Store data
- UK price
- £5.81
- US price
- Awaiting regional check
- Positive reviews
- —
- Total reviews
- 0
- Release date
- 28 October 2026
SteamWatch’s first observed day and week; tracking can begin after release. Top Sellers is Steam’s revenue ranking, not a sales estimate.
1 player-data day recorded in this window.
1 player-data day recorded in this window.
24-hour and 7-day views use hourly peaks from ten-minute samples. Longer views use retained daily peaks. Up to 24 recent event markers are shown per layer.
| Month | Peak | Gain | % gain | Average | Avg % gain |
|---|---|---|---|---|---|
| Last 30 days | 1 | — | — | 1 | — |
| October 2026 | 1 | — | — | 1 | — |
| Region | Currency | Regular | Current | Discount | Historical low | Last change |
|---|---|---|---|---|---|---|
| United KingdomGBP · GB | — | — | Unavailable | — | — | No change recorded |
| United StatesUSD · US | — | — | Unavailable | — | — | No change recorded |
| Euro areaEUR · DE | — | — | Unavailable | — | — | No change recorded |
| United Arab EmiratesAED · AE | — | — | Unavailable | — | — | No change recorded |
| AustraliaAUD · AU | — | — | Unavailable | — | — | No change recorded |
| BrazilBRL · BR | — | — | Unavailable | — | — | No change recorded |
| CanadaCAD · CA | — | — | Unavailable | — | — | No change recorded |
| SwitzerlandCHF · CH | — | — | Unavailable | — | — | No change recorded |
| ChileCLP · CL | — | — | Unavailable | — | — | No change recorded |
| ChinaCNY · CN | — | — | Unavailable | — | — | No change recorded |
| ColombiaCOP · CO | — | — | Unavailable | — | — | No change recorded |
| Costa RicaCRC · CR | — | — | Unavailable | — | — | No change recorded |
| Hong KongHKD · HK | — | — | Unavailable | — | — | No change recorded |
| IndonesiaIDR · ID | — | — | Unavailable | — | — | No change recorded |
| IsraelILS · IL | — | — | Unavailable | — | — | No change recorded |
| IndiaINR · IN | — | — | Unavailable | — | — | No change recorded |
| JapanJPY · JP | — | — | Unavailable | — | — | No change recorded |
| South KoreaKRW · KR | — | — | Unavailable | — | — | No change recorded |
| KuwaitKWD · KW | — | — | Unavailable | — | — | No change recorded |
| KazakhstanKZT · KZ | — | — | Unavailable | — | — | No change recorded |
| MexicoMXN · MX | — | — | Unavailable | — | — | No change recorded |
| MalaysiaMYR · MY | — | — | Unavailable | — | — | No change recorded |
| NorwayNOK · NO | — | — | Unavailable | — | — | No change recorded |
| New ZealandNZD · NZ | — | — | Unavailable | — | — | No change recorded |
| PeruPEN · PE | — | — | Unavailable | — | — | No change recorded |
| PhilippinesPHP · PH | — | — | Unavailable | — | — | No change recorded |
| PolandPLN · PL | — | — | Unavailable | — | — | No change recorded |
| QatarQAR · QA | — | — | Unavailable | — | — | No change recorded |
| RussiaRUB · RU | — | — | Unavailable | — | — | No change recorded |
| Saudi ArabiaSAR · SA | — | — | Unavailable | — | — | No change recorded |
| SingaporeSGD · SG | — | — | Unavailable | — | — | No change recorded |
| ThailandTHB · TH | — | — | Unavailable | — | — | No change recorded |
| TaiwanTWD · TW | — | — | Unavailable | — | — | No change recorded |
| UkraineUAH · UA | — | — | Unavailable | — | — | No change recorded |
| UruguayUYU · UY | — | — | Unavailable | — | — | No change recorded |
| VietnamVND · VN | — | — | Unavailable | — | — | No change recorded |
| South AfricaZAR · ZA | — | — | Unavailable | — | — | No change recorded |
| CIS (regional USD)USD_CIS · AM | — | — | Unavailable | — | — | No change recorded |
| Latin America (regional USD)USD_LATAM · AR | — | — | Unavailable | — | — | No change recorded |
| Middle East & North Africa (regional USD)USD_MENA · EG | — | — | Unavailable | — | — | No change recorded |
| South Asia (regional USD)USD_SASIA · PK | — | — | Unavailable | — | — | No change recorded |
Recent views use Steam's daily review activity. Longer views use weekly totals, retained by SteamWatch.
