patch as soon as the update is live. Happy Runecrafting!
Read full update on Steam ↗Hi Adventurers, we're so glad to see so many folks jumping into Dowdun Reach and falling afoul of Black Knights! In the interim, we're seeing a lot of conversations around Runecrafting changes we rolled out with this update. What we're seeing is: The essence to rune exchange rate feels very punitive, and it feels like it takes substantially longer to craft stacks of runes.The Rune Altar Attunement system doesn't feel rewarding enough compared to Auto-Attuning runes - the lean-in active skilling method should be more rewarding, and we agree! Anima vents are a good addition to help alleviate some of the (very intense!) relative scarcity of runes from other sources. We hear you - and we're looking at our options in terms of how we can make changes that aren't just short-term bandages.Mod Bitf0x, Mod Pointy, Mod Zombie and I have been chatting this afternoon about what sort of solutions w...
Read full update on Steam ↗Before we launch ourselves into the heart of chaos in Dowdun Reach, we want to take a moment to look back at the work the team has done on Minor Updates - namely, 0.10.1 and 0.10.2! @Poll Role We've got a short survey (~2 Minutes!) for you! Click here to complete the survey!Alternatively, find the survey link here: Minor Update SurveyThank you so much in advance for your feedback. We love hearing your thoughts and gathering your feedback to help the team make the game the best it can be!
Read full update on Steam ↗Hello adventurers! We've got a few updates that we want to share with you about March's update and 0.11 as a whole. We're full speed ahead on delivering Dowdun Reach, our 0.11 update at the end of March. We are going to be decoupling Fishing from the 0.11 release. We know that many of you, myself included, can't wait to start reel-y getting into things, and getting hooked on the skill.Fishing is a significant piece of our roadmap, and we are hugely invested in delivering this update to the best it can be. We are provisionally earmarking the April update, 0.11.1 as the release date for Fishing. This will arrive alongside our 1 year anniversary, together with more quests. The update will include all of the features you're expecting - Skill Spells, decorations, new fish to catch and cook. All of this is something we're really excited about, and we wanted to be truly happy with Fishing wh...
Read full update on Steam ↗Fixes to the Dorgeshuun Crossbow Texture. Fix to Ulv's Longbow socketing to allow it to be placed on the weapon rack correctlyResolved an issue where Abraxas' Ring required a gemstone not currently available in-game to craft.Fixed an issue where Abraxas' ring destroys itself when it reached 0 durability.Added missing localisation text strings.
Read full update on Steam ↗Changes:Chests are back! We've resolved an issue where chests across the game were no longer spawning in the intended locations.Fixed an issue affecting crafting amulets. Note:We're still investigating the source of the issue affecting crafting station sliders and we'll deploy a fix as soon as we have it - either today or Monday.
Read full update on Steam ↗Helloooooooo Adventurers! Introducing our first Minor Update of 2026! Wowee, what a day!These updates are designed to target feedback and bug fixes, while also adding extra side quests and activities to complete to help fill out the continent of Ashenfall. You'll be able to see these stacking up over time and enjoy more rewards and pieces coming in as we continue to deliver more of these Minor Updates throughout Kuldra's Saga. Big shout out to the Quests and Activities team who have joined the Dragonwilds team to help make more of these updates possible!GameplayAdded two new gameplay quest: "Doric's Quest" and "Things That Go Boom in the Night" Added new rewards for completion of activities including the Chinchompa Cape. Added three new activities to the game.As a reminder, these are smaller standalone gameplay moments that we'll continue to expand on, but they aren't replacing our ma...
Read full update on Steam ↗Hey Adventurers, we're deploying a hotfix today with some bugfixes, but we first wanted to talk about feedback we've been hearing from across our community!Ranged DamageRanged weaponry is performing noticeably worse than melee and magic, compounded by the relatively high upkeep costs. Previous multipliers were, invariably, an issue that we needed to resolve in order to prevent players from one-shotting Lesser Green Dragons with a longbow. That sounds cool, but would become an incredibly frustrating design problem as we continued to scale up the power levels and grow the game. That said, we hear you: the current damage output feels underwhelming, and you're feeling like you can't live out the fantasy of being a ranger, by sheer necessity. We're taking this into consideration, and we're aiming to have our next minor update, 0.10.1 come out with some adjustments to get us to a better pla...
