Store data
- UK price
- £8.24
- US price
- Awaiting regional check
- Positive reviews
- 72%
- Total reviews
- 140,312
- Release date
- 30 Nov, 2022
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| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 16,832 | — | — | 13,512 | — |
| October 2026 | 11,685 | -5,147 | -30.6% | 11,446 | -17.6% |
| September 2026 | 16,832 | — | — | 13,894 | — |
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Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
Take back the city of Tertium from hordes of bloodthirsty foes in this intense and brutal action shooter. Warhammer 40,000: Darktide is the new co-op focused experience from the award-winning team behind the Vermintide series.
In the depths of the hive, the seeds of corruption threaten to turn into an overwhelming tide of darkness. A mysterious and sinister new force is seeking to take control of the entire city. It is up to you and your allies in the Inquisition to root out the enemy before the city succumbs to Chaos.
As Tertium falls, Rejects Will Rise.
Built on the legacy of Vermintide 2’s best-in-class melee combat, Warhammer 40,000: Darktide introduces intense WH40K gunplay to the mix. Master the balance between ranged and melee combat as you fight through a slew of enemies. Feel the impact of each swipe, swing, and slice of a chainsword, or fry some flesh with a lasgun.
Darktide is a co-op game. Wandering too far, risks punishment by foes looking to immobilize or capture stray Rejects, such as the slavering Chaos Hound or the Moebian Trapper. Once you fall prey to such foes, only your teammates can save you! More than that, your innate toughness – your determination to press on through the pain – only recharges when you are in the proximity of your strike team.
Create your own, unique character and customize their physical appearance, voice, and origin. Choose your class to determine which unique traits and skill sets they will make use of in battle. Will you be a seasoned veteran of the Imperial army, a snarky outsider, or a fiery zealot? The choice is yours.
Step into the violent, dystopian world of Warhammer 40,000. From boiling hot industrial factories to the decaying water maintenance zone afflicted by constant acid rainfall - Tertium Hive is a hard and unforgiving place even at the best of times. Your role is to serve the zealous Inquisition by embarking on missions to exterminate the threats lurking in the depths of the hive city, or die trying.
Adapt to the erratic whims of Chaos with conditions- mutators that add a spontaneous challenge to your mission. Your team must learn to adjust, adopt new tactics and change up their loadouts to face these ruthless challenges.
Games with the most comparable recorded change in players, and where available Steam reviews and Twitch viewers. This is a data similarity, not a recommendation or an explanation of cause.
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Warhammer 40,000: Darktide - Skitarii Class Deluxe Edition
Warhammer 40,000: Darktide - Hive Scum Class
Warhammer 40,000: Darktide - Arbites Class
Warhammer 40,000: Darktide - Imperial Edition Upgrade
Warhammer 40,000: Darktide - Arbites Class Deluxe Edition
Warhammer 40,000: Darktide - Hive Scum Class Deluxe Edition
Warhammer 40,000: Darktide - Arbites Class Cosmetic Upgrade
Warhammer 40,000: Darktide - Hive Scum Class Cosmetic Upgrade
Warhammer 40,000: Darktide - Skitarii Class Cosmetic Upgrade| # | ||
|---|---|---|
| 01 | Prologue | 97.1% |
| 02 | Path Of Trust 1 | 89.4% |
| 03 | Unlock Gadgets | 72.2% |
| 04 | Hack Perfect | 71.8% |
| 05 | Unlock Contracts | 63.1% |
| 06 | Boss Fast 2 | 61.5% |
| 07 | Path Of Trust 2 | 59.9% |
| 08 | Path Of Trust 3 | 52.8% |
| 09 | Mission Difficulty Objectives 2 | 50.6% |
| 10 | Banish Daemonhost | 50.5% |
| 11 | Path Of Trust 4 | 48.0% |
| 12 | Path Of Trust 5 | 40.5% |
| 13 | Path Of Trust 6 | 35.5% |
| 14 | Consecutive Dodge 2 | 25.5% |
| 15 | Veteran 2 Weakspot Hits During Volley Fire Alternate Fire | 25.2% |
| 16 | Mission Difficulty Objectives 4 | 21.5% |
| 17 | Assists 3 | 19.8% |
| 18 | Multi Class 1 | 19.5% |
| 19 | Fast Enemies 2 | 18.6% |
| 20 | Fast Blocks 2 | 18.5% |
| 21 | Enemies 2 | 17.5% |
| 22 | Ogryn 2 Bull Rushed Charging Ogryn | 17.4% |
| 23 | Psyker 2 Smite Hound Mid Leap | 16.9% |
| 24 | Zelot 2 Kill Mutant Charger With Melee While Dashing | 13.7% |
| 25 | Psyker 2 Perils Of The Warp Elite Kills | 12.4% |
| 26 | Veteran 2 Unbounced Grenade Kills | 12.2% |
| 27 | Multi Class 2 | 10.2% |
| 28 | Zealot 2 Stagger Sniper With Grenade Distance | 8.1% |
| 29 | Ogryn 2 Killed Corruptor With Grenade Impact | 7.9% |
| 30 | Veteran 2 No Melee Damage Taken | 6.7% |
| 31 | Psyker 2 Edge Kills Last 2 Sec | 6.5% |
| 32 | Consecutive Headshots | 6.2% |
| 33 | Zealot 2 Kills Of Shocked Enemies Last 15 | 6.1% |
| 34 | Flawless Mission 2 | 4.6% |
| 35 | Flawless Team | 4.3% |
| 36 | Ogryn 2 Bull Rushed 100 Enemies | 4.0% |
Warband!Hotfix 1.13.3 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!This hotfix contains tons of bug fixes, as well as some tweaks to the Spillway end event and Expeditions.Patch 1.13.3 patch notesFeatures & TweaksSpillway End Event:Bots now prioritize helping incapacitated players over participating in the fight against the Prophet of Decay in the Spillway mission.The Prophet of Decay now has a constant damage zone around him during the circle phase. The damage zone matches the VFX previously in place.Updated the VFX displayed when hitting the shield of the Prophet of Decay.(Havoc) Weakened Monstrosities can no longer spawn for the duration of the event.Specialist Surge Strikes can no longer occur during the event.Expeditions: Players who disconnect when there is a rescue reward for them will now be replaced by a pickup n...