With the easy to learn controls, anyone can learn how to play right away. The game is simple, run around in first-person and shoot the ball with your pulse gun to move it and score goals. Both the ball and your gun have realistic physics which allows you to bank shots off the walls, the ceiling, or even other players to help you win.
Pulseball currently has 2 different maps, and single-player training as well as a few multiplayer modes.
Recently Added: -New game mode! -Minimal VR Support -GUN CLASSES!
| # | ||
|---|---|---|
| 01 | Load Game | 81.7% |
| 02 | Training 1stload | 51.4% |
| 03 | Bert1 | 32.5% |
| 04 | Multiplayer Load Host Game | 31.1% |
| 05 | Hackerman | 29.1% |
| 06 | Power | 27.5% |
| 07 | Look | 21.4% |
| 08 | Winning | 14.6% |
| 09 | Basket | 10.2% |
| 10 | Volley | 10.1% |
| 11 | 9000 | 8.8% |
| 12 | Realtawk | 8.5% |
| 13 | Ment | 8.2% |
| 14 | Linus | 8.0% |
https://media2.giphy.com/media/y2HvbtzKTxeYFp7qvf/giphy.gif?cid=790b76119e9a5c5e335f2c162f11881c5b4ed5e7c03e42a2&rid=giphy.gif&ct=g Soon *Not endorsed by Tenacious D
Read full update on Steam ↗In honor of the Oylmpics I have started tracking stats. Only user viewable thing right now is the leaderboard on the main menu with number of dubs. Added: Basic Leaderboard Background stat tracking (for later) Bugs Fixed: Certain classes wouldn't trigger all achievements. https://www.youtube.com/watch?v=61IuzMN5QUY&ab_channel=EpicBroadcasting425 Discord: https://discord.gg/bc8Y5sY -Twiggs
Read full update on Steam ↗Bugs have been fixed! Mostly VR related stuff. Feature(s): Added Bot support for VR mode Bugs Fixed: VR Movement incorrect VR Controllers would glitch when looking around. Changed the VR menu button to something less stupid. Sightline sorta fixed for NON VR gameplay Going to be taking a slight hiatus for a bit while I work on other projects. If anyone finds something hella broken hit me up on the discord and I'll get on it! Discord: https://discord.gg/jPpPgSjNnn Thanks for reading, -Twiggs
Read full update on Steam ↗Its major update time, you know what that means! MAJOR BUGS WOOO. I only have windows video editor plz be nice :( I have successfully jacked into the Matrix and made Pulseball Matrix compatible. To play in VR mode, simply make sure your VR headset is plugged in and run the game. It should detect it automatically and switch. Only training mode is supported right now, competitive and bots coming in a week or two. This is really more of a demo than anything else, I haven't added it to the VR category yet because its so early. Additionally, I have harnessed the power of wormholes, something scientists have struggled to do five-ever. I am using this advanced technology to add a new game mode to Pulseball instead of bettering humanity. Essentially this is a much faster paced game mode. No more "rounds", you score, the ball shoots back through the center wormhole and you keep playing. To try...
Read full update on Steam ↗Hey Bert Gang, Lots of bug fixes since the last update, since it created lots of bugs. Features: Added change class option to the in-game menu Bugs: RoBert works with Classes now RoBert no longer glitches if you try to play two matches Random crashes mostly taken care of Heavy class works now SMG class no longer freezes after scoring a goal SMG class gun sound fixed Matches should start with any combination of players/classes now Now for the Announcement, We sold out. Not really but kinda. A startup reached out to me a while ago to implement intrinsic advertising in Pulseball. This is something I planned on doing once we gained a larger player base, albeit in a more 1v1 capacity with advertisers. Essentially this will work the same way real sports stadiums operate, advertisements around the stadium. No popups, nothing to click on or interrupt you, they will just be there. Currently it...