Read full update on Steam ↗If you've never heard of Runescape Dragonwilds before, forget everything you thought you new about Runescape. Okay, maybe not the fantasy adventuring. Or the multiplayer. But you'll be leaning on your survival instincts more than your MMO grinding skills when it comes to exploring the continent of Ashenfall. Dragonwilds' first major update, Fellhollow, promises more of the same as we explore the eponymous new region. From new quests and enemies to an explosive boss fight, here's what you can expect from the gargantuan update. Read the rest of the story... RELATED LINKS: Runescape Dragonwilds system requirements Best Runescape Dragonwilds settings for PC and Steam Deck Runescape Dragonwilds release date window, early access, and more
Read full update on Steam ↗It's funny to think that RuneScape: Dragonwilds, one of those cosy-ish, survival crafty type of games doesn't have farming just yet, but I suppose that's understandable given it is an early access game. Doesn't matter much either, as farming will be coming to the game next week as part of its Fellhollow update, which just got another look-in through a new gameplay trailer that also shows off all sorts of undead bashing you'll be doing. Read more
Read full update on Steam ↗Hey 'Scapers, Dedicated servers have been something that we've heard from you about a great many times since we launched into Early Access - your hopes, your excitement and your enthusiasm. Throughout the journey since Early Access launched back in April, the team have been hard at work making excellent progress across all fronts: optimisation, performance, bugfixing and content development. While that work has been going ahead, we've also been working on developing our network systems to support Dedicated Servers. We are delighted to confirm that we are on track for our release of Dedicated Servers with the 0.11 update, which we have provisionally earmarked for the end of March. Users will have two options:Hosting their own servers, using the Steam Server Binaries, on a computer at home or in the cloud.This will require some technical knowledge, as ports will need to be opened in you...
Read full update on Steam ↗When I first played Runescape: Dragonwilds during April's launch, it didn't take long for me to immediately disregard all of the quests to spend hours upon hours crafting the perfect house. Don't get me wrong, I made good progress through my to-do list eventually, but I certainly enjoy spending more time than necessary on the game's less central activities. Luckily, the anticipated farming update is set to launch on December 15, which I'm sure is only going to make my quest procrastination worse... Read more.
Read full update on Steam ↗Resolved an issue where the Space Bar and the C buttons were not moving the camera up and down in the Eye of Oculus Skill Spell (Construction Level 11).
Read full update on Steam ↗0.9.3 has arrived! We’re finally here, our last stop before Fellhollow. We’re really excited to tidy up and set the foundations (Relax, data miners!) for what this is shaping up to be an area expansion to die for. Righto, pardon our dust while we get stuck into this. Here’s our changes: Controller Improvements Improved visuals around crafting panels to clearly distinguish what they are viewing Removed building widget from side of building menu Repair/Delete mode is now highlighting the piece you want to delete Improved spellwheel + spell panel sensitivity/stickiness Hotbar – Dpad Icons added to indicate equipment Spellwheel/Spell Panel – button to remove spells/clear slots Emotes moved to the spellbook page (Hold Y) glyph shown in the toolbar Added notification error message is the player wants to back out of character create Fixed processing stations not functioning on the first inte...
Read full update on Steam ↗Fellhollow is coming on December 15th as a free update!
Read full update on Steam ↗This hotfix addresses the following issues: Fix for slicing of environment component that led to players gaining a burn or poison status in locations that should not be possible. Though confident this should solve the issue, this is fixing an issue that QA could never reproduce during any of their tests. Please raise a bug through Customer support or the RuneScape Dragonwilds Discord if you see a similar issue. Thank you, Mod Bakes and the RuneScape Dragonwilds Team!
Read full update on Steam ↗Eye on Ashenfall 0.9.2 Quality of Life Changes RuneScape Dragonwilds version 0.9.2 introduces new quality of life changes whilst being heavily focused on fixing some of our older bugs. When selecting a skill, it should automatically take you to the current level Navigating the skills menu, scrolling to level 50… Still scrolling… Give your scroll wheel a rest as clicking on any skill will take the menu to your current level! How was this not always the case? AI changes throughout the Ghornfell Region We found some players are having a brutal and frustrating time navigating the Tier 3 content, so we made some initial changes to how AI are working in combat throughout the regions. Rangers swap their rapid-fire bows for a more predictable and engaging rate of fire. They also took the scopes off the bows and have a slightly higher chance to miss their shots. Rangers have reduced accuracy w...