Read full update on Steam ↗Warband!Hotfix 1.13.2 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!This hotfix contains various fixes to several bugs and crashes.Hotfix 1.13.2 patch notesFeatures & Tweaks(Havoc) During the Prophet of Decay bossfight, the Havoc Specialist enemies spawn reduction modifier now applies through the whole end event encounter, instead of only during specific phases.FixesGeneral Fixes(Havoc) Fixed an issue where Monstrosities spawned through the Specialists system could fail to spawn with the appropriate weakened health.Fixed a rare crash occurring during the first elevator ride in Spillway.Enemy behaviour is now more standardised when teams split paths in Spillway.Fixed a rare crash occurring when hotjoining during the boss fight at the end of Spillway.Fixed a rare crash occurring when players are inspecting another player in...
Read full update on Steam ↗Warband!Patch 1.13.1 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below! This hotfix includes a few tweaks to the Prophet of Decay boss fight, as well as a couple of bugfixes. Hotfix 1.13.1 patch notesFeatures & TweaksEnemy BalanceProphet of Decay (Spillway Boss Fight):On Damnation and up, the minimum amount of tooth pillars have been increased from 2 -> 3 during the second phase of the boss.On Damnation and up, some health thresholds have been slightly adjusted to allow more melee damage to be done when he's exhausted during the first and last phase.FixesFixed an issue where crafting materials were not being awarded when coming back to Sefoni's Reverie after completing Mortis Trials.Fixed a crash which could happen when entering the Meat Grinder.Known IssuesNew Penances related to Spillway mention finishing missions on Damnati...
Read full update on Steam ↗Warband!Patch 1.13.0 is now being rolled out on all platforms! The ‘Depths of the Damned’ Free Update is releasing later today, at 14:00 CEST. In the meantime, you can check out the patch notes below to read all about the changes, as well as the content coming with the Free Update, such as the new mission, new weapons, and more!14:00 CEST - Free Update, Depths of the DamnedNew Story Mini-Campaign: Terrors of the DeepThis update comes with a brand new Story Mini-Campaign, a series of three missions with a connected narrative, similar to the ‘Battle for Tertium’ campaign or the ‘No Man’s Land’ mini-campaign. The first two missions will be in ‘Consignment Yard’ and ‘Enclavum Baross’, as the Strike Team sets out to aid noble allies of the Inquisition.The third and final mission will be in ‘Spillway’, a brand new mission releasing with this update. The Strike Team must venture into the dep...
Read full update on Steam ↗Warband! As part of the upcoming Depths of the Damned Free Update we have a balance update. Our focus has been on improving the base classes talent trees, overall class balance, weapon balance, and addressing Golden Toughness and its impact on both player builds and our overall design space for the future. Since we are making changes that will affect all players, regardless of class and loadout, it’s important for us to go through our thought process. The original four Classes are receiving several changes to their talent trees, with a particular focus on reducing the number of stat nodes required to complete your build, and improving the paths through the trees with the intent of providing more interesting choices and improving buildcraft. We are also looking to reinforce what makes the Veteran and Zealot stand out from the other Classes, by taking a closer look at their themes and m...
Read full update on Steam ↗Warband!On September 29, Get ready to return to Tertium and venture deeper into the Hive than ever before! The Depths of the Damned update introduces a new mini story campaign to Darktide, which reaches its climax in the brand new level, Spillway! This new mission sends players into the deep and dangerous recesses of the Hive. The notorious domain of the Water Cartel is a sprawling labyrinth of tunnels, waterways and forgotten passages, crawling with chaos, decay and threats best left undisturbed. Spillway's journey is far from straightforward; strike teams must choose their paths wisely, and some routes are more perilous than others. Expanded Arsenal: The warband is expanding their armory against Chaos with six new weapons coming to Darktide! Players will be able to unleash a mix of both new weapon marks and families accessible to a range of in-game classes.For the new weapon familie...
Read full update on Steam ↗Warband!Today’s hotfix includes a handful of fixes. The patch is now rolling out on all platforms, and you can read the notes below! Hotfix 1.12.5 patch notesFixesGeneral FixesFixed a crash occurring when Zealot players disconnect mid use of Fury of the Faithful.Fixed Chordclaw ability being able to be used without consuming charges.Fixed a crash occurring when Veteran hotjoins a game with Leave No One Behind talent.Fixed a rare crash occurring when the Servo Skull is reviving an ally but the player being revived dies.Inviting your Steam Friends from the Steam Overlay into your Strike Team now works again.Fixed an issue where newly created characters could not opt out of the campaign. Cosmetic FixesFixed visible hole on Cadia's teeth Chainsword.Fixed ammo meter and broken reload on Resplendent Fury Laspistol.Fixed hair clipping into headgears.Fixed Hair clipping with Scryer's Eyewrap...