Read full update on Steam ↗We got classes now! Starting with 3, will be adding more as things progress. Right now they all use the same character models with different guns but eventually those will all be changed. Assault- The OG, Nothing changed here Heavy- Shoots a larger, more powerful pulse. Longer cooldown wait. Cannot Sprint SMG- Fully auto, shoots a much less powerful pulse. Bugs fixed: Arrows no longer randomly appear on the screen More netcode tweaks I don't remember what else As always our discord is here: https://discord.gg/gBpUkPZABR Thanks for reading, stay classy Bert Gang -Twiggs
Read full update on Steam ↗Hey Bert Gang, Just a small update this week. Finally added an arrow to point at the ball when off the screen Shrunk the reload indicator/timer, planning on moving that somewhere else eventually. Tweaked player movement+look acceleration, as well as nerfed speed. Left shift key will now make the character sprint. Not added to the keybindings menu yet. As always any and all feedback is welcome on our discord: https://discord.gg/gBpUkPZABR
Read full update on Steam ↗Hello Padawans, fixed many bugs I have. The sightline is still borked though, working on that. Also, it takes a second to load now, I will be adding a loading screen next update, along with a good deal of new features. Bugs fixed: Player gun sometimes wouldn't make noise Key bindings menu not accessible in-game Key bindings in general should work "better" now The floor is no longer broken (floating) Power slider didn't affect power Hockey rink wouldn't always show up Joining a game would sometimes not accept input, resulting in the game being unplayable. Things that might be fixed that I can't test right now: Controller support Changes: Gun power nerfed. Who needs power over 9000 indoors? I also gave Bert more room to run around. He is probably less competitive now but more realistic. If it sucks let me know and I will revert him.
Read full update on Steam ↗I added hockey back in eh. That's about it, I was too busy fixing bugs and tweaking things specific for the First Grand National Regional End of the Year Pulseball Tournament Championship. I did retire the puck though, it didn't seem to work as well IMHO. If you want it back be sure to protest at my doorstep....Or just ask. I would like to extend congratulations to INCOGNITUS2 for winning both the tournament and his own custom character for the game. Features: Hockey is back eh Bugs Fixed: Re-worked the netcode a bit Collisions added so spectators are now at less risk of "help I've fallen through the world and I can't get up" As always, our discord is: https://discord.gg/gBpUkPZABR Thanks for reading, -Twiggs
Read full update on Steam ↗HELLO ATHLETES The tournament will be played on a separate build of Pulseball which you can access via these instructions: 1. Go to your steam library, locate pulseball 2. Right click it and select "properties" 3. Go to "betas" and put in the code "extremespots" (no quotes) 4. Download the update and play The main differences are the ability to change teams and longer delays in the beginning of matches which will be more suitable for the tournament. Eventually I will be implementing cleaner code/game/everything, but until that time arrives, this is what we got. Tournament itself: Around 8 pm EST, hop on the discord. We'll do the interviews then hop into the first match together. I have zero idea how much lag will be involved with spectators. If it's unbearable then we will limit the match to the players, myself, and one or two spectators. Discord here: https://discord.gg/kGZfQfukEF An...
Read full update on Steam ↗Tons of bugs needed fixing as expected. I did add a couple of new things, walking into the ball will push it more than before, and players can now spectate matches by joining matches that already have enough players, assuming they want spectators. I need to finish the collisions for the stadium where the spectators can move. Just pushing this out so I can have everyone test the rest of it, will be fixed before the tournament Seeing as I have a tenuous grasp of streaming + twitch, I thought it best not to shove more features in this update before the tournament so twitch commands, cheers, etc will not be added until later. Features Added: Players can "Push" the ball easier by walking into it S p e c t a t i n g support! Bugs Fixed: Replaced new keybinding menu with old one Using two movement keys would stick Keybindings wouldn't be applied LOOKHERLOOKLISTEN was glitched, de-glitchified...
Read full update on Steam ↗Hey Bert gang! This weeks theme is chaos because its some bits and bobs that needed to be done and I couldn't find a central theme. Shout out to Lucifer for informing me it was time to add a profanity filter. Didn't know we were that popular yet. I am still working on updating the graphics and open to input, do you guys like the new forcefields or did you prefer the cage? Features added: Added PARTY MODE, Multiplayer training mode. Automatically joins the party, if there is no party available one will be provided for you Added basic profanity filter Added a volleyball net to training mode Added new reload animation around the crosshair so players know when they can shoot Added text to the top corner to help new players find the menu Added tool text and removed "Send" button for the chat box to help players figure it out Added more options to play with in Training mode. (Such as in mul...
Read full update on Steam ↗Hey all, in recognition of Cyberpunk 2077 this will be The Tron Guy update, this was totally planned and not a last minute thing I just thought of. Changes: -Ball will now glow brighter when shot -"Pulse" mesh has been changed to something cooler (temporary) -Ugly fencing has been replaced with a forcefield -Added some celebration stuff when you score a goal I went in, hacked the mainframe, and re-conjiggered the code to obtain a substantial FPS increase on lower end PC's too. If new things are broken do let me know. All of this may or may not be part of something bigger to come. Which could possibly be a total graphics overhaul that I had planned for this week but didn't happen. Lastly, We added a bunch of new users this week so I guess I should stop neglecting the fact that we have a discord: https://discord.gg/VXHBNjDM Fixed: https://discord.gg/6KGk85B6JT Sincerely appreciate every...