Read full update on Steam ↗This hotfix addresses the following issues: Resolved an issue affecting Levers in the Bloodblight Swamp and Highland Swamp Vaults when players left the Vault instance between pulling levers. Building Protection Totems will now take effect if placed in a single player world that is made into a multiplayer world. Resolved an issue where EOS Users who click continue with Epic whilst offline will be unable to progress. Mod Bakes & The RuneScape Dragonwilds Team
Read full update on Steam ↗Happy Friday! Here's what's coming in: Fixed: New players will be able to load into game correctly. Enchanted bolts will unlock at the expected point in progression. We are aware of the following issues and are investigating fixes: Building protection totems currently do not take effect if placed in a single player world which is then made a multiplayer world. Levers within the Highland and Bloodblight Swamp vaults currently do not function if the player leaves the vault between pulling levers. While we've got your attention: Players who are encountering issues with Privacy Settings not applying to chests should delete and replace the chests in the world. We're unable to retroactively apply the privacy settings to existing chests so you'll need to replace the chests to access the new feature.
Read full update on Steam ↗Incoming ChangesThe Ranged Skill has arrived!Skill up to Level 50 and enjoy a slate of new Spells, a fletching table for the new sets of arrows, and much more.Stop your foes in their tracks with the new Snare ability (which is later upgraded to Venomous Trapper!).Use the new Ability Hunter Sense to gain awareness of nearby foes.Enchant your bow with Astral Magic, allowing arrows to pierce multiple enemies.New Archery target buildable1-Handed Crossbows are here! Now! Along with that, plenty of new bolts to unlock and use.Tons of other abilities are there to be unlocked, so have a look!For more information around the ranged skill, check out our blog post “Introducing the Ranged Skill!”.Creative Mode is now available!You will need to create a new “Creative Mode” character to access worlds that are Creative Mode enabled.For those that just want a relaxing, chill and build experience. Chec...
Read full update on Steam ↗Incoming ChangesThe Ranged Skill has arrived!Skill up to Level 50 and enjoy a slate of new Spells, a fletching table for the new sets of arrows, and much more.Stop your foes in their tracks with the new Snare ability (which is later upgraded to Venomous Trapper!).Use the new Ability Hunter Sense to gain awareness of nearby foes.Enchant your bow with Astral Magic, allowing arrows to pierce multiple enemies.New Archery target buildable1-Handed Crossbows are here! Now! Along with that, plenty of new bolts to unlock and use.Tons of other abilities are there to be unlocked, so have a look!For more information around the ranged skill, check out our blog post "Introducing the Ranged Skill!".Creative Mode is now available!You will need to create a new "Creative Mode" character to access worlds that are Creative Mode enabled.For those that just want a relaxing, chill and build experience. Chec...
Read full update on Steam ↗RuneScape: Dragonwilds was set to roll out its "major" 0.9 update on September 9, but after multiple bugs were discovered, it was announced on Steam that the update would be delayed. The post reads "We're excited to release our 0.9 update with you, but we've encountered some bugs that we are simply not happy shipping the update with. Our QA team are working right now to identify the source of these bugs and fix them.".. Read more.
Read full update on Steam ↗Hello again, adventurers. We're closing in on the release of 0.9 on September 9th (0.9 on 9/9!), which includes the Ranged Skill Tree, Creative Mode, Custom World Settings, and some optimisations to a range of features, to boot. For now, we've got a list of lovely fixes and improvements we know you've been asking for, so let's get into those. Crafting and Building from Chests An oft-requested feature from our community is here! You can now craft and build using nearby chests' contents without requiring the materials in your inventory. Quest Inventory Update Garou King's Tokens are now stackable up to 99, and can be destroyed. Special thank-you to u/Narmoth on Reddit who reported this one.Additional FixesFixed an issue causing the day/night widget to desync when in multiplayer worlds.Additional work to make the compass more readable.The compass will now showcase player positions in mul...
Read full update on Steam ↗24 positive · 10 negative.
64 positive · 21 negative.
71 positive · 16 negative.
87 positive · 30 negative.
96 positive · 13 negative.
£24.99 → £17.49 · 30% off.
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