Read full update on Steam ↗Warband!Today’s patch comes with several tweaks and fixes. After feedback from you all we have done some balance changes to the Vanguard enemies, decreasing their health, modified their block radius and added a new way for you to stagger them. We also took a look at the Blitzes available to the Skitarii class and made some adjustments. There are plenty of other things going into Patch 1.12.4, and it is now being rolled out on all platforms, notes are below! Dev Note for our Xbox Series S players: To alleviate memory, and to prevent crashes, there is now a black pre-loading screen that appears before the Valkyrie loading screen when you go into a mission. This shouldn’t change the loading time length. We have other memory saving solutions that we will implement in a future patch, and we aim to return to the normal loading screen once those are implemented. Patch 1.12.4 patch notesFeatu...
Read full update on Steam ↗Warband!Hotfix 1.12.3 is now being rolled out on all platforms. It just has a small fix, but we would like to take the opportunity to quickly cover some feedback we have received since the release of the Skitarii Class. Dev note:Since the Omnissiah blessed the Mourningstar with the arrival of the Skitarii, we’ve been keenly listening to the feedback you have shared regarding them. We are currently looking at their Blitz Abilities , addressing the issues regarding balance, usability, and how they fit into the kit of the Skitarii.We are also looking at the Skitarii Melee Weapons, and we are planning some fixes and changes to stat scaling and also a set of specific tweaks for the Mechanicus Power Sword.Finally, we have heard your feedback on the new enemy, the Vanguard, and we are hard at work on tweaking and balance for them too.We still need some time to get this right, so these fixes...
Read full update on Steam ↗Warband!Hotfix 1.12.2 is now being rolled out on all platforms. This hotfix is focused on the Skitarii class, and it also has some features and tweaks to improve the general Darktide experience. Hotfix 1.12.2 patch notes Features & TweaksReduced the unlock requirement for the Pro-Trader (5) Penance from 100,000 salvage to 20,000 salvage.Vanguard Enemies:Sweep priority between head and shield hitzones have been equalized; this change will make it so less of the hits that visually should have hit the head will be consumed by the shield instead.Tweaked the Weakspot damage multipliers as follows:Dreg Vanguard 0.5 → 0.75Scab Vanguard 0.5 → 0.65Change to Damage over Time type damage behaviour. The initial hit will inflict stagger as expected, but the DoT damage itself will not contribute to the impact required to ”open” the shield.Reduced the unlock requirements of the following Skitarii Pe...
Read full update on Steam ↗Warband!Hotfix 1.12.1 is now being rolled out on all platforms. This hotfix has a couple of bug and crash fixes, including a fix that solves the issue where Skitarii Deluxe Edition cosmetics weren’t immediately available at initial character creation. Hotfix 1.12.1 patch notesFixesIf you bought the Deluxe Edition of the Skitarii DLC, the Deluxe cosmetics and customization options should now be available when attempting to create a new character immediately, without having to enter the hub or restart the game.Fixed an issue where Skitarii characters could not equip starter gear from other Forge World origins.Fixed a crash occurring when an Arc Grenade targets an enemy that died from another source before spawning the Arcs.Fixed a rare crash when using the Skitarii Integrated Refraction Emitter Blitz.Fixed an issue where players received notifications multiple times for penance rewards...
Read full update on Steam ↗Following in the footsteps of some Hive Scum, Warhammer 40,000: Darktide has been descended upon by another new DLC class - the Skitarii. Alongside the arrival of the the Machine God's elite the game's gotten a fresh patch with some free additions. Read more
Read full update on Steam ↗Warband!We’ve just released a major new update, containing tons of changes and fixes, alongside some new enemies! The long-awaited Skitarii DLC class release later today, as will a new live event to go along with it! Special Live Event: Heretical Artifacts - 14:00 CESTThe Admonition have been sighted gathering relics and sacred effigies and doing…unnatural things to them. Strike teams have been tasked with retrieving these stolen artifacts and returning them to Tertium's clerics.Starting from later today, at 14:00 CEST, players can participate in the event by joining missions with the ‘Relics in Ruins’ modifier to recover relics from the cultists. Once back in the Mourning Star, visit Sire Melk to deliver your recovered relics, and choose which faction to give them to.The Adherents of Saint Messelina, which will bestow players with an increased coherency radius, alongside boosted atta...
Read full update on Steam ↗Warband! Hotfix 1.11.7 is now being rolled out on all platforms. This hotfix only contains the following change:Fixed an issue that could cause players to disconnect when another player left a mission right when said mission failed. That’s all for today! We’ll see you on the Mourningstar. – The Darktide Team
Read full update on Steam ↗Warband!Patch 1.11.6 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!This patch contains extensive balance changes, focused on Carapace Armoured enemies, particularly Ogryn Crushers. These enemies (and the tools used to counter them) have become a central part of the current meta. As we lower how frequently these threats appear, we’re also adjusting the most dominant anti-Carapace options.In case you missed it, check out last week’s dev blog (you can find it just before this post in our Steam announcement section) where we go into more detail on the reasoning behind these changes.Beyond that we also have a bunch of bug and crash fixes, and a few minor tweaks. Balance changesEnemy Balance ChangesReduced Ogryn Crusher spawn amount~35%Due to how spawning works, this number isn’t exact and is more of an average result over the c...