Read full update on Steam ↗Hey all, late update guy here. This update isn't much of anything, various minor bug fixes + tweaks. Biggest bug was players wouldn't always be notified when someone hosted a game and needed a player.
Read full update on Steam ↗Yeah I re-used the photo, deal with it. Nothing too ground breaking added in this update. I setup a notification system to alert players in a game by themselves if another game is available. This is to help facilitate matchmaking + online play until it makes sense for me to implement dedicated servers. Bert received some cosmetic updates, nothing under the hood has been changed. He just looks smarter. Features added: -Removed auto connect for training chat, training mode will load much faster now -Player online notifications, when playing in training mode or in a lonely lobby the game will occasionally check if any other matches are available and notify you. -Gave Bert precisely 20 more I.Q points to look less stupid -"Find Game" automatically starts looking for sessions, users no longer need to go through the effort of clicking another button.
Read full update on Steam ↗Alright guys, didn't get as much in as I wanted but didn't want to wait another week. Bigger maps were added to make the 2v2 matches more enjoyable however any map can be played with more players now by changing the "Number of players" option when hosting a game. This setting isn't capped so you can play with 10 people if you wanted, just don't be surprised if stuff doesn't work. Volleyball was also crudely implemented. It's still a work in progress but it should be playable now. Lastly, A Power-O-Meter was added to allow you to change gun power on the fly with the mouse scroll wheel. This doesn't let you increase the power above normal it just lets you dial it back. Features added -Bigger Map for soccer (Soccer_BIG) -Bigger Map for hockey (Hockey_BIG) -Added option to change lobby/game size -New Volleyball Gamemode (only 1v1 tested) -New game mechanic adjust and control gun power -Ne...
Read full update on Steam ↗This is your last chance. After this, there is no turning back. You take the blue pill - the story ends, you wake up in your bed and believe whatever you want to believe. You take the red pill - you stay in Wonderland and I show you how deep the rabbit-hole goes. Or, third option - take the green stuff and things get real weird, gravity turns off and your gun becomes super powerful and there's no reload time. TLDR: Added match customization options. Feature(s): -Added options to change certain game values including: ball weight, gun power, ball gravity, gun reload speed. -Functioning achievements, Bugs fixed: - Myspace Tom + Lttstore Linus achievements now attainable. As always, any bugs feel free to message me or post in the community post.
Read full update on Steam ↗TLDR: Fixed bugs, added chat box. Features added: -Added map names to server search -Controller support (I think, can't test yet) -Custom key bindings -Added hackerman chat box. Added chat boxes to training mode. Training mode will automatically join or create a chat lobby to help connect players. This will not affect training mode/singleplayer performance. I am working on a chat box for competitive multiplayer but right now it is just too intrusive/glitched out for anything competitive. Controls can now be changed + remapped also. Fixed bugs: -Fixed bugs regarding high network latency, weird things that occurred with laggy clients. -Improved shot recognition/ball movement on higher latency games -Fixed bug that allowed players to join matches even when full -Fixed match not starting if client had extreme lag -Fixed multiple balls/pucks spawning (for real this time I think) Also made...
Read full update on Steam ↗1 concurrent players — the highest daily peak recorded at that point.
Release date supplied by the Steam store.
https://media2.giphy.com/media/y2HvbtzKTxeYFp7qvf/giphy.gif?cid=790b76119e9a5c5e335f2c162f11881c5b4ed5e7c03e42a2&rid=giphy.gif&ct=g Soon *Not endorsed by Tenacious D
In honor of the Oylmpics I have started tracking stats. Only user viewable thing right now is the leaderboard on the main menu with number of dubs. Added: Basic Leaderboard Background stat tracking (for later) Bugs Fi…
Bugs have been fixed! Mostly VR related stuff. Feature(s): Added Bot support for VR mode Bugs Fixed: VR Movement incorrect VR Controllers would glitch when looking around. Changed the VR menu button to something less…
Its major update time, you know what that means! MAJOR BUGS WOOO. I only have windows video editor plz be nice :( I have successfully jacked into the Matrix and made Pulseball Matrix compatible. To play in VR mode, si…