Read full update on Steam ↗Warband!Next week’s patch will come with some balance changes that we have been working on for a while now. Balancing the gameplay experience is important to us, and we have been following the discussions around this topic. Today we will look at just the upcoming balance changes in the patch, the rest you will get in the normal patch notes when it drops.In the coming update we’re taking the first step in a broader effort to improve both performance and combat balance.First, some background on this.Over time, as we’ve expanded and improved weapons, talents, and introduced new classes, the overall player power has increased in the game. To maintain the intended difficulty, we have increased the enemy density and spawn rates of elites, and while this has kept the game intense, it has also introduced new challenges for us. As difficulty rises, enemy count increases, and in especially enem...
Read full update on Steam ↗Warband! Hotfix 1.11.5 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below! This hotfix fixes several bugs and crashes, and introduces an update to our implementation of AMD FSR. Features & TweaksFSR update: Upgraded our AMD FSR implementation and implemented an option to switch FSR version.We hope this improves the situation with FSR crashes, but will continue to monitor.FixesFixed an issue where the Veteran Smoke Grenade effects would not be correctly removed upon leaving the smoke cloud area.Fixed an issue where the Ogryn 'Light Em' Up' talent failed to correctly stack Burn when using weapons that spawn projectiles (e.g. Grenadier Gauntlet).Fixed an issue where the Zealot 'Perfectionist' talent didn't consistently refund cooldown.Fixed an issue where the Dreg Tox Bombers and Scab Bombers would not use their long range overhan...
Read full update on Steam ↗Warband!Patch 1.11.4 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!This update has some minor tweaks and Hive Scum balance changes, and several bug and crash fixes.On top of that…Expeditions Map UpdateAs the Deadside and its climate is very volatile and unstable, the long range sensors of the Mourningstar struggle with updated information about enemy movement and the general lay of the land. This means that the Expedition Map will update on a regular basis, presenting new challenges and setups to explore. With this update we begin our first Expedition Map rotation for the Expeditions Game Mode! Starting later today, the existing nodes have been wiped and replaced with a new set of unique nodes, complete with a new modifier and environment condition to keep things fresh! The new grid points will have to be unlocked from the...
Read full update on Steam ↗Warband!This patch comes with a couple of bug and crash fixes. We are continuing to work on solving the rest of the known issues list for the next patches.Patch 1.11.3 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below! Bug FixesFixed an issue that was causing enemies to spawn too early at the start of some missions.Fixed a crash that could happen when a large amount of enemies spawned with additional visual effects added to them.Fixed a crash that could happen while being inside the tornado on Expeditions.Added extra checks to prevent successful Expeditions missions to sometimes register as failures.Known IssuesWhen hot-joining an expedition, players might enter the mission as dead if it happened while the existing players were leaving a Sanctuary. Players can use some of the new grenades while inside a Sanctuary. Please be ni...
Read full update on Steam ↗Warband! Patch 1.11.2 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!This patch adds some small quality of life changes to Expeditions and fixes several bugs, unintended effects and crashes.Features & TweaksAdded sound effects for the Expeditions Auspex marker.This should make it more noticeable when a teammate marks a point of interest during an Expeditions run!Made it easier to perform some of the jumps necessary to complete certain Sites of Interest when carrying a battery.Ranged enemies will now have a much harder time hitting players that are disabled by a sand vortex.General FixesFixed the issue related to AMD’s FSR 3.1 frame generation.Fixed an issue where the Veteran talent "Field Improvisation" awarded Blitz charges when obtaining ammo in a Deadsider Sanctuary.Sand vortex visual effects are now synced up for hotjoi...
Read full update on Steam ↗Warband!This hotfix is addressing some crashes and bugs in the latest game mode, Expeditions. We are still working on fixes for the Known Issues list, and we aim to deploy another hotfix early next week! In the meantime, please keep sending in Crash Reports, as these help us immensely in solving issues. Patch 1.11.1 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!General ChangesChanged unlock requirements to go from Grid Point Alpha to Beta from 3000 to 1500 Tech-Remnants.Expedition Bug FixesFixed an issue where hot-joining other players in the Sanctuary resulted in a crash.Fixed an issue where enemies ignored doors when pathfinding towards players.Fixed an issue where throwing a Smoke Grenade as Veteran inside airlock while loading into Sanctuary caused a crash.Fixed an issue where players could get stuck in the Sanctuary a...
Read full update on Steam ↗Warband!Today’s update is quite big. We are introducing Expeditions, our new game mode, to Darktide. You will be able to venture on missions outside of Hive Tertium, and fight your way through more open landscapes than we usually have inside of the Hive. With Expeditions we are also introducing the Ogryn Pack Master, a new Monstrosity, and his companions, the Armoured Pox Hounds. On top of this we are also implementing a number of balancing changes, with various refinements to both core game classes and the DLC ones, Arbites and Hive Scum. We have also made some balance changes to weapons. Finally we have also added a bunch of quality of life improvements and bug fixes. Patch 1.11.0 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below! Let’s get right to it! New game mode: ExpeditionsA new game mode that can be accessed through t...
Read full update on Steam ↗The new ‘Expeditions’ game mode is part of the ‘Beyond the Hive’ update: A high risk experience that drags players beyond the fortified walls of Tertium and into the desolate wreckage of Atoma Prime for the first time!Humanity once again has been faced with another looming threat. The Admonition has been sighted scouring the ruins outside of the hive in search of lost Tech-Remnants - which has not gone unnoticed by the Imperium. Whilst the chaos cultists’ motivations remain unknown at present, what is certain is war unfolds differently in Expeditions. Players must adapt quickly as there are no fixed routes, no clear front lines and no room for error!Design Director Victor Magnuson describes it as “the biggest injection of new content in the game since launch”. The fully loaded update offers an entirely new way to play Darktide, featuring new enemies, items, environmental threats, stra...
Read full update on Steam ↗Warband, Patch 1.10.7 is currently rolling out across our platforms. In the meantime, you can read the notes below. We are currently investigating some minor errors that caught our attention, and we wanted to take the opportunity to implement changes to easier track these issues in this update. This is not impacting the game, but it means that the patch size is a bit bigger than normal. Patch 1.10.7 patch notesBug FixesFixed an issue introduced in Patch 1.10.6 that caused damage calculations to use an incorrect value for what was considered “Far Range”.Fixed a bug where Forge's Bellow would not trigger a shout when exiting Rampage!That’s all for today! We’ll see you on the Mourningstar. – The Darktide Team
Read full update on Steam ↗Warband, Patch 1.10.6 is currently rolling out across our platforms. In the meantime, you can read the notes below. This patch comes with adjustments to the Hive Scum talents, both to polish some interactions and improve on underused ones. It also includes some general cosmetics and bugfixes.Patch 1.10.6 patch notesHive Scum ChangesDeveloper’s note: “Hey guys. Hive Scum is getting a few changes in this update. This time, we’re targeting some general talent quirks and bringing them a bit more up to snuff. The Stimm Lab is getting the bigger changes, with a rework on one of its branches. Cheers.” - Teodor, class designer.‘Stimm Lab’ Has gotten a buff on durability related talents (top left branch):Any ‘Toughness Regeneration’ buffs have been swapped for ‘Toughness Replenishment’ (the original buff was only active while in coherency outside of combat. The latter modifies the amount of To...
Read full update on Steam ↗Warband, Today is a small update to fix some missing weapon description texts. Patch 1.10.5 is currently rolling out across our platforms. In the meantime, you can read the (very short) notes below. General Bug FixesFixed an issue that caused the item description on some weapons to not display correctly That’s all for today! We’ll see you on the Mourningstar. – The Darktide Team
Read full update on Steam ↗Warband, This patch comes with several technical improvements that we hope will increase stability and network performance in the game. It should also improve playing on slower and/or unstable network connections. In addition we also improved memory usage to help performance on lower-end devices. We will continue to work on improvements, and we urge you all to keep sending in crash reports, as they really help us to find further solutions. Patch 1.10.4 is currently rolling out across our platforms. In the meantime, you can read the notes below. General Bug FixesSeveral improvements and fixes to stability and network performance. Improved memory usage to increase performance on lower-end devices.Fixed a bug where the Mission Board and the Special Assignments would have mismatching ordering on the campaign missionsFixed an issue that was causing the server to crash when players would st...
Read full update on Steam ↗Hey Everyone, Hotfix #84 (1.10.3) is currently rolling out across our platforms. In the meantime, you can read the notes below.General Bug FixesFixed an issue with explosion hit detection hitting players from further away than before.Fixed an issue where players could find themselves unable to remove talent nodes when talents are in an invalid state.Fixed an issue where Stim Supply will lock you in the animation where you can’t swap to melee or range.Fixed majority of weapon and ability overheat/peril explosion not working.Fixed performance issues related to the overheat/peril gain/loss in certain weapons.Fixed an issue where Boom Bringer missile was rendered outside of the model.Fixed an issue where part of the stub pistols was floating around the player.Fixed an issue with floating magazines when interrupting the reload by using the special attack on the stub pistols.Fixed an issue...
Read full update on Steam ↗Hey Everyone, Hotfix #83 (1.10.2) is currently rolling out across our platforms. This hotfix polishes up the Hive Scum class a bit, fixes various game issues & crashes, and also increases the character slots for all players from 8 to 9. In the meantime, you can read the notes below. Hive ScumTalent Tree LayoutDev note: “Hi everyone. This update sees a handful of changes to the layout of the Hive Scum Talent Tree. Mainly, we are addressing the sharp difficulty curve of early game Hive Scum by moving a few stronger talents from the later sections of the tree further up. What’s important to note is that outside of fixes and touch-ups, there are no direct balance changes to individual talents as of yet, so the overall power level of Hive Scum is the same. Even so, please consider this a light first stab at the overall Hive Scum feel, and know that we are keeping a watchful eye. Oh, and yo...
Read full update on Steam ↗Hey Everyone, Hotfix #82 (1.10.1) is currently rolling out. In the meantime, you can read the notes below. General Bug FixesFixed an issue with talent trees being wiped for some classes (will unfortunately not fix the trees that have already been wiped)Fixed an issue where some players would not get access to their Hive Scum Deluxe Edition items until entering the hub with another character.Fixed an issue where the Special Assignments menu would not close properly while using a gamepad.Fixed an issue where the Play button could disappear after entering and exiting the Special Assignments menu.Fixed an issue that could cause a crash when warpfire from the Psyker Talent 'Wildfire' spread to other enemiesFixed a crash that occurs when you have Stimm Field and +5s Stimm Duration talent and pick up any street Stimms other than the medical Stimm. Fixed server crash that occurs when a player...
Read full update on Steam ↗Hey Everyone, Our latest free update, No Man’s Land, is now available for all players! Patch 1.10.0 brings a new story campaign, a brand new Operation, and a slew of quality of life changes, balance adjustments and bugfixes.The No Man’s Land story campaign will be available at 14:00 CET today. The new DLC class, Hive Scum, will be releasing later this afternoon. Without further ado, let’s get right into it! New Story Campaign: The Road to No Man’s LandA new story campaign has been added to Darktide! Similar to Battle For Tertium, play through three specific missions in a connected storyline, unlocking new chapters as you go. The first chapter starts with the Moebian 53rd fending off a heretical train hijacking via the Rolling Steel Operation, followed by Excise Vault Spireside-13 as the second chapter. The third and final chapter of this mini-campaign is the new Operation: No Man’s La...
Read full update on Steam ↗As someone who has sunk far too many hours into Vermintide 2, to the point where it's fairly embarrassing, Warhammer 40k: Darktide is an absolutely brilliant spiritual successor. Developed by Fatshark, which created both Vermintide games, Darktide's brutal sci-fi action is exciting and engaging, even after I've spent more than fifty hours playing. If you're yet to give it a go, now's the perfect time to do so, as the chaotic looter shooter has hit its lowest price to celebrate Warhammer Day 2025. Read the rest of the story... RELATED LINKS: If Bloodlines 2's mixed reviews are putting you off, here's where you can get a sweet launch discount Play Football Manager 26 early and score a goal with this major discount The most terrifying roguelike card game you'll ever play just hit its lowest price yet
Read full update on Steam ↗Hey Everyone, Hotfix #80 (1.9.5) is currently rolling out across our platforms. This hotfix contains the following fix: Fixed an issue where changes to the cosmetic skin on the Cyber-Mastiff failed to apply when exiting the Inventory menu.This will most likely be our last hotfix until the next major update.
Read full update on Steam ↗Hey Everyone, Hotfix #80 (1.9.4) is currently rolling out across our platforms. In the meantime, you can read the notes below. Class BalanceOverall we’re very happy with the outcome of the previous patch. Build variety has increased and win rates are more even between those builds. There are, however, a few points and outliers that we want to tackle.ArbitesArbites VigilantDuration 10s -> 12sRetaliatory ForceAttack Speed 10% -> 15%Castigator’s Stance While we’re happy with the defensive power of the Ability, it’s currently being used a bit too frequently so we’re adjusting the Cooldown of it.Cooldown 45s -> 50sWalk it Off The uptime and effectiveness of Walk it Off was simply too strong in comparison to similar nodes.15% over 3s -> 10% over 3sVeteranCovering FireDuration 3s -> 6sLock and LoadClip Size 15% -> 25%Redirect Fire2% -> 2.5%Fire Team5% Damage -> 7.5%Duty and Honour The long d...
Read full update on Steam ↗Hey Everyone, Hotfix #79 (1.9.3) is currently rolling out across our platforms. In the meantime, you can read the notes below. As a heads up, this hotfix will be somewhat heavier than previous ones due to various changes to sound files (~3.3 GB)Features & TweaksScab Plasma GunnerNew charge soundNew “Scope” VFX and “Scope” SFXThese should make dodging more consistentShot cooldown lowered from 2.4 to 2.0Lowered dodge window from 0.7 to 0.6General FixesFixed a rare crash that could occur in Havoc when spawning enemies.Fixed issues with subtitles displaying over menus.Fixed a bug that could cause multiple voicelines to play at the same time in the Mourningstar.Fixed an issue where the Veteran “Rangefinder Goggles” headgear cosmetics would cause a small patch of balding.Fixed some timing issues with the Plasma Gunner’s sound effects.Fixed an issue where Force Staves would fail to shoot the...
Read full update on Steam ↗Hey Everyone, Hotfix #78 (1.9.2) is currently rolling out across our platforms. In the meantime, you can read the notes below.Features & TweaksScab Plasma GunnerImproved visuals: the Plasma Gunner’s weapon will be slightly lit at all times.Aim duration increased from 0.5 -> 0.75Shoot cooldown increased from 1.5 → 2.4Reduced power from 650 → 550Reduced base HP 950 → 900Limited spawn amount per difficulty.Removed wall penetration.Increased damage against fellow enemies.Dev Note: We’re aware of the feedback surrounding the Audio / Visual cues for the Plasma Gunner and are working on a solution.Ogryn Power MaulRemoved chain time to Block from Light 3 and Light 4 attacks. General FixesPacing - Fixed an issue where coordinated strikes had a 90% chance to occur instead of the normal 30%.This issue only affected Damnation and Auric level difficulties.Fixed an issue where the ammo value in the...
Read full update on Steam ↗Hey Everyone, Hotfix #77 (1.9.1) is currently rolling out across our platforms. In the meantime, you can read the notes below.General FixesUpdated text of Veteran Penance “Fire Down Range” to more accurately reflect the criteria needing to be fulfilled.Fixed an issue where mission images would disappear when swapping between difficulties in the Campaign Playlist.Fixed an issue where mission tiles in the Mission Terminal could incorrectly display the “Event” tag while not possessing any event modifier.Fixed a rare crash that could occur when opening the Mission Terminal.Fixed a crash that could occur in the Meat Grinder when switching loadouts while having ability cooldown reducing effects active.Fixed a crash that could occur when opening the Penances screen while having completed tracked penances.Fixed a crash that could occur when looking at another player's Inventory while they dis...
Read full update on Steam ↗Bound by Duty, Warhammer 40,000: Darktide’s first big update in months, has just gone live. On top of expanding the Mortis Trials arena mode and adding a selection of new heretic mincing tools, it makes significant skill tree changes to three of Darktide’s five playable classes – the Veteran, Psyker, and Zealot – aimed at "increased flexibility and player agency". Including, it seems, the flexibility to blow up your own head more effectively. Read more
Read full update on Steam ↗Hey Everyone, The latest Free Update for Darktide, Bound By Duty, is now releasing across all our platforms! Balance changes, new weapons, a new enemy, a new arena, buffs and Memory Echoes for Mortis Trials, and more! Without further ado, let’s get right into it!Note: These patch notes were too big to fully fit inside this Steam post. For the full changes, please check out our web post!New FeaturesMortis Trials New Theatre of Mortification & Story EchosThe latest update adds a whole new Theater to the Mortis Trials. The Theatre of Rectitude is a cold and unforgiving arena, reminiscent of the abandoned hallways of Clandestium Gloriana. Sefoni has prepared new challenges for you to face while battling the hordes. If you are successful, and listen carefully, you might hear more from Morrow and Zola, and maybe even learn a bit about Proctor-Exactant Zorin.There are also a swathe of new In...
Read full update on Steam ↗This free update adds a new arena, new buff families and new Memory Echoes to Mortis Trials, Darktide’s roguelike and wave-based mode. The update also brings a new weapon family, two new weapon marks, a new enemy, talent tree updates, a time-limited Special Event, and more!Bound By Duty will be available for free to all Darktide players across all platforms on September 23, 2025.New Mortis Trials arena, Theatre of Rectitude: Re-enter the visions summoned by the ship’s Psyker, Sefoni, in an all-new arena inspired by the Clandestium Gloriana mission and its frozen Adeptus Mechanicus Foundryplex.Two new Indulgences archetypes: offering additional buffs expanding the breadth of combat styles within Mortis Trials.Emperor Favored: Grants increase to critical chance and critical damage, plus effects that trigger on critical hits. These buffs stack: early gains may seem modest, but they compo...
Read full update on Steam ↗Hey Everyone, Hotfix #76 (1.8.8) is currently rolling out across our platforms. In the meantime, you can read the notes below. General FixesFixed additional crashes which could happen during loadings, and particularly the transition between missions and the Mourningstar.Dev Note: The related crash error message is: \: scripts/foundation/managers/package/package_manager.lua436 : Trying to unload resource.Additional notesThe description of the “Superiority” Blaze Force Sword blessing was updated to also include Specialist enemies. This is a change that will be fully introduced in a future update, so for now there will not be any effect in active gameplay.We’ll see you on the Mourningstar. – The Darktide Team
Read full update on Steam ↗Hey Everyone, Hotfix #75 (1.8.7) is currently rolling out across our platforms. In the meantime, you can read the notes below.General FixesFixed a crash which could happen during loadings, and particularly the transition between missions and the Mourningstar.Dev Note: The related crash error message is: \: scripts/foundation/managers/package/package_manager.lua: 436 Trying to unload resource.Edit: Unfortunately, we’ve identified that the crash mentioned above is still occurring - we’re working on this as we speak.Fixed a number of Access Violation crashes which could occur in different situations.Dev Note: The related crash error message is: Access violation \ We’ll see you on the Mourningstar. – The Darktide Team
Read full update on Steam ↗Hey Everyone, Hotfix #74 (1.8.6) is currently rolling out across our platforms. In the meantime, you can read the notes below. General FixesFixed a crash caused by the new Buff HUD changes.Fixed a crash that can occur when opening the Mission Terminal while network connection is lost.Fixed a crash that can occur when trying to dodge while carrying a luggable.Fixed a sync issue that could end up blocking some players from joining the Mourningstar.Reduced memory usage in the Mourningstar which should lead to reduced crashes on PlayStation.Reworked how particle destruction works to avoid a set of fairly common crashes.Reduced maximum packet size to improve network stability under poor network conditions.Solved a case in which the game could lose access to data services during a gameplay session.Cosmetic and Animation FixesFixed an issue where the Hangledge Rescue animation was playing to...
Read full update on Steam ↗Hey Everyone, Hotfix #73 (1.8.5) is currently rolling out across our platforms. In the meantime, you can read the notes below.General Fixes and UpdatesAdded a toggle in the Mission Terminal Options to turn off quickplaying into the Battle for Tertium campaign missions.Fixed an issue that was causing the server to crash when players would step in specific locations in several missions.Fixed an issue related to gas clouds that could cause a crash.Fixed an issue where not all active buffs icons would be displayed in the HUD, but only a part of them.Fixed an issue that was preventing equipped items from being shown in the inventory.Fixed an issue where the "Executor" blessing was not stacking correctly.Fixed an issue where the “Hot Shot” blessing was scaling incorrectly over the tiers, while also remaining active while the secondary weapon was not wielded.Dev Note: The blessing will now s...
Read full update on Steam ↗Hey Everyone, Hotfix #72 (1.8.4) is currently rolling out across our platforms. In the meantime, you can read the notes below.Fixed server crash occurring while playing Refinery Delta-17.Rolled back to FSR version 3.1.2. This change is made to ensure the best overall experience for players, while maintaining support for key features like FSR 4 and others. We're actively working on updating to a newer version in the future and will reintroduce newer improvements when ready.Fixed issue where the Arbites Talent 'Razor-Jaw Augment' was being affected by Cyber-Mastiff damage increasing buffs.Dev Note: Regarding the last issue on the list, this resulted in damage being increased by up to 450% at times.Havoc Campaign - Mission Pool and Mutator RotationEvery third week during a Havoc Campaign, we are rotating the mission pool and mutator pool. One or two missions and mutators will swap out du...
Read full update on Steam ↗Hey Everyone, Hotfix #71 (1.8.3) is currently rolling out across our platforms. In the meantime, you can read the notes below.To stay consistent with how Arbites cosmetics have been presented to players, we’ve deployed a fix for an issue introduced with Hotfix #70 where precinct decals were incorrectly appearing on them. With Hotfix #71 the intended decal behavior will be the following:All progression gear upper bodies will display the selected precinct number. The upper body of the deluxe edition will remain unchanged. The cape in the Deluxe edition of the Arbites DLC will not display a precinct number.Earnable in-game cosmetics that include capes will not show a precinct number on capes.The Arbitrator Revelatum Plate with Covert Ops Coat (Lucis) in the Commodore's Vestures will not display the precinct number on the right shoulder anymore - to stay consistent with how the cosmetic w...
Read full update on Steam ↗Hey Everyone, Hotfix #70 (1.8.2) is currently rolling out across our platforms. In the meantime, you can read the notes below. General FixesFixed banter frequency: banter has been increased for all classes during missions. Solved a common crash that could occur when browsing companion skins.Fixed an issue that was causing the server to crash when players would step in specific locations in several missions.Fixed the description of Fan the Flames blessing so that the correct values are displayed.Fixed an issue that was causing weapon names to be cut off when inspecting them.Fixed an issue that was preventing tagging from working properly.More improvements to how cosmetics and rewards are displayed in the inventory.Fixed an issue where some debug strings were visible in the tactical overlay.Fixed an issue where Psyker 'on critical hit' talents would trigger when burn stacks are active o...
Read full update on Steam ↗Hey Everyone, Hotfix #69 (1.8.1) is currently rolling out across our platforms. This hotfix addresses multiple crash issues and gameplay bugs primarily related to the release of the Battle for Tertium Free Update and the Arbites Class. In the meantime, you can read the notes below.Fixed the biggest crash stemming from the Battle for Tertium release: a crash would occur when starting the game and joining servers with a certain combination of skins/trinkets and the Ogryn Pickaxes. Fixed a crash that occurred often when playing missions with Toxic Gas enabled.Fixed a crash that occurred when having the Steam overlay disabled.Fixed a crash occurring when creating a new character if scrolling too quickly throughout the character creation menus.Fixed a crash that can occur when selecting the Lone Wolf talent while your Cyber-Mastiff is wearing a smoke-emitting cosmetic. As a temporary fix w...
Read full update on Steam ↗Hey Everyone, Free Update: Battle for Tertium The Battle for TertiumThe core player experience has been reworked to provide a new clearer narrative focus, following the conflict of the Battle for Tertium. Players will now experience a linear campaign with new mission debriefs and embedded cinematics. This new progression path is designed to ease in new players and gradually unlock features that were previously gated by character level.While previously each new player’s experience was completely random, the Battle for Tertium narrative presents maps, enemies and characters in a specific order, allowing players to discover all aspects of the game at a much better pace.The story missions play the same as regular missions, except that these missions have a more tight control over which enemies spawn. You might also hear some new VO lines during missions, and some brand new mission debrief...
Read full update on Steam ↗Hello Everyone,Alongside the release of the Arbites Class on June 23, Warhammer 40,000: Darktide will also receive a free update, dubbed Battle for Tertium.New Player JourneyThe core player experience has been reworked to provide a new clearer narrative focus, following the conflict of the Battle for Tertium. Players will now experience a linear campaign with new mission debriefs and embedded cinematics. This new progression path is designed to ease in new players and gradually unlock features that were previously gated by character level. While previously each new player’s experience was completely random, the Battle for Tertium narrative presents maps, enemies and characters in a specific order, allowing players to discover all aspects of the game at a much better pace.The story missions play the same as regular missions, except that these missions have a more tight control over whi...
Read full update on Steam ↗Hey Everyone!Welcome to a new series of balancing blogs for Darktide! Going forward we will be doing regular balance changes to the game alongside big updates. As part of this journey we want to include you, the community, by sharing our intended changes early on to gather feedback and ensure our intention matches your expectations. Let's begin by discussing our approach to balancing Darktide. We strive to create a balanced game environment, recognizing that perfect balance in a PvE-focused game may be unattainable and perhaps unnecessary. However, a reasonable level of balance among weapons is essential. This ensures players feel empowered to experiment with various setups and choose options that are both enjoyable and engaging for their playstyle.This initial set of balance adjustments focuses on improving underperforming weapons so they can better compete with top-tier options. Som...
Read full update on Steam ↗11 positive · 8 negative.
Warband!Hotfix 1.13.3 is now being rolled out on all platforms, and while you wait for it to download you can read the notes below!This hotfix contains tons of bug fixes, as well as some tweaks to the Spillway end eve…
27 positive · 11 negative.
26 positive · 6 negative.
24 positive · 8 negative.
27 positive · 16 negative.